Fix wrong jumppad push when entity that is to be pushed has a gravity factor differen...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / default / navigation.qh
1 #pragma once
2 /*
3  * Globals and Fields
4  */
5
6 float navigation_bestrating;
7 float bot_navigation_movemode;
8 float navigation_testtracewalk;
9
10 vector jumpstepheightvec;
11 vector stepheightvec;
12
13 entity navigation_bestgoal;
14
15 // stack of current goals (the last one of which may be an item or other
16 // desirable object, the rest are typically waypoints to reach it)
17 .entity goalcurrent, goalstack01, goalstack02, goalstack03;
18 .entity goalstack04, goalstack05, goalstack06, goalstack07;
19 .entity goalstack08, goalstack09, goalstack10, goalstack11;
20 .entity goalstack12, goalstack13, goalstack14, goalstack15;
21 .entity goalstack16, goalstack17, goalstack18, goalstack19;
22 .entity goalstack20, goalstack21, goalstack22, goalstack23;
23 .entity goalstack24, goalstack25, goalstack26, goalstack27;
24 .entity goalstack28, goalstack29, goalstack30, goalstack31;
25 .entity nearestwaypoint;
26
27 .entity wp_goal_prev0;
28 .entity wp_goal_prev1;
29
30 .float nearestwaypointtimeout;
31 .float lastteleporttime;
32
33 .float blacklisted;
34
35 .entity navigation_jetpack_goal;
36 .vector navigation_jetpack_point;
37
38 const float DEBUG_NODE_SUCCESS        = 1;
39 const float DEBUG_NODE_WARNING        = 2;
40 const float DEBUG_NODE_FAIL           = 3;
41 vector debuglastnode;
42
43 entity bot_waypoint_queue_owner;        // Owner of the temporary list of goals
44 entity bot_waypoint_queue_goal;         // Head of the temporary list of goals
45 .entity bot_waypoint_queue_nextgoal;
46 entity bot_waypoint_queue_bestgoal;
47 float bot_waypoint_queue_bestgoalrating;
48
49 .entity bot_basewaypoint;
50 .bool navigation_dynamicgoal;
51 void navigation_dynamicgoal_init(entity this, bool initially_static);
52 void navigation_dynamicgoal_set(entity this);
53 void navigation_dynamicgoal_unset(entity this);
54
55
56 /*
57  * Functions
58  */
59
60 void debugresetnodes();
61 void debugnode(entity this, vector node);
62 void debugnodestatus(vector position, float status);
63
64 void debuggoalstack(entity this);
65
66 float tracewalk(entity e, vector start, vector m1, vector m2, vector end, float movemode);
67
68 float navigation_markroutes_nearestwaypoints(entity this, float maxdist);
69 float navigation_routetogoal(entity this, entity e, vector startposition);
70
71 void navigation_clearroute(entity this);
72 void navigation_pushroute(entity this, entity e);
73 void navigation_poproute(entity this);
74 void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p);
75 void navigation_markroutes(entity this, entity fixed_source_waypoint);
76 void navigation_markroutes_inverted(entity fixed_source_waypoint);
77 void navigation_routerating(entity this, entity e, float f, float rangebias);
78 void navigation_poptouchedgoals(entity this);
79 void navigation_goalrating_start(entity this);
80 void navigation_goalrating_end(entity this);
81 void navigation_unstuck(entity this);
82
83 void botframe_updatedangerousobjects(float maxupdate);
84
85 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);
86 float navigation_waypoint_will_link(vector v, vector org, entity ent, float walkfromwp, float bestdist);