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Client-selectable physics configs
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1 // =========================================================
2 //  Server side networked commands code, reworked by Samual
3 //  Last updated: December 28th, 2011
4 // =========================================================
5
6 float SV_ParseClientCommand_floodcheck()
7 {
8         if (!timeout_status) // not while paused
9         {
10                 if(time <= (self.cmd_floodtime + autocvar_sv_clientcommand_antispam_time))
11                 {
12                         self.cmd_floodcount += 1;
13                         if(self.cmd_floodcount > autocvar_sv_clientcommand_antispam_count) { return FALSE; } // too much spam, halt
14                 }
15                 else
16                 {
17                         self.cmd_floodtime = time;
18                         self.cmd_floodcount = 1;
19                 }
20         }
21         return TRUE; // continue, as we're not flooding yet
22 }
23
24
25 // =======================
26 //  Command Sub-Functions
27 // =======================
28
29 void ClientCommand_autoswitch(float request, float argc)
30 {
31         switch(request)
32         {
33                 case CMD_REQUEST_COMMAND:
34                 {
35                         if(argv(1) != "")
36                         {
37                                 self.autoswitch = InterpretBoolean(argv(1));
38                                 sprint(self, strcat("^1autoswitch is currently turned ", (self.autoswitch ? "on" : "off"), ".\n"));
39                                 return;
40                         }
41                 }
42
43                 default:
44                         sprint(self, "Incorrect parameters for ^2autoswitch^7\n");
45                 case CMD_REQUEST_USAGE:
46                 {
47                         sprint(self, "\nUsage:^3 cmd autoswitch selection\n");
48                         sprint(self, "  Where 'selection' controls if autoswitch is on or off.\n");
49                         return;
50                 }
51         }
52 }
53
54 void ClientCommand_checkfail(float request, string command) // internal command, used only by code
55 {
56         switch(request)
57         {
58                 case CMD_REQUEST_COMMAND:
59                 {
60                         printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
61                         self.checkfail = 1;
62                         return; // never fall through to usage
63                 }
64
65                 default:
66                         sprint(self, "Incorrect parameters for ^2checkfail^7\n");
67                 case CMD_REQUEST_USAGE:
68                 {
69                         sprint(self, "\nUsage:^3 cmd checkfail <message>\n");
70                         sprint(self, "  Where 'message' is the message reported by client about the fail.\n");
71                         return;
72                 }
73         }
74 }
75
76 void ClientCommand_clientversion(float request, float argc) // internal command, used only by code
77 {
78         switch(request)
79         {
80                 case CMD_REQUEST_COMMAND:
81                 {
82                         if(argv(1) != "")
83                         {
84                                 if(IS_CLIENT(self))
85                                 {
86                                         self.version = ((argv(1) == "$gameversion") ? 1 : stof(argv(1)));
87
88                                         if(self.version < autocvar_gameversion_min || self.version > autocvar_gameversion_max)
89                                         {
90                                                 self.version_mismatch = 1;
91                                                 ClientKill_TeamChange(-2); // observe
92                                         }
93                                         else if(autocvar_g_campaign || autocvar_g_balance_teams)
94                                         {
95                                                 //JoinBestTeam(self, FALSE, TRUE);
96                                         }
97                                         else if(teamplay && !autocvar_sv_spectate && !(self.team_forced > 0))
98                                         {
99                                                 self.classname = "observer"; // really?
100                                                 stuffcmd(self, "menu_showteamselect\n");
101                                         }
102                                 }
103
104                                 return;
105                         }
106                 }
107
108                 default:
109                         sprint(self, "Incorrect parameters for ^2clientversion^7\n");
110                 case CMD_REQUEST_USAGE:
111                 {
112                         sprint(self, "\nUsage:^3 cmd clientversion version\n");
113                         sprint(self, "  Where 'version' is the game version reported by self.\n");
114                         return;
115                 }
116         }
117 }
118
119 void ClientCommand_mv_getpicture(float request, float argc) // internal command, used only by code
120 {
121         switch(request)
122         {
123                 case CMD_REQUEST_COMMAND:
124                 {
125                         if(argv(1) != "")
126                         {
127                                 if(intermission_running)
128                                         MapVote_SendPicture(stof(argv(1)));
129
130                                 return;
131                         }
132                 }
133
134                 default:
135                         sprint(self, "Incorrect parameters for ^2mv_getpicture^7\n");
136                 case CMD_REQUEST_USAGE:
137                 {
138                         sprint(self, "\nUsage:^3 cmd mv_getpicture mapid\n");
139                         sprint(self, "  Where 'mapid' is the id number of the map to request an image of on the map vote selection menu.\n");
140                         return;
141                 }
142         }
143 }
144
145 void ClientCommand_join(float request)
146 {
147         switch(request)
148         {
149                 case CMD_REQUEST_COMMAND:
150                 {
151                         if(IS_CLIENT(self))
152                         {
153                                 if(!IS_PLAYER(self) && !lockteams)
154                                 {
155                                         if(nJoinAllowed(self))
156                                         {
157                                                 if(autocvar_g_campaign) { campaign_bots_may_start = 1; }
158
159                                                 self.classname = "player";
160                                                 PlayerScore_Clear(self);
161                                                 Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER_CPID, CPID_PREVENT_JOIN);
162                                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname);
163                                                 PutClientInServer();
164                                         }
165                                         else
166                                         {
167                                                 //player may not join because of g_maxplayers is set
168                                                 Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT);
169                                         }
170                                 }
171                         }
172                         return; // never fall through to usage
173                 }
174
175                 default:
176                 case CMD_REQUEST_USAGE:
177                 {
178                         sprint(self, "\nUsage:^3 cmd join\n");
179                         sprint(self, "  No arguments required.\n");
180                         return;
181                 }
182         }
183 }
184
185 void ClientCommand_mobedit(float request, float argc)
186 {
187         switch(request)
188         {
189                 case CMD_REQUEST_COMMAND:
190                 {
191                         if(argv(1) && argv(2))
192                         {
193                                 makevectors(self.v_angle);
194                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
195                                 
196                                 if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
197                                 if(trace_ent.flags & FL_MONSTER)
198                                 {
199                                         if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
200                                         switch(argv(1))
201                                         {
202                                                 case "skin":
203                                                 {
204                                                         if(trace_ent.monsterid != MON_MAGE)
205                                                                 trace_ent.skin = stof(argv(2));
206                                                         return;
207                                                 }
208                                                 case "movetarget":
209                                                 {
210                                                         trace_ent.monster_moveflags = stof(argv(2));
211                                                         return;
212                                                 }
213                                         }
214                                 }
215                         }
216                 }
217                 default:
218                         sprint(self, "Incorrect parameters for ^2mobedit^7\n");
219                 case CMD_REQUEST_USAGE:
220                 {
221                         sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
222                         sprint(self, "  Where 'argument' can be skin or movetarget.\n");
223                         sprint(self, "  Aim at your monster to edit its properties.\n");
224                         return;
225                 }
226         }
227 }
228
229 void ClientCommand_mobkill(float request)
230 {
231         switch(request)
232         {
233                 case CMD_REQUEST_COMMAND:
234                 {
235                         makevectors(self.v_angle);
236                         WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
237                         
238                         if(trace_ent.flags & FL_MONSTER)
239                         {
240                                 if(trace_ent.realowner != self)
241                                 {
242                                         sprint(self, "That monster does not belong to you.\n");
243                                         return;
244                                 }
245                                 sprint(self, strcat("Your pet '", trace_ent.monster_name, "' has been brutally mutilated.\n"));
246                                 Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
247                                 return;
248                         }
249                 }
250         
251                 default:
252                         sprint(self, "Incorrect parameters for ^2mobkill^7\n");
253                 case CMD_REQUEST_USAGE:
254                 {
255                         sprint(self, "\nUsage:^3 cmd mobkill\n");
256                         sprint(self, "  Aim at your monster to kill it.\n");
257                         return;
258                 }
259         }
260 }
261
262 void ClientCommand_mobspawn(float request, float argc)
263 {
264         switch(request)
265         {
266                 case CMD_REQUEST_COMMAND:
267                 {
268                         entity e;
269                         string tospawn;
270                         float moveflag, monstercount = 0;
271                         
272                         moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
273                         tospawn = strtolower(argv(1));
274                         
275                         if(tospawn == "list")
276                         {
277                                 sprint(self, monsterlist_reply);
278                                 return;
279                         }
280                         
281                         FOR_EACH_MONSTER(e)
282                         {
283                                 if(e.realowner == self)
284                                         ++monstercount;
285                         }
286                         
287                         if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
288                         else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
289                         else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
290                         else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
291                         else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
292                         else if(self.freezetag_frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
293                         else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
294                         else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
295                         else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
296                         else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
297                         else if(tospawn != "")
298                         {
299                                 float found = 0, i;
300                                 entity mon;
301                                 
302                                 for(i = MON_FIRST; i <= MON_LAST; ++i)
303                                 {
304                                         mon = get_monsterinfo(i);
305                                         if(mon.netname == tospawn)
306                                         {
307                                                 found = TRUE;
308                                                 break;
309                                         }
310                                 }
311
312                                 if(found || tospawn == "random")
313                                 {
314                                         totalspawned += 1;
315                                 
316                                         makevectors(self.v_angle);
317                                         WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
318                                         //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
319                                 
320                                         e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, FALSE, moveflag);
321                                         
322                                         sprint(self, strcat("Spawned ", e.monster_name, "\n"));
323                                         
324                                         return;
325                                 }
326                         }
327                 }
328         
329                 default:
330                         sprint(self, "Incorrect parameters for ^2mobspawn^7\n");
331                 case CMD_REQUEST_USAGE:
332                 {
333                         sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
334                         sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
335                         sprint(self, "  Argument 'random' spawns a random monster.\n");
336                         sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
337                         return;
338                 }
339         }
340 }
341
342 void ClientCommand_physics(float request, float argc)
343 {
344         switch(request)
345         {
346                 case CMD_REQUEST_COMMAND:
347                 {
348                         string command = strtolower(argv(1));
349                         
350                         if(!autocvar_g_physics_clientselect)
351                         {
352                                 sprint(self, "Client physics selection is currently disabled.\n");
353                                 return;
354                         }
355
356                         if(command == "list" || command == "help")
357                         {
358                                 sprint(self, strcat("Available physics sets: \n\n", autocvar_g_physics_clientselect_options, " default\n"));
359                                 return;
360                         }
361                         
362                         if(Physics_Valid(command) || command == "default")
363                         {
364                                 stuffcmd(self, strcat("\nseta cl_physics ", command, "\nsendcvar cl_physics\n"));
365                                 sprint(self, strcat("^2Physics set successfully changed to ^3", command, "\n"));
366                                 return;
367                         }
368                 }
369         
370                 default:
371                         sprint(self, strcat("Current physics set: ^3", self.cvar_cl_physics, "\n"));
372                 case CMD_REQUEST_USAGE:
373                 {
374                         sprint(self, "\nUsage:^3 cmd physics <physics>\n");
375                         sprint(self, "  See 'cmd physics list' for available physics sets.\n");
376                         sprint(self, "  Argument 'default' resets to standard physics.\n");
377                         return;
378                 }
379         }
380 }
381
382 void ClientCommand_ready(float request) // todo: anti-spam for toggling readyness
383 {
384         switch(request)
385         {
386                 case CMD_REQUEST_COMMAND:
387                 {
388                         if(IS_CLIENT(self))
389                         {
390                                 if(warmup_stage || autocvar_sv_ready_restart || g_race_qualifying == 2)
391                                 {
392                                         if(!readyrestart_happened || autocvar_sv_ready_restart_repeatable)
393                                         {
394                                                 if(time < game_starttime) // game is already restarting
395                                                         return;
396                                                 if (self.ready) // toggle
397                                                 {
398                                                         self.ready = FALSE;
399                                                         bprint(self.netname, "^2 is ^1NOT^2 ready\n");
400                                                 }
401                                                 else
402                                                 {
403                                                         self.ready = TRUE;
404                                                         bprint(self.netname, "^2 is ready\n");
405                                                 }
406
407                                                 // cannot reset the game while a timeout is active!
408                                                 if (!timeout_status)
409                                                         ReadyCount();
410                                         } else {
411                                                 sprint(self, "^1Game has already been restarted\n");
412                                         }
413                                 }
414                         }
415                         return; // never fall through to usage
416                 }
417
418                 default:
419                 case CMD_REQUEST_USAGE:
420                 {
421                         sprint(self, "\nUsage:^3 cmd ready\n");
422                         sprint(self, "  No arguments required.\n");
423                         return;
424                 }
425         }
426 }
427
428 void ClientCommand_say(float request, float argc, string command)
429 {
430         switch(request)
431         {
432                 case CMD_REQUEST_COMMAND:
433                 {
434                         if(argc >= 2) { Say(self, FALSE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
435                         return; // never fall through to usage
436                 }
437
438                 default:
439                 case CMD_REQUEST_USAGE:
440                 {
441                         sprint(self, "\nUsage:^3 cmd say <message>\n");
442                         sprint(self, "  Where 'message' is the string of text to say.\n");
443                         return;
444                 }
445         }
446 }
447
448 void ClientCommand_say_team(float request, float argc, string command)
449 {
450         switch(request)
451         {
452                 case CMD_REQUEST_COMMAND:
453                 {
454                         if(argc >= 2) { Say(self, TRUE, world, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)), 1); }
455                         return; // never fall through to usage
456                 }
457
458                 default:
459                 case CMD_REQUEST_USAGE:
460                 {
461                         sprint(self, "\nUsage:^3 cmd say_team <message>\n");
462                         sprint(self, "  Where 'message' is the string of text to say.\n");
463                         return;
464                 }
465         }
466 }
467
468 void ClientCommand_selectteam(float request, float argc)
469 {
470         switch(request)
471         {
472                 case CMD_REQUEST_COMMAND:
473                 {
474                         if(argv(1) != "")
475                         {
476                                 if(IS_CLIENT(self))
477                                 {
478                                         if(teamplay)
479                                                 if(self.team_forced <= 0)
480                                                         if (!lockteams)
481                                                         {
482                                                                 float selection;
483
484                                                                 switch(argv(1))
485                                                                 {
486                                                                         case "red": selection = NUM_TEAM_1; break;
487                                                                         case "blue": selection = NUM_TEAM_2; break;
488                                                                         case "yellow": selection = NUM_TEAM_3; break;
489                                                                         case "pink": selection = NUM_TEAM_4; break;
490                                                                         case "auto": selection = (-1); break;
491
492                                                                         default: selection = 0; break;
493                                                                 }
494
495                                                                 if(selection)
496                                                                 {
497                                                                         if(self.team == selection && self.deadflag == DEAD_NO)
498                                                                                 sprint(self, "^7You already are on that team.\n");
499                                                                         else if(self.wasplayer && autocvar_g_changeteam_banned)
500                                                                                 sprint(self, "^1You cannot change team, forbidden by the server.\n");
501                                                                         else
502                                                                         {
503                                                                                 if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
504                                                                                 {
505                                                                                         CheckAllowedTeams(self);
506                                                                                         GetTeamCounts(self);
507                                                                                         if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
508                                                                                         {
509                                                                                                 sprint(self, "Cannot change to a larger/better/shinier team\n");
510                                                                                                 return;
511                                                                                         }
512                                                                                 }
513                                                                                 ClientKill_TeamChange(selection);
514                                                                         }
515                                                                 }
516                                                         }
517                                                         else
518                                                                 sprint(self, "^7The game has already begun, you must wait until the next map to be able to join a team.\n");
519                                                 else
520                                                         sprint(self, "^7selectteam can not be used as your team is forced\n");
521                                         else
522                                                 sprint(self, "^7selectteam can only be used in teamgames\n");
523                                 }
524                                 return;
525                         }
526                 }
527
528                 default:
529                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
530                 case CMD_REQUEST_USAGE:
531                 {
532                         sprint(self, "\nUsage:^3 cmd selectteam team\n");
533                         sprint(self, "  Where 'team' is the prefered team to try and join.\n");
534                         sprint(self, "  Full list of options here: \"red, blue, yellow, pink, auto\"\n");
535                         return;
536                 }
537         }
538 }
539
540 void ClientCommand_selfstuff(float request, string command)
541 {
542         switch(request)
543         {
544                 case CMD_REQUEST_COMMAND:
545                 {
546                         if(argv(1) != "")
547                         {
548                                 stuffcmd(self, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
549                                 return;
550                         }
551                 }
552
553                 default:
554                         sprint(self, "Incorrect parameters for ^2selectteam^7\n");
555                 case CMD_REQUEST_USAGE:
556                 {
557                         sprint(self, "\nUsage:^3 cmd selfstuff <command>\n");
558                         sprint(self, "  Where 'command' is the string to be stuffed to your client.\n");
559                         return;
560                 }
561         }
562 }
563
564 void ClientCommand_sentcvar(float request, float argc, string command)
565 {
566         switch(request)
567         {
568                 case CMD_REQUEST_COMMAND:
569                 {
570                         if(argv(1) != "")
571                         {
572                                 //float tokens;
573                                 string s;
574
575                                 if(argc == 2) // undefined cvar: use the default value on the server then
576                                 {
577                                         s = strcat(substring(command, argv_start_index(0), argv_end_index(1) - argv_start_index(0)), " \"", cvar_defstring(argv(1)), "\"");
578                                         tokenize_console(s);
579                                 }
580
581                                 GetCvars(1);
582
583                                 return;
584                         }
585                 }
586
587                 default:
588                         sprint(self, "Incorrect parameters for ^2sentcvar^7\n");
589                 case CMD_REQUEST_USAGE:
590                 {
591                         sprint(self, "\nUsage:^3 cmd sentcvar <cvar>\n");
592                         sprint(self, "  Where 'cvar' is the cvar plus arguments to send to the server.\n");
593                         return;
594                 }
595         }
596 }
597
598 void ClientCommand_spectate(float request)
599 {
600         switch(request)
601         {
602                 case CMD_REQUEST_COMMAND:
603                 {
604                         if(IS_CLIENT(self))
605                         {
606                                 if(g_lms)
607                                 {
608                                         if(self.lms_spectate_warning)
609                                         {
610                                                 // for the forfeit message...
611                                                 self.lms_spectate_warning = 2;
612                                                 // mark player as spectator
613                                                 PlayerScore_Add(self, SP_LMS_RANK, 666 - PlayerScore_Add(self, SP_LMS_RANK, 0));
614                                         }
615                                         else
616                                         {
617                                                 self.lms_spectate_warning = 1;
618                                                 sprint(self, "WARNING: you won't be able to enter the game again after spectating in LMS. Use the same command again to spectate anyway.\n");
619                                                 return;
620                                         }
621                                 }
622
623                                 if(IS_PLAYER(self) && autocvar_sv_spectate == 1)
624                                         ClientKill_TeamChange(-2); // observe
625
626                                 // in CA, allow a dead player to move to spectators (without that, caplayer!=0 will be moved back to the player list)
627                                 // note: if arena game mode is ever done properly, this needs to be removed.
628                                 if(self.caplayer && (IS_SPEC(self) || IS_OBSERVER(self)))
629                                 {
630                                         sprint(self, "WARNING: you will spectate in the next round.\n");
631                                         self.caplayer = 0;
632                                 }
633                         }
634                         return; // never fall through to usage
635                 }
636
637                 default:
638                 case CMD_REQUEST_USAGE:
639                 {
640                         sprint(self, "\nUsage:^3 cmd spectate\n");
641                         sprint(self, "  No arguments required.\n");
642                         return;
643                 }
644         }
645 }
646
647 void ClientCommand_suggestmap(float request, float argc)
648 {
649         switch(request)
650         {
651                 case CMD_REQUEST_COMMAND:
652                 {
653                         if(argv(1) != "")
654                         {
655                                 sprint(self, strcat(MapVote_Suggest(argv(1)), "\n"));
656                                 return;
657                         }
658                 }
659
660                 default:
661                         sprint(self, "Incorrect parameters for ^2suggestmap^7\n");
662                 case CMD_REQUEST_USAGE:
663                 {
664                         sprint(self, "\nUsage:^3 cmd suggestmap map\n");
665                         sprint(self, "  Where 'map' is the name of the map to suggest.\n");
666                         return;
667                 }
668         }
669 }
670
671 void ClientCommand_tell(float request, float argc, string command)
672 {
673         switch(request)
674         {
675                 case CMD_REQUEST_COMMAND:
676                 {
677                         if(argc >= 3)
678                         {
679                                 entity tell_to = GetIndexedEntity(argc, 1);
680                                 float tell_accepted = VerifyClientEntity(tell_to, TRUE, FALSE);
681
682                                 if(tell_accepted > 0) // the target is a real client
683                                 {
684                                         if(tell_to != self) // and we're allowed to send to them :D
685                                         {
686                                                 Say(self, FALSE, tell_to, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)), TRUE);
687                                                 return;
688                                         }
689                                         else { print_to(self, "You can't ^2tell^7 a message to yourself."); return; }
690                                 }
691                                 else if(argv(1) == "#0")
692                                 {
693                                         trigger_magicear_processmessage_forallears(self, -1, world, substring(command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)));
694                                         return;
695                                 }
696                                 else { print_to(self, strcat("tell: ", GetClientErrorString(tell_accepted, argv(1)), ".")); return; }
697                         }
698                 }
699
700                 default:
701                         sprint(self, "Incorrect parameters for ^2tell^7\n");
702                 case CMD_REQUEST_USAGE:
703                 {
704                         sprint(self, "\nUsage:^3 cmd tell client <message>\n");
705                         sprint(self, "  Where 'client' is the entity number or name of the player to send 'message' to.\n");
706                         return;
707                 }
708         }
709 }
710
711 void ClientCommand_voice(float request, float argc, string command)
712 {
713         switch(request)
714         {
715                 case CMD_REQUEST_COMMAND:
716                 {
717                         if(argv(1) != "")
718                         {
719                                 if(argc >= 3)
720                                         VoiceMessage(argv(1), substring(command, argv_start_index(2), argv_end_index(-1) - argv_start_index(2)));
721                                 else
722                                         VoiceMessage(argv(1), "");
723
724                                 return;
725                         }
726                 }
727
728                 default:
729                         sprint(self, "Incorrect parameters for ^2voice^7\n");
730                 case CMD_REQUEST_USAGE:
731                 {
732                         sprint(self, "\nUsage:^3 cmd voice messagetype <soundname>\n");
733                         sprint(self, "  'messagetype' is the type of broadcast to do, like team only or such,\n");
734                         sprint(self, "  and 'soundname' is the string/filename of the sound/voice message to play.\n");
735                         return;
736                 }
737         }
738 }
739
740 /* use this when creating a new command, making sure to place it in alphabetical order... also,
741 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
742 void ClientCommand_(float request)
743 {
744         switch(request)
745         {
746                 case CMD_REQUEST_COMMAND:
747                 {
748
749                         return; // never fall through to usage
750                 }
751
752                 default:
753                 case CMD_REQUEST_USAGE:
754                 {
755                         sprint(self, "\nUsage:^3 cmd \n");
756                         sprint(self, "  No arguments required.\n");
757                         return;
758                 }
759         }
760 }
761 */
762
763
764 // =====================================
765 //  Macro system for networked commands
766 // =====================================
767
768 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
769 #define CLIENT_COMMANDS(request,arguments,command) \
770         CLIENT_COMMAND("autoswitch", ClientCommand_autoswitch(request, arguments), "Whether or not to switch automatically when getting a better weapon") \
771         CLIENT_COMMAND("checkfail", ClientCommand_checkfail(request, command), "Report if a client-side check failed") \
772         CLIENT_COMMAND("clientversion", ClientCommand_clientversion(request, arguments), "Release version of the game") \
773         CLIENT_COMMAND("mv_getpicture", ClientCommand_mv_getpicture(request, arguments), "Retrieve mapshot picture from the server") \
774         CLIENT_COMMAND("join", ClientCommand_join(request), "Become a player in the game") \
775         CLIENT_COMMAND("mobedit", ClientCommand_mobedit(request, arguments), "Edit your monster's properties") \
776         CLIENT_COMMAND("mobkill", ClientCommand_mobkill(request), "Kills your monster") \
777         CLIENT_COMMAND("mobspawn", ClientCommand_mobspawn(request, arguments), "Spawn monsters infront of yourself") \
778         CLIENT_COMMAND("physics", ClientCommand_physics(request, arguments), "Change physics set") \
779         CLIENT_COMMAND("ready", ClientCommand_ready(request), "Qualify as ready to end warmup stage (or restart server if allowed)") \
780         CLIENT_COMMAND("say", ClientCommand_say(request, arguments, command), "Print a message to chat to all players") \
781         CLIENT_COMMAND("say_team", ClientCommand_say_team(request, arguments, command), "Print a message to chat to all team mates") \
782         CLIENT_COMMAND("selectteam", ClientCommand_selectteam(request, arguments), "Attempt to choose a team to join into") \
783         CLIENT_COMMAND("selfstuff", ClientCommand_selfstuff(request, command), "Stuffcmd a command to your own client") \
784         CLIENT_COMMAND("sentcvar", ClientCommand_sentcvar(request, arguments, command), "New system for sending a client cvar to the server") \
785         CLIENT_COMMAND("spectate", ClientCommand_spectate(request), "Become an observer") \
786         CLIENT_COMMAND("suggestmap", ClientCommand_suggestmap(request, arguments), "Suggest a map to the mapvote at match end") \
787         CLIENT_COMMAND("tell", ClientCommand_tell(request, arguments, command), "Send a message directly to a player") \
788         CLIENT_COMMAND("voice", ClientCommand_voice(request, arguments, command), "Send voice message via sound") \
789         /* nothing */
790
791 void ClientCommand_macro_help()
792 {
793         #define CLIENT_COMMAND(name,function,description) \
794                 { sprint(self, "  ^2", name, "^7: ", description, "\n"); }
795
796         CLIENT_COMMANDS(0, 0, "")
797         #undef CLIENT_COMMAND
798
799         return;
800 }
801
802 float ClientCommand_macro_command(float argc, string command)
803 {
804         #define CLIENT_COMMAND(name,function,description) \
805                 { if(name == strtolower(argv(0))) { function; return TRUE; } }
806
807         CLIENT_COMMANDS(CMD_REQUEST_COMMAND, argc, command)
808         #undef CLIENT_COMMAND
809
810         return FALSE;
811 }
812
813 float ClientCommand_macro_usage(float argc)
814 {
815         #define CLIENT_COMMAND(name,function,description) \
816                 { if(name == strtolower(argv(1))) { function; return TRUE; } }
817
818         CLIENT_COMMANDS(CMD_REQUEST_USAGE, argc, "")
819         #undef CLIENT_COMMAND
820
821         return FALSE;
822 }
823
824 void ClientCommand_macro_write_aliases(float fh)
825 {
826         #define CLIENT_COMMAND(name,function,description) \
827                 { CMD_Write_Alias("qc_cmd_cmd", name, description); }
828
829         CLIENT_COMMANDS(0, 0, "")
830         #undef CLIENT_COMMAND
831
832         return;
833 }
834
835 // ======================================
836 //  Main Function Called By Engine (cmd)
837 // ======================================
838 // If this function exists, server game code parses clientcommand before the engine code gets it.
839
840 void SV_ParseClientCommand(string command)
841 {
842         // if we're banned, don't even parse the command
843         if(Ban_MaybeEnforceBanOnce(self))
844                 return;
845
846         float argc = tokenize_console(command);
847
848         // for the mutator hook system
849         cmd_name = strtolower(argv(0));
850         cmd_argc = argc;
851         cmd_string = command;
852
853         // Guide for working with argc arguments by example:
854         // argc:   1    - 2      - 3     - 4
855         // argv:   0    - 1      - 2     - 3
856         // cmd     vote - master - login - password
857
858         // for floodcheck
859         switch(strtolower(argv(0)))
860         {
861                 // exempt commands which are not subject to floodcheck
862                 case "begin": break; // handled by engine in host_cmd.c
863                 case "download": break; // handled by engine in cl_parse.c
864                 case "mv_getpicture": break; // handled by server in this file
865                 case "pause": break; // handled by engine in host_cmd.c
866                 case "prespawn": break; // handled by engine in host_cmd.c
867                 case "sentcvar": break; // handled by server in this file
868                 case "spawn": break; // handled by engine in host_cmd.c
869
870                 default:
871                         if(SV_ParseClientCommand_floodcheck())
872                                 break; // "TRUE": continue, as we're not flooding yet
873                         else
874                                 return; // "FALSE": not allowed to continue, halt // print("^1ERROR: ^7ANTISPAM CAUGHT: ", command, ".\n");
875         }
876
877         /* NOTE: should this be disabled? It can be spammy perhaps, but hopefully it's okay for now */
878         if(argv(0) == "help")
879         {
880                 if(argc == 1)
881                 {
882                         sprint(self, "\nClient networked commands:\n");
883                         ClientCommand_macro_help();
884
885                         sprint(self, "\nCommon networked commands:\n");
886                         CommonCommand_macro_help(self);
887
888                         sprint(self, "\nUsage:^3 cmd COMMAND...^7, where possible commands are listed above.\n");
889                         sprint(self, "For help about a specific command, type cmd help COMMAND\n");
890                         return;
891                 }
892                 else if(CommonCommand_macro_usage(argc, self)) // Instead of trying to call a command, we're going to see detailed information about it
893                 {
894                         return;
895                 }
896                 else if(ClientCommand_macro_usage(argc)) // same, but for normal commands now
897                 {
898                         return;
899                 }
900         }
901         else if(MUTATOR_CALLHOOK(SV_ParseClientCommand))
902         {
903                 return; // handled by a mutator
904         }
905         else if(CheatCommand(argc))
906         {
907                 return; // handled by server/cheats.qc
908         }
909         else if(CommonCommand_macro_command(argc, self, command))
910         {
911                 return; // handled by server/command/common.qc
912         }
913         else if(ClientCommand_macro_command(argc, command)) // continue as usual and scan for normal commands
914         {
915                 return; // handled by one of the above ClientCommand_* functions
916         }
917         else
918                 clientcommand(self, command);
919 }