]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/cmd.qc
Merge branch 'master' into Lyberta/TeamplayOverhaul2
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 #include "cmd.qh"
2
3 #include <server/defs.qh>
4 #include <server/miscfunctions.qh>
5
6 #include <common/command/_mod.qh>
7
8 #include "common.qh"
9 #include "vote.qh"
10
11 #include "../campaign.qh"
12 #include "../cheats.qh"
13 #include "../client.qh"
14 #include "../clientkill.qh"
15 #include "../player.qh"
16 #include "../ipban.qh"
17 #include "../mapvoting.qh"
18 #include "../scores.qh"
19 #include "../teamplay.qh"
20
21 #include <server/mutators/_mod.qh>
22 #include <common/gamemodes/_mod.qh>
23
24 #ifdef SVQC
25         #include <common/vehicles/all.qh>
26 #endif
27
28 #include <common/constants.qh>
29 #include <common/deathtypes/all.qh>
30 #include <common/effects/all.qh>
31 #include <common/mapinfo.qh>
32 #include <common/notifications/all.qh>
33 #include <common/physics/player.qh>
34 #include <common/teams.qh>
35 #include <common/util.qh>
36 #include <common/mapobjects/triggers.qh>
37
38 #include <common/minigames/sv_minigames.qh>
39
40 #include <common/monsters/_mod.qh>
41 #include <common/monsters/sv_spawn.qh>
42 #include <common/monsters/sv_monsters.qh>
43
44 #include <lib/warpzone/common.qh>
45
46 // =========================================================
47 //  Server side networked commands code, reworked by Samual
48 //  Last updated: December 28th, 2011
49 // =========================================================
50
51 bool SV_ParseClientCommand_floodcheck(entity this)
52 {
53         entity store = IS_CLIENT(this) ? CS(this) : this; // unfortunately, we need to store these on the client initially
54
55         if (!timeout_status)  // not while paused
56         {
57                 if (time <= (store.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
58                 {
59                         store.cmd_floodcount += 1;
60                         if (store.cmd_floodcount > autocvar_sv_clientcommand_antispam_count)   return false;  // too much spam, halt
61                 }
62                 else
63                 {
64                         store.cmd_floodtime = time;
65                         store.cmd_floodcount = 1;
66                 }
67         }
68         return true;  // continue, as we're not flooding yet
69 }
70
71
72 // =======================
73 //  Command Sub-Functions
74 // =======================
75
76 void ClientCommand_autoswitch(entity caller, int request, int argc)
77 {
78         switch (request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if (argv(1) != "")
83                         {
84                                 CS(caller).autoswitch = InterpretBoolean(argv(1));
85                                 sprint(caller, strcat("^1autoswitch is currently turned ", (CS(caller).autoswitch ? "on" : "off"), ".\n"));
86                                 return;
87                         }
88                 }
89
90                 default:
91                         sprint(caller, "Incorrect parameters for ^2autoswitch^7\n");
92                 case CMD_REQUEST_USAGE:
93                 {
94                         sprint(caller, "\nUsage:^3 cmd autoswitch selection\n");
95                         sprint(caller, "  Where 'selection' controls if autoswitch is on or off.\n");
96                         return;
97                 }
98         }
99 }
100
101 void ClientCommand_clientversion(entity caller, int request, int argc)  // internal command, used only by code
102 {
103         switch (request)
104         {
105                 case CMD_REQUEST_COMMAND:
106                 {
107                         if (argv(1) != "")
108                         {
109                                 if (IS_CLIENT(caller))
110                                 {
111                                         CS(caller).version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
112
113                                         if (CS(caller).version < autocvar_gameversion_min || CS(caller).version > autocvar_gameversion_max)
114                                         {
115                                                 CS(caller).version_mismatch = true;
116                                                 ClientKill_TeamChange(caller, -2);  // observe
117                                         }
118                                         else if (autocvar_g_campaign || autocvar_g_balance_teams)
119                                         {
120                                                 // JoinBestTeam(caller, false, true);
121                                         }
122                                         else if (teamplay && !autocvar_sv_spectate && !(Player_GetForcedTeamIndex(caller) > 0))
123                                         {
124                                                 TRANSMUTE(Observer, caller);  // really?
125                                                 stuffcmd(caller, "menu_showteamselect\n");
126                                         }
127                                 }
128
129                                 return;
130                         }
131                 }
132
133                 default:
134                         sprint(caller, "Incorrect parameters for ^2clientversion^7\n");
135                 case CMD_REQUEST_USAGE:
136                 {
137                         sprint(caller, "\nUsage:^3 cmd clientversion version\n");
138                         sprint(caller, "  Where 'version' is the game version reported by caller.\n");
139                         return;
140                 }
141         }
142 }
143
144 void ClientCommand_mv_getpicture(entity caller, int request, int argc)  // internal command, used only by code
145 {
146         switch (request)
147         {
148                 case CMD_REQUEST_COMMAND:
149                 {
150                         if (argv(1) != "")
151                         {
152                                 if (intermission_running) MapVote_SendPicture(caller, stof(argv(1)));
153
154                                 return;
155                         }
156                 }
157
158                 default:
159                         sprint(caller, "Incorrect parameters for ^2mv_getpicture^7\n");
160                 case CMD_REQUEST_USAGE:
161                 {
162                         sprint(caller, "\nUsage:^3 cmd mv_getpicture mapid\n");
163                         sprint(caller, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
164                         return;
165                 }
166         }
167 }
168
169 void ClientCommand_join(entity caller, int request)
170 {
171         switch (request)
172         {
173                 case CMD_REQUEST_COMMAND:
174                 {
175                         if (!game_stopped)
176                         if (IS_CLIENT(caller) && !IS_PLAYER(caller))
177                         if (joinAllowed(caller))
178                                 Join(caller);
179
180                         return;  // never fall through to usage
181                 }
182
183                 default:
184                 case CMD_REQUEST_USAGE:
185                 {
186                         sprint(caller, "\nUsage:^3 cmd join\n");
187                         sprint(caller, "  No arguments required.\n");
188                         return;
189                 }
190         }
191 }
192
193 void ClientCommand_physics(entity caller, int request, int argc)
194 {
195         switch (request)
196         {
197                 case CMD_REQUEST_COMMAND:
198                 {
199                         string command = strtolower(argv(1));
200
201                         if (!autocvar_g_physics_clientselect)
202                         {
203                                 sprint(caller, "Client physics selection is currently disabled.\n");
204                                 return;
205                         }
206
207                         if (command == "list" || command == "help")
208                         {
209                                 sprint(caller, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
210                                 return;
211                         }
212
213                         if (Physics_Valid(command) || command == "default")
214                         {
215                                 stuffcmd(caller, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
216                                 sprint(caller, strcat("^2Physics set successfully changed to ^3", command, "\n"));
217                                 return;
218                         }
219                 }
220
221                 default:
222                         sprint(caller, strcat("Current physics set: ^3", CS(caller).cvar_cl_physics, "\n"));
223                 case CMD_REQUEST_USAGE:
224                 {
225                         sprint(caller, "\nUsage:^3 cmd physics <physics>\n");
226                         sprint(caller, "  See 'cmd physics list' for available physics sets.\n");
227                         sprint(caller, "  Argument 'default' resets to standard physics.\n");
228                         return;
229                 }
230         }
231 }
232
233 void ClientCommand_ready(entity caller, int request)  // todo: anti-spam for toggling readyness
234 {
235         switch (request)
236         {
237                 case CMD_REQUEST_COMMAND:
238                 {
239                         if (IS_CLIENT(caller))
240                         {
241                                 if (warmup_stage || sv_ready_restart || g_race_qualifying == 2)
242                                 {
243                                         if (!readyrestart_happened || sv_ready_restart_repeatable)
244                                         {
245                                                 if (time < game_starttime) // game is already restarting
246                                                         return;
247                                                 if (caller.ready)            // toggle
248                                                 {
249                                                         caller.ready = false;
250                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
251                                                                 bprint(playername(caller, false), "^2 is ^1NOT^2 ready\n");
252                                                 }
253                                                 else
254                                                 {
255                                                         caller.ready = true;
256                                                         if(IS_PLAYER(caller) || caller.caplayer == 1)
257                                                                 bprint(playername(caller, false), "^2 is ready\n");
258                                                 }
259
260                                                 // cannot reset the game while a timeout is active!
261                                                 if (!timeout_status) ReadyCount();
262                                         }
263                                         else
264                                         {
265                                                 sprint(caller, "^1Game has already been restarted\n");
266                                         }
267                                 }
268                         }
269                         return;  // never fall through to usage
270                 }
271
272                 default:
273                 case CMD_REQUEST_USAGE:
274                 {
275                         sprint(caller, "\nUsage:^3 cmd ready\n");
276                         sprint(caller, "  No arguments required.\n");
277                         return;
278                 }
279         }
280 }
281
282 void ClientCommand_say(entity caller, int request, int argc, string command)
283 {
284         switch (request)
285         {
286                 case CMD_REQUEST_COMMAND:
287                 {
288                         if (argc >= 2)   Say(caller, false, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
289                         return;  // never fall through to usage
290                 }
291
292                 default:
293                 case CMD_REQUEST_USAGE:
294                 {
295                         sprint(caller, "\nUsage:^3 cmd say <message>\n");
296                         sprint(caller, "  Where 'message' is the string of text to say.\n");
297                         return;
298                 }
299         }
300 }
301
302 void ClientCommand_say_team(entity caller, int request, int argc, string command)
303 {
304         switch (request)
305         {
306                 case CMD_REQUEST_COMMAND:
307                 {
308                         if (argc >= 2)
309                         {
310                                 string _classname = string_null;
311                                 if (!IS_PLAYER(caller) && caller.caplayer)
312                                 {
313                                         // CA: make work team chat for killed players
314                                         _classname = caller.classname;
315                                         caller.classname = STR_PLAYER;
316                                 }
317
318                                 Say(caller, true, NULL, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1);
319                                 if (_classname)
320                                         caller.classname = _classname;
321                         }
322                         return;  // never fall through to usage
323                 }
324
325                 default:
326                 case CMD_REQUEST_USAGE:
327                 {
328                         sprint(caller, "\nUsage:^3 cmd say_team <message>\n");
329                         sprint(caller, "  Where 'message' is the string of text to say.\n");
330                         return;
331                 }
332         }
333 }
334
335 .bool team_selected;
336 void ClientCommand_selectteam(entity caller, int request, int argc)
337 {
338         switch (request)
339         {
340                 case CMD_REQUEST_COMMAND:
341                 {
342                         if (argv(1) == "")
343                         {
344                                 return;
345                         }
346                         if (!IS_CLIENT(caller))
347                         {
348                                 return;
349                         }
350                         if (!teamplay)
351                         {
352                                 sprint(caller, "^7selectteam can only be used in teamgames\n");
353                                 return;
354                         }
355                         if (Player_GetForcedTeamIndex(caller) > 0)
356                         {
357                                 sprint(caller, "^7selectteam can not be used as your team is forced\n");
358                                 return;
359                         }
360                         if (lockteams)
361                         {
362                                 sprint(caller, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
363                                 return;
364                         }
365                         float selection;
366                         switch (argv(1))
367                         {
368                                 case "red":
369                                 {
370                                         selection = NUM_TEAM_1;
371                                         break;
372                                 }
373                                 case "blue":
374                                 {
375                                         selection = NUM_TEAM_2;
376                                         break;
377                                 }
378                                 case "yellow":
379                                 {
380                                         selection = NUM_TEAM_3;
381                                         break;
382                                 }
383                                 case "pink":
384                                 {
385                                         selection = NUM_TEAM_4;
386                                         break;
387                                 }
388                                 case "auto":
389                                 {
390                                         selection = (-1);
391                                         break;
392                                 }
393                                 default:
394                                 {
395                                         return;
396                                 }
397                         }
398                         if (caller.team == selection && selection != -1 && !IS_DEAD(caller))
399                         {
400                                 sprint(caller, "^7You already are on that team.\n");
401                                 return;
402                         }
403                         if (CS(caller).wasplayer && autocvar_g_changeteam_banned)
404                         {
405                                 sprint(caller, "^1You cannot change team, forbidden by the server.\n");
406                                 return;
407                         }
408                         if ((selection != -1) && autocvar_g_balance_teams &&
409                                 autocvar_g_balance_teams_prevent_imbalance)
410                         {
411                                 entity balance = TeamBalance_CheckAllowedTeams(caller);
412                                 TeamBalance_GetTeamCounts(balance, caller);
413                                 if ((Team_IndexToBit(Team_TeamToIndex(selection)) &
414                                         TeamBalance_FindBestTeams(balance, caller, false)) == 0)
415                                 {
416                                         Send_Notification(NOTIF_ONE, caller, MSG_INFO, INFO_TEAMCHANGE_LARGERTEAM);
417                                         TeamBalance_Destroy(balance);
418                                         return;
419                                 }
420                                 TeamBalance_Destroy(balance);
421                         }
422                         ClientKill_TeamChange(caller, selection);
423                         if (!IS_PLAYER(caller))
424                         {
425                                 caller.team_selected = true; // avoids asking again for team selection on join
426                         }
427                         return;
428                 }
429                 default:
430                         sprint(caller, "Incorrect parameters for ^2selectteam^7\n");
431                 case CMD_REQUEST_USAGE:
432                 {
433                         sprint(caller, "\nUsage:^3 cmd selectteam team\n");
434                         sprint(caller, "  Where 'team' is the prefered team to try and join.\n");
435                         sprint(caller, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
436                         return;
437                 }
438         }
439 }
440
441 void ClientCommand_selfstuff(entity caller, int request, string command)
442 {
443         switch (request)
444         {
445                 case CMD_REQUEST_COMMAND:
446                 {
447                         if (argv(1) != "")
448                         {
449                                 stuffcmd(caller, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
450                                 return;
451                         }
452                 }
453
454                 default:
455                         sprint(caller, "Incorrect parameters for ^2selfstuff^7\n");
456                 case CMD_REQUEST_USAGE:
457                 {
458                         sprint(caller, "\nUsage:^3 cmd selfstuff <command>\n");
459                         sprint(caller, "  Where 'command' is the string to be stuffed to your client.\n");
460                         return;
461                 }
462         }
463 }
464
465 void ClientCommand_sentcvar(entity caller, int request, int argc, string command)
466 {
467         switch (request)
468         {
469                 case CMD_REQUEST_COMMAND:
470                 {
471                         if (argv(1) != "")
472                         {
473                                 // float tokens;
474                                 string s;
475
476                                 if (argc == 2)  // undefined cvar: use the default value on the server then
477                                 {
478                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
479                                         tokenize_console(s);
480                                 }
481
482                                 GetCvars(caller, CS(caller), 1);
483
484                                 return;
485                         }
486                 }
487
488                 default:
489                         sprint(caller, "Incorrect parameters for ^2sentcvar^7\n");
490                 case CMD_REQUEST_USAGE:
491                 {
492                         sprint(caller, "\nUsage:^3 cmd sentcvar <cvar>\n");
493                         sprint(caller, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
494                         return;
495                 }
496         }
497 }
498
499 void ClientCommand_spectate(entity caller, int request)
500 {
501         switch (request)
502         {
503                 case CMD_REQUEST_COMMAND:
504                 {
505                         if (!intermission_running && IS_CLIENT(caller))
506                         {
507                                 if((IS_SPEC(caller) || IS_OBSERVER(caller)) && argv(1) != "")
508                                 {
509                                         entity client = GetFilteredEntity(argv(1));
510                                         int spec_accepted = VerifyClientEntity(client, false, false);
511                                         if(spec_accepted > 0 && IS_PLAYER(client))
512                                         {
513                                                 if(Spectate(caller, client))
514                                                         return; // fall back to regular handling
515                                         }
516                                 }
517
518                                 int mutator_returnvalue = MUTATOR_CALLHOOK(ClientCommand_Spectate, caller);
519
520                                 if (mutator_returnvalue == MUT_SPECCMD_RETURN) return;
521
522                                 if ((IS_PLAYER(caller) || mutator_returnvalue == MUT_SPECCMD_FORCE))
523                                 if (autocvar_sv_spectate == 1)
524                                         ClientKill_TeamChange(caller, -2); // observe
525                         }
526                         return; // never fall through to usage
527                 }
528
529                 default:
530                 case CMD_REQUEST_USAGE:
531                 {
532                         sprint(caller, "\nUsage:^3 cmd spectate <client>\n");
533                         sprint(caller, "  Where 'client' can be the player to spectate.\n");
534                         return;
535                 }
536         }
537 }
538
539 void ClientCommand_suggestmap(entity caller, int request, int argc)
540 {
541         switch (request)
542         {
543                 case CMD_REQUEST_COMMAND:
544                 {
545                         if (argv(1) != "")
546                         {
547                                 sprint(caller, strcat(MapVote_Suggest(caller, argv(1)), "\n"));
548                                 return;
549                         }
550                 }
551
552                 default:
553                         sprint(caller, "Incorrect parameters for ^2suggestmap^7\n");
554                 case CMD_REQUEST_USAGE:
555                 {
556                         sprint(caller, "\nUsage:^3 cmd suggestmap map\n");
557                         sprint(caller, "  Where 'map' is the name of the map to suggest.\n");
558                         return;
559                 }
560         }
561 }
562
563 void ClientCommand_tell(entity caller, int request, int argc, string command)
564 {
565         switch (request)
566         {
567                 case CMD_REQUEST_COMMAND:
568                 {
569                         if (argc >= 3)
570                         {
571                                 if(!IS_CLIENT(caller) && IS_REAL_CLIENT(caller)) // connecting
572                                 {
573                                         print_to(caller, "You can't ^2tell^7 a message while connecting.");
574                                         return;
575                                 }
576
577                                 entity tell_to = GetIndexedEntity(argc, 1);
578                                 float tell_accepted = VerifyClientEntity(tell_to, true, false);
579
580                                 if (tell_accepted > 0)   // the target is a real client
581                                 {
582                                         if (tell_to != caller) // and we're allowed to send to them :D
583                                         {
584                                                 // workaround for argv indexes indexing ascii chars instead of utf8 chars
585                                                 // In this case when the player name contains utf8 chars
586                                                 // the message gets partially trimmed in the beginning.
587                                                 // Potentially this bug affects any substring call that uses
588                                                 // argv_start_index and argv_end_index.
589
590                                                 string utf8_enable_save = cvar_string("utf8_enable");
591                                                 cvar_set("utf8_enable", "0");
592                                                 string msg = substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token));
593                                                 cvar_set("utf8_enable", utf8_enable_save);
594
595                                                 Say(caller, false, tell_to, msg, true);
596                                                 return;
597                                         }
598                                         else { print_to(caller, "You can't ^2tell^7 a message to yourself."); return; }
599                                 }
600                                 else if (argv(1) == "#0")
601                                 {
602                                         trigger_magicear_processmessage_forallears(caller, -1, NULL, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
603                                         return;
604                                 }
605                                 else { print_to(caller, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
606                         }
607                 }
608
609                 default:
610                         sprint(caller, "Incorrect parameters for ^2tell^7\n");
611                 case CMD_REQUEST_USAGE:
612                 {
613                         sprint(caller, "\nUsage:^3 cmd tell client <message>\n");
614                         sprint(caller, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
615                         return;
616                 }
617         }
618 }
619
620 void ClientCommand_voice(entity caller, int request, int argc, string command)
621 {
622         switch (request)
623         {
624                 case CMD_REQUEST_COMMAND:
625                 {
626                         if (argv(1) != "")
627                         {
628                                 entity e = GetVoiceMessage(argv(1));
629                                 if (!e)
630                                 {
631                                         sprint(caller, sprintf("Invalid voice. Use one of: %s\n", allvoicesamples));
632                                         return;
633                                 }
634                                 string msg = "";
635                                 if (argc >= 3)
636                                         msg = substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2));
637                                 VoiceMessage(caller, e, msg);
638
639                                 return;
640                         }
641                 }
642
643                 default:
644                         sprint(caller, "Incorrect parameters for ^2voice^7\n");
645                 case CMD_REQUEST_USAGE:
646                 {
647                         sprint(caller, "\nUsage:^3 cmd voice messagetype <soundname>\n");
648                         sprint(caller, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
649                         sprint(caller, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
650                         return;
651                 }
652         }
653 }
654
655 /* use this when creating a new command, making sure to place it in alphabetical order... also,
656 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
657 void ClientCommand_(entity caller, int request)
658 {
659     switch(request)
660     {
661         case CMD_REQUEST_COMMAND:
662         {
663
664             return; // never fall through to usage
665         }
666
667         default:
668         case CMD_REQUEST_USAGE:
669         {
670             sprint(caller, "\nUsage:^3 cmd \n");
671             sprint(caller, "  No arguments required.\n");
672             return;
673         }
674     }
675 }
676 */
677
678
679 // =====================================
680 //  Macro system for networked commands
681 // =====================================
682
683 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
684 #define CLIENT_COMMANDS(ent, request, arguments, command) \
685         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(ent, request, arguments), "Whether or not to switch automatically when getting a better weapon") \
686         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(ent, request, arguments), "Release version of the game") \
687         CLIENT_COMMAND("join", ClientCommand_join(ent, request), "Become a player in the game") \
688         CLIENT_COMMAND("minigame", ClientCommand_minigame(ent, request, arguments, command), "Start a minigame") \
689         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(ent, request, arguments), "Retrieve mapshot picture from the server") \
690         CLIENT_COMMAND("physics", ClientCommand_physics(ent, request, arguments), "Change physics set") \
691         CLIENT_COMMAND("ready", ClientCommand_ready(ent, request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
692         CLIENT_COMMAND("say", ClientCommand_say(ent, request, arguments, command), "Print a message to chat to all players") \
693         CLIENT_COMMAND("say_team", ClientCommand_say_team(ent, request, arguments, command), "Print a message to chat to all team mates") \
694         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(ent, request, arguments), "Attempt to choose a team to join into") \
695         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(ent, request, command), "Stuffcmd a command to your own client") \
696         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(ent, request, arguments, command), "New system for sending a client cvar to the server") \
697         CLIENT_COMMAND("spectate", ClientCommand_spectate(ent, request), "Become an observer") \
698         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(ent, request, arguments), "Suggest a map to the mapvote at match end") \
699         CLIENT_COMMAND("tell", ClientCommand_tell(ent, request, arguments, command), "Send a message directly to a player") \
700         CLIENT_COMMAND("voice", ClientCommand_voice(ent, request, arguments, command), "Send voice message via sound") \
701         /* nothing */
702
703 void ClientCommand_macro_help(entity caller)
704 {
705         #define CLIENT_COMMAND(name, function, description) \
706                 { sprint(caller, "  ^2", name, "^7: ", description, "\n"); }
707
708         CLIENT_COMMANDS(NULL, 0, 0, "");
709 #undef CLIENT_COMMAND
710 }
711
712 float ClientCommand_macro_command(int argc, entity caller, string command)
713 {
714         #define CLIENT_COMMAND(name, function, description) \
715                 { if (name == strtolower(argv(0))) { function; return true; } }
716
717         CLIENT_COMMANDS(caller, CMD_REQUEST_COMMAND, argc, command);
718 #undef CLIENT_COMMAND
719
720         return false;
721 }
722
723 float ClientCommand_macro_usage(int argc, entity caller)
724 {
725         #define CLIENT_COMMAND(name, function, description) \
726                 { if (name == strtolower(argv(1))) { function; return true; } }
727
728         CLIENT_COMMANDS(caller, CMD_REQUEST_USAGE, argc, "");
729 #undef CLIENT_COMMAND
730
731         return false;
732 }
733
734 void ClientCommand_macro_write_aliases(float fh)
735 {
736         #define CLIENT_COMMAND(name, function, description) \
737                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
738
739         CLIENT_COMMANDS(NULL, 0, 0, "");
740 #undef CLIENT_COMMAND
741 }
742
743 // ======================================
744 //  Main Function Called By Engine (cmd)
745 // ======================================
746 // If this function exists, server game code parses clientcommand before the engine code gets it.
747
748 void SV_ParseClientCommand(entity this, string command)
749 {
750         // If invalid UTF-8, don't even parse it
751         string command2 = "";
752         float len = strlen(command);
753         float i;
754         for (i = 0; i < len; ++i)
755                 command2 = strcat(command2, chr2str(str2chr(command, i)));
756         if (command != command2) return;
757
758         // if we're banned, don't even parse the command
759         if (Ban_MaybeEnforceBanOnce(this)) return;
760
761         int argc = tokenize_console(command);
762
763         // Guide for working with argc arguments by example:
764         // argc:   1    - 2      - 3     - 4
765         // argv:   0    - 1      - 2     - 3
766         // cmd     vote - master - login - password
767
768         // for floodcheck
769         switch (strtolower(argv(0)))
770         {
771                 // exempt commands which are not subject to floodcheck
772                 case "begin": break;                               // handled by engine in host_cmd.c
773                 case "download": break;                            // handled by engine in cl_parse.c
774                 case "mv_getpicture": break;                       // handled by server in this file
775                 case "pause": break;                               // handled by engine in host_cmd.c
776                 case "prespawn": break;                            // handled by engine in host_cmd.c
777                 case "sentcvar": break;                            // handled by server in this file
778                 case "spawn": break;                               // handled by engine in host_cmd.c
779                 case "c2s": Net_ClientCommand(this, command); return; // handled by net.qh
780
781                 default:
782                         if (SV_ParseClientCommand_floodcheck(this)) break; // "true": continue, as we're not flooding yet
783                         else return;                                   // "false": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
784         }
785
786         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
787         if (argv(0) == "help")
788         {
789                 if (argc == 1)
790                 {
791                         sprint(this, "\nClient networked commands:\n");
792                         ClientCommand_macro_help(this);
793
794                         sprint(this, "\nCommon networked commands:\n");
795                         CommonCommand_macro_help(this);
796
797                         sprint(this, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
798                         sprint(this, "For help about a specific command, type cmd help COMMAND\n");
799                         return;
800                 }
801                 else if (CommonCommand_macro_usage(argc, this))  // Instead of trying to call a command, we're going to see detailed information about it
802                 {
803                         return;
804                 }
805                 else if (ClientCommand_macro_usage(argc, this))  // same, but for normal commands now
806                 {
807                         return;
808                 }
809         }
810         else if (MUTATOR_CALLHOOK(SV_ParseClientCommand, this, strtolower(argv(0)), argc, command))
811         {
812                 return;  // handled by a mutator
813         }
814         else if (CheatCommand(this, argc))
815         {
816                 return;  // handled by server/cheats.qc
817         }
818         else if (CommonCommand_macro_command(argc, this, command))
819         {
820                 return;                                          // handled by server/command/common.qc
821         }
822         else if (ClientCommand_macro_command(argc, this, command)) // continue as usual and scan for normal commands
823         {
824                 return;                                          // handled by one of the above ClientCommand_* functions
825         }
826         else
827         {
828                 clientcommand(this, command);
829         }
830 }