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Merge branch 'master' into mand1nga/pathfinding-optimizations
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot / navigation.qh
1 /*
2  * Globals and Fields
3  */
4
5 float navigation_bestrating;
6 float bot_navigation_movemode;
7 float navigation_testtracewalk;
8
9 vector stepheightvec;
10
11 entity botframe_dangerwaypoint;
12 entity navigation_bestgoal;
13
14 // stack of current goals (the last one of which may be an item or other
15 // desirable object, the rest are typically waypoints to reach it)
16 .entity goalcurrent, goalstack01, goalstack02, goalstack03;
17 .entity goalstack04, goalstack05, goalstack06, goalstack07;
18 .entity goalstack08, goalstack09, goalstack10, goalstack11;
19 .entity goalstack12, goalstack13, goalstack14, goalstack15;
20 .entity goalstack16, goalstack17, goalstack18, goalstack19;
21 .entity goalstack20, goalstack21, goalstack22, goalstack23;
22 .entity goalstack24, goalstack25, goalstack26, goalstack27;
23 .entity goalstack28, goalstack29, goalstack30, goalstack31;
24 .entity nearestwaypoint;
25
26 .float nearestwaypointtimeout;
27 .float navigation_hasgoals;
28 .float lastteleporttime;
29
30 .float blacklisted;
31
32 .entity navigation_jetpack_goal;
33 .vector navigation_jetpack_point;
34
35 float DEBUG_NODE_SUCCESS        = 1;
36 float DEBUG_NODE_WARNING        = 2;
37 float DEBUG_NODE_FAIL           = 3;
38 vector debuglastnode;
39
40 entity bot_waypoint_queue_owner;        // Owner of the temporary list of goals
41 entity bot_waypoint_queue_goal;         // Head of the temporary list of goals
42 .entity bot_waypoint_queue_nextgoal;
43 entity bot_waypoint_queue_bestgoal;
44 float bot_waypoint_queue_bestgoalrating;
45
46 /*
47  * Functions
48  */
49
50 void debugresetnodes();
51 void debugnode(vector node);
52 void debugnodestatus(vector position, float status);
53
54 void debuggoalstack();
55
56 float tracewalk(entity e, vector start, vector m1, vector m2, vector end, float movemode);
57
58 float navigation_markroutes_nearestwaypoints(entity waylist, float maxdist);
59 float navigation_routetogoal(entity e, vector startposition);
60
61 void navigation_clearroute();
62 void navigation_pushroute(entity e);
63 void navigation_poproute();
64 void navigation_markroutes_checkwaypoint(entity w, entity wp, float cost2, vector p);
65 void navigation_markroutes(entity fixed_source_waypoint);
66 void navigation_markroutes_inverted(entity fixed_source_waypoint);
67 void navigation_routerating(entity e, float f, float rangebias);
68 void navigation_poptouchedgoals();
69 void navigation_goalrating_start();
70 void navigation_goalrating_end();
71 void navigation_unstuck();
72
73 void botframe_updatedangerousobjects(float maxupdate);
74
75 entity navigation_findnearestwaypoint(entity ent, float walkfromwp);