5 ATTRIB(Ammo, m_ammoPic, string, string_null)
7 ATTRIB(Ammo, m_pickupevalfunc, float(entity player, entity item), commodity_pickupevalfunc)
8 ATTRIB(Ammo, m_respawntime, float(), GET(g_pickup_respawntime_ammo))
9 ATTRIB(Ammo, m_respawntimejitter, float(), GET(g_pickup_respawntimejitter_ammo))