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add an entity info_autoscreenshot to define autoscreenshot camera location
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / cheats.qc
1 void CopyBody(float keepvelocity);
2
3 #ifdef NOCHEATS
4
5 float CheatImpulse(float i) { return 0; }
6 float CheatCommand(float argc) { return 0; }
7 float CheatFrame() { return 0; }
8 void CheatInit() { cheatcount_total = world.cheatcount; }
9 void CheatShutdown() { }
10 void CheatInitClient() { }
11 void CheatShutdownClient() { }
12 void Drag_MoveDrag(entity from, entity to) { }
13
14 #else
15
16 .float maycheat;
17 float gamestart_sv_cheats;
18
19 #define CHIMPULSE_SPEEDRUN_INIT 30
20 #define CHIMPULSE_GIVE_ALL 99
21 #define CHIMPULSE_CLONE_MOVING 140
22 #define CHIMPULSE_SPEEDRUN 141
23 #define CHIMPULSE_CLONE_STANDING 142
24 #define CHIMPULSE_TELEPORT 143
25 #define CHIMPULSE_R00T 148
26
27 #define CHRAME_DRAG 8
28
29 void CheatInit()
30 {
31         gamestart_sv_cheats = autocvar_sv_cheats;
32 }
33
34 void CheatShutdown()
35 {
36 }
37
38 void CheatInitClient()
39 {
40 }
41
42 void CheatShutdownClient()
43 {
44 }
45
46 float CheatsAllowed(float i, float argc, float fr) // the cheat gets passed as argument for possible future ACL checking
47 {
48         // dead people cannot cheat
49         if(self.deadflag != DEAD_NO)
50                 return 0;
51         if(self.classname != "player")
52                 return 0;
53         
54         // sv_clones
55         if(i == CHIMPULSE_CLONE_MOVING || i == CHIMPULSE_CLONE_STANDING)
56                 if(self.lip < sv_clones)
57                         return 1;
58
59         // haha
60         if(self.maycheat)
61                 return 1;
62         
63         // sv_cheats
64         if(gamestart_sv_cheats && autocvar_sv_cheats)
65                 return 1;
66
67         // if we get here, player is not allowed to cheat. Log it.
68         if(i)
69                 bprint(sprintf("Player %s^7 tried to use cheat 'impulse %d'\n", self.netname, i));
70         else if(argc)
71                 bprint(sprintf("Player %s^7 tried to use cheat '%s'\n", self.netname, argv(0)));
72         else if(fr)
73                 bprint(sprintf("Player %s^7 tried to use cheat frame %d\n", self.netname, fr));
74         else
75                 bprint(sprintf("Player %s^7 tried to use an unknown cheat\n", self.netname));
76
77         return 0;
78 }
79
80 #define BEGIN_CHEAT_FUNCTION() \
81         float cheating, attempting; \
82         cheating = 0; attempting = 0
83 #define DID_CHEAT() \
84         ++cheating
85 #define ADD_CHEATS(e,n) \
86         cheatcount_total += n; \
87         e.cheatcount += n
88 #define END_CHEAT_FUNCTION() \
89         ADD_CHEATS(self,cheating); \
90         return attempting
91 #define IS_CHEAT(i,argc,fr) \
92         if((++attempting, !CheatsAllowed(i,argc,fr))) \
93                 break
94
95 void spawnfunc_info_autoscreenshot()
96 {
97         // empty spawnfunc just so this entity can exist
98 }
99
100 float CheatImpulse(float i)
101 {
102         BEGIN_CHEAT_FUNCTION();
103         switch(i)
104         {
105                 entity e, e2;
106                 vector org;
107
108                 case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
109                         // shared with regular waypoint init, so this is not a cheat by itself
110                         if(!self.personal)
111                         {
112                                 self.personal = spawn();
113                                 self.personal.classname = "personal_wp";
114                         }
115                         self.personal.origin = self.origin;
116                         self.personal.v_angle = self.v_angle;
117                         self.personal.velocity = self.velocity;
118                         self.personal.ammo_rockets = self.ammo_rockets;
119                         self.personal.ammo_nails = self.ammo_nails;
120                         self.personal.ammo_cells = self.ammo_cells;
121                         self.personal.ammo_shells = self.ammo_shells;
122                         self.personal.ammo_fuel = self.ammo_fuel;
123                         self.personal.health = self.health;
124                         self.personal.armorvalue = self.armorvalue;
125                         self.personal.weapons = self.weapons;
126                         self.personal.items = self.items;
127                         self.personal.pauserotarmor_finished = self.pauserotarmor_finished;
128                         self.personal.pauserothealth_finished = self.pauserothealth_finished;
129                         self.personal.pauserotfuel_finished = self.pauserotfuel_finished;
130                         self.personal.pauseregen_finished = self.pauseregen_finished;
131                         self.personal.strength_finished = self.strength_finished;
132                         self.personal.invincible_finished = self.invincible_finished;
133                         self.personal.teleport_time = time;
134                         break; // this part itself doesn't cheat, so let's not count this
135                 case CHIMPULSE_CLONE_MOVING:
136                         IS_CHEAT(i, 0, 0);
137                         makevectors (self.v_angle);
138                         self.velocity = self.velocity + v_forward * 300;
139                         CopyBody(1);
140                         self.lip += 1;
141                         self.velocity = self.velocity - v_forward * 300;
142                         DID_CHEAT();
143                         break;
144                 case CHIMPULSE_CLONE_STANDING:
145                         IS_CHEAT(i, 0, 0);
146                         CopyBody(0);
147                         self.lip += 1;
148                         DID_CHEAT();
149                         break;
150                 case CHIMPULSE_GIVE_ALL:
151                         IS_CHEAT(i, 0, 0);
152                         CheatCommand(tokenize_console("give all"));
153                         break; // already counted as cheat
154                 case CHIMPULSE_SPEEDRUN:
155                         IS_CHEAT(i, 0, 0);
156                         if(self.personal)
157                         {
158                                 self.speedrunning = TRUE;
159                                 tracebox(self.personal.origin, self.mins, self.maxs, self.personal.origin, MOVE_WORLDONLY, self);
160                                 if(trace_startsolid)
161                                 {
162                                         sprint(self, "Cannot move there, cheater - only waypoints set using g_waypointsprite_personal work\n");
163                                 }
164                                 else
165                                 {
166                                         // Abort speedrun, teleport back
167                                         setorigin(self, self.personal.origin);
168                                         self.oldvelocity = self.velocity = self.personal.velocity;
169                                         self.angles = self.personal.v_angle;
170                                         self.fixangle = TRUE;
171                                         if(self.flagcarried)
172                                         {
173                                                 bprint("The ", self.flagcarried.netname, " was returned to base by its carrier\n");
174                                                 ReturnFlag(self.flagcarried);
175                                         }
176                                 }
177                                 if(g_ctf)
178                                 {
179                                         self.ammo_rockets = 999;
180                                         self.ammo_nails = 999;
181                                         self.ammo_cells = 999;
182                                         self.ammo_shells = 999;
183                                         self.ammo_fuel = 999;
184                                         self.health = start_health;
185                                         self.armorvalue = start_armorvalue;
186                                         self.weapons |= weaponsInMap;
187                                         self.pauserotarmor_finished = time + autocvar_g_balance_pause_armor_rot_spawn;
188                                         self.pauserothealth_finished = time + autocvar_g_balance_pause_health_rot_spawn;
189                                         self.pauserotfuel_finished = time + autocvar_g_balance_pause_fuel_rot_spawn;
190                                         self.pauseregen_finished = time + autocvar_g_balance_pause_health_regen_spawn;
191                                         self.strength_finished = 0;
192                                         self.invincible_finished = 0;
193                                 }
194                                 else
195                                 {
196                                         self.ammo_rockets = self.personal.ammo_rockets;
197                                         self.ammo_nails = self.personal.ammo_nails;
198                                         self.ammo_cells = self.personal.ammo_cells;
199                                         self.ammo_shells = self.personal.ammo_shells;
200                                         self.ammo_fuel = self.personal.ammo_fuel;
201                                         self.health = self.personal.health;
202                                         self.armorvalue = self.personal.armorvalue;
203                                         self.weapons = self.personal.weapons;
204                                         self.items = self.personal.items;
205                                         self.pauserotarmor_finished = time + self.personal.pauserotarmor_finished - self.personal.teleport_time;
206                                         self.pauserothealth_finished = time + self.personal.pauserothealth_finished - self.personal.teleport_time;
207                                         self.pauserotfuel_finished = time + self.personal.pauserotfuel_finished - self.personal.teleport_time;
208                                         self.pauseregen_finished = time + self.personal.pauseregen_finished - self.personal.teleport_time;
209                                         self.strength_finished = time + self.personal.strength_finished - self.personal.teleport_time;
210                                         self.invincible_finished = time + self.personal.invincible_finished - self.personal.teleport_time;
211                                 }
212                                 DID_CHEAT();
213                                 break;
214                         }
215                         if(self.deadflag != DEAD_NO)
216                                 sprint(self, "UR DEAD AHAHAH))\n");
217                         else
218                                 sprint(self, "No waypoint set, cheater (use g_waypointsprite_personal to set one)\n");
219                         break;
220                 case CHIMPULSE_TELEPORT:
221                         IS_CHEAT(i, 0, 0);
222                         if(self.movetype == MOVETYPE_NOCLIP)
223                         {
224                                 entity e = find(world, classname, "info_autoscreenshot");
225                                 if(e)
226                                 {
227                                         setorigin(self, e.origin);
228                                         self.angles = e.angles;
229                                         remove(e);
230                                         // should we? self.angles_x = -self.angles_x;
231                                         self.fixangle = TRUE;
232                                         self.velocity = '0 0 0';
233                                         DID_CHEAT();
234                                         break;
235                                 }
236                         }
237                         if(MoveToRandomMapLocation(self, DPCONTENTS_SOLID | DPCONTENTS_CORPSE | DPCONTENTS_PLAYERCLIP, DPCONTENTS_SLIME | DPCONTENTS_LAVA | DPCONTENTS_SKY | DPCONTENTS_BODY | DPCONTENTS_DONOTENTER, Q3SURFACEFLAG_SKY, ((gamestart_sv_cheats >= 2) ? 100000 : 100), 1024, 256))
238                         {
239                                 self.angles_x = -self.angles_x;
240                                 self.fixangle = TRUE;
241                                 self.velocity = '0 0 0';
242                                 DID_CHEAT();
243                                 break;
244                         }
245                         sprint(self, "Emergency teleport could not find a good location, forget it!\n");
246                         break;
247                 case CHIMPULSE_R00T:
248                         IS_CHEAT(i, 0, 0);
249                         FOR_EACH_PLAYER(e)
250                         {
251                                 get_model_parameters(e.playermodel, e.skin);
252                                 if(get_model_parameters_sex == "Female")
253                                 {
254                                         makevectors(e.angles);
255                                         traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
256                                 }
257                                 else
258                                 {
259                                         org_x = random();
260                                         org_y = random();
261                                         org_z = 0;
262                                         org = normalize(org);
263                                         traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
264                                 }
265
266                                 org = findbetterlocation(trace_endpos, 12);
267
268                                 e2 = spawn();
269                                 setorigin(e2, org);
270                                 pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
271                                 sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
272                                 RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
273                                 remove(e2);
274                         }
275                         print("404 Sportsmanship not found.\n");
276                         DID_CHEAT();
277                         break;
278         }
279
280         END_CHEAT_FUNCTION();
281 }
282
283 void DragBox_Think();
284 float drag_lastcnt;
285 float CheatCommand(float argc)
286 {
287         BEGIN_CHEAT_FUNCTION();
288         string cmd;
289         cmd = argv(0);
290         switch(cmd)
291         {
292                 entity e;
293                 float effectnum, f;
294                 vector start, end;
295                 entity oldself;
296
297                 case "pointparticles":
298                         IS_CHEAT(0, argc, 0);
299                         if(argc == 5)
300                         {
301                                 // arguments:
302                                 //   effectname
303                                 //   origin (0..1, on crosshair line)
304                                 //   velocity
305                                 //   howmany
306                                 effectnum = particleeffectnum(argv(1));
307                                 f = stof(argv(2));
308                                 crosshair_trace(self);
309                                 start = (1-f) * self.origin + f * trace_endpos;
310                                 end = stov(argv(3));
311                                 f = stof(argv(4));
312                                 pointparticles(effectnum, start, end, f);
313                                 DID_CHEAT();
314                                 break;
315                         }
316                         sprint(self, "Usage: sv_cheats 1; restart; cmd pointparticles effectname position(0..1) velocityvector multiplier\n");
317                         break;
318                 case "trailparticles":
319                         IS_CHEAT(0, argc, 0);
320                         if(argc == 2)
321                         {
322                                 // arguments:
323                                 //   effectname
324                                 effectnum = particleeffectnum(argv(1));
325                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
326                                 traceline(w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, MOVE_NORMAL, self);
327                                 trailparticles(self, effectnum, w_shotorg, trace_endpos);
328                                 DID_CHEAT();
329                                 break;
330                         }
331                         sprint(self, "Usage: sv_cheats 1; restart; cmd trailparticles effectname\n");
332                         break;
333                 case "make":
334                         IS_CHEAT(0, argc, 0);
335                         if(argc == 3)
336                         {
337                                 // arguments:
338                                 //   modelname mode
339                                 f = stof(argv(2));
340                                 W_SetupShot(self, FALSE, FALSE, "", CH_WEAPON_A, 0);
341                                 traceline(w_shotorg, w_shotorg + w_shotdir * 2048, MOVE_NORMAL, self);
342                                 if((trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT) || trace_fraction == 1)
343                                 {
344                                         sprint(self, "cannot make stuff there (bad surface)\n");
345                                 }
346                                 else
347                                 {
348                                         e = spawn();
349                                         e.model = strzone(argv(1));
350                                         e.mdl = "rocket_explode";
351                                         e.health = 1000;
352                                         setorigin(e, trace_endpos);
353                                         e.effects = EF_NOMODELFLAGS;
354                                         if(f == 1)
355                                         {
356                                                 e.angles = fixedvectoangles2(trace_plane_normal, v_forward);
357                                                 e.angles = AnglesTransform_ApplyToAngles(e.angles, '-90 0 0'); // so unrotated models work
358                                         }
359                                         oldself = self;
360                                         self = e;
361                                         spawnfunc_func_breakable();
362                                         self = oldself;
363                                         // now, is it valid?
364                                         if(f == 0)
365                                         {
366                                                 tracebox(e.origin, e.mins, e.maxs, e.origin, MOVE_NORMAL, e);
367                                                 if(trace_startsolid)
368                                                 {
369                                                         remove(e);
370                                                         sprint(self, "cannot make stuff there (no space)\n");
371                                                 }
372                                                 else
373                                                         DID_CHEAT();
374                                         }
375                                         else
376                                                 DID_CHEAT();
377                                 }
378                         }
379                         else
380                                 sprint(self, "Usage: sv_cheats 1; restart; cmd make models/... 0/1/2\n");
381                         break;
382                 case "penalty":
383                         IS_CHEAT(0, argc, 0);
384                         if(argc == 3)
385                         {
386                                 race_ImposePenaltyTime(self, stof(argv(1)), argv(2));
387                                 DID_CHEAT();
388                                 break;
389                         }
390                         sprint(self, "Usage: sv_cheats 1; restart; cmd penalty 5.0 AHAHAHAHAHAHAH))\n");
391                         break;
392                 case "dragbox_spawn":
393                         IS_CHEAT(0, argc, 0);
394                         e = spawn();
395                         e.classname = "dragbox_box";
396                         e.think = DragBox_Think;
397                         e.nextthink = time;
398                         e.solid = -1; // black
399                         setmodel(e, "null"); // network it
400                         if(argc == 4)
401                                 e.cnt = stof(argv(1));
402                         else
403                                 e.cnt = max(0, drag_lastcnt);
404
405                         e.aiment = spawn();
406                         e.aiment.classname = "dragbox_corner_1";
407                         e.aiment.owner = e;
408                         setmodel(e.aiment, "models/marker.md3");
409                         e.aiment.skin = 0;
410                         setsize(e.aiment, '0 0 0', '0 0 0');
411                         if(argc == 4)
412                                 setorigin(e.aiment, stov(argv(2)));
413                         else
414                         {
415                                 crosshair_trace(self);
416                                 setorigin(e.aiment, trace_endpos);
417                         }
418
419                         e.enemy = spawn();
420                         e.enemy.classname = "dragbox_corner_2";
421                         e.enemy.owner = e;
422                         setmodel(e.enemy, "models/marker.md3");
423                         e.enemy.skin = 1;
424                         setsize(e.enemy, '0 0 0', '0 0 0');
425                         end = normalize(self.origin + self.view_ofs - e.aiment.origin);
426                         end_x = (end_x > 0) * 2 - 1;
427                         end_y = (end_y > 0) * 2 - 1;
428                         end_z = (end_z > 0) * 2 - 1;
429                         if(argc == 4)
430                                 setorigin(e.enemy, stov(argv(3)));
431                         else
432                                 setorigin(e.enemy, e.aiment.origin + 32 * end);
433
434                         e.killindicator = spawn();
435                         e.killindicator.classname = "drag_digit";
436                         e.killindicator.owner = e;
437                         setattachment(e.killindicator, e, "");
438                         setorigin(e.killindicator, '0 0 -8');
439                         e.killindicator.killindicator = spawn();
440                         e.killindicator.killindicator.classname = "drag_digit";
441                         e.killindicator.killindicator.owner = e;
442                         setattachment(e.killindicator.killindicator, e, "");
443                         setorigin(e.killindicator.killindicator, '0 0 8');
444                         DID_CHEAT();
445                         break;
446                 case "dragpoint_spawn":
447                         IS_CHEAT(0, argc, 0);
448                         e = spawn();
449                         e.classname = "dragpoint";
450                         e.think = DragBox_Think;
451                         e.nextthink = time;
452                         e.solid = 0; // nothing special
453                         setmodel(e, "models/marker.md3");
454                         setsize(e, PL_MIN, PL_MAX);
455                         e.skin = 2;
456                         if(argc == 3)
457                                 e.cnt = stof(argv(1));
458                         else
459                                 e.cnt = drag_lastcnt;
460                         if(argc == 3)
461                                 setorigin(e, stov(argv(2)));
462                         else
463                         {
464                                 crosshair_trace(self);
465                                 setorigin(e, trace_endpos + normalize(self.origin + self.view_ofs - trace_endpos));
466                                 move_out_of_solid(e);
467                         }
468
469                         e.killindicator = spawn();
470                         e.killindicator.classname = "drag_digit";
471                         e.killindicator.owner = e;
472                         setattachment(e.killindicator, e, "");
473                         setorigin(e.killindicator, '0 0 40');
474                         e.killindicator.killindicator = spawn();
475                         e.killindicator.killindicator.classname = "drag_digit";
476                         e.killindicator.killindicator.owner = e;
477                         setattachment(e.killindicator.killindicator, e, "");
478                         setorigin(e.killindicator.killindicator, '0 0 56');
479                         DID_CHEAT();
480                         break;
481                 case "drag_remove":
482                         IS_CHEAT(0, argc, 0);
483                         RandomSelection_Init();
484                         crosshair_trace(self);
485                         for(e = world; (e = find(e, classname, "dragbox_box")); )
486                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
487                         for(e = world; (e = find(e, classname, "dragpoint")); )
488                                 RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
489                         if(RandomSelection_chosen_ent)
490                         {
491                                 remove(RandomSelection_chosen_ent.killindicator.killindicator);
492                                 remove(RandomSelection_chosen_ent.killindicator);
493                                 if(RandomSelection_chosen_ent.aiment)
494                                         remove(RandomSelection_chosen_ent.aiment);
495                                 if(RandomSelection_chosen_ent.enemy)
496                                         remove(RandomSelection_chosen_ent.enemy);
497                                 remove(RandomSelection_chosen_ent);
498                         }
499                         DID_CHEAT();
500                         break;
501                 case "drag_setcnt":
502                         IS_CHEAT(0, argc, 0);
503                         if(argc == 2)
504                         {
505                                 RandomSelection_Init();
506                                 crosshair_trace(self);
507                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
508                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
509                                 for(e = world; (e = find(e, classname, "dragpoint")); )
510                                         RandomSelection_Add(e, 0, string_null, 1, 1 / vlen(e.origin + (e.mins + e.maxs) * 0.5 - trace_endpos));
511                                 if(RandomSelection_chosen_ent)
512                                 {
513                                         if(substring(argv(1), 0, 1) == "*")
514                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = RandomSelection_chosen_ent.cnt + stof(substring(argv(1), 1, -1));
515                                         else
516                                                 RandomSelection_chosen_ent.cnt = drag_lastcnt = stof(argv(1));
517                                 }
518                                 DID_CHEAT();
519                                 break;
520                         }
521                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_setcnt cnt\n");
522                         break;
523                 case "drag_save":
524                         IS_CHEAT(0, argc, 0);
525                         if(argc == 2)
526                         {
527                                 f = fopen(argv(1), FILE_WRITE);
528                                 fputs(f, "cmd drag_clear\n");
529                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
530                                 {
531                                         fputs(f, strcat("cmd dragbox_spawn ", ftos(e.cnt), " \"", vtos(e.aiment.origin), "\" \"", vtos(e.enemy.origin), "\"\n"));
532                                 }
533                                 for(e = world; (e = find(e, classname, "dragpoint")); )
534                                 {
535                                         fputs(f, strcat("cmd dragpoint_spawn ", ftos(e.cnt), " \"", vtos(e.origin), "\"\n"));
536                                 }
537                                 fclose(f);
538                                 DID_CHEAT();
539                                 break;
540                         }
541                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
542                         break;
543                 case "drag_saveraceent":
544                         IS_CHEAT(0, argc, 0);
545                         if(argc == 2)
546                         {
547                                 f = fopen(argv(1), FILE_WRITE);
548                                 for(e = world; (e = find(e, classname, "dragbox_box")); )
549                                 {
550                                         fputs(f, "{\n");
551                                         fputs(f, "\"classname\" \"trigger_race_checkpoint\"\n");
552                                         fputs(f, strcat("\"origin\" \"", ftos(e.absmin_x), " ", ftos(e.absmin_y), " ", ftos(e.absmin_z), "\"\n"));
553                                         fputs(f, strcat("\"maxs\" \"", ftos(e.absmax_x - e.absmin_x), " ", ftos(e.absmax_y - e.absmin_y), " ", ftos(e.absmax_z - e.absmin_z), "\"\n"));
554                                         fputs(f, strcat("\"cnt\" \"", ftos(e.cnt), "\"\n"));
555                                         fputs(f, strcat("\"targetname\" \"checkpoint", ftos(e.cnt), "\"\n"));
556                                         fputs(f, "}\n");
557                                 }
558                                 for(e = world; (e = find(e, classname, "dragpoint")); )
559                                 {
560                                         start = '0 0 0';
561                                         effectnum = 0;
562                                         for(oldself = world; (oldself = find(oldself, classname, "dragbox_box")); )
563                                         {
564                                                 if(e.cnt <= 0 && oldself.cnt == 0 || e.cnt == oldself.cnt)
565                                                 {
566                                                         start = start + oldself.origin;
567                                                         ++effectnum;
568                                                 }
569                                         }
570                                         start *= 1 / effectnum;
571                                         fputs(f, "{\n");
572                                         fputs(f, "\"classname\" \"info_player_race\"\n");
573                                         fputs(f, strcat("\"angle\" \"", ftos(vectoyaw(start - e.origin)), "\"\n"));
574                                         fputs(f, strcat("\"origin\" \"", ftos(e.origin_x), " ", ftos(e.origin_y), " ", ftos(e.origin_z), "\"\n"));
575                                         if(e.cnt == -2)
576                                         {
577                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
578                                                 fputs(f, "\"race_place\" \"0\"\n");
579                                         }
580                                         else if(e.cnt == -1)
581                                         {
582                                                 fputs(f, "\"target\" \"checkpoint0\"\n");
583                                                 fputs(f, "\"race_place\" \"-1\"\n");
584                                         }
585                                         else
586                                         {
587                                                 fputs(f, strcat("\"target\" \"checkpoint", ftos(e.cnt), "\"\n"));
588                                                 if(e.cnt == 0)
589                                                 {
590                                                         // these need race_place
591                                                         // counting...
592                                                         effectnum = 1;
593                                                         for(oldself = world; (oldself = find(oldself, classname, "dragpoint")); )
594                                                         if(oldself.cnt == 0)
595                                                         {
596                                                                 if(vlen(oldself.origin - start) < vlen(e.origin - start))
597                                                                         ++effectnum;
598                                                                 else if(vlen(oldself.origin - start) == vlen(e.origin - start) && num_for_edict(oldself) < num_for_edict(e))
599                                                                         ++effectnum;
600                                                         }
601                                                         fputs(f, strcat("\"race_place\" \"", ftos(effectnum), "\"\n"));
602                                                 }
603                                         }
604                                         fputs(f, "}\n");
605                                 }
606                                 fclose(f);
607                                 DID_CHEAT();
608                                 break;
609                         }
610                         sprint(self, "Usage: sv_cheats 1; restart; cmd dragbox_save filename\n");
611                         break;
612                 case "drag_clear":
613                         IS_CHEAT(0, argc, 0);
614                         for(e = world; (e = find(e, classname, "dragbox_box")); )
615                                 remove(e);
616                         for(e = world; (e = find(e, classname, "dragbox_corner_1")); )
617                                 remove(e);
618                         for(e = world; (e = find(e, classname, "dragbox_corner_2")); )
619                                 remove(e);
620                         for(e = world; (e = find(e, classname, "dragpoint")); )
621                                 remove(e);
622                         for(e = world; (e = find(e, classname, "drag_digit")); )
623                                 remove(e);
624                         DID_CHEAT();
625                         break;
626                 case "god":
627                         IS_CHEAT(0, argc, 0);
628                         BITXOR_ASSIGN(self.flags, FL_GODMODE);
629                         if(self.flags & FL_GODMODE)
630                         {
631                                 sprint(self, "godmode ON\n");
632                                 DID_CHEAT();
633                         }
634                         else
635                                 sprint(self, "godmode OFF\n");
636                         break;
637                 case "notarget":
638                         IS_CHEAT(0, argc, 0);
639                         BITXOR_ASSIGN(self.flags, FL_NOTARGET);
640                         if(self.flags & FL_NOTARGET)
641                         {
642                                 sprint(self, "notarget ON\n");
643                                 DID_CHEAT();
644                         }
645                         else
646                                 sprint(self, "notarget OFF\n");
647                         break;
648                 case "noclip":
649                         IS_CHEAT(0, argc, 0);
650                         if(self.movetype != MOVETYPE_NOCLIP)
651                         {
652                                 self.movetype = MOVETYPE_NOCLIP;
653                                 sprint(self, "noclip ON\n");
654                                 DID_CHEAT();
655                         }
656                         else
657                         {
658                                 self.movetype = MOVETYPE_WALK;
659                                 sprint(self, "noclip OFF\n");
660                         }
661                         break;
662                 case "fly":
663                         IS_CHEAT(0, argc, 0);
664                         if(self.movetype != MOVETYPE_FLY)
665                         {
666                                 self.movetype = MOVETYPE_FLY;
667                                 sprint(self, "flymode ON\n");
668                                 DID_CHEAT();
669                         }
670                         else
671                         {
672                                 self.movetype = MOVETYPE_WALK;
673                                 sprint(self, "flymode OFF\n");
674                         }
675                         break;
676                 case "give":
677                         IS_CHEAT(0, argc, 0);
678                         if(GiveItems(self, 1, argc))
679                                 DID_CHEAT();
680                         break;
681         }
682
683         END_CHEAT_FUNCTION();
684 }
685
686 float Drag(entity e, float grab, float ischeat);
687 void Drag_Begin(entity dragger, entity draggee, vector touchpoint);
688 void Drag_Finish(entity dragger);
689 float Drag_IsDraggable(entity draggee);
690 float Drag_MayChangeAngles(entity draggee);
691 void Drag_MoveForward(entity dragger);
692 void Drag_SetSpeed(entity dragger, float s);
693 void Drag_MoveBackward(entity dragger);
694 void Drag_Update(entity dragger);
695 float Drag_CanDrag(entity dragger);
696 float Drag_IsDragging(entity dragger);
697 void Drag_MoveDrag(entity from, entity to);
698 .entity dragentity;
699
700 float CheatFrame()
701 {
702         BEGIN_CHEAT_FUNCTION();
703
704         // Dragging can be used as either a cheat, or a function for some objects. If sv_cheats is active,
705         // the cheat dragging is used (unlimited pickup range and any entity can be carried). If sv_cheats
706         // is disabled, normal dragging is used (limited pickup range and only dragable objects can be carried),
707         // grabbing itself no longer being accounted as cheating.
708
709         switch(0)
710         {
711                 default:
712                         if(self.maycheat || (gamestart_sv_cheats && autocvar_sv_cheats))
713                         {
714                                 // use cheat dragging if cheats are enabled
715                                 crosshair_trace_plusvisibletriggers(self);
716                                 Drag(trace_ent, TRUE, TRUE);
717                         }
718                         else
719                         {
720                                 // drag is TRUE if the object can be picked up. While an object is being carried, the Drag() function
721                                 // must execute for it either way, otherwise it would cause bugs if it went out of the player's trace.
722                                 // This also makes sure that an object can only pe picked up if in range, but does not get dropped if
723                                 // it goes out of range while slinging it around.
724
725                                 float drag;
726                                 crosshair_trace_plusvisibletriggers(self);
727                                 if(vlen(self.origin - trace_ent.origin) <= autocvar_g_grab_range)
728                                 {
729                                         switch(trace_ent.grab)
730                                         {
731                                                 case 0: // can't grab
732                                                         break;
733                                                 case 1: // owner can grab
734                                                         if(trace_ent.owner == self || trace_ent.realowner == self)
735                                                                 drag = TRUE;
736                                                         break;
737                                                 case 2: // owner and team mates can grab
738                                                         if(!IsDifferentTeam(trace_ent.owner, self) || !IsDifferentTeam(trace_ent.realowner, self) || trace_ent.team == self.team)
739                                                                 drag = TRUE;
740                                                         break;
741                                                 case 3: // anyone can grab
742                                                         drag = TRUE;
743                                                         break;
744                                                 default:
745                                                         break;
746                                         }
747                                 }
748                                 Drag(trace_ent, drag, FALSE); // execute dragging
749                         }
750                         break;
751         }
752
753         END_CHEAT_FUNCTION();
754 }
755
756
757
758
759
760 // ENTITY DRAGGING
761
762 float Drag(entity e, float pick, float ischeat)
763 {
764         BEGIN_CHEAT_FUNCTION();
765
766         // returns TRUE when an entity has been picked up
767         // If pick is TRUE, the object can also be picked up if it's not being held already
768         // If pick is FALSE, only keep dragging the object if it's already being held
769
770         switch(0)
771         {
772                 default:
773                         if(Drag_IsDragging(self))
774                         {
775                                 if(self.BUTTON_DRAG)
776                                 {
777                                         if(self.impulse == 10 || self.impulse == 15 || self.impulse == 18)
778                                         {
779                                                 Drag_MoveForward(self);
780                                                 self.impulse = 0;
781                                         }
782                                         else if(self.impulse == 12 || self.impulse == 16 || self.impulse == 19)
783                                         {
784                                                 Drag_MoveBackward(self);
785                                                 self.impulse = 0;
786                                         }
787                                         else if(self.impulse >= 1 && self.impulse <= 9)
788                                         {
789                                                 Drag_SetSpeed(self, self.impulse - 1);
790                                         }
791                                         else if(self.impulse == 14)
792                                         {
793                                                 Drag_SetSpeed(self, 9);
794                                         }
795
796                                         if(frametime)
797                                                 Drag_Update(self);
798                                 }
799                                 else
800                                 {
801                                         Drag_Finish(self);
802                                 }
803                         }
804                         else
805                         {
806                                 if(Drag_CanDrag(self))
807                                         if(self.BUTTON_DRAG && pick)
808                                         {
809                                                 if(e)
810                                                         if(Drag_IsDraggable(e))
811                                                         {
812                                                                 if(ischeat)
813                                                                         IS_CHEAT(0, 0, CHRAME_DRAG);
814                                                                 if(e.draggedby)
815                                                                         Drag_Finish(e.draggedby);
816                                                                 if(e.tag_entity)
817                                                                         detach_sameorigin(e);
818                                                                 Drag_Begin(self, e, trace_endpos);
819                                                                 if(ischeat)
820                                                                         DID_CHEAT();
821                                                                 return TRUE;
822                                                         }
823                                         }
824                         }
825                         break;
826         }
827         return FALSE;
828 }
829
830 // on dragger:
831 .float draggravity;
832 .float dragspeed; // speed of mouse wheel action
833 .float dragdistance; // distance of dragentity's draglocalvector from view_ofs
834 .vector draglocalvector; // local attachment vector of the dragentity
835 .float draglocalangle;
836 // on draggee:
837 .entity draggedby;
838 .float dragmovetype;
839 void Drag_Begin(entity dragger, entity draggee, vector touchpoint)
840 {
841         float tagscale;
842
843         draggee.dragmovetype = draggee.movetype;
844         draggee.draggravity = draggee.gravity;
845         draggee.movetype = MOVETYPE_WALK;
846         draggee.gravity = 0.00001;
847         draggee.flags &~= FL_ONGROUND;
848         draggee.draggedby = dragger;
849
850         dragger.dragentity = draggee;
851
852         dragger.dragdistance = vlen(touchpoint - dragger.origin - dragger.view_ofs);
853         dragger.draglocalangle = draggee.angles_y - dragger.v_angle_y;
854         touchpoint = touchpoint - gettaginfo(draggee, 0);
855         tagscale = pow(vlen(v_forward), -2);
856         dragger.draglocalvector_x = touchpoint * v_forward * tagscale;
857         dragger.draglocalvector_y = touchpoint * v_right * tagscale;
858         dragger.draglocalvector_z = touchpoint * v_up * tagscale;
859
860         dragger.dragspeed = 64;
861 }
862
863 void Drag_Finish(entity dragger)
864 {
865         entity draggee;
866         draggee = dragger.dragentity;
867         if(dragger)
868                 dragger.dragentity = world;
869         draggee.draggedby = world;
870         draggee.movetype = draggee.dragmovetype;
871         draggee.gravity = draggee.draggravity;
872
873         switch(draggee.movetype)
874         {
875                 case MOVETYPE_TOSS:
876                 case MOVETYPE_WALK:
877                 case MOVETYPE_STEP:
878                 case MOVETYPE_FLYMISSILE:
879                 case MOVETYPE_BOUNCE:
880                 case MOVETYPE_BOUNCEMISSILE:
881                 case MOVETYPE_PHYSICS:
882                         break;
883                 default:
884                         draggee.velocity = '0 0 0';
885                         break;
886         }
887
888         if((draggee.flags & FL_ITEM) && (vlen(draggee.velocity) < 32))
889         {
890                 draggee.velocity = '0 0 0';
891                 draggee.flags |= FL_ONGROUND; // floating items are FUN
892         }
893 }
894
895 float Drag_IsDraggable(entity draggee)
896 {
897         // TODO add more checks for bad stuff here
898         if(draggee == world)
899                 return FALSE;
900         if(draggee.classname == "func_bobbing")
901                 return FALSE;
902         if(draggee.classname == "door") // FIXME find out why these must be excluded, or work around the problem (trying to drag these causes like 4 fps)
903                 return FALSE;
904         if(draggee.classname == "plat")
905                 return FALSE;
906         if(draggee.classname == "func_button")
907                 return FALSE;
908 //      if(draggee.model == "")
909 //              return FALSE;
910         if(draggee.classname == "spectator")
911                 return FALSE;
912         if(draggee.classname == "observer")
913                 return FALSE;
914         if(draggee.classname == "exteriorweaponentity")
915                 return FALSE;
916         if(draggee.classname == "weaponentity")
917                 return FALSE;
918
919         return TRUE;
920 }
921
922 float Drag_MayChangeAngles(entity draggee)
923 {
924         // TODO add more checks for bad stuff here
925         if(substring(draggee.model, 0, 1) == "*")
926                 return FALSE;
927         return TRUE;
928 }
929
930 void Drag_MoveForward(entity dragger)
931 {
932         dragger.dragdistance += dragger.dragspeed;
933 }
934
935 void Drag_SetSpeed(entity dragger, float s)
936 {
937         dragger.dragspeed = pow(2, s);
938 }
939
940 void Drag_MoveBackward(entity dragger)
941 {
942         dragger.dragdistance = max(0, dragger.dragdistance - dragger.dragspeed);
943 }
944
945 void Drag_Update(entity dragger)
946 {
947         vector curorigin, neworigin, goodvelocity;
948         float f;
949         entity draggee;
950
951         draggee = dragger.dragentity;
952         draggee.flags &~= FL_ONGROUND;
953
954         curorigin = gettaginfo(draggee, 0);
955         curorigin = curorigin + v_forward * dragger.draglocalvector_x + v_right * dragger.draglocalvector_y + v_up * dragger.draglocalvector_z;
956         makevectors(dragger.v_angle);
957         neworigin = dragger.origin + dragger.view_ofs + v_forward * dragger.dragdistance;
958         goodvelocity = (neworigin - curorigin) * (1 / frametime);
959
960         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle > 180)
961                 dragger.draglocalangle += 360;
962         while(draggee.angles_y - dragger.v_angle_y - dragger.draglocalangle <= -180)
963                 dragger.draglocalangle -= 360;
964
965         f = min(frametime * 10, 1);
966         draggee.velocity = draggee.velocity * (1 - f) + goodvelocity * f;
967
968         if(Drag_MayChangeAngles(draggee))
969                 draggee.angles_y = draggee.angles_y * (1 - f) + (dragger.v_angle_y + dragger.draglocalangle) * f;
970
971         draggee.ltime = max(servertime + serverframetime, draggee.ltime); // fixes func_train breakage
972
973         te_lightning1(dragger, dragger.origin + dragger.view_ofs, curorigin);
974 }
975
976 float Drag_CanDrag(entity dragger)
977 {
978         return (dragger.deadflag == DEAD_NO) || (dragger.classname == "player");
979 }
980
981 float Drag_IsDragging(entity dragger)
982 {
983         if(!dragger.dragentity)
984                 return FALSE;
985         if(wasfreed(dragger.dragentity) || dragger.dragentity.draggedby != dragger)
986         {
987                 dragger.dragentity = world;
988                 return FALSE;
989         }
990         if(!Drag_CanDrag(dragger) || !Drag_IsDraggable(dragger.dragentity))
991         {
992                 Drag_Finish(dragger);
993                 return FALSE;
994         }
995         return TRUE;
996 }
997
998 void Drag_MoveDrag(entity from, entity to)
999 {
1000         if(from.draggedby)
1001         {
1002                 to.draggedby = from.draggedby;
1003                 to.draggedby.dragentity = to;
1004                 from.draggedby = world;
1005         }
1006 }
1007
1008 void DragBox_Think()
1009 {
1010         if(self.aiment && self.enemy)
1011         {
1012                 self.origin_x = (self.aiment.origin_x + self.enemy.origin_x) * 0.5;
1013                 self.origin_y = (self.aiment.origin_y + self.enemy.origin_y) * 0.5;
1014                 self.origin_z = (self.aiment.origin_z + self.enemy.origin_z) * 0.5;
1015                 self.maxs_x = fabs(self.aiment.origin_x - self.enemy.origin_x) * 0.5;
1016                 self.maxs_y = fabs(self.aiment.origin_y - self.enemy.origin_y) * 0.5;
1017                 self.maxs_z = fabs(self.aiment.origin_z - self.enemy.origin_z) * 0.5;
1018                 self.mins = -1 * self.maxs;
1019                 setorigin(self, self.origin); setsize(self, self.mins, self.maxs); // link edict
1020         }
1021
1022         if(self.cnt == -1) // actually race_place -1
1023         {
1024                 // show "10 10" for qualifying spawns
1025                 setmodel(self.killindicator, "models/sprites/10.spr32");
1026                 setmodel(self.killindicator.killindicator, "models/sprites/10.spr32");
1027         }
1028         else if(self.cnt == -2) // actually race_place 0
1029         {
1030                 // show "10 0" for loser spawns
1031                 setmodel(self.killindicator, "models/sprites/10.spr32");
1032                 setmodel(self.killindicator.killindicator, "models/sprites/0.spr32");
1033         }
1034         else
1035         {
1036                 setmodel(self.killindicator, strcat("models/sprites/", ftos(mod(self.cnt, 10)), ".spr32"));
1037                 setmodel(self.killindicator.killindicator, strcat("models/sprites/", ftos(floor(self.cnt / 10)), ".spr32"));
1038         }
1039
1040         self.nextthink = time;
1041 }
1042
1043 #endif