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[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if not(timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42                         
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n"); 
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64                         
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(self.flags & FL_CLIENT)
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87                                         
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         } 
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams) 
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         } 
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0)) 
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103                                 
104                                 return;
105                         }
106                 }
107                         
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)                                
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133                         
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request) 
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(self.flags & FL_CLIENT)
152                         {
153                                 if(self.classname != "player" && !lockteams && !g_arena)
154                                 {
155                                         if(nJoinAllowed(self)) 
156                                         {
157                                                 if(g_ca) { self.caplayer = 1; }
158                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
159                                                 
160                                                 self.classname = "player";
161                                                 PlayerScore_Clear(self);
162                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
163                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
164                                                 PutClientInServer();
165                                         }
166                                         else 
167                                         {
168                                                 //player may not join because of g_maxplayers is set
169                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
170                                         }
171                                 }
172                         }
173                         return; // never fall through to usage
174                 }
175                         
176                 default:
177                 case CMD_REQUEST_USAGE:
178                 {
179                         sprint(self, "\nUsage:^3 cmd join\n");
180                         sprint(self, "  No arguments required.\n");
181                         return;
182                 }
183         }
184 }
185
186 void ClientCommand_mobedit(float request, float argc)
187 {
188         switch(request)
189         {
190                 case CMD_REQUEST_COMMAND:
191                 {
192                         makevectors(self.v_angle);
193                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
194                         
195                         if not(trace_ent.flags & FL_MONSTER) { sprint(self, "You need to aim at your monster to edit its properties.\n"); return; }
196                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
197                         
198                         switch(argv(1))
199                         {
200                                 case "name": trace_ent.netname = strzone(strdecolorize(argv(2))); if(trace_ent.sprite) WaypointSprite_UpdateSprites(trace_ent.sprite, trace_ent.netname, "", ""); break;
201                                 case "skin": trace_ent.skin = stof(argv(2)); trace_ent.SendFlags |= MSF_STATUS; break;
202                                 case "movetarget": trace_ent.monster_moveflags = stof(argv(2)); break;
203                                 default: sprint(self, "Unknown parameter\n"); break;
204                         }
205                         
206                         return; // never fall through to usage
207                 }
208                 default:
209                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
210                 case CMD_REQUEST_USAGE:
211                 {
212                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
213                         sprint(self, "  Where 'argument' can be name, skin, color or movetarget.\n");
214                         return;
215                 }
216         }
217 }
218         
219 void ClientCommand_mobkill(float request)
220 {
221         switch(request)
222         {
223                 case CMD_REQUEST_COMMAND:
224                 {
225                         makevectors(self.v_angle);
226                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
227                         
228                         if(trace_ent.flags & FL_MONSTER)
229                         {
230                                 if(trace_ent.realowner != self)
231                                 {
232                                         sprint(self, "That monster does not belong to you.\n");
233                                         return;
234                                 }
235                                 sprint(self, strcat("Your pet '", trace_ent.netname, "' has been brutally mutilated.\n"));
236                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
237                                 return;
238                         }
239                         else
240                                 sprint(self, "You need to aim at your monster to kill it.\n");
241                         
242                         return;
243                 }
244         
245                 default:
246                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
247                 case CMD_REQUEST_USAGE:
248                 {
249                         sprint(self, "\nUsage:^3 cmd mobkill\n");
250                         sprint(self, "  Aim at your monster to kill it.\n");
251                         return;
252                 }
253         }
254 }
255
256 void ClientCommand_mobspawn(float request, float argc)
257 {
258         switch(request)
259         {
260                 case CMD_REQUEST_COMMAND:
261                 {
262                         entity e;
263                         string tospawn, mname;
264                         float moveflag;
265                         
266                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
267                         tospawn = strtolower(argv(1));
268                         mname = argv(3);
269                         
270                         if(tospawn == "list")
271                         {
272                                 sprint(self, "Available monsters:\n");
273                                 sprint(self, strcat(autocvar_g_monsters_spawn_list, "\n"));
274                                 return;
275                         }
276                         
277                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
278                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
279                         else if not(autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
280                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
281                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
282                         else if(g_td) { sprint(self, "You can't spawn monsters in Tower Defense mode.\n"); }
283                         else if(self.deadflag) { sprint(self, "You can't spawn monsters while dead.\n"); }
284                         else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
285                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
286                         else // all worked out, so continue
287                         {
288                                 self.monstercount += 1;
289                                 totalspawned += 1;
290                         
291                                 makevectors(self.v_angle);
292                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
293                         
294                                 e = spawnmonster(tospawn, self, self, trace_endpos, FALSE, moveflag);
295                                 if(mname) e.netname = strzone(mname);
296                         
297                                 sprint(self, strcat("Spawned 1 ", tospawn, "\n"));
298                         }
299                         
300                         return;
301                 }
302         
303                 default:
304                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
305                 case CMD_REQUEST_USAGE:
306                 {
307                         sprint(self, "\nUsage:^3 cmd mobspawn monster\n");
308                         sprint(self, "  See 'cmd mobspawn list' for available arguments.\n");
309                         return;
310                 }
311         }
312 }
313
314 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
315 {
316         switch(request)
317         {
318                 case CMD_REQUEST_COMMAND:
319                 {
320                         if(self.flags & FL_CLIENT)
321                         {
322                                 if(inWarmupStage || autocvar_sv_ready_restart || g_race_qualifying == 2)
323                                 {
324                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
325                                         {
326                                                 if (self.ready) // toggle
327                                                 {
328                                                         self.ready = FALSE;
329                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
330                                                 }
331                                                 else
332                                                 {
333                                                         self.ready = TRUE;
334                                                         bprint(self.netname, "^2 is ready\n");
335                                                 }
336
337                                                 // cannot reset the game while a timeout is active!
338                                                 if not(timeout_status)
339                                                         ReadyCount();
340                                         } else {
341                                                 sprint(self, "^1Game has already been restarted\n");
342                                         }
343                                 }
344                         }
345                         return; // never fall through to usage
346                 }
347                         
348                 default:
349                 case CMD_REQUEST_USAGE:
350                 {
351                         sprint(self, "\nUsage:^3 cmd ready\n");
352                         sprint(self, "  No arguments required.\n");
353                         return;
354                 }
355         }
356 }
357
358 void ClientCommand_say(float request, float argc, string command)
359 {
360         switch(request)
361         {
362                 case CMD_REQUEST_COMMAND:
363                 {
364                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
365                         return; // never fall through to usage
366                 }
367                         
368                 default:
369                 case CMD_REQUEST_USAGE:
370                 {
371                         sprint(self, "\nUsage:^3 cmd say <message>\n");
372                         sprint(self, "  Where 'message' is the string of text to say.\n");
373                         return;
374                 }
375         }
376 }
377
378 void ClientCommand_say_team(float request, float argc, string command)
379 {
380         switch(request)
381         {
382                 case CMD_REQUEST_COMMAND:
383                 {
384                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
385                         return; // never fall through to usage
386                 }
387                         
388                 default:
389                 case CMD_REQUEST_USAGE:
390                 {
391                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
392                         sprint(self, "  Where 'message' is the string of text to say.\n");
393                         return;
394                 }
395         }
396 }
397
398 void ClientCommand_selectteam(float request, float argc)
399 {
400         switch(request)
401         {
402                 case CMD_REQUEST_COMMAND:
403                 {
404                         if(argv(1) != "")
405                         {
406                                 if(self.flags & FL_CLIENT)
407                                 {
408                                         if(teamplay)
409                                                 if not(self.team_forced > 0) 
410                                                         if not(lockteams) 
411                                                         {
412                                                                 float selection;
413                                                                 
414                                                                 switch(argv(1))
415                                                                 {
416                                                                         case "red": selection = NUM_TEAM_1; break;
417                                                                         case "blue": selection = NUM_TEAM_2; break;
418                                                                         case "yellow": selection = NUM_TEAM_3; break;
419                                                                         case "pink": selection = NUM_TEAM_4; break;
420                                                                         case "auto": selection = (-1); break;
421                                                                         
422                                                                         default: selection = 0; break;
423                                                                 }
424                                                                 
425                                                                 if(selection)
426                                                                 {
427                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
428                                                                                 sprint(self, "^7You already are on that team.\n");
429                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
430                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
431                                                                         else
432                                                                                 ClientKill_TeamChange(selection);
433                                                                 }
434                                                         }
435                                                         else
436                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
437                                                 else
438                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
439                                         else
440                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
441                                 }
442                                 return; 
443                         }
444                 }
445
446                 default:
447                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
448                 case CMD_REQUEST_USAGE:
449                 {
450                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
451                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
452                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
453                         return;
454                 }
455         }
456 }
457
458 void ClientCommand_selfstuff(float request, string command)
459 {
460         switch(request)
461         {
462                 case CMD_REQUEST_COMMAND:
463                 {
464                         if(argv(1) != "")
465                         {
466                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
467                                 return;
468                         }
469                 }
470                         
471                 default:
472                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
473                 case CMD_REQUEST_USAGE:
474                 {
475                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
476                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
477                         return;
478                 }
479         }
480 }
481
482 void ClientCommand_sentcvar(float request, float argc, string command)
483 {
484         switch(request)
485         {
486                 case CMD_REQUEST_COMMAND:
487                 {
488                         if(argv(1) != "")
489                         {
490                                 //float tokens;
491                                 string s;
492                                 
493                                 if(argc == 2) // undefined cvar: use the default value on the server then
494                                 {
495                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
496                                         tokenize_console(s);
497                                 }
498                                 
499                                 GetCvars(1);
500                                 
501                                 return;
502                         }
503                 }
504                         
505                 default:
506                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
507                 case CMD_REQUEST_USAGE:
508                 {
509                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
510                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
511                         return;
512                 }
513         }
514 }
515
516 void ClientCommand_spectate(float request) 
517 {
518         switch(request)
519         {
520                 case CMD_REQUEST_COMMAND:
521                 {
522                         if(self.flags & FL_CLIENT)
523                         {
524                                 if(g_arena) { return; } 
525                                 if(g_lms)
526                                 {
527                                         if(self.lms_spectate_warning)
528                                         {
529                                                 // for the forfeit message...
530                                                 self.lms_spectate_warning = 2;
531                                                 // mark player as spectator
532                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
533                                         }
534                                         else
535                                         {
536                                                 self.lms_spectate_warning = 1;
537                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
538                                                 return;
539                                         }
540                                 }
541                                 
542                                 if(self.classname == "player" && autocvar_sv_spectate == 1) 
543                                         ClientKill_TeamChange(-2); // observe
544                                 
545                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
546                                 // note: if arena game mode is ever done properly, this needs to be removed.
547                                 if(g_ca && self.caplayer && (self.classname == "spectator" || self.classname == "observer"))
548                                 {
549                                         sprint(self, "WARNING: you will spectate in the next round.\n");
550                                         self.caplayer = 0;
551                                 }
552                         }
553                         return; // never fall through to usage
554                 }
555                         
556                 default:
557                 case CMD_REQUEST_USAGE:
558                 {
559                         sprint(self, "\nUsage:^3 cmd spectate\n");
560                         sprint(self, "  No arguments required.\n");
561                         return;
562                 }
563         }
564 }
565
566 void ClientCommand_suggestmap(float request, float argc)
567 {
568         switch(request)
569         {
570                 case CMD_REQUEST_COMMAND:
571                 {
572                         if(argv(1) != "")
573                         {
574                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
575                                 return;
576                         }
577                 }
578                         
579                 default:
580                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
581                 case CMD_REQUEST_USAGE:
582                 {
583                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
584                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
585                         return;
586                 }
587         }
588 }
589
590 void ClientCommand_tell(float request, float argc, string command)
591 {
592         switch(request)
593         {
594                 case CMD_REQUEST_COMMAND:
595                 {
596                         if(argc >= 3)
597                         {
598                                 entity tell_to = GetIndexedEntity(argc, 1);
599                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
600                                 
601                                 if(tell_accepted > 0) // the target is a real client
602                                 {
603                                         if(tell_to != self) // and we're allowed to send to them :D
604                                         {
605                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
606                                                 return;
607                                         }
608                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
609                                 }
610                                 else if(argv(1) == "#0") 
611                                 { 
612                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
613                                         return;
614                                 }
615                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
616                         }
617                 }
618                         
619                 default:
620                         sprint(self, "Incorrect parameters for ^2tell^7\n");
621                 case CMD_REQUEST_USAGE:
622                 {
623                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
624                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
625                         return;
626                 }
627         }
628 }
629
630 void ClientCommand_voice(float request, float argc, string command) 
631 {
632         switch(request)
633         {
634                 case CMD_REQUEST_COMMAND:
635                 {
636                         if(argv(1) != "")
637                         {
638                                 if(argc >= 3)
639                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
640                                 else
641                                         VoiceMessage(argv(1), "");
642                                         
643                                 return;
644                         }
645                 }
646                         
647                 default:
648                         sprint(self, "Incorrect parameters for ^2voice^7\n");
649                 case CMD_REQUEST_USAGE:
650                 {
651                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
652                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
653                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
654                         return;
655                 }
656         }
657 }
658
659 /* use this when creating a new command, making sure to place it in alphabetical order... also,
660 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
661 void ClientCommand_(float request)
662 {
663         switch(request)
664         {
665                 case CMD_REQUEST_COMMAND:
666                 {
667                         
668                         return; // never fall through to usage
669                 }
670                         
671                 default:
672                 case CMD_REQUEST_USAGE:
673                 {
674                         sprint(self, "\nUsage:^3 cmd \n");
675                         sprint(self, "  No arguments required.\n");
676                         return;
677                 }
678         }
679 }
680 */
681
682
683 // =====================================
684 //  Macro system for networked commands
685 // =====================================
686
687 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
688 #define CLIENT_COMMANDS(request,arguments,command) \
689         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
690         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
691         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
692         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
693         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
694         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
695         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
696         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
697         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
698         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
699         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
700         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
701         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
702         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
703         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
704         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
705         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
706         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
707         /* nothing */
708         
709 void ClientCommand_macro_help()
710 {
711         #define CLIENT_COMMAND(name,function,description) \
712                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
713                 
714         CLIENT_COMMANDS(0, 0, "")
715         #undef CLIENT_COMMAND
716         
717         return;
718 }
719
720 float ClientCommand_macro_command(float argc, string command)
721 {
722         #define CLIENT_COMMAND(name,function,description) \
723                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
724                 
725         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
726         #undef CLIENT_COMMAND
727         
728         return FALSE;
729 }
730
731 float ClientCommand_macro_usage(float argc)
732 {
733         #define CLIENT_COMMAND(name,function,description) \
734                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
735                 
736         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
737         #undef CLIENT_COMMAND
738         
739         return FALSE;
740 }
741
742 void ClientCommand_macro_write_aliases(float fh)
743 {
744         #define CLIENT_COMMAND(name,function,description) \
745                 { CMD_Write_Alias("qc_cmd_cmd", name, description); } 
746                 
747         CLIENT_COMMANDS(0, 0, "")
748         #undef CLIENT_COMMAND
749         
750         return;
751 }
752
753 // ======================================
754 //  Main Function Called By Engine (cmd)
755 // ======================================
756 // If this function exists, server game code parses clientcommand before the engine code gets it.
757
758 void SV_ParseClientCommand(string command)
759 {
760         // if we're banned, don't even parse the command
761         if(Ban_MaybeEnforceBanOnce(self))
762                 return;
763
764         float argc = tokenize_console(command);
765         
766         // for the mutator hook system
767         cmd_name = strtolower(argv(0));
768         cmd_argc = argc;
769         cmd_string = command;
770         
771         // Guide for working with argc arguments by example:
772         // argc:   1    - 2      - 3     - 4
773         // argv:   0    - 1      - 2     - 3 
774         // cmd     vote - master - login - password
775         
776         // for floodcheck
777         switch(strtolower(argv(0)))
778         {
779                 // exempt commands which are not subject to floodcheck
780                 case "begin": break; // handled by engine in host_cmd.c
781                 case "download": break; // handled by engine in cl_parse.c
782                 case "mv_getpicture": break; // handled by server in this file
783                 case "pause": break; // handled by engine in host_cmd.c
784                 case "prespawn": break; // handled by engine in host_cmd.c
785                 case "sentcvar": break; // handled by server in this file
786                 case "spawn": break; // handled by engine in host_cmd.c
787                 
788                 default: 
789                         if(SV_ParseClientCommand_floodcheck())
790                                 break; // "TRUE": continue, as we're not flooding yet
791                         else
792                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
793         }
794         
795         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
796         if(argv(0) == "help") 
797         {
798                 if(argc == 1) 
799                 {
800                         sprint(self, "\nClient networked commands:\n");
801                         ClientCommand_macro_help();
802                         
803                         sprint(self, "\nCommon networked commands:\n");
804                         CommonCommand_macro_help(self);
805                         
806                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
807                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
808                         return;
809                 } 
810                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
811                 {
812                         return;
813                 }
814                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
815                 {
816                         return;
817                 }
818         } 
819         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
820         {
821                 return; // handled by a mutator
822         }
823         else if(CheatCommand(argc)) 
824         {
825                 return; // handled by server/cheats.qc
826         }
827         else if(CommonCommand_macro_command(argc, self, command))
828         {
829                 return; // handled by server/command/common.qc
830         }
831         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
832         {
833                 return; // handled by one of the above ClientCommand_* functions
834         }
835         else
836                 clientcommand(self, command);
837 }