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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 #define NO_MSG -12345 
13
14 // Current version number of the configuration file for notifications...
15 // This is used to check matches between the config file and the code,
16 // and should be incremented with any new notifications or any other changes
17 // to notification cvars, notification list, or notificiation config.
18 #define NOTIF_VERSION 4
19
20 #define EIGHT_VARS_TO_VARARGS_VARLIST \
21         VARITEM(1, 0, s1) \
22         VARITEM(2, 0, XPD(s1, s2)) \
23         VARITEM(3, 0, XPD(s1, s2, s3)) \
24         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
25         VARITEM(0, 1, f1) \
26         VARITEM(1, 1, XPD(s1, f1)) \
27         VARITEM(2, 1, XPD(s1, s2, f1)) \
28         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
29         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
30         VARITEM(0, 2, XPD(f1, f2)) \
31         VARITEM(1, 2, XPD(s1, f1, f2)) \
32         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
33         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
34         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
35         VARITEM(0, 3, XPD(f1, f2, f3)) \
36         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
37         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
38         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
39         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
40         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
41         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
42         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
43         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
44         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
45
46 void Dump_Notifications(float fh, float alsoprint);
47 void Local_Notification(float net_type, float net_name, ...count);
48 void Local_Notification_WOVA(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
49
50 #ifdef CSQC // CLIENT ONLY
51 void Read_Notification(float is_new);
52 #endif
53
54 #ifdef SVQC // SERVER ONLY
55 #define NOTIF_ONE 1
56 #define NOTIF_ONE_ONLY 2
57 #define NOTIF_TEAM 3
58 #define NOTIF_TEAM_EXCEPT 4
59 #define NOTIF_ANY 5
60 #define NOTIF_ANY_EXCEPT 6
61
62 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
63 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
64
65 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
66 void Send_Notification_WOVA(float broadcast, entity client, float net_type, float net_name, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
67 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
68 #define Send_CSQC_Centerprint_Generic_Expire(e,id) Send_CSQC_Centerprint_Generic(e, id, "", 1, 0)
69 #endif
70
71
72 // ====================================
73 //  Notifications List and Information
74 // ====================================
75 /*
76  List of all notifications (including identifiers and display information)
77  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
78  Format Specifications:
79     MSG_INFO:
80       default: FLOAT: Default setting for whether the notification is enabled or not
81          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: STRING: Arguments for Local_Notification_sprintf()
86       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       default: FLOAT: Default setting for whether the notification is enabled or not
92          ^-> 0 = disabled, 1 = enabled
93       name: VAR: Name of notification
94       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
95       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
96       args: STRING: Arguments for Local_Notification_sprintf()
97       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
98       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
99       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
100       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
101     MSG_WEAPON:
102     MSG_DEATH:
103       default: FLOAT: Default setting for whether the notification is enabled or not
104          ^-> 0 = disabled, 1 = enabled
105       name: VAR: Name of chaining notification
106       infoname: VAR: Name of info notification for reference
107       centername: VAR: Name of centerprint notification for reference
108
109  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
110  with colors according to the cvars the user has chosen. This allows for
111  users to create unique color profiles for their HUD, giving more customization
112  options to HUD designers and end users who want such a feature.
113
114  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
115  string TCR(...) to better understand how these code replacements work.
116  
117  Additionally, you can find all the definitions and explanations for
118  the argument values and what they return down below in this file.
119
120  Guidlines for notification declaration (please try and follow these):
121   Specific rules:
122     -ALWAYS start the string with a color, preferably background.
123     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
124     -NEVER re-declare an event twice.
125     -NEVER add or remove tokens from the format, it SHOULD already work.
126     -MSG_INFO messages must ALWAYS end with a new line: \n
127     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
128     -MSG_CENTER should NOT end with a new line
129
130  General rules:
131     -Be clean and simple with your notification naming,
132      nothing too long for the name field... Abbreviations are your friend. :D
133     -Keep the spacing as clean as possible... if the arguments are abnormally long,
134       it's okay to go out of line a bit... but try and keep it clean still.
135     -Sort the notifications in the most appropriate order for their tasks.
136     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
137
138  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
139       The system is designed to save as much networking bandwidth as possible,
140       so please dynamically control your argument sending to fit *exactly* what is required.
141       If you send a notification with mismatching arguments, Send_Notification() will error.
142 */
143
144 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
145         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
146         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
147         #if teams >= 3 \
148                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
149         #endif \
150         #if teams >= 4 \
151                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
152         #endif
153 #define MSG_INFO_NOTIFICATIONS \
154         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                                                 0, 0, "", "",                                                   "",                                             "", "")*/ \
155         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
156         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
157         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
158         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
159         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
160         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
161         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
162         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
163         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
164         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
165         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
166         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
167         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
168         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
169         MSG_INFO_NOTIF(1, INFO_DEATH_FIRSTBLOOD,                                2, 0, "s2", "",                                                 "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
170         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
171         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
172         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
173         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
174         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
175         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
176         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
177         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
178         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
179         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
180         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
181         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
182         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
183         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
184         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
185         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
186         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
187         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
188         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
189         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
190         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
191         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
192         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
193         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_GUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
194         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_MEELE,          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
195         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_ROCKET,         1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
196         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
197         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                         1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_telefrag",              _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
203         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_fall",                  _("^BG%s%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_water",                 _("^BG%s%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_lava",                  _("^BG%s%s^K1 was cooked by ^BG%s^K1%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_slime",                 _("^BG%s%s^K1 was slimed by ^BG%s^K1%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_slime",                 _("^BG%s%s^K1 was preserved by ^BG%s^K1%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_void",                  _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s\n"), "") \
210         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_death",                 _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
211         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
212         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_death",                 _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^BG%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
213         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got shredded by ^BG%s^K1%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was bolted down by ^BG%s^K1%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
221         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 foobar by ^BG%s^K1%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY,                2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 foobar by ^BG%s^K1%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 foobar by ^BG%s^K1%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 foobar by ^BG%s^K1%s\n"), "") \
228         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
233         MSG_INFO_NOTIF(2, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
234         MULTITEAM_INFO(2, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
235         MSG_INFO_NOTIF(2, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
236         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
237         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
238         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
239         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 forfeited\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_POWERDOWN_INVISIBILITY,                  0, 0, "", "",                                                   "",                                             _("^F2Invisibility has worn off\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SHIELD,                                0, 0, "", "",                                                   "",                                             _("^F2Shield has worn off\n"), "") \
242         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SPEED,                                 0, 0, "", "",                                                   "",                                             _("^F2Speed has worn off\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_POWERDOWN_STRENGTH,                              0, 0, "", "",                                                   "",                                             _("^F2Strength has worn off\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    0, 0, "", "",                                                   "",                                             _("^F2You are invisible\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  0, 0, "", "",                                                   "",                                             _("^F2Shield surrounds you\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   0, 0, "", "",                                                   "",                                             _("^F2You are on speed\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                0, 0, "", "",                                                   "",                                             _("^F2Strength infuses your weapons with devastating power\n"), "") \
248         MSG_INFO_NOTIF(2, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 disconnected\n"), "") \
249         MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
251         MSG_INFO_NOTIF(2, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 is now spectating\n"), "") \
252         MSG_INFO_NOTIF(1, INFO_RACE_FAIL,                                               2, 0, "s1 s2", "s1",                                    "race_newfail",                 "TODO\n", "") \
253         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
254         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
255         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
256         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
257         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_BROKEN,                              0, 0, "", "",                                                   "",                                             _("^F2Superweapons have broken down\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "", "",                                                   "",                                             _("^F2You now have a superweapon\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_LOST,                                0, 0, "", "",                                                   "",                                             _("^F2Superweapons have been lost\n"), "") \
261         MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
262         MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
263         MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
264         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_end", "s1",                                     "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
266         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_end", "s1",                                     "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponcrylink",                        _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
269         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
270         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
271         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
272         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
273         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
274         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhlac",                           _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",             "weaponhook",                           _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
288         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponlaser",                          _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminelayer",                      _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminstanex",                      _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponnex",                            _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_headshot",                      _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_end", "s1",                                     "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
299         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_end", "s1",                                     "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              2, 1, "spree_inf s2 s1 spree_end", "s2 s1",     "notify_melee_shotgun",         _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponshotgun",                        _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 2, 1, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
314
315 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
316         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
317         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
318         #if teams >= 3 \
319                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
320         #endif \
321         #if teams >= 4 \
322                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
323         #endif
324 #define MSG_CENTER_NOTIFICATIONS \
325         /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
326         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
327         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
328         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
329         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
330         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
331         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
332         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
333         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
334         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
335         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
336         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
337         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
338         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
339         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
340         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
341         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
342         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
343         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
344         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
345         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
346         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
347         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
348         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
349         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
350         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
351         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
352         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
353         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
354         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
355         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
356         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
357         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
358         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
359         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
360         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
361         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
362         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
365         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
366         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALKER,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
367         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
368         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
369         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
370         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
371         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST,                                     1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
372         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST,                          1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
373         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
374         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
375         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
376         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
377         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
378         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
379         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                     1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
380         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,          1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
381         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,         1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
382         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,      1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
383         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
384         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
385         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
386         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
387         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
388         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
389         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
390         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
391         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
392         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
393         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
394         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
398         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
399         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
401         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
402         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
403         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "") \
406         MSG_CENTER_NOTIF(1, CENTER_WEAPON_MARBLES_LOST,                         1, 1, "s1 weapon_name",         NO_CPID,                                XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
407
408 #define MSG_WEAPON_NOTIFICATIONS \
409         /*MSG_WEAPON_NOTIF(1, WEAPON_EMPTY,                                                     NO_MSG,                                                                         NO_MSG)*/ \
410         MSG_WEAPON_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                       INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
411         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                             INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
412         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_MURDER,                                      INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
413         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                        INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
414         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                        INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
415         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                         INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
416         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                         INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
417         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                        INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
418         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
419         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                      INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
420         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,            INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
421         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                       INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
422         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                      INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
423         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                       INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
424         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                       INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
425         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                        INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
426         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                       INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
427         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                          INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
428         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                          INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
429         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_SUICIDE,                                        INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
430         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_MURDER,                                         INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
431         MSG_WEAPON_NOTIF(1, WEAPON_HOOK_MURDER,                                         INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
432         MSG_WEAPON_NOTIF(1, WEAPON_LASER_SUICIDE,                                       INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
433         MSG_WEAPON_NOTIF(1, WEAPON_LASER_MURDER,                                        INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
434         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                           INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
435         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_MURDER,                            INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
436         MSG_WEAPON_NOTIF(1, WEAPON_MINSTANEX_MURDER,                            INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
437         MSG_WEAPON_NOTIF(1, WEAPON_NEX_MURDER,                                          INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
438         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,          INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
439         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                           INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
440         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                       INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
441         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER,                                        INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
442         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                       INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
443         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                      INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
444         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
445         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
446         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                      INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
447         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                           INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
448         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                         INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
449         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                         INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
450         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                      INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
451         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_SUICIDE,                                        INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
452         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_MURDER,                                         INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
453         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                           INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
454         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_MURDER,                            INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
455         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                         INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
456         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                          INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
457         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                            INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
458         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                            INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
459
460 #define MSG_DEATH_NOTIFICATIONS \
461         /*MSG_DEATH_NOTIF(1, DEATH_EMPTY,                                               NO_MSG,                                                                 NO_MSG)*/ \
462         MSG_DEATH_NOTIF(1, DEATH_SELF_CUSTOM,                                   INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
463         MSG_DEATH_NOTIF(1, DEATH_SELF_GENERIC,                                  INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
464         MSG_DEATH_NOTIF(1, DEATH_SELF_VOID,                                             INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
465         MSG_DEATH_NOTIF(1, DEATH_SELF_SUICIDE,                                  INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
466         MSG_DEATH_NOTIF(1, DEATH_SELF_NOAMMO,                                   INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
467         MSG_DEATH_NOTIF(1, DEATH_SELF_ROT,                                              INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
468         MSG_DEATH_NOTIF(1, DEATH_SELF_CAMP,                                             INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
469         MSG_DEATH_NOTIF(1, DEATH_SELF_BETRAYAL,                                 INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
470         MSG_DEATH_NOTIF(1, DEATH_SELF_TEAMCHANGE,                               INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
471         MSG_DEATH_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                   INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
472         MSG_DEATH_NOTIF(1, DEATH_SELF_FALL,                                             INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
473         MSG_DEATH_NOTIF(1, DEATH_SELF_DROWN,                                    INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
474         MSG_DEATH_NOTIF(1, DEATH_SELF_FIRE,                                             INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
475         MSG_DEATH_NOTIF(1, DEATH_SELF_LAVA,                                             INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
476         MSG_DEATH_NOTIF(1, DEATH_SELF_SLIME,                                    INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
477         MSG_DEATH_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                    INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
478         MSG_DEATH_NOTIF(1, DEATH_SELF_SWAMP,                                    INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
479         MSG_DEATH_NOTIF(1, DEATH_SELF_CHEAT,                                    INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
480         MSG_DEATH_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                             INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
481         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET,                                   INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
482         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                    INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
483         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_FLAC,                              INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
484         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
485         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_GUN,                INFO_DEATH_SELF_TURRET_WALKER_GUN,              CENTER_DEATH_SELF_TURRET_WALKER) \
486         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_MEELE,              INFO_DEATH_SELF_TURRET_WALKER_MEELE,    CENTER_DEATH_SELF_TURRET_WALKER) \
487         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_ROCKET,             INFO_DEATH_SELF_TURRET_WALKER_ROCKET,   CENTER_DEATH_SELF_TURRET_WALKER) \
488         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HELLION,                   INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
489         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HK,                                INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
490         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MLRS,                              INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
491         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                    INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
492         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PHASER,                    INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
493         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_TESLA,                             INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
494         MSG_DEATH_NOTIF(1, DEATH_MURDER_TELEFRAG,                               INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
495         MSG_DEATH_NOTIF(1, DEATH_MURDER_FALL,                                   INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
496         MSG_DEATH_NOTIF(1, DEATH_MURDER_DROWN,                                  INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
497         MSG_DEATH_NOTIF(1, DEATH_MURDER_LAVA,                                   INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
498         MSG_DEATH_NOTIF(1, DEATH_MURDER_SLIME,                                  INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
499         MSG_DEATH_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                  INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
500         MSG_DEATH_NOTIF(1, DEATH_MURDER_SWAMP,                                  INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
501         MSG_DEATH_NOTIF(1, DEATH_MURDER_VOID,                                   INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
502         MSG_DEATH_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                   INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
503         MSG_DEATH_NOTIF(1, DEATH_MURDER_CHEAT,                                  INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
504         MSG_DEATH_NOTIF(1, DEATH_MURDER_FIRE,                                   INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
505         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_CRUSH,                               INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
506         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
507         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                 INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
508         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                  INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
509         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                    INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
510         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                 INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
511         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                  INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
512         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                 INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
513         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                   INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
514         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_FRAGMENT,               INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,             NO_MSG) \
515         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                  INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
516         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                    INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
517         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY,                    INFO_DEATH_MURDER_VH_BUMB_RAY,                  NO_MSG) \
518         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY_HEAL,               INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,             NO_MSG) \
519         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                  INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) \
520         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG,                                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
521         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED,                                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
522         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG,                                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
523         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED,                                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
524         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST,                                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
525         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST,                                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
526         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST,                                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
527         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST,                              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
528         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_VERBOSE,                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
529         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_VERBOSE,                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
530         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_VERBOSE,                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
531         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_VERBOSE,                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
532         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST_VERBOSE,                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
533         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
534         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
535         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
536         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAG,                                                 NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
537         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAGGED,                                              NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
538
539
540 // ============================
541 //  Notification Argument List
542 // ============================
543 /*
544  These arguments get replaced with the Local_Notification_sprintf
545  and Local_Notification_HUD_Notify_Push functions to supply data
546  from networked notifications to their usage in sprintf... It
547  allows for more dynamic data to be inferred by the local
548  notification parser, so that the server does not have to network
549  anything too crazy on a per-client/per-situation basis.
550  
551  Pay attention to the CSQC/SVQC relations, some of these are redefined
552  in slightly different ways for different programs, this is because the
553  server does a more conservative approach to the notifs than the client.
554  
555  All arguments are swapped into strings, so be sure that your
556  sprintf usage matches with proper %s placement.
557  
558  Argument descriptions:
559     s1-s4: string arguments to be literally swapped into sprintf
560     f1-f4: float arguments expanded into strings to be swapped into sprintf
561     f1p2dec: f1 float to string with 2 decimal places
562     f2p2dec: f2 float to string with 2 decimal places
563     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
564     frag_ping: show the ping of a player
565     frag_stats: show health/armor/ping of a player
566     frag_pos: show score status and position in the match of a player
567     spree_cen: centerprint notif for kill spree/how many kills they have
568     spree_inf: info notif for kill spree/how many kills they have
569     spree_end: placed at the end of murder messages to show ending of sprees
570     spree_lost: placed at the end of suicide messages to show losing of sprees
571     death_team: show the full name of the team a player is switching from
572     weapon_name: return the full name of a weapon from a weaponid
573 */
574
575 #define NOTIF_MAX_ARGS 7
576 #define NOTIF_MAX_HUDARGS 2
577
578 string arg_slot[NOTIF_MAX_ARGS];
579
580 #define ARG_DOUBLE 1 // enabled on CSQC and SVQC
581 #define ARG_TRIPLE 2 // same as double, but also included with hudargs
582 #define ARG_CSQC 3 // unique result to CSQC
583 #define ARG_SVQC 4 // unique result to SVQC
584
585 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
586 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
587
588 #define IS_SPREE_NUM(n) ((n == 3) || (n == 5) || (n == 10) || (n == 15) || (n == 20) || (n == 25) || (n == 30))
589
590 #define NOTIF_ARGUMENT_LIST \
591         ARG_CASE(ARG_TRIPLE, "s1",                              s1) \
592         ARG_CASE(ARG_TRIPLE, "s2",                              s2) \
593         ARG_CASE(ARG_TRIPLE, "s3",                              s3) \
594         ARG_CASE(ARG_TRIPLE, "s4",                              s4) \
595         ARG_CASE(ARG_DOUBLE, "f1",                              ftos(f1)) \
596         ARG_CASE(ARG_DOUBLE, "f2",                              ftos(f2)) \
597         ARG_CASE(ARG_DOUBLE, "f3",                              ftos(f3)) \
598         ARG_CASE(ARG_DOUBLE, "f4",                              ftos(f4)) \
599         ARG_CASE(ARG_DOUBLE, "f1p2dec",                 ftos_decimals(f1/100, 2)) \
600         ARG_CASE(ARG_DOUBLE, "f2p2dec",                 ftos_decimals(f2/100, 2)) \
601         ARG_CASE(ARG_CSQC, "pass_key",                  ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
602         ARG_CASE(ARG_CSQC, "frag_ping",                 ((f2 != NO_MSG) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
603         ARG_CASE(ARG_CSQC, "frag_stats",                sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != NO_MSG) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))) \
604         /*ARG_CASE(ARG_CSQC, "frag_pos",                ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
605         ARG_CASE(ARG_CSQC, "spree_cen",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f1)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
606         ARG_CASE(ARG_CSQC, "spree_inf",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f1)) ? sprintf(CCR(normal_or_gentle(_("%s^BG is on a %d frag spree! "), _("%s^BG is on a %d score spree! "))), s2, f1) : "")) \
607         ARG_CASE(ARG_CSQC, "spree_end",                 ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
608         ARG_CASE(ARG_CSQC, "spree_lost",                ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
609         ARG_CASE(ARG_CSQC, "death_team",                Team_ColoredFullName(f1 - 1)) \
610         ARG_CASE(ARG_CSQC, "weapon_name",               ftos(f1)) \
611         ARG_CASE(ARG_SVQC, "spree_inf",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f1)) ? sprintf(CCR(normal_or_gentle(_("%s^BG is on a %d frag spree! "), _("%s^BG is on a %d score spree! "))), s2, f1) : "")) \
612         ARG_CASE(ARG_SVQC, "spree_end",                 ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
613         ARG_CASE(ARG_SVQC, "spree_lost",                ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
614         ARG_CASE(ARG_SVQC, "death_team",                Team_ColoredFullName(f1)) \
615         ARG_CASE(ARG_SVQC, "weapon_name",               ftos(f1))
616
617
618 // ===========================
619 //  Special CVAR Declarations
620 // ===========================
621
622 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
623 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
624
625 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
626
627 var float autocvar_notification_version = NOTIF_VERSION;
628 var float autocvar_notification_show_sprees = TRUE;
629 var float autocvar_notification_errors_are_fatal = TRUE;
630
631 #ifdef SVQC
632 .float FRAG_VERBOSE;
633 void Notification_GetCvars(void);
634 var float autocvar_notification_version_mismatch_server_error = TRUE;
635 #else
636 var float autocvar_notification_allow_chatboxprint = TRUE;
637 var float autocvar_notification_frag_verbose = TRUE;
638 var float autocvar_notification_version_mismatch_client_error = FALSE;
639 #endif
640
641
642 // ====================================
643 //  Initialization/Create Declarations
644 // ====================================
645
646 #define NOTIF_FIRST 1
647 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
648
649 // error detection
650 float notif_error;
651 float notif_global_error;
652
653 // notification entities
654 entity msg_info_notifs[NOTIF_MAX];
655 entity msg_center_notifs[NOTIF_MAX];
656 entity msg_weapon_notifs[NOTIF_MAX];
657 entity msg_death_notifs[NOTIF_MAX];
658
659 // notification counts
660 float NOTIF_INFO_COUNT;
661 float NOTIF_CENTER_COUNT;
662 float NOTIF_WEAPON_COUNT;
663 float NOTIF_DEATH_COUNT;
664 float NOTIF_CPID_COUNT;
665
666 // notification entity values
667 .float nent_default;
668 .string nent_name;
669 .float nent_id;
670 .float nent_enabled;
671 .entity nent_msginfo;
672 .entity nent_msgcenter;
673 .float nent_stringcount;
674 .float nent_floatcount; 
675 .string nent_args;
676 .string nent_hudargs;
677 .string nent_icon;
678 .float nent_cpid;
679 .string nent_durcnt; // if(durcnt != "") { notif.nent_durcnt = durcnt; }
680 .string nent_string;
681
682 // networked notification values
683 .float nent_broadcast;
684 .entity nent_client;
685 .float nent_net_type;
686 .float nent_net_name;
687 .string nent_strings[4];
688 .float nent_floats[4];
689
690 string Process_Notif_Line(float check_newline, float chat, string input, string notiftype, string notifname, string stringtype)
691 {
692         if(check_newline)
693         {
694                 #ifdef CSQC
695                 if((chat && autocvar_notification_allow_chatboxprint)
696                         || (autocvar_notification_allow_chatboxprint == 2))
697                                 { input = strcat("\{3}", input); }
698                 #endif
699                 if(substring(input, (strlen(input) - 1), 1) != "\n")
700                 {
701                         print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
702                         notif_error = TRUE;
703                         return strcat(input, "\n");
704                 }
705         }
706         return input;
707 }
708
709 string Process_Notif_Args(float is_hudargs, string args, string notiftype, string notifname)
710 {
711         string selected, remaining = args;
712         float sel_num = 0;
713         float maxargs = (is_hudargs ? NOTIF_MAX_HUDARGS : NOTIF_MAX_ARGS);
714
715         for(;(remaining != "");)
716         {
717                 selected = car(remaining); remaining = cdr(remaining);
718
719                 if(sel_num == maxargs)
720                 {
721                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max %s = %d.\n",
722                                 notiftype, notifname, (is_hudargs ? "hudargs" : "args"), maxargs));
723                         notif_error = TRUE;
724                         break;
725                 }
726
727                 switch(strtolower(selected))
728                 {
729                         #define ARG_CASE(prog,selected,result) \
730                                 #if (prog == ARG_TRIPLE) \
731                                         case selected: { ++sel_num; break; } \
732                                 #else \
733                                         case selected: { if(!is_hudargs) { ++sel_num; break; } } \
734                                 #endif
735                         NOTIF_ARGUMENT_LIST
736                         #undef ARG_CASE
737                         default:
738                         {
739                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, %s = '%s'.\n",
740                                         notiftype, notifname, (is_hudargs ? "hudargs" : "args"), selected));
741                                 notif_error = TRUE;
742                                 break;
743                         }
744                 }
745         }
746
747         return args;
748 }
749
750 #define CREATE_NOTIF_ENTITY(default,type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
751         notif_error = FALSE; \
752         entity notif = spawn(); \
753         msg_##type##_notifs[name - 1] = notif; \
754         notif.classname = "msg_#type#_notification"; \
755         notif.nent_default = default; \
756         notif.nent_name = strzone(#name); \
757         notif.nent_id = name; \
758         notif.nent_enabled = (1 <= autocvar_notification_##name); \
759         #if subcalls \
760                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
761                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
762                         notif_error = TRUE; \
763                 #else \
764                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
765                         #if (infoname != NO_MSG) \
766                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
767                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
768                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
769                         #endif \
770                         #if (centername != NO_MSG) \
771                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
772                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
773                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
774                         #endif \
775                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
776                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
777                 #endif \
778         #else \
779                 float nent_chat = (autocvar_notification_##name > 1); \
780                 notif.nent_stringcount = strnum; \
781                 notif.nent_floatcount = flnum; \
782                 if(args != "") { notif.nent_args = strzone(Process_Notif_Args(FALSE, args, strtoupper(#type), #name)); } \
783                 if(hudargs != "") { notif.nent_hudargs = strzone(Process_Notif_Args(TRUE, hudargs, strtoupper(#type), #name)); } \
784                 if(icon != "") { notif.nent_icon = strzone(icon); } \
785                 if(GENTLE) \
786                 { \
787                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, gentle, strtoupper(#type), #name, "GENTLE"))); } \
788                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
789                 } \
790                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
791                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
792         #endif \
793         if(notif_error) \
794         { \
795                 notif.nent_enabled = FALSE; \
796                 notif_global_error = TRUE; \
797         }
798
799 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
800         NOTIF_ADD_AUTOCVAR(name, default) \
801         float name; \
802         void RegisterNotification_##name() \
803         { \
804                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
805                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
806                 CREATE_NOTIF_ENTITY( \
807                         default,        /* default */ \
808                         info,           /* type */ \
809                         name,           /* name */ \
810                         NO_MSG,         /* infoname */ \
811                         NO_MSG,         /* centername */ \
812                         strnum,         /* strnum */ \
813                         flnum,          /* flnum */ \
814                         args,           /* args */ \
815                         hudargs,        /* hudargs */ \
816                         icon,           /* icon */ \
817                         NO_MSG,         /* cpid */ \
818                         NO_MSG,         /* durcnt */ \
819                         normal,         /* normal */ \
820                         gentle,         /* gentle */ \
821                         1,                      /* check_newline */ \
822                         0)                      /* subcalls */ \
823         } \
824         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
825
826 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
827         NOTIF_ADD_AUTOCVAR(name, default) \
828         float name; \
829         float cpid; \
830         void RegisterNotification_##name() \
831         { \
832                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
833                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
834                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
835                 CREATE_NOTIF_ENTITY( \
836                         default,        /* default */ \
837                         center,         /* type */ \
838                         name,           /* name */ \
839                         NO_MSG,         /* infoname */ \
840                         NO_MSG,         /* centername */ \
841                         strnum,         /* strnum */ \
842                         flnum,          /* flnum */ \
843                         args,           /* args */ \
844                         "",             /* hudargs */ \
845                         "",             /* icon */ \
846                         cpid,           /* cpid */ \
847                         durcnt,         /* durcnt */ \
848                         normal,         /* normal */ \
849                         gentle,         /* gentle */ \
850                         0,                      /* check_newline */ \
851                         0)                      /* subcalls */ \
852         } \
853         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
854
855 #define MSG_WEAPON_NOTIF(default,name,infoname,centername) \
856         NOTIF_ADD_AUTOCVAR(name, default) \
857         float name; \
858         void RegisterNotification_##name() \
859         { \
860                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
861                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
862                 CREATE_NOTIF_ENTITY( \
863                         default,        /* default */ \
864                         weapon,         /* type */ \
865                         name,           /* name */ \
866                         infoname,       /* infoname */ \
867                         centername, /* centername */ \
868                         NO_MSG,         /* strnum */ \
869                         NO_MSG,         /* flnum */ \
870                         "",             /* args */ \
871                         "",             /* hudargs */ \
872                         "",             /* icon */ \
873                         NO_MSG,         /* cpid */ \
874                         NO_MSG,         /* durcnt */ \
875                         "",             /* normal */ \
876                         "",             /* gentle */ \
877                         0,                      /* check_newline */ \
878                         1)                      /* subcalls */ \
879         } \
880         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
881
882 #define MSG_DEATH_NOTIF(default,name,infoname,centername) \
883         NOTIF_ADD_AUTOCVAR(name, default) \
884         float name; \
885         void RegisterNotification_##name() \
886         { \
887                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
888                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
889                 CREATE_NOTIF_ENTITY( \
890                         default,        /* default */ \
891                         death,          /* type */ \
892                         name,           /* name */ \
893                         infoname,       /* infoname */ \
894                         centername, /* centername */ \
895                         NO_MSG,         /* strnum */ \
896                         NO_MSG,         /* flnum */ \
897                         "",             /* args */ \
898                         "",             /* hudargs */ \
899                         "",             /* icon */ \
900                         NO_MSG,         /* cpid */ \
901                         NO_MSG,         /* durcnt */ \
902                         "",             /* normal */ \
903                         "",             /* gentle */ \
904                         0,                      /* check_newline */ \
905                         1)                      /* subcalls */ \
906         } \
907         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
908
909 void RegisterNotifications_First()
910 {
911         notif_global_error = FALSE;
912         if(autocvar_notification_version != NOTIF_VERSION)
913         {
914                 #ifdef CSQC
915                 if(autocvar_notification_version_mismatch_client_error)
916                 #else
917                 if(autocvar_notification_version_mismatch_server_error)
918                 #endif
919                         notif_global_error = TRUE;
920
921                 print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
922                         "foobar", autocvar_notification_version, NOTIF_VERSION));
923         }
924 }
925
926 void RegisterNotifications_Done()
927 {
928         if(notif_global_error && autocvar_notification_errors_are_fatal)
929         {
930                 // shit happened... stop the loading of the program now
931                 error("Notification initialization failed!");
932         }
933 }
934
935 // NOW we actually activate the declarations
936 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
937 MSG_INFO_NOTIFICATIONS
938 MSG_CENTER_NOTIFICATIONS
939 MSG_WEAPON_NOTIFICATIONS
940 MSG_DEATH_NOTIFICATIONS
941 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
942 #undef MSG_INFO_NOTIF
943 #undef MSG_CENTER_NOTIF
944 #undef MSG_WEAPON_NOTIF
945 #undef MSG_DEATH_NOTIF
946
947 #undef NOTIF_ADD_AUTOCVAR