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1 #include "common.qh"
2
3 #include <common/command/_mod.qh>
4 #include <common/deathtypes/all.qh>
5 #include <common/monsters/_mod.qh>
6 #include <common/notifications/all.qh>
7 #include <common/stats.qh>
8 #include <common/vehicles/all.qh>
9 #include <common/weapons/_all.qh>
10 #include <lib/warpzone/common.qh>
11 #include <server/campaign.qh>
12 #include <server/chat.qh>
13 #include <server/client.qh>
14 #include <server/command/common.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/scores.qh>
17 #include <server/world.qh>
18
19
20 // ====================================================
21 //  Shared code for server commands, written by Samual
22 //  Last updated: December 27th, 2011
23 // ====================================================
24
25 // select the proper prefix for usage and other messages
26 string GetCommandPrefix(entity caller)
27 {
28         if (caller) return "cmd";
29         else return "sv_cmd";
30 }
31
32 // if client return player nickname, or if server return admin nickname
33 string GetCallerName(entity caller)
34 {
35         if (caller) return playername(caller.netname, caller.team, false);
36         else return ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : "SERVER ADMIN"); // autocvar_hostname
37 }
38
39 // verify that the client provided is acceptable for kicking
40 float VerifyKickableEntity(entity client)
41 {
42         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         return CLIENT_ACCEPTABLE;
44 }
45
46 // verify that the client provided is acceptable for use
47 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
48 {
49         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
50         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
51         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
52
53         return CLIENT_ACCEPTABLE;
54 }
55
56 // if the client is not acceptable, return a string to be used for error messages
57 string GetClientErrorString_color(float clienterror, string original_input, string col)
58 {
59         switch (clienterror)
60         {
61                 case CLIENT_DOESNT_EXIST:
62                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
63                 }
64                 case CLIENT_NOT_REAL:
65                 { return strcat(col, "Client '", original_input, col, "' is not real");
66                 }
67                 case CLIENT_NOT_BOT:
68                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
69                 }
70                 default:
71                 { return "Incorrect usage of GetClientErrorString";
72                 }
73         }
74 }
75
76 // is this entity number even in the possible range of entities?
77 float VerifyClientNumber(float tmp_number)
78 {
79         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
80         else return true;
81 }
82
83 entity GetIndexedEntity(int argc, float start_index)
84 {
85         entity selection;
86         float tmp_number, index;
87         string tmp_string;
88
89         next_token = -1;
90         index = start_index;
91         selection = NULL;
92
93         if (argc > start_index)
94         {
95                 if (substring(argv(index), 0, 1) == "#")
96                 {
97                         tmp_string = substring(argv(index), 1, -1);
98                         ++index;
99
100                         if (tmp_string != "")  // is it all one token? like #1
101                         {
102                                 tmp_number = stof(tmp_string);
103                         }
104                         else if (argc > index)  // no, it's two tokens? # 1
105                         {
106                                 tmp_number = stof(argv(index));
107                                 ++index;
108                         }
109                         else
110                         {
111                                 tmp_number = 0;
112                         }
113                 }
114                 else  // maybe it's ONLY a number?
115                 {
116                         tmp_number = stof(argv(index));
117                         ++index;
118                 }
119
120                 if (VerifyClientNumber(tmp_number))
121                 {
122                         selection = edict_num(tmp_number);  // yes, it was a number
123                 }
124                 else  // no, maybe it's a name?
125                 {
126                         FOREACH_CLIENT(true, {
127                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
128                                 {
129                                         selection = it;
130                                         break; // no reason to keep looking
131                                 }
132                         });
133
134                         index = (start_index + 1);
135                 }
136         }
137
138         next_token = index;
139         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
140         return selection;
141 }
142
143 // find a player which matches the input string, and return their entity
144 entity GetFilteredEntity(string input)
145 {
146         entity selection;
147         float tmp_number;
148
149         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
150         else tmp_number = stof(input);
151
152         if (VerifyClientNumber(tmp_number))
153         {
154                 selection = edict_num(tmp_number);
155         }
156         else
157         {
158                 selection = NULL;
159                 FOREACH_CLIENT(true, {
160                         if(strdecolorize(it.netname) == strdecolorize(input))
161                         {
162                                 selection = it;
163                                 break; // no reason to keep looking
164                         }
165                 });
166         }
167
168         return selection;
169 }
170
171 // same thing, but instead return their edict number
172 float GetFilteredNumber(string input)
173 {
174         entity selection = GetFilteredEntity(input);
175         float output;
176
177         output = etof(selection);
178
179         return output;
180 }
181
182 // switch between sprint and print depending on whether the receiver is the server or a player
183 void print_to(entity to, string input)
184 {
185         if (to) sprint(to, strcat(input, "\n"));
186         else print(input, "\n");
187 }
188
189 // ==========================================
190 //  Supporting functions for common commands
191 // ==========================================
192
193 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
194 void timeout_handler_reset(entity this)
195 {
196         timeout_caller = NULL;
197         timeout_time = 0;
198         timeout_leadtime = 0;
199
200         delete(this);
201 }
202
203 void timeout_handler_think(entity this)
204 {
205         switch (timeout_status)
206         {
207                 case TIMEOUT_ACTIVE:
208                 {
209                         if (timeout_time > 0)  // countdown is still going
210                         {
211                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
212
213                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
214                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_PREPARE);
215
216                                 this.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
217                                 timeout_time -= 1;                                  // decrease the time counter
218                         }
219                         else  // time to end the timeout
220                         {
221                                 Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_TIMEIN);
222                                 timeout_status = TIMEOUT_INACTIVE;
223
224                                 // reset the slowmo value back to normal
225                                 cvar_set("slowmo", ftos(orig_slowmo));
226
227                                 // unlock the view for players so they can move around again
228                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
229                                         it.fixangle = false;
230                                 });
231
232                                 timeout_handler_reset(this);
233                         }
234
235                         return;
236                 }
237
238                 case TIMEOUT_LEADTIME:
239                 {
240                         if (timeout_leadtime > 0)  // countdown is still going
241                         {
242                                 Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
243
244                                 this.nextthink = time + 1; // think again in one second
245                                 timeout_leadtime -= 1;     // decrease the time counter
246                         }
247                         else  // time to begin the timeout
248                         {
249                                 timeout_status = TIMEOUT_ACTIVE;
250
251                                 // set the slowmo value to the timeout default slowmo value
252                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
253
254                                 // reset all the flood variables
255                                 FOREACH_CLIENT(true, {
256                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
257                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
258                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
259                                 });
260
261                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
262                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), {
263                                         it.lastV_angle = it.v_angle;
264                                 });
265
266                                 this.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
267                         }
268
269                         return;
270                 }
271
272
273                 case TIMEOUT_INACTIVE:
274                 default:
275                 {
276                         timeout_handler_reset(this);
277                         return;
278                 }
279         }
280 }
281
282
283 // ===================================================
284 //  Common commands used in both sv_cmd.qc and cmd.qc
285 // ===================================================
286
287 void CommonCommand_cvar_changes(int request, entity caller)
288 {
289         switch (request)
290         {
291                 case CMD_REQUEST_COMMAND:
292                 {
293                         print_to(caller, cvar_changes);
294                         return;  // never fall through to usage
295                 }
296
297                 default:
298                 case CMD_REQUEST_USAGE:
299                 {
300                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
301                         print_to(caller, "  No arguments required.");
302                         print_to(caller, "See also: ^2cvar_purechanges^7");
303                         return;
304                 }
305         }
306 }
307
308 void CommonCommand_cvar_purechanges(int request, entity caller)
309 {
310         switch (request)
311         {
312                 case CMD_REQUEST_COMMAND:
313                 {
314                         print_to(caller, cvar_purechanges);
315                         return;  // never fall through to usage
316                 }
317
318                 default:
319                 case CMD_REQUEST_USAGE:
320                 {
321                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
322                         print_to(caller, "  No arguments required.");
323                         print_to(caller, "See also: ^2cvar_changes^7");
324                         return;
325                 }
326         }
327 }
328
329 void CommonCommand_editmob(int request, entity caller, int argc)
330 {
331         switch (request)
332         {
333                 case CMD_REQUEST_COMMAND:
334                 {
335                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
336                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
337
338                         if (caller)
339                         {
340                                 makevectors(caller.v_angle);
341                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
342                         }
343
344                         entity mon = trace_ent;
345                         bool is_visible = IS_MONSTER(mon);
346                         string argument = argv(2);
347
348                         switch (argv(1))
349                         {
350                                 case "name":
351                                 {
352                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
353                                         if (!argument)   break;  // escape to usage
354                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
355                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
356                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
357
358                                         string mon_oldname = mon.monster_name;
359
360                                         mon.monster_name = argument;
361                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
362                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
363                                         return;
364                                 }
365                                 case "spawn":
366                                 {
367                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
368                                         if (!argv(2))   break;  // escape to usage
369
370                                         int moveflag, tmp_moncount = 0;
371                                         string arg_lower = strtolower(argument);
372                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
373
374                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
375
376                                         IL_EACH(g_monsters, it.realowner == caller,
377                                         {
378                                                 ++tmp_moncount;
379                                         });
380
381                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
382                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
383                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
384                                         if (MUTATOR_CALLHOOK(AllowMobSpawning, caller)) { print_to(caller, M_ARGV(1, string)); return; }
385                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
386                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
387                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
388                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
389                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
390
391                                         bool found = false;
392                                         FOREACH(Monsters, it != MON_Null && it.netname == arg_lower,
393                                         {
394                                                 found = true;
395                                                 break;
396                                         });
397
398                                         if (!found && arg_lower != "random" && arg_lower != "anyrandom") { print_to(caller, "Invalid monster"); return; }
399
400                                         totalspawned += 1;
401                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
402                                         mon = spawnmonster(spawn(), arg_lower, MON_Null, caller, caller, trace_endpos, false, false, moveflag);
403                                         print_to(caller, strcat("Spawned ", mon.monster_name));
404                                         return;
405                                 }
406                                 case "kill":
407                                 {
408                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
409                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
410                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
411
412                                         Damage(mon, NULL, NULL, GetResource(mon, RES_HEALTH) + mon.max_health + 200, DEATH_KILL.m_id, DMG_NOWEP, mon.origin, '0 0 0');
413                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
414                                         return;
415                                 }
416                                 case "skin":
417                                 {
418                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
419                                         if (!argument)   break;  // escape to usage
420                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
421                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
422                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
423                                         if (mon.monsterdef == MON_MAGE) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
424
425                                         mon.skin = stof(argument);
426                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
427                                         return;
428                                 }
429                                 case "movetarget":
430                                 {
431                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
432                                         if (!argument)   break;  // escape to usage
433                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
434                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
435                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
436
437                                         mon.monster_moveflags = stof(argument);
438                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
439                                         return;
440                                 }
441                                 case "butcher":
442                                 {
443                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
444                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(M_ARGV(0, string)); return; }
445
446                                         int tmp_remcount = 0;
447
448                                         IL_EACH(g_monsters, true,
449                                         {
450                                                 Monster_Remove(it);
451                                                 ++tmp_remcount;
452                                         });
453                                         IL_CLEAR(g_monsters);
454
455                                         monsters_total = monsters_killed = totalspawned = 0;
456
457                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
458                                         return;
459                                 }
460                         }
461                 }
462
463                 default:
464                 case CMD_REQUEST_USAGE:
465                 {
466                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob <command> [<arguments>]"));
467                         print_to(caller, "  Where <command> can be butcher spawn skin movetarget kill name");
468                         print_to(caller, "  spawn, skin, movetarget and name require <arguments>");
469                         print_to(caller, "  spawn also takes arguments list and random");
470                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
471                         return;
472                 }
473         }
474 }
475
476 void CommonCommand_info(int request, entity caller, int argc)
477 {
478         switch (request)
479         {
480                 case CMD_REQUEST_COMMAND:
481                 {
482                         string command = cvar_string(strcat("sv_info_", argv(1)));
483
484                         if (command) wordwrap_sprint(caller, command, 1000);
485                         else print_to(caller, "ERROR: unsupported info command");
486
487                         return;  // never fall through to usage
488                 }
489
490                 default:
491                 case CMD_REQUEST_USAGE:
492                 {
493                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info <request>"));
494                         print_to(caller, "  Where <request> is the suffixed string appended onto the request for cvar.");
495                         return;
496                 }
497         }
498 }
499
500 void CommonCommand_ladder(int request, entity caller)
501 {
502         switch (request)
503         {
504                 case CMD_REQUEST_COMMAND:
505                 {
506                         print_to(caller, ladder_reply);
507                         return;  // never fall through to usage
508                 }
509
510                 default:
511                 case CMD_REQUEST_USAGE:
512                 {
513                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
514                         print_to(caller, "  No arguments required.");
515                         return;
516                 }
517         }
518 }
519
520 void CommonCommand_lsmaps(int request, entity caller)
521 {
522         switch (request)
523         {
524                 case CMD_REQUEST_COMMAND:
525                 {
526                         print_to(caller, lsmaps_reply);
527                         return;  // never fall through to usage
528                 }
529
530                 default:
531                 case CMD_REQUEST_USAGE:
532                 {
533                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
534                         print_to(caller, "  No arguments required.");
535                         return;
536                 }
537         }
538 }
539
540 void CommonCommand_printmaplist(int request, entity caller)
541 {
542         switch (request)
543         {
544                 case CMD_REQUEST_COMMAND:
545                 {
546                         print_to(caller, maplist_reply);
547                         return;  // never fall through to usage
548                 }
549
550                 default:
551                 case CMD_REQUEST_USAGE:
552                 {
553                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
554                         print_to(caller, "  No arguments required.");
555                         return;
556                 }
557         }
558 }
559
560 void CommonCommand_rankings(int request, entity caller)
561 {
562         switch (request)
563         {
564                 case CMD_REQUEST_COMMAND:
565                 {
566                         print_to(caller, rankings_reply);
567                         return;  // never fall through to usage
568                 }
569
570                 default:
571                 case CMD_REQUEST_USAGE:
572                 {
573                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
574                         print_to(caller, "  No arguments required.");
575                         return;
576                 }
577         }
578 }
579
580 void CommonCommand_records(int request, entity caller)
581 {
582         switch (request)
583         {
584                 case CMD_REQUEST_COMMAND:
585                 {
586                         int num = stoi(argv(1));
587                         if(num > 0 && num <= 10 && records_reply[num - 1] != "")
588                                 print_to(caller, records_reply[num - 1]);
589                         else
590                         {
591                                 for (int i = 0; i < 10; ++i)
592                                         if (records_reply[i] != "") print_to(caller, records_reply[i]);
593                         }
594
595                         return;  // never fall through to usage
596                 }
597
598                 default:
599                 case CMD_REQUEST_USAGE:
600                 {
601                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records [<pagenum>]"));
602                         print_to(caller, "  Without arguments it prints all records (all pages) for the current gametype,");
603                         print_to(caller, "  otherwise if there are multiple pages it only prints page <pagenum> (1..10),");
604                         return;
605                 }
606         }
607 }
608
609 void CommonCommand_teamstatus(int request, entity caller)
610 {
611         switch (request)
612         {
613                 case CMD_REQUEST_COMMAND:
614                 {
615                         Score_NicePrint(caller);
616                         return;  // never fall through to usage
617                 }
618
619                 default:
620                 case CMD_REQUEST_USAGE:
621                 {
622                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
623                         print_to(caller, "  No arguments required.");
624                         return;
625                 }
626         }
627 }
628
629 void CommonCommand_time(int request, entity caller)
630 {
631         switch (request)
632         {
633                 case CMD_REQUEST_COMMAND:
634                 {
635                         print_to(caller, strcat("time = ", ftos(time)));
636                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
637                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
638                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
639                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
640                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %d %H:%M:%S %Z %Y")));
641                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %d %H:%M:%S %Z %Y")));
642                         return;
643                 }
644
645                 default:
646                 case CMD_REQUEST_USAGE:
647                 {
648                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
649                         print_to(caller, "  No arguments required.");
650                         return;
651                 }
652         }
653 }
654
655 void CommonCommand_timein(int request, entity caller)
656 {
657         switch (request)
658         {
659                 case CMD_REQUEST_COMMAND:
660                 {
661                         if (!caller || autocvar_sv_timeout)
662                         {
663                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
664                                 else if (caller && (caller != timeout_caller))
665                                 {
666                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
667                                 }
668
669                                 else  // everything should be okay, continue aborting timeout
670                                 {
671                                         switch (timeout_status)
672                                         {
673                                                 case TIMEOUT_LEADTIME:
674                                                 {
675                                                         timeout_status = TIMEOUT_INACTIVE;
676                                                         timeout_time = 0;
677                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
678                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
679                                                         return;
680                                                 }
681
682                                                 case TIMEOUT_ACTIVE:
683                                                 {
684                                                         timeout_time = autocvar_sv_timeout_resumetime;
685                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
686                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
687                                                         return;
688                                                 }
689
690                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
691                                                         return;
692                                         }
693                                 }
694                         }
695                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
696
697                         return;  // never fall through to usage
698                 }
699
700                 default:
701                 case CMD_REQUEST_USAGE:
702                 {
703                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
704                         print_to(caller, "  No arguments required.");
705                         return;
706                 }
707         }
708 }
709
710 void CommonCommand_timeout(int request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
711 {
712         switch (request)
713         {
714                 case CMD_REQUEST_COMMAND:
715                 {
716                         if (!caller || autocvar_sv_timeout)
717                         {
718                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
719
720                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
721                                 else if (vote_called)
722                                 {
723                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
724                                 }
725                                 else if (warmup_stage && !autocvar_g_warmup_allow_timeout)
726                                 {
727                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
728                                 }
729                                 else if (time < game_starttime)
730                                 {
731                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
732                                 }
733                                 else if (caller && (CS(caller).allowed_timeouts < 1))
734                                 {
735                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
736                                 }
737                                 else if (caller && !IS_PLAYER(caller))
738                                 {
739                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
740                                 }
741                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
742                                 {
743                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
744                                 }
745
746                                 else  // everything should be okay, proceed with starting the timeout
747                                 {
748                                         if (caller)   CS(caller).allowed_timeouts -= 1;
749                                         // write a bprint who started the timeout (and how many they have left)
750                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(CS(caller).allowed_timeouts), " timeout(s) left)") : ""), "!\n");
751
752                                         timeout_status = TIMEOUT_LEADTIME;
753                                         timeout_caller = caller;
754                                         timeout_time = autocvar_sv_timeout_length;
755                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
756
757                                         timeout_handler = new(timeout_handler);
758                                         setthink(timeout_handler, timeout_handler_think);
759                                         timeout_handler.nextthink = time;  // always let the entity think asap
760
761                                         Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_TIMEOUT);
762                                 }
763                         }
764                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
765
766                         return;  // never fall through to usage
767                 }
768
769                 default:
770                 case CMD_REQUEST_USAGE:
771                 {
772                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
773                         print_to(caller, "  No arguments required.");
774                         return;
775                 }
776         }
777 }
778
779 void CommonCommand_who(int request, entity caller, int argc)
780 {
781         switch (request)
782         {
783                 case CMD_REQUEST_COMMAND:
784                 {
785                         float total_listed_players, is_bot;
786
787                         float privacy = (caller && autocvar_sv_status_privacy);
788                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
789                         string tmp_netaddress, tmp_crypto_idfp;
790
791                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
792                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
793                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
794
795                         total_listed_players = 0;
796                         FOREACH_CLIENT(true, {
797                                 is_bot = (IS_BOT_CLIENT(it));
798
799                                 if (is_bot)
800                                 {
801                                         tmp_netaddress = "null/botclient";
802                                         tmp_crypto_idfp = "null/botclient";
803                                 }
804                                 else if (privacy)
805                                 {
806                                         tmp_netaddress = "hidden";
807                                         tmp_crypto_idfp = "hidden";
808                                 }
809                                 else
810                                 {
811                                         tmp_netaddress = it.netaddress;
812                                         tmp_crypto_idfp = it.crypto_idfp;
813                                 }
814
815                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
816                                         etof(it),
817                                         it.netname,
818                                         CS(it).ping,
819                                         CS(it).ping_packetloss,
820                                         process_time(1, time - CS(it).jointime),
821                                         tmp_netaddress,
822                                         tmp_crypto_idfp));
823
824                                 ++total_listed_players;
825                         });
826
827                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
828
829                         return;  // never fall through to usage
830                 }
831
832                 default:
833                 case CMD_REQUEST_USAGE:
834                 {
835                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [<separator>]"));
836                         print_to(caller, "  Where <separator> is the optional string to separate the values with, default is a space.");
837                         return;
838                 }
839         }
840 }
841
842 /* use this when creating a new command, making sure to place it in alphabetical order... also,
843 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
844 void CommonCommand_(int request, entity caller)
845 {
846     switch(request)
847     {
848         case CMD_REQUEST_COMMAND:
849         {
850
851             return; // never fall through to usage
852         }
853
854         default:
855         case CMD_REQUEST_USAGE:
856         {
857             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
858             print_to(caller, "  No arguments required.");
859             return;
860         }
861     }
862 }
863 */