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First part of a fix for untranslated item ammo names on drop: hack the item name...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / notifications / all.qh
1 #pragma once
2
3 #include <common/command/_mod.qh>
4
5 #include <common/constants.qh>
6 #include <common/teams.qh>
7 #include <common/util.qh>
8 #include <common/sounds/sound.qh>
9
10 #ifdef CSQC
11 #include <client/autocvars.qh>
12 #endif
13
14 /** main types/groups of notifications */
15 ENUMCLASS(MSG)
16         /** "Global" AND "personal" announcer messages */
17         CASE(MSG, ANNCE)
18         /** "Global" information messages */
19         CASE(MSG, INFO)
20         /** "Personal" centerprint messages */
21         CASE(MSG, CENTER)
22         /** Subcall MSG_INFO and/or MSG_CENTER notifications */
23         CASE(MSG, MULTI)
24         /** Choose which subcall wrapper to activate */
25         CASE(MSG, CHOICE)
26         /** Kill centerprint message @deprecated */
27         CASE(MSG, CENTER_KILL)
28 ENUMCLASS_END(MSG)
29
30 string Get_Notif_TypeName(MSG net_type)
31 {
32         switch (net_type)
33         {
34                 case MSG_ANNCE: return "MSG_ANNCE";
35                 case MSG_INFO: return "MSG_INFO";
36                 case MSG_CENTER: return "MSG_CENTER";
37                 case MSG_MULTI: return "MSG_MULTI";
38                 case MSG_CHOICE: return "MSG_CHOICE";
39         }
40         LOG_WARNF("Get_Notif_TypeName(%d): Improper net type!", ORDINAL(net_type));
41         return "";
42 }
43
44 ENUMCLASS(CPID)
45         CASE(CPID, ASSAULT_ROLE)
46         CASE(CPID, ROUND)
47         CASE(CPID, CAMPCHECK)
48         CASE(CPID, CTF_CAPSHIELD)
49         CASE(CPID, CTF_LOWPRIO)
50         CASE(CPID, CTF_PASS)
51         CASE(CPID, STALEMATE)
52         CASE(CPID, NADES)
53         CASE(CPID, IDLING)
54         CASE(CPID, ITEM)
55         CASE(CPID, PREVENT_JOIN)
56         CASE(CPID, KEEPAWAY)
57         CASE(CPID, KEEPAWAY_WARN)
58         CASE(CPID, KEYHUNT)
59         CASE(CPID, KEYHUNT_OTHER)
60         CASE(CPID, LMS)
61         CASE(CPID, MISSING_TEAMS)
62         CASE(CPID, MISSING_PLAYERS)
63         CASE(CPID, INSTAGIB_FINDAMMO)
64         CASE(CPID, MOTD)
65         CASE(CPID, NIX)
66         CASE(CPID, ONSLAUGHT)
67         CASE(CPID, ONS_CAPSHIELD)
68         CASE(CPID, OVERTIME)
69         CASE(CPID, POWERUP)
70         CASE(CPID, RACE_FINISHLAP)
71         CASE(CPID, TEAMCHANGE)
72         CASE(CPID, TIMEOUT)
73         CASE(CPID, TIMEIN)
74         CASE(CPID, VEHICLES)
75         CASE(CPID, VEHICLES_OTHER)
76         /** always last */
77         CASE(CPID, LAST)
78 ENUMCLASS_END(CPID)
79
80 USING(Notification, entity);
81
82 // used for notification system multi-team identifiers
83 #define APP_TEAM_NUM(num, prefix) ((num == NUM_TEAM_1) ? prefix##_RED : ((num == NUM_TEAM_2) ? prefix##_BLUE : ((num == NUM_TEAM_3) ? prefix##_YELLOW : prefix##_PINK)))
84 #define APP_NUM(num, prefix) ((num) ? APP_TEAM_NUM(num, prefix) : prefix##_NEUTRAL)
85
86 #define EIGHT_VARS_TO_VARARGS_VARLIST \
87         VARITEM(1, 0, s1) \
88         VARITEM(2, 0, XPD(s1, s2)) \
89         VARITEM(3, 0, XPD(s1, s2, s3)) \
90         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
91         VARITEM(0, 1, f1) \
92         VARITEM(1, 1, XPD(s1, f1)) \
93         VARITEM(2, 1, XPD(s1, s2, f1)) \
94         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
95         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
96         VARITEM(0, 2, XPD(f1, f2)) \
97         VARITEM(1, 2, XPD(s1, f1, f2)) \
98         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
99         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
100         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
101         VARITEM(0, 3, XPD(f1, f2, f3)) \
102         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
103         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
104         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
105         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
106         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
107         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
108         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
109         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
110         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
111
112 void Destroy_All_Notifications();
113 void Create_Notification_Entity(entity notif,
114         float var_default,
115         float var_cvar,
116         MSG typeId,
117         string namestring,
118         int teamnum);
119 void Create_Notification_Entity_Annce(entity notif,
120                                                                                 float var_cvar,
121                                                                                 string namestring,
122                                                                                 /* MSG_ANNCE */
123                                                                                 float channel,
124                                                                                 string snd,
125                                                                                 float vol,
126                                                                                 float position);
127
128 void Create_Notification_Entity_InfoCenter(entity notif,
129                                                                                         float var_cvar,
130                                                                                         string namestring,
131                                                                                         int strnum,
132                                                                                         int flnum,
133                                                                                         /* MSG_INFO & MSG_CENTER */
134                                                                                         string args,
135                                                                                         string hudargs,
136                                                                                         string icon,
137                                                                                         CPID cpid,
138                                                                                         string durcnt,
139                                                                                         string normal,
140                                                                                         string gentle);
141
142 void Create_Notification_Entity_Multi(entity notif,
143                                                                                 float var_cvar,
144                                                                                 string namestring,
145                                                                                 /* MSG_MULTI */
146                                                                                 Notification anncename,
147                                                                                 Notification infoname,
148                                                                                 Notification centername);
149
150 void Create_Notification_Entity_Choice(entity notif,
151                                                                                 float var_cvar,
152                                                                                 string namestring,
153                                                                                 /* MSG_CHOICE */
154                                                                                 float challow_def,
155                                                                                 float challow_var,
156                                                                                 MSG chtype,
157                                                                                 Notification optiona,
158                                                                                 Notification optionb);
159
160 void Dump_Notifications(int fh, bool alsoprint);
161
162 GENERIC_COMMAND(dumpnotifs, "Dump all notifications into notifications_dump.txt")
163 {
164         switch (request)
165         {
166                 case CMD_REQUEST_COMMAND:
167                 {
168                         #ifdef GAMEQC
169                         string filename = argv(1);
170                         bool alsoprint = false;
171                         if (filename == "")
172                         {
173                                 filename = "notifications_dump.cfg";
174                                 alsoprint = false;
175                         }
176                         else if (filename == "-")
177                         {
178                                 filename = "notifications_dump.cfg";
179                                 alsoprint = true;
180                         }
181                         int fh = fopen(filename, FILE_WRITE);
182                         if (fh >= 0)
183                         {
184                                 Dump_Notifications(fh, alsoprint);
185                                 LOG_INFOF("Dumping notifications... File located in ^2data/data/%s^7.", filename);
186                                 fclose(fh);
187                         }
188                         else
189                         {
190                                 LOG_INFOF("^1Error: ^7Could not open file '%s'!", filename);
191                         }
192                         #else
193                         LOG_INFO(_("Notification dump command only works with cl_cmd and sv_cmd."));
194                         #endif
195                         return;
196                 }
197                 default:
198                 case CMD_REQUEST_USAGE:
199                 {
200                         LOG_INFO("Usage:^3 ", GetProgramCommandPrefix(), " dumpnotifs [filename]");
201                         LOG_INFO("  Where 'filename' is the file to write (default is notifications_dump.cfg),");
202                         LOG_INFO("  if supplied with '-' output to console as well as default,");
203                         LOG_INFO("  if left blank, it will only write to default.");
204                         return;
205                 }
206         }
207 }
208
209 #ifdef NOTIFICATIONS_DEBUG
210 bool autocvar_notification_debug = false;
211 void Debug_Notification(string input)
212 {
213         switch (autocvar_notification_debug)
214         {
215                 case 1: { LOG_TRACE(input); break; }
216                 case 2: { LOG_INFO(input); break; }
217         }
218 }
219 #endif
220
221 void Local_Notification(MSG net_type, Notification net_name, ...count);
222 /** glue for networking, forwards to `Local_Notification` */
223 void Local_Notification_WOVA(
224         MSG net_type, Notification net_name,
225         float stringcount, float floatcount,
226         string s1, string s2, string s3, string s4,
227         float f1, float f2, float f3, float f4);
228
229 #ifdef CSQC
230 string prev_soundfile;
231 float prev_soundtime;
232 #endif
233
234 #ifdef SVQC
235 IntrusiveList g_notifications;
236 STATIC_INIT(g_notifications) { g_notifications = IL_NEW(); }
237 #endif
238
239 #ifdef SVQC
240 ENUMCLASS(NOTIF)
241         /** send to one client and their spectators */
242         CASE(NOTIF, ONE)
243         /** send ONLY to one client */
244         CASE(NOTIF, ONE_ONLY)
245         /** send only to X team and their spectators */
246         CASE(NOTIF, TEAM)
247         /** send only to X team and their spectators, except for Y person and their spectators */
248         CASE(NOTIF, TEAM_EXCEPT)
249         /** send to everyone */
250         CASE(NOTIF, ALL)
251         /** send to everyone except X person and their spectators */
252         CASE(NOTIF, ALL_EXCEPT)
253 ENUMCLASS_END(NOTIF)
254
255 string Get_Notif_BroadcastName(NOTIF broadcast)
256 {
257         switch (broadcast)
258         {
259                 case NOTIF_ONE: return "NOTIF_ONE";
260                 case NOTIF_ONE_ONLY: return "NOTIF_ONE_ONLY";
261                 case NOTIF_ALL_EXCEPT: return "NOTIF_ALL_EXCEPT";
262                 case NOTIF_ALL: return "NOTIF_ALL";
263                 case NOTIF_TEAM: return "NOTIF_TEAM";
264                 case NOTIF_TEAM_EXCEPT: return "NOTIF_TEAM_EXCEPT";
265         }
266         LOG_WARNF("Get_Notif_BroadcastName(%d): Improper broadcast!", broadcast);
267         return "";
268 }
269
270 void Kill_Notification(
271         NOTIF broadcast, entity client,
272         MSG net_type, CPID net_name);
273 void Send_Notification(
274         NOTIF broadcast, entity client,
275         MSG net_type, Notification net_name,
276         ...count);
277 void Send_Notification_WOVA(
278         NOTIF broadcast, entity client,
279         MSG net_type, Notification net_name,
280         float stringcount, float floatcount,
281         string s1, string s2, string s3, string s4,
282         float f1, float f2, float f3, float f4);
283 void Send_Notification_WOCOVA(
284         NOTIF broadcast, entity client,
285         MSG net_type, Notification net_name,
286         string s1, string s2, string s3, string s4,
287         float f1, float f2, float f3, float f4);
288 #endif
289
290 // ===========================
291 //  Special CVAR Declarations
292 // ===========================
293
294 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
295 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
296
297 #define NOTIF_ADD_AUTOCVAR(name,default) float autocvar_notification_##name = default;
298
299 float autocvar_notification_show_location = false;
300 string autocvar_notification_show_location_string = ""; //_(" at the %s");
301 float autocvar_notification_show_sprees = true;
302 float autocvar_notification_show_sprees_info = 3; // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
303 float autocvar_notification_show_sprees_info_newline = true;
304 float autocvar_notification_show_sprees_info_specialonly = true;
305 float autocvar_notification_errors_are_fatal = true;
306 #ifdef SVQC
307 float autocvar_notification_lifetime_runtime = 0.5;
308 float autocvar_notification_lifetime_mapload = 10;
309 #endif
310
311 #ifdef SVQC
312 .float FRAG_VERBOSE;
313 void Notification_GetCvars(entity this);
314 float autocvar_notification_server_allows_location = 1; // 0 = no, 1 = yes
315 #else
316 float autocvar_notification_item_centerprinttime = 1.5;
317
318 // 0 = no, 1 = yes, 2 = forced on for all MSG_INFO notifs
319 // DISABLED IN CODE, BUT ENABLED IN CONFIG FOR COMPATIBILITY WITH OLD CLIENTS
320 float autocvar_notification_allow_chatboxprint = 0;
321
322 float autocvar_notification_show_sprees_center = true;
323 float autocvar_notification_show_sprees_center_specialonly = true;
324 #endif
325
326
327 // ============================
328 //  Notification Argument List
329 // ============================
330 /*
331  These arguments get replaced with the Local_Notification_sprintf
332  and other such functions found in all.qc to supply data
333  from networked notifications to their usage in sprintf... It
334  allows for more dynamic data to be inferred by the local
335  notification parser, so that the server does not have to network
336  anything too crazy on a per-client/per-situation basis.
337
338  Pay attention to the CSQC/SVQC relations, some of these are redefined
339  in slightly different ways for different programs, this is because the
340  server does a more conservative approach to the notifs than the client.
341
342  All arguments are swapped into strings, so be sure that your
343  sprintf usage matches with proper %s placement.
344
345  Argument descriptions:
346         s1-s4: string arguments to be literally swapped into sprintf
347         s2loc: s2 string of locations of deaths or other events
348         s3loc: s3 string of locations of deaths or other events
349         f1-f4: float arguments expanded into strings to be swapped into sprintf
350         f1p2dec: f1 float to string with 2 decimal places
351         f2p2dec: f2 float to string with 2 decimal places
352         f2primsec: f2 float primary or secondary selection for weapons
353         f3primsec: f3 float primary or secondary selection for weapons
354         f1secs: count_seconds of f1
355         f1points: point or points depending on f1
356         f1ord: count_ordinal of f1
357         f1time: process_time of f1
358         f1race_time: mmssss of f1
359         f2race_time: mmssss of f2
360         race_col: color of race time/position (i.e. good or bad)
361         race_diff: show time difference between f2 and f3
362         missing_teams: show which teams still need players
363         pass_key: find the keybind for "passing" or "dropping" in CTF game mode
364         nade_key: find the keybind for nade throwing
365         frag_ping: show the ping of a player
366         frag_stats: show health/armor/ping of a player
367         frag_pos: show score status and position in the match of a player
368         spree_cen: centerprint notif for kill spree/how many kills they have
369         spree_inf: info notif for kill spree/how many kills they have
370         spree_end: placed at the end of murder messages to show ending of sprees
371         spree_lost: placed at the end of suicide messages to show losing of sprees
372         item_wepname: return full name of a weapon from weaponid
373         item_wepammo: ammo display for weapon from f1
374         item_centime: amount of time to display weapon message in centerprint
375         item_buffname: return full name of a buff from buffid
376         death_team: show the full name of the team a player is switching from
377         minigame1_name: return human readable name of a minigame from its id(s1)
378         minigame1_d: return descriptor name of a minigame from its id(s1)
379 */
380
381 const float NOTIF_MAX_ARGS = 7;
382 const float NOTIF_MAX_HUDARGS = 2;
383 const float NOTIF_MAX_DURCNT = 2;
384
385 string arg_slot[NOTIF_MAX_ARGS];
386
387 const float ARG_CS_SV_HA = 1; // enabled on CSQC, SVQC, and Hudargs
388 const float ARG_CS_SV_DC = 2; // enabled on CSQC, SVQC, and durcnt centerprint
389 const float ARG_CS_SV = 3; // enabled on CSQC and SVQC
390 const float ARG_CS = 4; // unique result to CSQC
391 const float ARG_SV = 5; // unique result to SVQC
392 const float ARG_DC = 6; // unique result to durcnt/centerprint
393
394 // todo possible idea.... declare how many floats/strings each arg needs, and then dynamically increment the input
395 // this way, we don't need to have duplicates like i.e. s2loc and s3loc?
396
397 string BUFF_NAME(int i);
398
399 #define NOTIF_ARGUMENT_LIST \
400         ARG_CASE(ARG_CS_SV_HA,  "s1",            s1) \
401         ARG_CASE(ARG_CS_SV_HA,  "s2",            s2) \
402         ARG_CASE(ARG_CS_SV_HA,  "s3",            s3) \
403         ARG_CASE(ARG_CS_SV_HA,  "s4",            s4) \
404         ARG_CASE(ARG_CS_SV,     "s2loc",         ((autocvar_notification_show_location && (s2 != "")) ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s2) : "")) \
405         ARG_CASE(ARG_CS_SV,     "s3loc",         ((autocvar_notification_show_location && (s3 != "")) ? sprintf(( ((tmp_s = autocvar_notification_show_location_string) != "") ? tmp_s : _(" (near %s)") ), s3) : "")) \
406         ARG_CASE(ARG_CS_SV_DC,  "f1",            ftos(f1)) \
407         ARG_CASE(ARG_CS_SV_DC,  "f2",            ftos(f2)) \
408         ARG_CASE(ARG_CS_SV,     "f3",            ftos(f3)) \
409         ARG_CASE(ARG_CS_SV,     "f4",            ftos(f4)) \
410         ARG_CASE(ARG_CS_SV,     "f1dtime",       ftos_decimals(TIME_DECODE(f1), 2)) \
411         ARG_CASE(ARG_CS_SV,     "f2dtime",       ftos_decimals(TIME_DECODE(f2), 2)) \
412         ARG_CASE(ARG_CS,        "f2primsec",     (f2 ? _("secondary") : _("primary"))) \
413         ARG_CASE(ARG_CS,        "f3primsec",     (f3 ? _("secondary") : _("primary"))) \
414         ARG_CASE(ARG_CS,        "f1secs",        count_seconds(f1)) \
415         ARG_CASE(ARG_CS,        "f1points",      (f1 == 1 ? _("point") : _("points"))) \
416         ARG_CASE(ARG_CS_SV,     "f1ord",         count_ordinal(f1)) \
417         ARG_CASE(ARG_CS_SV,     "f1time",        process_time(2, f1)) \
418         ARG_CASE(ARG_CS_SV_HA,  "f1race_time",   mmssss(f1)) \
419         ARG_CASE(ARG_CS_SV_HA,  "f2race_time",   mmssss(f2)) \
420         ARG_CASE(ARG_CS_SV_HA,  "f3race_time",   mmssss(f3)) \
421         ARG_CASE(ARG_CS_SV,     "race_col",      CCR(((f1 == 1) ? "^F1" : "^F2"))) \
422         ARG_CASE(ARG_CS_SV,     "race_diff",     ((f2 > f3) ? sprintf(CCR("^1[+%s]"), mmssss(f2 - f3)) : sprintf(CCR("^2[-%s]"), mmssss(f3 - f2)))) \
423         ARG_CASE(ARG_CS,        "missing_teams", notif_arg_missing_teams(f1)) \
424         ARG_CASE(ARG_CS,        "pass_key",      getcommandkey(_("drop flag"), "+use")) \
425         ARG_CASE(ARG_CS,        "nade_key",      getcommandkey(_("throw nade"), "dropweapon")) \
426         ARG_CASE(ARG_CS,        "frag_ping",     notif_arg_frag_ping(true, f2)) \
427         ARG_CASE(ARG_CS,        "frag_stats",    notif_arg_frag_stats(f2, f3, f4)) \
428         /*ARG_CASE(ARG_CS,      "frag_pos",      ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
429         ARG_CASE(ARG_CS,        "spree_cen",     (autocvar_notification_show_sprees ? notif_arg_spree_cen(f1) : "")) \
430         ARG_CASE(ARG_CS_SV,     "spree_inf",     (autocvar_notification_show_sprees ? notif_arg_spree_inf(1, input, s2, f2) : "")) \
431         ARG_CASE(ARG_CS_SV,     "spree_end",     (autocvar_notification_show_sprees ? notif_arg_spree_inf(-1, "", "", f1) : "")) \
432         ARG_CASE(ARG_CS_SV,     "spree_lost",    (autocvar_notification_show_sprees ? notif_arg_spree_inf(-2, "", "", f1) : "")) \
433         ARG_CASE(ARG_CS_SV,     "item_wepname",  Weapons_from(f1).m_name) \
434         ARG_CASE(ARG_CS_SV,     "item_buffname", BUFF_NAME(f1)) \
435         ARG_CASE(ARG_CS_SV,     "f3buffname",    BUFF_NAME(f3)) \
436         ARG_CASE(ARG_CS_SV,     "item_wepammo",  (f2 > 0 ? notif_arg_item_wepammo(f1, f2) : "")) \
437         ARG_CASE(ARG_DC,        "item_centime",  ftos(autocvar_notification_item_centerprinttime)) \
438         ARG_CASE(ARG_SV,        "death_team",    Team_ColoredFullName(f1)) \
439         ARG_CASE(ARG_CS,        "death_team",    Team_ColoredFullName(f1 - 1)) \
440         ARG_CASE(ARG_CS_SV_HA,  "minigame1_name",find(NULL,netname,s1).descriptor.message) \
441         ARG_CASE(ARG_CS_SV_HA,  "minigame1_d",   find(NULL,netname,s1).descriptor.netname)
442
443 #define NOTIF_HIT_MAX(count,funcname) MACRO_BEGIN { \
444         if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; } \
445 } MACRO_END
446 #define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
447
448 #define KILL_SPREE_LIST \
449         SPREE_ITEM(3, 03, _("TRIPLE FRAG! "), _("%s^K1 made a TRIPLE FRAG! %s^BG"), _("%s^K1 made a TRIPLE SCORE! %s^BG")) \
450         SPREE_ITEM(5, 05, _("RAGE! "), _("%s^K1 unlocked RAGE! %s^BG"), _("%s^K1 made FIVE SCORES IN A ROW! %s^BG")) \
451         SPREE_ITEM(10, 10, _("MASSACRE! "), _("%s^K1 started a MASSACRE! %s^BG"), _("%s^K1 made TEN SCORES IN A ROW! %s^BG")) \
452         SPREE_ITEM(15, 15, _("MAYHEM! "), _("%s^K1 executed MAYHEM! %s^BG"), _("%s^K1 made FIFTEEN SCORES IN A ROW! %s^BG")) \
453         SPREE_ITEM(20, 20, _("BERSERKER! "), _("%s^K1 is a BERSERKER! %s^BG"), _("%s^K1 made TWENTY SCORES IN A ROW! %s^BG")) \
454         SPREE_ITEM(25, 25, _("CARNAGE! "), _("%s^K1 inflicts CARNAGE! %s^BG"), _("%s^K1 made TWENTY FIVE SCORES IN A ROW! %s^BG")) \
455         SPREE_ITEM(30, 30, _("ARMAGEDDON! "), _("%s^K1 unleashes ARMAGEDDON! %s^BG"), _("%s^K1 made THIRTY SCORES IN A ROW! %s^BG"))
456
457 #ifdef CSQC
458 string notif_arg_frag_ping(bool newline, float fping)
459 {
460         string s = newline ? "\n" : " ";
461         if (fping < 0)
462                 return sprintf(CCR(_("%s(^F1Bot^BG)")), s);
463         else
464                 return sprintf(CCR(_("%s(Ping ^F1%d^BG)")), s, fping);
465 }
466
467 string notif_arg_frag_stats(float fhealth, float farmor, float fping)
468 {
469         string s = notif_arg_frag_ping(false, fping);
470         if (fhealth > 1)
471                 return sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), fhealth, farmor, s);
472         else
473                 return sprintf(CCR(_("\n(^F4Dead^BG)%s")), s);
474 }
475
476 string notif_arg_missing_teams(float f1)
477 {
478         return strcat(
479                 ((f1 & BIT(0)) ? strcat(Team_ColoredFullName(NUM_TEAM_1), (f1 >> 1) ? ", " : "") : ""),
480                 ((f1 & BIT(1)) ? strcat(Team_ColoredFullName(NUM_TEAM_2), (f1 >> 2) ? ", " : "") : ""),
481                 ((f1 & BIT(2)) ? strcat(Team_ColoredFullName(NUM_TEAM_3), (f1 >> 3) ? ", " : "") : ""),
482                 ((f1 & BIT(3)) ?        Team_ColoredFullName(NUM_TEAM_4)                         : "")
483         );
484 }
485
486 string notif_arg_spree_cen(float spree)
487 {
488         // 0 = off, 1 = target (but only for first victim) and attacker
489         if(autocvar_notification_show_sprees_center)
490         {
491                 if(spree > 1)
492                 {
493                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
494                                 case counta: { return normal_or_gentle(center, sprintf(_("%d score spree! "), spree)); }
495
496                         switch(spree)
497                         {
498                                 KILL_SPREE_LIST
499                                 default:
500                                 {
501                                         if (!autocvar_notification_show_sprees_center_specialonly)
502                                         {
503                                                 return
504                                                         sprintf(
505                                                                 normal_or_gentle(
506                                                                         _("%d frag spree! "),
507                                                                         _("%d score spree! ")
508                                                                 ),
509                                                                 spree);
510                                         }
511                                         else { return ""; } // don't show spree information if it isn't an achievement
512                                 }
513                         }
514
515                         #undef SPREE_ITEM
516                 }
517                 else if(spree == -1) // first blood
518                 {
519                         return normal_or_gentle(_("First blood! "), _("First score! "));
520                 }
521                 else if(spree == -2) // first victim
522                 {
523                         return normal_or_gentle(_("First victim! "), _("First casualty! "));
524                 }
525         }
526         return "";
527 }
528 #endif
529
530 string notif_arg_spree_inf(float type, string input, string player, float spree)
531 {
532         switch(type)
533         {
534                 case 1: // attacker kill spree
535                 {
536                         // 0 = off, 1 = target only, 2 = attacker only, 3 = target and attacker
537                         // this conditional (& 2) is true for 2 and 3
538                         if(autocvar_notification_show_sprees_info & 2)
539                         {
540                                 #ifdef CSQC
541                                 string spree_newline =
542                                         ( autocvar_notification_show_sprees_info_newline ?
543                                                 ((substring(input, 0, 1) == "\{3}") ? "\n\{3}" : "\n") : "" );
544                                 #else
545                                 string spree_newline =
546                                         (autocvar_notification_show_sprees_info_newline ? "\n" : "");
547                                 #endif
548
549                                 if(spree > 1)
550                                 {
551                                         #define SPREE_ITEM(counta,countb,center,normal,gentle) \
552                                                 case counta: { return sprintf(CCR(normal_or_gentle(normal, gentle)), player, spree_newline); }
553
554                                         switch(spree)
555                                         {
556                                                 KILL_SPREE_LIST
557                                                 default:
558                                                 {
559                                                         if (!autocvar_notification_show_sprees_info_specialonly)
560                                                         {
561                                                                 return
562                                                                         sprintf(
563                                                                                 CCR(normal_or_gentle(
564                                                                                         _("%s^K1 has %d frags in a row! %s^BG"),
565                                                                                         _("%s^K1 made %d scores in a row! %s^BG")
566                                                                                 )),
567                                                                                 player,
568                                                                                 spree,
569                                                                                 spree_newline
570                                                                         );
571                                                         }
572                                                         else { return ""; } // don't show spree information if it isn't an achievement
573                                                 }
574                                         }
575
576                                         #undef SPREE_ITEM
577                                 }
578                                 else if(spree == -1) // firstblood
579                                 {
580                                         return
581                                                 sprintf(
582                                                         CCR(normal_or_gentle(
583                                                                 _("%s^K1 drew first blood! %s^BG"),
584                                                                 _("%s^K1 got the first score! %s^BG")
585                                                         )),
586                                                         player,
587                                                         spree_newline
588                                                 );
589                                 }
590                         }
591                         break;
592                 }
593
594                 case -1: // kill spree ended
595                 {
596                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
597                         {
598                                 return
599                                         sprintf(normal_or_gentle(
600                                                 _(", ending their %d frag spree"),
601                                                 _(", ending their %d score spree")
602                                                 ),
603                                                 spree
604                                         );
605                         }
606                         break;
607                 }
608
609                 case -2: // kill spree lost
610                 {
611                         if((spree > 1) && (autocvar_notification_show_sprees_info & 1))
612                         {
613                                 return
614                                         sprintf(normal_or_gentle(
615                                                 _(", losing their %d frag spree"),
616                                                 _(", losing their %d score spree")
617                                                 ),
618                                                 spree
619                                         );
620                         }
621                         break;
622                 }
623         }
624         return "";
625 }
626
627 string notif_arg_item_wepammo(float f1, float f2)
628 {
629         if(f2 <= 0)
630                 return "";
631         string ammoitems = "";
632         Weapon wep = Weapons_from(f1);
633         switch (wep.ammo_type)
634         {
635                 case RESOURCE_SHELLS:  ammoitems = ITEM_Shells.m_name;      break;
636                 case RESOURCE_BULLETS: ammoitems = ITEM_Bullets.m_name;     break;
637                 case RESOURCE_ROCKETS: ammoitems = ITEM_Rockets.m_name;     break;
638                 case RESOURCE_CELLS:   ammoitems = ITEM_Cells.m_name;       break;
639                 case RESOURCE_PLASMA:  ammoitems = ITEM_Plasma.m_name;      break;
640                 case RESOURCE_FUEL:    ammoitems = ITEM_JetpackFuel.m_name; break;
641                 default: return ""; // doesn't use ammo
642         }
643         return sprintf(_(" with %d %s"), f2, ammoitems);
644 }
645
646
647 // ====================================
648 //  Initialization/Create Declarations
649 // ====================================
650
651 // common notification entity values
652 .int nent_default;
653 .bool nent_enabled;
654 .MSG nent_type;
655 .string nent_name;
656 .int nent_stringcount;
657 .int nent_floatcount;
658 .int nent_teamnum;
659
660 // MSG_ANNCE entity values
661 .int nent_channel;
662 .string nent_snd;
663 .float nent_vol;
664 .float nent_position;
665
666 // MSG_INFO and MSG_CENTER entity values
667 .string nent_args; // used by both
668 .string nent_hudargs; // used by info
669 .string nent_icon; // used by info
670 .CPID nent_cpid; // used by center
671 .string nent_durcnt; // used by center
672 .string nent_string; // used by both
673
674 // MSG_MULTI entity values
675 .entity nent_msgannce;
676 .entity nent_msginfo;
677 .entity nent_msgcenter;
678
679 // MSG_CHOICE entity values
680 .float nent_challow_def;
681 .float nent_challow_var;
682 .entity nent_optiona;
683 .entity nent_optionb;
684
685 // networked notification entity values
686 #ifdef SVQC
687 .NOTIF nent_broadcast;
688 #endif
689 .entity nent_client;
690 .MSG nent_net_type;
691 .float nent_net_name;
692 .string nent_strings[4];
693 .float nent_floats[4];
694
695 #define ACVNN(name) autocvar_notification_##name
696
697 REGISTRY(Notifications, BITS(11))
698 REGISTER_REGISTRY(Notifications)
699 REGISTRY_SORT(Notifications);
700 STATIC_INIT(Notifications) { FOREACH(Notifications, true, it.m_id = i); }
701 REGISTRY_CHECK(Notifications)
702
703 const int NOTIF_CHOICE_MAX = 50;
704 int nent_choice_count = 0;
705 .int nent_choice_idx;
706 .int msg_choice_choices[NOTIF_CHOICE_MAX]; // set on each player containing MSG_CHOICE choices
707 // initialization error detection
708 bool notif_error;
709 bool notif_global_error;
710
711 STATIC_INIT_LATE(Notif_Choices) {
712         int c = 0;
713         FOREACH(Notifications, it.nent_type == MSG_CHOICE, { c++; });
714         if (c > NOTIF_CHOICE_MAX) {
715                 LOG_FATALF("Too many MSG_CHOICE notifications (%d)", c);
716         }
717 }
718
719 string Get_Notif_CvarName(Notification notif)
720 {
721         if(!notif.nent_teamnum)
722                 return notif.nent_name;
723         return substring(notif.nent_name, 0, -strlen(Static_Team_ColorName(notif.nent_teamnum)) - 2);
724 }
725
726 Notification Get_Notif_Ent(MSG net_type, int net_name)
727 {
728         Notification it = _Notifications_from(net_name, NULL);
729         if (it.nent_type != net_type) {
730                 LOG_WARNF("Get_Notif_Ent(%s (%d), %s (%d)): Improper net type '%s'!",
731                         Get_Notif_TypeName(net_type), net_type,
732                         it.registered_id, net_name,
733                         Get_Notif_TypeName(it.nent_type)
734                 );
735                 return NULL;
736         }
737         return it;
738 }
739
740 #define MSG_ANNCE_NOTIF_TEAM(teamnum, name, cvarname, default, sound, channel, volume, position) \
741         MSG_ANNCE_NOTIF_(teamnum, ANNCE_##name, ANNCE_##cvarname, default, sound, channel, volume, position)
742
743 #define MSG_ANNCE_NOTIF(name, default, sound, channel, volume, position) \
744         NOTIF_ADD_AUTOCVAR(ANNCE_##name, default) \
745         MSG_ANNCE_NOTIF_(0, ANNCE_##name, ANNCE_##name, default, sound, channel, volume, position)
746
747 #define MSG_ANNCE_NOTIF_(teamnum, name, cvarname, default, sound, channel, volume, position) \
748         REGISTER(Notifications, name, m_id, new_pure(msg_annce_notification)) { \
749                 Create_Notification_Entity      (this, default, ACVNN(cvarname), MSG_ANNCE, strtoupper(#name), teamnum); \
750                 Create_Notification_Entity_Annce(this, ACVNN(cvarname), strtoupper(#name), \
751                         channel,   /* channel  */ \
752                         sound,     /* snd      */ \
753                         volume,    /* vol      */ \
754                         position); /* position */ \
755         }
756
757 #define MSG_INFO_NOTIF_TEAM(teamnum, name, cvarname, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
758         MSG_INFO_NOTIF_(teamnum, INFO_##name, INFO_##cvarname, default, strnum, flnum, args, hudargs, icon, normal, gentle)
759
760 #define MSG_INFO_NOTIF(name, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
761         NOTIF_ADD_AUTOCVAR(INFO_##name, default) \
762         MSG_INFO_NOTIF_(0, INFO_##name, INFO_##name, default, strnum, flnum, args, hudargs, icon, normal, gentle)
763
764 #define MSG_INFO_NOTIF_(teamnum, name, cvarname, default, strnum, flnum, args, hudargs, icon, normal, gentle) \
765         REGISTER(Notifications, name, m_id, new_pure(msg_info_notification)) { \
766                 Create_Notification_Entity           (this, default, ACVNN(cvarname), MSG_INFO, strtoupper(#name), teamnum); \
767                 Create_Notification_Entity_InfoCenter(this, ACVNN(cvarname), strtoupper(#name), strnum, flnum, \
768                         args,     /* args    */ \
769                         hudargs,  /* hudargs */ \
770                         icon,     /* icon    */ \
771                         CPID_Null,/* cpid    */ \
772                         "",       /* durcnt  */ \
773                         normal,   /* normal  */ \
774                         gentle);  /* gentle  */ \
775         }
776
777 .string nent_iconargs;
778 #define MULTIICON_INFO(name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle) \
779         MULTIICON_INFO_(INFO_##name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle)
780 #define MULTIICON_INFO_(name, default, strnum, flnum, args, hudargs, iconargs, icon, normal, gentle) \
781         NOTIF_ADD_AUTOCVAR(name, default) \
782         REGISTER(Notifications, name, m_id, new_pure(msg_info_notification)) { \
783                 Create_Notification_Entity           (this, default, ACVNN(name), MSG_INFO, strtoupper(#name), 0); \
784                 Create_Notification_Entity_InfoCenter(this, ACVNN(name), strtoupper(#name), strnum, flnum, \
785                         args,     /* args    */ \
786                         hudargs,  /* hudargs */ \
787                         icon,     /* icon    */ \
788                         CPID_Null,/* cpid    */ \
789                         "",       /* durcnt  */ \
790                         normal,   /* normal  */ \
791                         gentle);  /* gentle  */ \
792                 this.nent_iconargs = iconargs; \
793         }
794
795 #define MSG_CENTER_NOTIF_TEAM(teamnum, name, cvarname, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
796         MSG_CENTER_NOTIF_(teamnum, CENTER_##name, CENTER_##cvarname, default, strnum, flnum, args, cpid, durcnt, normal, gentle)
797
798 #define MSG_CENTER_NOTIF(name, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
799         NOTIF_ADD_AUTOCVAR(CENTER_##name, default) \
800         MSG_CENTER_NOTIF_(0, CENTER_##name, CENTER_##name, default, strnum, flnum, args, cpid, durcnt, normal, gentle)
801
802 #define MSG_CENTER_NOTIF_(teamnum, name, cvarname, default, strnum, flnum, args, cpid, durcnt, normal, gentle) \
803         REGISTER(Notifications, name, m_id, new_pure(msg_center_notification)) { \
804                 Create_Notification_Entity           (this, default, ACVNN(cvarname), MSG_CENTER, strtoupper(#name), teamnum); \
805                 Create_Notification_Entity_InfoCenter(this, ACVNN(cvarname), strtoupper(#name), strnum, flnum, \
806                         args,    /* args    */ \
807                         "",      /* hudargs */ \
808                         "",      /* icon    */ \
809                         cpid,    /* cpid    */ \
810                         durcnt,  /* durcnt  */ \
811                         normal,  /* normal  */ \
812                         gentle); /* gentle  */ \
813         }
814
815 #define MSG_MULTI_NOTIF(name, default, anncename, infoname, centername) \
816         NOTIF_ADD_AUTOCVAR(name, default) \
817         REGISTER(Notifications, name, m_id, new_pure(msg_multi_notification)) { \
818                 Create_Notification_Entity      (this, default, ACVNN(name), MSG_MULTI, strtoupper(#name), 0); \
819                 Create_Notification_Entity_Multi(this, ACVNN(name), strtoupper(#name), \
820                         anncename,   /* anncename  */ \
821                         infoname,    /* infoname   */ \
822                         centername); /* centername */ \
823         }
824
825 #define MSG_CHOICE_NOTIF_TEAM(teamnum, name, cvarname, default, challow, chtype, optiona, optionb) \
826         MSG_CHOICE_NOTIF_(teamnum, CHOICE_##name, CHOICE_##cvarname, default, challow, chtype, optiona, optionb)
827
828 #define MSG_CHOICE_NOTIF(name, default, challow, chtype, optiona, optionb) \
829         NOTIF_ADD_AUTOCVAR(CHOICE_##name, default) \
830         NOTIF_ADD_AUTOCVAR(CHOICE_##name##_ALLOWED, challow) \
831         MSG_CHOICE_NOTIF_(0, CHOICE_##name, CHOICE_##name, default, challow, chtype, optiona, optionb)
832
833 #define MSG_CHOICE_NOTIF_(teamnum, name, cvarname, default, challow, chtype, optiona, optionb) \
834         REGISTER(Notifications, name, m_id, new_pure(msg_choice_notification)) { \
835                 this.nent_choice_idx = nent_choice_count++; \
836                 Create_Notification_Entity       (this, default, ACVNN(cvarname), MSG_CHOICE, strtoupper(#name), teamnum); \
837                 Create_Notification_Entity_Choice(this, ACVNN(cvarname), strtoupper(#name), \
838                         challow,                                 /* challow_def */ \
839                         autocvar_notification_##cvarname##_ALLOWED,  /* challow_var */ \
840                         chtype,                                  /* chtype      */ \
841                         optiona,                                 /* optiona     */ \
842                         optionb);                                /* optionb     */ \
843         }
844
845 REGISTRY_BEGIN(Notifications)
846 {
847         notif_global_error = false;
848 }
849
850 REGISTRY_END(Notifications)
851 {
852         if (!notif_global_error) return;
853         // shit happened... stop the loading of the program now if this is unacceptable
854         if (autocvar_notification_errors_are_fatal)
855                 LOG_FATAL("Notification initialization failed! Read above and fix the errors!");
856         else
857                 LOG_SEVERE("Notification initialization failed! Read above and fix the errors!");
858 }
859
860 #include "all.inc"