]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/mapinfo.qc
Clean up a bunch of gamemode specific references
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 #include "mapinfo.qh"
2 #if defined(CSQC)
3     #include "../client/defs.qh"
4     #include "util.qh"
5     #include <common/weapons/_all.qh>
6 #elif defined(MENUQC)
7 #elif defined(SVQC)
8     #include "util.qh"
9     #include <common/monsters/_mod.qh>
10 #endif
11
12 bool autocvar_g_mapinfo_ignore_warnings;
13
14 // generic string stuff
15
16 int _MapInfo_Cache_Active;
17 int _MapInfo_Cache_DB_NameToIndex;
18 int _MapInfo_Cache_Buf_IndexToMapData;
19
20 void MapInfo_Cache_Destroy()
21 {
22         if(!_MapInfo_Cache_Active)
23                 return;
24
25         db_close(_MapInfo_Cache_DB_NameToIndex);
26         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
27         _MapInfo_Cache_Active = 0;
28 }
29
30 void MapInfo_Cache_Create()
31 {
32         MapInfo_Cache_Destroy();
33         _MapInfo_Cache_DB_NameToIndex = db_create();
34         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
35         _MapInfo_Cache_Active = 1;
36 }
37
38 void MapInfo_Cache_Invalidate()
39 {
40         if(!_MapInfo_Cache_Active)
41                 return;
42
43         MapInfo_Cache_Create();
44 }
45
46 void MapInfo_Cache_Store()
47 {
48         float i;
49         string s;
50         if(!_MapInfo_Cache_Active)
51                 return;
52
53         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
54         if(s == "")
55         {
56                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
57                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
58         }
59         else
60                 i = stof(s);
61
62         // now store all the stuff
63         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
64         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
65         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
66         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
67         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
68         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
69         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
70         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
71 }
72
73 float MapInfo_Cache_Retrieve(string map)
74 {
75         float i;
76         string s;
77         if(!_MapInfo_Cache_Active)
78                 return 0;
79
80         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
81         if(s == "")
82                 return 0;
83         i = stof(s);
84
85         // now retrieve all the stuff
86         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
87         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
88         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
89         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
90         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
91         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
92         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
93         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
94
95         return 1;
96 }
97
98 // GLOB HANDLING (for all BSP files)
99 float _MapInfo_globopen;
100 float _MapInfo_globcount;
101 float _MapInfo_globhandle;
102 string _MapInfo_GlobItem(float i)
103 {
104         string s;
105         if(!_MapInfo_globopen)
106                 return string_null;
107         s = search_getfilename(_MapInfo_globhandle, i);
108         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
109 }
110
111 void MapInfo_Enumerate()
112 {
113         if(_MapInfo_globopen)
114         {
115                 search_end(_MapInfo_globhandle);
116                 _MapInfo_globopen = 0;
117         }
118         MapInfo_Cache_Invalidate();
119         _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
120         if(_MapInfo_globhandle >= 0)
121         {
122                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
123                 _MapInfo_globopen = 1;
124         }
125         else
126                 _MapInfo_globcount = 0;
127 }
128
129 // filter the info by game type mask (updates MapInfo_count)
130 //
131 float _MapInfo_filtered;
132 float _MapInfo_filtered_allocated;
133 float MapInfo_FilterList_Lookup(float i)
134 {
135         return stof(bufstr_get(_MapInfo_filtered, i));
136 }
137
138 void _MapInfo_FilterList_swap(float i, float j, entity pass)
139 {
140         string h;
141         h = bufstr_get(_MapInfo_filtered, i);
142         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
143         bufstr_set(_MapInfo_filtered, j, h);
144 }
145
146 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
147 {
148         string a, b;
149         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
150         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
151         return strcasecmp(a, b);
152 }
153
154 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
155 {
156         return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
157 }
158 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
159 {
160         float i, j;
161         if (!_MapInfo_filtered_allocated)
162         {
163                 _MapInfo_filtered_allocated = 1;
164                 _MapInfo_filtered = buf_create();
165         }
166         MapInfo_count = 0;
167         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
168         {
169                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
170                         if(pAbortOnGenerate)
171                         {
172                                 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
173                                 MapInfo_progress = i / _MapInfo_globcount;
174                                 return 0;
175                         }
176                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
177                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
178                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
179                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
180                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
181         }
182         MapInfo_count = j + 1;
183         MapInfo_ClearTemps();
184
185         // sometimes the glob isn't sorted nicely, so fix it here...
186         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
187
188         return 1;
189 }
190 void MapInfo_FilterString(string sf)
191 {
192         // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
193         float i, j;
194         string title;
195
196         for(i = 0, j = -1; i < MapInfo_count; ++i)
197         {
198                 if (MapInfo_Get_ByID(i))
199                 {
200                         // prepare for keyword filter
201                         if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
202                                 title = MapInfo_Map_title;
203                         else
204                                 title = MapInfo_Map_bspname;
205                         // keyword filter
206                         if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
207                                 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
208                 }
209         }
210         MapInfo_count = j + 1;
211         MapInfo_ClearTemps();
212
213         // sometimes the glob isn't sorted nicely, so fix it here...
214         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
215 }
216
217 void MapInfo_Filter_Free()
218 {
219         if(_MapInfo_filtered_allocated)
220         {
221                 buf_del(_MapInfo_filtered);
222                 _MapInfo_filtered_allocated = 0;
223         }
224 }
225
226 // load info about the i-th map into the MapInfo_Map_* globals
227 string MapInfo_BSPName_ByID(float i)
228 {
229         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
230 }
231
232 string unquote(string s)
233 {
234         float l = strlen(s);
235         for(float i = 0; i < l; ++i)
236         {
237                 string ch = substring(s, i, 1);
238                 if((ch != " ") && (ch != "\""))
239                 {
240                         for(float j = l - i - 1; j > 0; --j)
241                         {
242                                 ch = substring(s, i+j, 1);
243                                 if(ch != " ") if(ch != "\"")
244                                         return substring(s, i, j+1);
245                         }
246                         return substring(s, i, 1);
247                 }
248         }
249         return "";
250 }
251
252 float MapInfo_Get_ByID(float i)
253 {
254         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
255                 return 1;
256         return 0;
257 }
258
259 string _MapInfo_Map_worldspawn_music;
260
261 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
262 {
263         string fn;
264         float fh;
265         string s, k, v;
266         vector o;
267         float i;
268         float inWorldspawn;
269         float r;
270         float diameter, spawnpoints;
271         float spawnplaces;
272
273         vector mapMins, mapMaxs;
274
275         r = 1;
276         fn = strcat("maps/", pFilename, ".ent");
277         fh = fopen(fn, FILE_READ);
278         if(fh < 0)
279         {
280                 r = 2;
281                 fn = strcat("maps/", pFilename, ".bsp");
282                 fh = fopen(fn, FILE_READ);
283         }
284         if(fh < 0)
285                 return 0;
286         LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
287
288         inWorldspawn = 2;
289         MapInfo_Map_flags = 0;
290         MapInfo_Map_supportedGametypes = 0;
291         spawnpoints = 0;
292         spawnplaces = 0;
293         _MapInfo_Map_worldspawn_music = "";
294         mapMins = '0 0 0';
295         mapMaxs = '0 0 0';
296
297         for (;;)
298         {
299                 if (!((s = fgets(fh))))
300                         break;
301                 if(inWorldspawn == 1)
302                         if(startsWith(s, "}"))
303                                 inWorldspawn = 0;
304                 k = unquote(car(s));
305                 v = unquote(cdr(s));
306                 if(inWorldspawn)
307                 {
308                         if(k == "classname" && v == "worldspawn")
309                                 inWorldspawn = 1;
310                         else if(k == "author")
311                                 MapInfo_Map_author = v;
312                         else if(k == "_description")
313                                 MapInfo_Map_description = v;
314                         else if(k == "music")
315                                 _MapInfo_Map_worldspawn_music = v;
316                         else if(k == "noise")
317                                 _MapInfo_Map_worldspawn_music = v;
318                         else if(k == "message")
319                         {
320                                 i = strstrofs(v, " by ", 0);
321                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
322                                 {
323                                         MapInfo_Map_title = substring(v, 0, i);
324                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
325                                 }
326                                 else
327                                         MapInfo_Map_title = v;
328                         }
329                 }
330                 else
331                 {
332                         if(k == "origin")
333                         {
334                                 o = stov(strcat("'", v, "'"));
335                                 mapMins.x = min(mapMins.x, o.x);
336                                 mapMins.y = min(mapMins.y, o.y);
337                                 mapMins.z = min(mapMins.z, o.z);
338                                 mapMaxs.x = max(mapMaxs.x, o.x);
339                                 mapMaxs.y = max(mapMaxs.y, o.y);
340                                 mapMaxs.z = max(mapMaxs.z, o.z);
341                         }
342                         else if(k == "race_place")
343                         {
344                                 if(stof(v) > 0)
345                                         spawnplaces = 1;
346                         }
347                         else if(k == "classname")
348                         {
349                                 if(v == "info_player_team1")
350                                         ++spawnpoints;
351                                 else if(v == "info_player_team2")
352                                         ++spawnpoints;
353                                 else if(v == "info_player_start")
354                                         ++spawnpoints;
355                                 else if(v == "info_player_deathmatch")
356                                         ++spawnpoints;
357                                 else if(v == "weapon_nex")
358                                         { }
359                                 else if(v == "weapon_railgun")
360                                         { }
361                                 else if(startsWith(v, "weapon_"))
362                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
363                                 else if(startsWith(v, "turret_"))
364                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
365                                 else if(startsWith(v, "vehicle_"))
366                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
367                                 else if(startsWith(v, "monster_"))
368                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
369                                 else if(v == "target_music" || v == "trigger_music")
370                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
371                                 else
372                                         FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
373                         }
374                 }
375         }
376         if(inWorldspawn)
377         {
378                 LOG_WARN(fn, " ended still in worldspawn, BUG");
379                 return 0;
380         }
381         diameter = vlen(mapMaxs - mapMins);
382
383         int twoBaseModes = 0;
384         FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
385         if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
386         {
387                 // we have a symmetrical map, don't add the modes without bases
388         }
389         else
390         {
391                 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
392         }
393
394         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
395         if(!spawnplaces)
396         {
397                 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
398                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
399         }
400
401         LOG_TRACE("-> diameter ",    ftos(diameter));
402         LOG_TRACE(";  spawnpoints ", ftos(spawnpoints));
403         LOG_TRACE(";  modes ",       ftos(MapInfo_Map_supportedGametypes));
404
405         fclose(fh);
406
407         return r;
408 }
409
410 void _MapInfo_Map_Reset()
411 {
412         MapInfo_Map_title = "<TITLE>";
413         MapInfo_Map_titlestring = "<TITLE>";
414         MapInfo_Map_description = "<DESCRIPTION>";
415         MapInfo_Map_author = "<AUTHOR>";
416         MapInfo_Map_supportedGametypes = 0;
417         MapInfo_Map_supportedFeatures = 0;
418         MapInfo_Map_flags = 0;
419         MapInfo_Map_clientstuff = "";
420         MapInfo_Map_fog = "";
421         MapInfo_Map_mins = '0 0 0';
422         MapInfo_Map_maxs = '0 0 0';
423 }
424
425 string _MapInfo_GetDefault(Gametype t)
426 {
427         switch(t)
428         {
429                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
430                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
431                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
432                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
433                 case MAPINFO_TYPE_LMS:             return "9 20 0";
434                 case MAPINFO_TYPE_CA:              return "10 20 0";
435                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
436                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
437                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
438                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
439                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
440                 case MAPINFO_TYPE_CTS:             return "20 0 0";
441                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
442                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
443                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
444                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
445                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
446                 default:                           return "";
447         }
448 }
449
450 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
451 {
452         string sa;
453         MapInfo_Map_supportedGametypes |= pThisType.m_flags;
454         if(!(pThisType.m_flags & pWantedType.m_flags))
455                 return;
456
457         if(load_default)
458                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
459
460         if(!pWantedType.frags) // these modes don't use fraglimit
461         {
462                 cvar_set("fraglimit", "0");
463         }
464         else
465         {
466                 sa = car(s);
467                 if(sa != "")
468                         cvar_set("fraglimit", sa);
469                 s = cdr(s);
470         }
471
472         sa = car(s);
473         if(sa != "")
474                 cvar_set("timelimit", sa);
475         s = cdr(s);
476
477         if(pWantedType.m_setTeams)
478         {
479                 sa = car(s);
480                 if(sa != "")
481                         pWantedType.m_setTeams(sa);
482                 s = cdr(s);
483         }
484
485         // rc = timelimit timelimit_qualification laps laps_teamplay
486         if(pWantedType == MAPINFO_TYPE_RACE)
487         {
488                 cvar_set("fraglimit", "0"); // special case!
489
490                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
491                 cvar_set("g_race_qualifying_timelimit", sa);
492                 s = cdr(s);
493
494                 sa = car(s);
495                 if(sa != "")
496                         if(cvar("g_race_teams") < 2)
497                                 cvar_set("fraglimit", sa);
498                 s = cdr(s);
499
500                 sa = car(s);
501                 if(sa != "")
502                         if(cvar("g_race_teams") >= 2)
503                                 cvar_set("fraglimit", sa);
504                 s = cdr(s);
505         }
506
507         if(!pWantedType.frags) // these modes don't use fraglimit
508         {
509                 cvar_set("leadlimit", "0");
510         }
511         else
512         {
513                 sa = car(s);
514                 if(sa != "")
515                         cvar_set("leadlimit", sa);
516                 s = cdr(s);
517         }
518 }
519
520 string _MapInfo_GetDefaultEx(Gametype t)
521 {
522         return t ? t.model2 : "";
523 }
524
525 float _MapInfo_GetTeamPlayBool(Gametype t)
526 {
527         return t ? t.team : false;
528 }
529
530 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
531 {
532         MapInfo_Map_supportedGametypes |= pThisType.m_flags;
533         if (!(pThisType.m_flags & pWantedType.m_flags))
534                 return;
535
536         // reset all the cvars to their defaults
537
538         cvar_set("timelimit", cvar_defstring("timelimit"));
539         cvar_set("leadlimit", cvar_defstring("leadlimit"));
540         cvar_set("fraglimit", cvar_defstring("fraglimit"));
541         FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
542
543         string fraglimit_normal = string_null;
544         string fraglimit_teams = string_null;
545
546         for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
547                 string sa = car(s);
548                 if (sa == "") continue;
549                 int p = strstrofs(sa, "=", 0);
550                 if (p < 0) {
551                         if(!autocvar_g_mapinfo_ignore_warnings)
552                                 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
553                         continue;
554                 }
555                 string k = substring(sa, 0, p);
556                 string v = substring(sa, p + 1, -1);
557                 bool handled = true;
558                 switch (k) {
559                         case "timelimit":
560                         {
561                                 cvar_set("timelimit", v);
562                                 break;
563                         }
564                         case "leadlimit":
565                         {
566                                 cvar_set("leadlimit", v);
567                                 break;
568                         }
569                         case "pointlimit":
570                         case "fraglimit":
571                         case "lives":
572                         case "laplimit":
573                         case "caplimit":
574                         {
575                                 fraglimit_normal = v;
576                                 break;
577                         }
578                         case "teampointlimit":
579                         case "teamlaplimit":
580                         {
581                                 fraglimit_teams = v;
582                                 break;
583                         }
584                         default:
585                         {
586                             handled = false;
587                             break;
588                         }
589                 }
590                 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
591                 if (!handled && !autocvar_g_mapinfo_ignore_warnings)
592             LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
593         }
594
595         if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
596         {
597                 if(fraglimit_teams)
598                         cvar_set("fraglimit", fraglimit_teams);
599         }
600         else
601         {
602                 if(fraglimit_normal)
603                         cvar_set("fraglimit", fraglimit_normal);
604         }
605 }
606
607 Gametype MapInfo_Type_FromString(string t)
608 {
609 #define deprecate(from, to) MACRO_BEGIN { \
610         if (t == #from) { \
611                 string replacement = #to; \
612                 if(!autocvar_g_mapinfo_ignore_warnings) \
613                         LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
614                 t = replacement; \
615         } \
616 } MACRO_END
617         deprecate(nexball, nb);
618         deprecate(freezetag, ft);
619         deprecate(keepaway, ka);
620         deprecate(invasion, inv);
621         deprecate(assault, as);
622         deprecate(race, rc);
623         FOREACH(Gametypes, it.mdl == t, return it);
624         return NULL;
625 #undef deprecate
626 }
627
628 string MapInfo_Type_Description(Gametype t)
629 {
630         return t ? t.gametype_description : "";
631 }
632
633 string MapInfo_Type_ToString(Gametype t)
634 {
635         return t ? t.mdl : "";
636 }
637
638 string MapInfo_Type_ToText(Gametype t)
639 {
640         /* xgettext:no-c-format */
641         return t ? t.message : _("@!#%'n Tuba Throwing");
642 }
643
644 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
645 {
646         string t;
647         float fh, o;
648         t = car(s); s = cdr(s);
649
650         // limited support of "" and comments
651         //   remove trailing and leading " of t
652         if(substring(t, 0, 1) == "\"")
653         {
654                 if(substring(t, -1, 1) == "\"")
655                         t = substring(t, 1, -2);
656         }
657
658         //   remove leading " of s
659         if(substring(s, 0, 1) == "\"")
660         {
661                 s = substring(s, 1, -1);
662         }
663         //   remove trailing " of s, and all that follows (cvar description)
664         o = strstrofs(s, "\"", 0);
665         if(o >= 0)
666                 s = substring(s, 0, o);
667
668         //   remove // comments
669         o = strstrofs(s, "//", 0);
670         if(o >= 0)
671                 s = substring(s, 0, o);
672
673         //   remove trailing spaces
674         while(substring(s, -1, 1) == " ")
675                 s = substring(s, 0, -2);
676
677         if(t == "#include")
678         {
679                 if(recurse > 0)
680                 {
681                         fh = fopen(s, FILE_READ);
682                         if(fh < 0)
683                                 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
684                         else
685                         {
686                                 for (;;)
687                                 {
688                                         if (!((s = fgets(fh))))
689                                                 break;
690
691                                         // catch different sorts of comments
692                                         if(s == "")                    // empty lines
693                                                 continue;
694                                         if(substring(s, 0, 1) == "#")  // UNIX style
695                                                 continue;
696                                         if(substring(s, 0, 2) == "//") // C++ style
697                                                 continue;
698                                         if(substring(s, 0, 1) == "_")  // q3map style
699                                                 continue;
700
701                                         if(substring(s, 0, 4) == "set ")
702                                                 s = substring(s, 4, -1);
703                                         if(substring(s, 0, 5) == "seta ")
704                                                 s = substring(s, 5, -1);
705
706                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
707                                 }
708                                 fclose(fh);
709                         }
710                 }
711                 else
712                         LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
713         }
714         else if(t == "")
715                 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
716         else if (!cvar_value_issafe(t))
717                 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
718         else if (!cvar_value_issafe(s))
719                 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
720         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
721                 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
722         else if(matchacl(acl, t) <= 0)
723                 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
724         else
725         {
726                 if(type == 0) // server set
727                 {
728                         LOG_TRACE("Applying temporary setting ", t, " := ", s);
729                         if(cvar("g_campaign"))
730                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
731                         else
732                                 cvar_settemp(t, s);
733                 }
734                 else
735                 {
736                         LOG_TRACE("Applying temporary client setting ", t, " := ", s);
737                         MapInfo_Map_clientstuff = strcat(
738                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
739                                         );
740                 }
741         }
742 }
743
744 float MapInfo_isRedundant(string fn, string t)
745 {
746         // normalize file name
747         fn = strreplace("_", "-", fn);
748
749         // normalize visible title
750         t = strreplace(": ", "-", t);
751         t = strreplace(":", "-", t);
752         t = strreplace(" ", "-", t);
753         t = strreplace("_", "-", t);
754         t = strreplace("'", "-", t);
755
756         if(!strcasecmp(fn, t))
757                 return true;
758
759         // we allow the visible title to have punctuation the file name does
760         // not, but not vice versa
761         t = strreplace("-", "", t);
762
763         if(!strcasecmp(fn, t))
764                 return true;
765
766         return false;
767 }
768
769 // load info about a map by name into the MapInfo_Map_* globals
770 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
771 {
772         string fn;
773         string s, t;
774         float fh;
775         int f, i;
776         float r, n, p;
777         string acl;
778
779         acl = MAPINFO_SETTEMP_ACL_USER;
780
781         if(strstrofs(pFilename, "/", 0) >= 0)
782         {
783                 LOG_WARN("Invalid character in map name, ignored");
784                 return 0;
785         }
786
787         if(pGametypeToSet == NULL)
788                 if(MapInfo_Cache_Retrieve(pFilename))
789                         return 1;
790
791         r = 1;
792
793         MapInfo_Map_bspname = pFilename;
794
795         // default all generic fields so they have "good" values in case something fails
796         fn = strcat("maps/", pFilename, ".mapinfo");
797         fh = fopen(fn, FILE_READ);
798         if(fh < 0)
799         {
800                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
801                 fh = fopen(fn, FILE_READ);
802                 if(fh < 0)
803                 {
804                         if(!pAllowGenerate)
805                                 return 0;
806                         _MapInfo_Map_Reset();
807                         r = _MapInfo_Generate(pFilename);
808                         if(!r)
809                                 return 0;
810                         fh = fopen(fn, FILE_WRITE);
811                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
812                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
813                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
814                         if(_MapInfo_Map_worldspawn_music != "")
815                         {
816                                 if(
817                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
818                                         ||
819                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
820                                 )
821                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
822                                 else
823                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
824                         }
825                         else
826                         {
827                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
828                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
829                                 for (;;)
830                                 {
831                                         i = floor(random() * n);
832                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
833                                                 break;
834                                 }
835                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
836                         }
837                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
838                                 fputs(fh, "has weapons\n");
839                         else
840                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
841                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
842                                 fputs(fh, "has turrets\n");
843                         else
844                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
845                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
846                                 fputs(fh, "has vehicles\n");
847                         else
848                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
849                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
850                                 fputs(fh, "frustrating\n");
851
852                         FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
853                                 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
854                         });
855
856                         if(fexists(strcat("scripts/", pFilename, ".arena")))
857                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
858
859                         if(fexists(strcat("scripts/", pFilename, ".defi")))
860                                 fputs(fh, "settemp_for_type all sv_vq3compat 1\n");
861
862                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
863                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
864                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
865                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
866                         fputs(fh, "// optional: hidden\n");
867
868                         fclose(fh);
869                         r = 2;
870                         // return r;
871                         fh = fopen(fn, FILE_READ);
872                         if(fh < 0)
873                                 error("... but I just wrote it!");
874                 }
875
876                 if(!autocvar_g_mapinfo_ignore_warnings)
877                         LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
878         }
879
880         _MapInfo_Map_Reset();
881         for (;;)
882         {
883                 if (!((s = fgets(fh))))
884                         break;
885
886                 // catch different sorts of comments
887                 if(s == "")                    // empty lines
888                         continue;
889                 if(substring(s, 0, 1) == "#")  // UNIX style
890                         continue;
891                 if(substring(s, 0, 2) == "//") // C++ style
892                         continue;
893                 if(substring(s, 0, 1) == "_")  // q3map style
894                         continue;
895
896                 p = strstrofs(s, "//", 0);
897                 if(p >= 0)
898                         s = substring(s, 0, p);
899
900                 t = car(s); s = cdr(s);
901                 if(t == "title")
902                         MapInfo_Map_title = s;
903                 else if(t == "description")
904                         MapInfo_Map_description = s;
905                 else if(t == "author")
906                         MapInfo_Map_author = s;
907                 else if(t == "has")
908                 {
909                         t = car(s); // s = cdr(s);
910                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
911                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
912                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
913                         else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
914                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
915                         else
916                                 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
917                 }
918                 else if(t == "hidden")
919                 {
920                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
921                 }
922                 else if(t == "forbidden")
923                 {
924                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
925                 }
926                 else if(t == "frustrating")
927                 {
928                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
929                 }
930                 else if(t == "noautomaplist")
931                 {
932                         MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
933                 }
934                 else if(t == "gameversion_min")
935                 {
936                         if (cvar("gameversion") < stof(s))
937                                 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
938                 }
939                 else if(t == "type")
940                 {
941                         t = car(s); s = cdr(s);
942                         Gametype f = MapInfo_Type_FromString(t);
943                         //if(!autocvar_g_mapinfo_ignore_warnings)
944                                 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
945                         if(f)
946                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
947                         else if(!autocvar_g_mapinfo_ignore_warnings)
948                                 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
949                 }
950                 else if(t == "gametype")
951                 {
952                         t = car(s); s = cdr(s);
953                         Gametype f = MapInfo_Type_FromString(t);
954                         if(f)
955                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
956                         else if(!autocvar_g_mapinfo_ignore_warnings)
957                                 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
958                 }
959                 else if(t == "size")
960                 {
961                         float a, b, c, d, e;
962                         t = car(s); s = cdr(s); a = stof(t);
963                         t = car(s); s = cdr(s); b = stof(t);
964                         t = car(s); s = cdr(s); c = stof(t);
965                         t = car(s); s = cdr(s); d = stof(t);
966                         t = car(s); s = cdr(s); e = stof(t);
967                         if(s == "")
968                                 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
969                         else
970                         {
971                                 t = car(s); s = cdr(s); f = stof(t);
972                                 if(s != "")
973                                         LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
974                                 else
975                                 {
976                                         if(a >= d || b >= e || c >= f)
977                                                 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
978                                         else
979                                         {
980                                                 MapInfo_Map_mins.x = a;
981                                                 MapInfo_Map_mins.y = b;
982                                                 MapInfo_Map_mins.z = c;
983                                                 MapInfo_Map_maxs.x = d;
984                                                 MapInfo_Map_maxs.y = e;
985                                                 MapInfo_Map_maxs.z = f;
986                                         }
987                                 }
988                         }
989                 }
990                 else if(t == "settemp_for_type")
991                 {
992                         t = car(s); s = cdr(s);
993                         bool all = t == "all";
994                         Gametype f = NULL;
995                         if(all || (f = MapInfo_Type_FromString(t)))
996                         {
997                                 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
998                                 {
999                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1000                                 }
1001                         }
1002                         else
1003                         {
1004                                 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
1005                         }
1006                 }
1007                 else if(t == "clientsettemp_for_type")
1008                 {
1009                         t = car(s); s = cdr(s);
1010                         bool all = t == "all";
1011                         Gametype f = NULL;
1012                         if(all || (f = MapInfo_Type_FromString(t)))
1013                         {
1014                                 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1015                                 {
1016                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1017                                 }
1018                         }
1019                         else
1020                         {
1021                                 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1022                         }
1023                 }
1024                 else if(t == "fog")
1025                 {
1026                         if (!cvar_value_issafe(s))
1027                                 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1028                         else
1029                                 MapInfo_Map_fog = s;
1030                 }
1031                 else if(t == "cdtrack")
1032                 {
1033                         t = car(s); s = cdr(s);
1034                         // We do this only if pGametypeToSet even though this
1035                         // content is theoretically game type independent,
1036                         // because MapInfo_Map_clientstuff contains otherwise
1037                         // game type dependent stuff. That way this value stays
1038                         // empty when not setting a game type to not set any
1039                         // false expectations.
1040                         if(pGametypeToSet)
1041                         {
1042                                 if (!cvar_value_issafe(t))
1043                                         LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1044                                 else
1045                                         MapInfo_Map_clientstuff = strcat(
1046                                                 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1047                                         );
1048                         }
1049                 }
1050                 else if(!autocvar_g_mapinfo_ignore_warnings)
1051                         LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1052         }
1053         fclose(fh);
1054
1055         if(MapInfo_Map_title == "<TITLE>")
1056                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1057         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1058                 MapInfo_Map_titlestring = MapInfo_Map_title;
1059         else
1060                 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1061
1062         MapInfo_Cache_Store();
1063         if(MapInfo_Map_supportedGametypes != 0)
1064                 return r;
1065         LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1066         return 0;
1067 }
1068 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1069 {
1070         int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1071
1072         FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1073
1074         if(pGametypeToSet)
1075         {
1076                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1077                 {
1078                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1079                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1080                         //return;
1081                 }
1082         }
1083
1084         return r;
1085 }
1086
1087 float MapInfo_FindName(string s)
1088 {
1089         // if there is exactly one map of prefix s, return it
1090         // if not, return the null string
1091         // note that DP sorts glob results... so I can use a binary search
1092         float l, r, m, cmp;
1093         l = 0;
1094         r = MapInfo_count;
1095         // invariants: r is behind s, l-1 is equal or before
1096         while(l != r)
1097         {
1098                 m = floor((l + r) / 2);
1099                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1100                 cmp = strcasecmp(MapInfo_FindName_match, s);
1101                 if(cmp == 0)
1102                         return m; // found and good
1103                 if(cmp < 0)
1104                         l = m + 1; // l-1 is before s
1105                 else
1106                         r = m; // behind s
1107         }
1108         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1109         MapInfo_FindName_firstResult = l;
1110         // r == l, so: l is behind s, l-1 is before
1111         // SO: if there is any, l is the one with the right prefix
1112         //     and l+1 may be one too
1113         if(l == MapInfo_count)
1114         {
1115                 MapInfo_FindName_match = string_null;
1116                 MapInfo_FindName_firstResult = -1;
1117                 return -1; // no MapInfo_FindName_match, behind last item
1118         }
1119         if(!startsWithNocase(MapInfo_FindName_match, s))
1120         {
1121                 MapInfo_FindName_match = string_null;
1122                 MapInfo_FindName_firstResult = -1;
1123                 return -1; // wrong prefix
1124         }
1125         if(l == MapInfo_count - 1)
1126                 return l; // last one, nothing can follow => unique
1127         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1128         {
1129                 MapInfo_FindName_match = string_null;
1130                 return -1; // ambigous MapInfo_FindName_match
1131         }
1132         return l;
1133 }
1134
1135 string MapInfo_FixName(string s)
1136 {
1137         MapInfo_FindName(s);
1138         return MapInfo_FindName_match;
1139 }
1140
1141 int MapInfo_CurrentFeatures()
1142 {
1143         int req = 0;
1144         if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1145                 req |= MAPINFO_FEATURE_WEAPONS;
1146         return req;
1147 }
1148
1149 Gametype MapInfo_CurrentGametype()
1150 {
1151         Gametype prev = Gametypes_from(cvar("gamecfg"));
1152         FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1153         return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1154 }
1155
1156 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1157 {
1158         if(!MapInfo_Get_ByName(s, 1, NULL))
1159                 return 0;
1160         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1161                 return 0;
1162         if (gametype_only)
1163                 return 1;
1164         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1165                 return 0;
1166         return 1;
1167 }
1168
1169 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1170 {
1171         float r;
1172         r = _MapInfo_CheckMap(s, false);
1173         MapInfo_ClearTemps();
1174         return r;
1175 }
1176
1177 void MapInfo_SwitchGameType(Gametype t)
1178 {
1179         FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1180 }
1181
1182 void MapInfo_LoadMap(string s, float reinit)
1183 {
1184         MapInfo_Map_supportedGametypes = 0;
1185         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1186         //if(!MapInfo_CheckMap(s))
1187         //{
1188         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1189         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1190         //}
1191
1192         LOG_INFO("Switching to map ", s);
1193
1194         cvar_settemp_restore();
1195         if(reinit)
1196                 localcmd(strcat("\nmap ", s, "\n"));
1197         else
1198                 localcmd(strcat("\nchangelevel ", s, "\n"));
1199 }
1200
1201 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1202 {
1203         string out;
1204
1205         // to make absolutely sure:
1206         MapInfo_Enumerate();
1207         MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1208
1209         out = "";
1210         for(float i = 0; i < MapInfo_count; ++i)
1211                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1212         return substring(out, 1, strlen(out) - 1);
1213 }
1214
1215 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1216 {
1217         string out;
1218
1219         // to make absolutely sure:
1220         MapInfo_Enumerate();
1221         _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1222
1223         out = "";
1224         for(float i = 0; i < MapInfo_count; ++i)
1225                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1226
1227         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1228
1229         return substring(out, 1, strlen(out) - 1);
1230 }
1231
1232 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1233 {
1234         MapInfo_SwitchGameType(t);
1235         cvar_set("gamecfg", ftos(t.m_id));
1236         MapInfo_LoadedGametype = t;
1237 }
1238
1239 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1240 {
1241         Gametype t = MapInfo_CurrentGametype();
1242         MapInfo_LoadMapSettings_SaveGameType(t);
1243
1244         if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1245         {
1246                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1247                 {
1248                         LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1249                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1250                         return; // do not call Get_ByName!
1251                 }
1252
1253                 if(MapInfo_Map_supportedGametypes == 0)
1254                 {
1255                         LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
1256                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
1257                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1258                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1259                         return; // do not call Get_ByName!
1260                 }
1261
1262                 int _t = 1;
1263                 while(!(MapInfo_Map_supportedGametypes & 1))
1264                 {
1265                         _t <<= 1;
1266                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1267                 }
1268                 Gametype t_prev = t;
1269                 FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
1270
1271                 // t is now a supported mode!
1272                 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1273                 MapInfo_LoadMapSettings_SaveGameType(t);
1274         }
1275         if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1276                 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1277         }
1278         MapInfo_Get_ByName(s, 1, t);
1279 }
1280
1281 void MapInfo_ClearTemps()
1282 {
1283         MapInfo_Map_bspname = string_null;
1284         MapInfo_Map_title = string_null;
1285         MapInfo_Map_titlestring = string_null;
1286         MapInfo_Map_description = string_null;
1287         MapInfo_Map_author = string_null;
1288         MapInfo_Map_clientstuff = string_null;
1289         MapInfo_Map_supportedGametypes = 0;
1290         MapInfo_Map_supportedFeatures = 0;
1291 }
1292
1293 void MapInfo_Shutdown()
1294 {
1295         MapInfo_ClearTemps();
1296         MapInfo_Filter_Free();
1297         MapInfo_Cache_Destroy();
1298         if(_MapInfo_globopen)
1299         {
1300                 search_end(_MapInfo_globhandle);
1301                 _MapInfo_globhandle = -1;
1302                 _MapInfo_globopen = false;
1303         }
1304 }
1305
1306 int MapInfo_ForbiddenFlags()
1307 {
1308         int f = MAPINFO_FLAG_FORBIDDEN;
1309
1310 #ifdef GAMEQC
1311         if (!cvar("g_maplist_allow_hidden"))
1312 #endif
1313                 f |= MAPINFO_FLAG_HIDDEN;
1314
1315         if (!cvar("g_maplist_allow_frustrating"))
1316                 f |= MAPINFO_FLAG_FRUSTRATING;
1317
1318         return f;
1319 }
1320
1321 int MapInfo_RequiredFlags()
1322 {
1323         int f = 0;
1324
1325         if(cvar("g_maplist_allow_frustrating") > 1)
1326                 f |= MAPINFO_FLAG_FRUSTRATING;
1327
1328         return f;
1329 }