]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/menu/xonotic/charmap.qc
Add the fade effect in the charmap too
[xonotic/xonotic-data.pk3dir.git] / qcsrc / menu / xonotic / charmap.qc
1 #ifdef INTERFACE
2 CLASS(XonoticCharmap) EXTENDS(Item)
3         METHOD(XonoticCharmap, configureXonoticCharmap, void(entity, entity))
4         METHOD(XonoticCharmap, mousePress, float(entity, vector))
5         METHOD(XonoticCharmap, mouseRelease, float(entity, vector))
6         METHOD(XonoticCharmap, mouseMove, float(entity, vector))
7         METHOD(XonoticCharmap, mouseDrag, float(entity, vector))
8         METHOD(XonoticCharmap, keyDown, float(entity, float, float, float))
9         METHOD(XonoticCharmap, focusLeave, void(entity))
10         METHOD(XonoticCharmap, resizeNotify, void(entity, vector, vector, vector, vector))
11         METHOD(XonoticCharmap, draw, void(entity))
12         ATTRIB(XonoticCharmap, focusable, float, 1)
13
14         METHOD(XonoticCharmap, moveFocus, void(entity, vector, vector))
15         METHOD(XonoticCharmap, enterChar, void(entity))
16         ATTRIB(XonoticCharmap, inputBox, entity, NULL)
17         ATTRIB(XonoticCharmap, realFontSize, vector, '0 0 0')
18         ATTRIB(XonoticCharmap, realCellSize, vector, '0 0 0')
19         ATTRIB(XonoticCharmap, focusedCell, vector, '-1 -1 0')
20         ATTRIB(XonoticCharmap, focusedCellTime, float, 0)
21         ATTRIB(XonoticCharmap, pressedCell, vector, '-1 -1 0')
22 ENDCLASS(XonoticCharmap)
23 entity makeXonoticCharmap(entity controlledInputBox);
24 #endif
25
26 #ifdef IMPLEMENTATION
27
28 const float CHARMAP_COLS = 14;
29 const float CHARMAP_ROWS = 10;
30
31 string CHARMAP =
32         "★◆■▮▰▬◣◤◥◢◀▲▶▼"
33         "🌍🌎🌏🚀🌌👽🔫⌖❇❈←↑→↓"
34         "☠☣☢⚛⚡⚙🔥❌⚠⛔❰❱❲❳"
35         "😃😊😁😄😆😎😈😇😉😛😝😘❤ "
36         "😐😒😕😮😲😞😟😠😣😭😵😴  "
37         "\xEE\x83\xA1\xEE\x83\xA2\xEE\x83\xA3\xEE\x83\xA4\xEE\x83\xA5\xEE\x83\xA6\xEE\x83\xA7"
38         "\xEE\x83\xA8\xEE\x83\xA9\xEE\x83\xAA\xEE\x83\xAB\xEE\x83\xAC\xEE\x83\xAD\xEE\x83\xAE"
39         "\xEE\x83\xAF\xEE\x83\xB0\xEE\x83\xB1\xEE\x83\xB2\xEE\x83\xB3\xEE\x83\xB4\xEE\x83\xB5"
40         "\xEE\x83\xB6\xEE\x83\xB7\xEE\x83\xB8\xEE\x83\xB9\xEE\x83\xBA\xEE\x80\x90\xEE\x80\x91"
41         "\xEE\x82\xB0\xEE\x82\xB1\xEE\x82\xB2\xEE\x82\xB3\xEE\x82\xB4\xEE\x82\xB5\xEE\x82\xB6"
42         "\xEE\x82\xB7\xEE\x82\xB8\xEE\x82\xB9\xEE\x82\xA1\xEE\x82\xBF\xEE\x82\xA6\xEE\x82\xA5"
43         "\xEE\x83\x81\xEE\x83\x82\xEE\x83\x83\xEE\x83\x84\xEE\x83\x85\xEE\x83\x86\xEE\x83\x87"
44         "\xEE\x83\x88\xEE\x83\x89\xEE\x83\x8A\xEE\x83\x8B\xEE\x83\x8C\xEE\x83\x8D\xEE\x83\x8E"
45         "\xEE\x83\x8F\xEE\x83\x90\xEE\x83\x91\xEE\x83\x92\xEE\x83\x93\xEE\x83\x94\xEE\x83\x95"
46         "\xEE\x83\x96\xEE\x83\x97\xEE\x83\x98\xEE\x83\x99\xEE\x83\x9A\xEE\x81\x9B\xEE\x81\x9D";
47
48 string charmap_cellToChar(vector cell)
49 {
50         string character = substring(CHARMAP, cell.y * CHARMAP_COLS + cell.x, 1);
51
52         if (character != " ")
53                 return character;
54         else
55                 return "";
56 }
57
58 entity makeXonoticCharmap(entity controlledInputBox)
59 {
60         entity me;
61         me = spawnXonoticCharmap();
62         me.configureXonoticCharmap(me, controlledInputBox);
63         return me;
64 }
65
66 void XonoticCharmap_configureXonoticCharmap(entity me, entity controlledInputBox)
67 {
68         me.inputBox = controlledInputBox;
69         me.realCellSize = eX / CHARMAP_COLS + eY / CHARMAP_ROWS;
70 }
71
72 void XonoticCharmap_resizeNotify(entity me, vector relOrigin, vector relSize, vector absOrigin, vector absSize)
73 {
74         SUPER(XonoticCharmap).resizeNotify(me, relOrigin, relSize, absOrigin, absSize);
75
76         float maxFontWidth = SKINFONTSIZE_NORMAL / absSize.x;
77         float maxFontHeight = SKINFONTSIZE_NORMAL / absSize.y;
78
79         if((me.realCellSize.x * absSize.x) > (me.realCellSize.y * absSize.y))
80         {
81                 me.realFontSize_x = me.realCellSize.y * absSize.y / absSize.x;
82                 me.realFontSize_y = me.realCellSize.y;
83         }
84         else
85         {
86                 me.realFontSize_x = me.realCellSize.x;
87                 me.realFontSize_y = me.realCellSize.x * absSize.x / absSize.y;
88         }
89
90         if(me.realFontSize.x > maxFontWidth || me.realFontSize.y > maxFontHeight)
91                 me.realFontSize = eX * maxFontWidth + eY * maxFontHeight;
92 }
93
94 float XonoticCharmap_mouseMove(entity me, vector coords)
95 {
96         vector prevFocusedCell = me.focusedCell;
97         me.focusedCell_x = floor(coords.x * CHARMAP_COLS);
98         me.focusedCell_y = floor(coords.y * CHARMAP_ROWS);
99
100         if(me.focusedCell.x < 0 || me.focusedCell.y < 0 ||
101            me.focusedCell.x >= CHARMAP_COLS || me.focusedCell.y >= CHARMAP_ROWS)
102         {
103                 me.focusedCell = '-1 -1 0';
104                 return 0;
105         }
106
107         if(me.focusedCell != prevFocusedCell)
108                 me.focusedCellTime = time;
109
110         return 1;
111 }
112
113 float XonoticCharmap_mouseDrag(entity me, vector coords)
114 {
115         return me.mouseMove(me, coords);
116 }
117
118 float XonoticCharmap_mousePress(entity me, vector coords)
119 {
120         me.mouseMove(me, coords);
121
122         if(me.focusedCell.x >= 0)
123         {
124                 me.pressed = 1;
125                 me.pressedCell = me.focusedCell;
126         }
127
128         return 1;
129 }
130
131 float XonoticCharmap_mouseRelease(entity me, vector coords)
132 {
133         if(!me.pressed)
134                 return 0;
135
136         me.mouseMove(me, coords);
137
138         if(me.focusedCell == me.pressedCell)
139                 me.enterChar(me);
140
141         me.pressed = 0;
142         return 1;
143 }
144
145 float XonoticCharmap_keyDown(entity me, float key, float ascii, float shift)
146 {
147         switch(key)
148         {
149                 case K_LEFTARROW:
150                 case K_KP_LEFTARROW:
151                         me.moveFocus(me, me.focusedCell, '-1 0 0');
152                         return 1;
153                 case K_RIGHTARROW:
154                 case K_KP_RIGHTARROW:
155                         me.moveFocus(me, me.focusedCell, '1 0 0');
156                         return 1;
157                 case K_UPARROW:
158                 case K_KP_UPARROW:
159                         me.moveFocus(me, me.focusedCell, '0 -1 0');
160                         return 1;
161                 case K_DOWNARROW:
162                 case K_KP_DOWNARROW:
163                         me.moveFocus(me, me.focusedCell, '0 1 0');
164                         return 1;
165                 case K_HOME:
166                 case K_KP_HOME:
167                         me.focusedCell = '0 0 0';
168                         return 1;
169                 case K_END:
170                 case K_KP_END:
171                         me.focusedCell_x = CHARMAP_COLS - 1;
172                         me.focusedCell_y = CHARMAP_ROWS - 1;
173                         return 1;
174                 case K_ENTER:
175                 case K_KP_ENTER:
176                 case K_INS:
177                 case K_KP_INS:
178                         me.enterChar(me);
179                         return 1;
180                 default:
181                         return me.inputBox.keyDown(me.inputBox, key, ascii, shift);
182         }
183 }
184
185 void XonoticCharmap_moveFocus(entity me, vector initialCell, vector step)
186 {
187         me.focusedCell_x = mod(me.focusedCell.x + step.x + CHARMAP_COLS, CHARMAP_COLS);
188         me.focusedCell_y = mod(me.focusedCell.y + step.y + CHARMAP_ROWS, CHARMAP_ROWS);
189
190         if(me.focusedCell != initialCell) // Recursion break
191                 if(charmap_cellToChar(me.focusedCell) == "")
192                         me.moveFocus(me, initialCell, step);
193 }
194
195 void XonoticCharmap_enterChar(entity me)
196 {
197         string character = charmap_cellToChar(me.focusedCell);
198         if(character != "")
199                 me.inputBox.enterText(me.inputBox, character);
200 }
201
202 void XonoticCharmap_focusLeave(entity me)
203 {
204         me.inputBox.saveCvars(me.inputBox);
205 }
206
207 void XonoticCharmap_draw(entity me)
208 {
209         string character;
210         vector cell, cellPos, charPos;
211         cell = '0 0 0';
212         cellPos = '0 0 0';
213         charPos = '0 0 0';
214
215         float CHAR_OFFSET_X = me.realCellSize.x / 2;
216         float CHAR_OFFSET_Y = (me.realCellSize.y - me.realFontSize.y) / 2;
217
218         for(cell_y = 0; cell.y < CHARMAP_ROWS; ++cell.y)
219         {
220                 charPos_y = cell.y / CHARMAP_ROWS + CHAR_OFFSET_Y;
221                 for(cell_x = 0; cell.x < CHARMAP_COLS; ++cell.x)
222                 {
223                         character = charmap_cellToChar(cell);
224
225                         if(character == "")
226                                 continue;
227
228                         // Draw focused cell
229                         if(cell == me.focusedCell && me.focused)
230                         {
231                                 if(!me.pressed || me.focusedCell == me.pressedCell)
232                                 {
233                                         cellPos_x = mod(me.focusedCell.x, CHARMAP_COLS) / CHARMAP_COLS;
234                                         cellPos_y = mod(me.focusedCell.y, CHARMAP_ROWS) / CHARMAP_ROWS;
235                                         draw_Fill(cellPos, me.realCellSize, SKINCOLOR_LISTBOX_FOCUSED, getHighlightAlpha(SKINALPHA_LISTBOX_FOCUSED, SKINFADEALPHA_LISTBOX_FOCUSED, me.focusedCellTime));
236                                 }
237                         }
238
239                         // Draw character
240                         charPos_x = cell.x / CHARMAP_COLS + CHAR_OFFSET_X;
241                         draw_CenterText(charPos, character, me.realFontSize, SKINCOLOR_CHARMAP_CHAR, SKINALPHA_CHARMAP_CHAR, 0);
242                 }
243         }
244         SUPER(XonoticCharmap).draw(me);
245 }
246 #endif