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Merge branch 'terencehill/respawn_timer_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2 #include <common/command/command.qh>
3 #include "common.qh"
4
5 #include "../scores.qh"
6
7 #include <common/monsters/all.qh>
8 #include <common/notifications/all.qh>
9 #include <lib/warpzone/common.qh>
10
11
12 // ====================================================
13 //  Shared code for server commands, written by Samual
14 //  Last updated: December 27th, 2011
15 // ====================================================
16
17 // select the proper prefix for usage and other messages
18 string GetCommandPrefix(entity caller)
19 {
20         if (caller) return "cmd";
21         else return "sv_cmd";
22 }
23
24 // if client return player nickname, or if server return admin nickname
25 string GetCallerName(entity caller)
26 {
27         if (caller) return caller.netname;
28         else return admin_name();  // ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
29 }
30
31 // verify that the client provided is acceptable for kicking
32 float VerifyKickableEntity(entity client)
33 {
34         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
35         return CLIENT_ACCEPTABLE;
36 }
37
38 // verify that the client provided is acceptable for use
39 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
40 {
41         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
42         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
44
45         return CLIENT_ACCEPTABLE;
46 }
47
48 // if the client is not acceptable, return a string to be used for error messages
49 string GetClientErrorString_color(float clienterror, string original_input, string col)
50 {
51         switch (clienterror)
52         {
53                 case CLIENT_DOESNT_EXIST:
54                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
55                 }
56                 case CLIENT_NOT_REAL:
57                 { return strcat(col, "Client '", original_input, col, "' is not real");
58                 }
59                 case CLIENT_NOT_BOT:
60                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
61                 }
62                 default:
63                 { return "Incorrect usage of GetClientErrorString";
64                 }
65         }
66 }
67
68 // is this entity number even in the possible range of entities?
69 float VerifyClientNumber(float tmp_number)
70 {
71         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
72         else return true;
73 }
74
75 entity GetIndexedEntity(float argc, float start_index)
76 {
77         entity selection;
78         float tmp_number, index;
79         string tmp_string;
80
81         next_token = -1;
82         index = start_index;
83         selection = world;
84
85         if (argc > start_index)
86         {
87                 if (substring(argv(index), 0, 1) == "#")
88                 {
89                         tmp_string = substring(argv(index), 1, -1);
90                         ++index;
91
92                         if (tmp_string != "")  // is it all one token? like #1
93                         {
94                                 tmp_number = stof(tmp_string);
95                         }
96                         else if (argc > index)  // no, it's two tokens? # 1
97                         {
98                                 tmp_number = stof(argv(index));
99                                 ++index;
100                         }
101                         else
102                         {
103                                 tmp_number = 0;
104                         }
105                 }
106                 else  // maybe it's ONLY a number?
107                 {
108                         tmp_number = stof(argv(index));
109                         ++index;
110                 }
111
112                 if (VerifyClientNumber(tmp_number))
113                 {
114                         selection = edict_num(tmp_number);  // yes, it was a number
115                 }
116                 else  // no, maybe it's a name?
117                 {
118                         FOREACH_CLIENT(true, LAMBDA(
119                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
120                                 {
121                                         selection = it;
122                                         break; // no reason to keep looking
123                                 }
124                         ));
125
126                         index = (start_index + 1);
127                 }
128         }
129
130         next_token = index;
131         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
132         return selection;
133 }
134
135 // find a player which matches the input string, and return their entity
136 entity GetFilteredEntity(string input)
137 {
138         entity selection;
139         float tmp_number;
140
141         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
142         else tmp_number = stof(input);
143
144         if (VerifyClientNumber(tmp_number))
145         {
146                 selection = edict_num(tmp_number);
147         }
148         else
149         {
150                 selection = world;
151                 FOREACH_CLIENT(true, LAMBDA(
152                         if(strdecolorize(it.netname) == strdecolorize(input))
153                         {
154                                 selection = it;
155                                 break; // no reason to keep looking
156                         }
157                 ));
158         }
159
160         return selection;
161 }
162
163 // same thing, but instead return their edict number
164 float GetFilteredNumber(string input)
165 {
166         entity selection = GetFilteredEntity(input);
167         float output;
168
169         output = etof(selection);
170
171         return output;
172 }
173
174 // switch between sprint and print depending on whether the receiver is the server or a player
175 void print_to(entity to, string input)
176 {
177         if (to) sprint(to, strcat(input, "\n"));
178         else LOG_INFO(input, "\n");
179 }
180
181 // ==========================================
182 //  Supporting functions for common commands
183 // ==========================================
184
185 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
186 void timeout_handler_reset(entity this)
187 {
188         timeout_caller = NULL;
189         timeout_time = 0;
190         timeout_leadtime = 0;
191
192         remove(this);
193 }
194
195 void timeout_handler_think(entity this)
196 {
197         switch (timeout_status)
198         {
199                 case TIMEOUT_ACTIVE:
200                 {
201                         if (timeout_time > 0)  // countdown is still going
202                         {
203                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
204
205                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
206                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE);
207
208                                 self.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
209                                 timeout_time -= 1;                                  // decrease the time counter
210                         }
211                         else  // time to end the timeout
212                         {
213                                 timeout_status = TIMEOUT_INACTIVE;
214
215                                 // reset the slowmo value back to normal
216                                 cvar_set("slowmo", ftos(orig_slowmo));
217
218                                 // unlock the view for players so they can move around again
219                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
220                                         it.fixangle = false;
221                                 ));
222
223                                 timeout_handler_reset(this);
224                         }
225
226                         return;
227                 }
228
229                 case TIMEOUT_LEADTIME:
230                 {
231                         if (timeout_leadtime > 0)  // countdown is still going
232                         {
233                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
234
235                                 self.nextthink = time + 1; // think again in one second
236                                 timeout_leadtime -= 1;     // decrease the time counter
237                         }
238                         else  // time to begin the timeout
239                         {
240                                 timeout_status = TIMEOUT_ACTIVE;
241
242                                 // set the slowmo value to the timeout default slowmo value
243                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
244
245                                 // reset all the flood variables
246                                 FOREACH_CLIENT(true, LAMBDA(
247                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
248                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
249                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
250                                 ));
251
252                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
253                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
254                                         it.lastV_angle = it.v_angle;
255                                 ));
256
257                                 self.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
258                         }
259
260                         return;
261                 }
262
263
264                 case TIMEOUT_INACTIVE:
265                 default:
266                 {
267                         timeout_handler_reset(this);
268                         return;
269                 }
270         }
271 }
272
273
274 // ===================================================
275 //  Common commands used in both sv_cmd.qc and cmd.qc
276 // ===================================================
277
278 void CommonCommand_cvar_changes(float request, entity caller)
279 {
280         switch (request)
281         {
282                 case CMD_REQUEST_COMMAND:
283                 {
284                         print_to(caller, cvar_changes);
285                         return;  // never fall through to usage
286                 }
287
288                 default:
289                 case CMD_REQUEST_USAGE:
290                 {
291                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
292                         print_to(caller, "  No arguments required.");
293                         print_to(caller, "See also: ^2cvar_purechanges^7");
294                         return;
295                 }
296         }
297 }
298
299 void CommonCommand_cvar_purechanges(float request, entity caller)
300 {
301         switch (request)
302         {
303                 case CMD_REQUEST_COMMAND:
304                 {
305                         print_to(caller, cvar_purechanges);
306                         return;  // never fall through to usage
307                 }
308
309                 default:
310                 case CMD_REQUEST_USAGE:
311                 {
312                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
313                         print_to(caller, "  No arguments required.");
314                         print_to(caller, "See also: ^2cvar_changes^7");
315                         return;
316                 }
317         }
318 }
319
320 void CommonCommand_editmob(int request, entity caller, int argc)
321 {
322         switch (request)
323         {
324                 case CMD_REQUEST_COMMAND:
325                 {
326                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
327                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
328
329                         if (caller)
330                         {
331                                 makevectors(caller.v_angle);
332                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
333                         }
334
335                         entity mon = trace_ent;
336                         bool is_visible = IS_MONSTER(mon);
337                         string argument = argv(2);
338
339                         switch (argv(1))
340                         {
341                                 case "name":
342                                 {
343                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
344                                         if (!argument)   break;  // escape to usage
345                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
346                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
347                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
348
349                                         string mon_oldname = mon.monster_name;
350
351                                         mon.monster_name = argument;
352                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
353                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
354                                         return;
355                                 }
356                                 case "spawn":
357                                 {
358                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
359                                         if (!argv(2))   break;  // escape to usage
360
361                                         int moveflag, tmp_moncount = 0;
362                                         string arg_lower = strtolower(argument);
363                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
364                                         ret_string = "Monster spawning is currently disabled by a mutator";
365
366                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
367
368                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
369                                                 if(it.realowner == caller)
370                                                         ++tmp_moncount;
371                                         ));
372
373                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
374                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
375                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
376                                         if (MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
377                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
378                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
379                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
380                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
381                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
382
383                                         bool found = false;
384                                         for (int i = MON_FIRST; i <= MON_LAST; ++i)
385                                         {
386                                                 mon = get_monsterinfo(i);
387                                                 if (mon.netname == arg_lower) { found = true; break; }
388                                         }
389
390                                         if (!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
391
392                                         totalspawned += 1;
393                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
394                                         mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
395                                         print_to(caller, strcat("Spawned ", mon.monster_name));
396                                         return;
397                                 }
398                                 case "kill":
399                                 {
400                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
401                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
402                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
403
404                                         Damage(mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
405                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
406                                         return;
407                                 }
408                                 case "skin":
409                                 {
410                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
411                                         if (!argument)   break;  // escape to usage
412                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
413                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
414                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
415                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
416
417                                         mon.skin = stof(argument);
418                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
419                                         return;
420                                 }
421                                 case "movetarget":
422                                 {
423                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
424                                         if (!argument)   break;  // escape to usage
425                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
426                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
427                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
428
429                                         mon.monster_moveflags = stof(argument);
430                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
431                                         return;
432                                 }
433                                 case "butcher":
434                                 {
435                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
436                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
437
438                                         int tmp_remcount = 0;
439
440                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
441                                                 Monster_Remove(it);
442                                                 ++tmp_remcount;
443                                         ));
444
445                                         monsters_total = monsters_killed = totalspawned = 0;
446
447                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
448                                         return;
449                                 }
450                         }
451                 }
452
453                 default:
454                 case CMD_REQUEST_USAGE:
455                 {
456                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
457                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
458                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
459                         print_to(caller, "  spawn also takes arguments list and random");
460                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
461                         return;
462                 }
463         }
464 }
465
466 void CommonCommand_info(float request, entity caller, float argc)
467 {
468         switch (request)
469         {
470                 case CMD_REQUEST_COMMAND:
471                 {
472                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
473
474                         if (command) wordwrap_sprint(caller, command, 1000);
475                         else print_to(caller, "ERROR: unsupported info command");
476
477                         return;  // never fall through to usage
478                 }
479
480                 default:
481                 case CMD_REQUEST_USAGE:
482                 {
483                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
484                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
485                         return;
486                 }
487         }
488 }
489
490 void CommonCommand_ladder(float request, entity caller)
491 {
492         switch (request)
493         {
494                 case CMD_REQUEST_COMMAND:
495                 {
496                         print_to(caller, ladder_reply);
497                         return;  // never fall through to usage
498                 }
499
500                 default:
501                 case CMD_REQUEST_USAGE:
502                 {
503                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
504                         print_to(caller, "  No arguments required.");
505                         return;
506                 }
507         }
508 }
509
510 void CommonCommand_lsmaps(float request, entity caller)
511 {
512         switch (request)
513         {
514                 case CMD_REQUEST_COMMAND:
515                 {
516                         print_to(caller, lsmaps_reply);
517                         return;  // never fall through to usage
518                 }
519
520                 default:
521                 case CMD_REQUEST_USAGE:
522                 {
523                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
524                         print_to(caller, "  No arguments required.");
525                         return;
526                 }
527         }
528 }
529
530 void CommonCommand_printmaplist(float request, entity caller)
531 {
532         switch (request)
533         {
534                 case CMD_REQUEST_COMMAND:
535                 {
536                         print_to(caller, maplist_reply);
537                         return;  // never fall through to usage
538                 }
539
540                 default:
541                 case CMD_REQUEST_USAGE:
542                 {
543                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
544                         print_to(caller, "  No arguments required.");
545                         return;
546                 }
547         }
548 }
549
550 void CommonCommand_rankings(float request, entity caller)
551 {
552         switch (request)
553         {
554                 case CMD_REQUEST_COMMAND:
555                 {
556                         print_to(caller, rankings_reply);
557                         return;  // never fall through to usage
558                 }
559
560                 default:
561                 case CMD_REQUEST_USAGE:
562                 {
563                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
564                         print_to(caller, "  No arguments required.");
565                         return;
566                 }
567         }
568 }
569
570 void CommonCommand_records(float request, entity caller)
571 {
572         switch (request)
573         {
574                 case CMD_REQUEST_COMMAND:
575                 {
576                         for (int i = 0; i < 10; ++i)
577                                 if (records_reply[i] != "") print_to(caller, records_reply[i]);
578
579                         return;  // never fall through to usage
580                 }
581
582                 default:
583                 case CMD_REQUEST_USAGE:
584                 {
585                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
586                         print_to(caller, "  No arguments required.");
587                         return;
588                 }
589         }
590 }
591
592 void CommonCommand_teamstatus(float request, entity caller)
593 {
594         switch (request)
595         {
596                 case CMD_REQUEST_COMMAND:
597                 {
598                         Score_NicePrint(caller);
599                         return;  // never fall through to usage
600                 }
601
602                 default:
603                 case CMD_REQUEST_USAGE:
604                 {
605                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
606                         print_to(caller, "  No arguments required.");
607                         return;
608                 }
609         }
610 }
611
612 void CommonCommand_time(float request, entity caller)
613 {
614         switch (request)
615         {
616                 case CMD_REQUEST_COMMAND:
617                 {
618                         print_to(caller, strcat("time = ", ftos(time)));
619                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
620                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
621                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
622                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
623                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
624                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
625                         return;
626                 }
627
628                 default:
629                 case CMD_REQUEST_USAGE:
630                 {
631                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
632                         print_to(caller, "  No arguments required.");
633                         return;
634                 }
635         }
636 }
637
638 void CommonCommand_timein(float request, entity caller)
639 {
640         switch (request)
641         {
642                 case CMD_REQUEST_COMMAND:
643                 {
644                         if (!caller || autocvar_sv_timeout)
645                         {
646                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
647                                 else if (caller && (caller != timeout_caller))
648                                 {
649                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
650                                 }
651
652                                 else  // everything should be okay, continue aborting timeout
653                                 {
654                                         switch (timeout_status)
655                                         {
656                                                 case TIMEOUT_LEADTIME:
657                                                 {
658                                                         timeout_status = TIMEOUT_INACTIVE;
659                                                         timeout_time = 0;
660                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
661                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
662                                                         return;
663                                                 }
664
665                                                 case TIMEOUT_ACTIVE:
666                                                 {
667                                                         timeout_time = autocvar_sv_timeout_resumetime;
668                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
669                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
670                                                         return;
671                                                 }
672
673                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
674                                                         return;
675                                         }
676                                 }
677                         }
678                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
679
680                         return;  // never fall through to usage
681                 }
682
683                 default:
684                 case CMD_REQUEST_USAGE:
685                 {
686                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
687                         print_to(caller, "  No arguments required.");
688                         return;
689                 }
690         }
691 }
692
693 void CommonCommand_timeout(float request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
694 {
695         switch (request)
696         {
697                 case CMD_REQUEST_COMMAND:
698                 {
699                         if (!caller || autocvar_sv_timeout)
700                         {
701                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
702
703                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
704                                 else if (vote_called)
705                                 {
706                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
707                                 }
708                                 else if (warmup_stage && !g_warmup_allow_timeout)
709                                 {
710                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
711                                 }
712                                 else if (time < game_starttime)
713                                 {
714                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
715                                 }
716                                 else if (caller && (caller.allowed_timeouts < 1))
717                                 {
718                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
719                                 }
720                                 else if (caller && !IS_PLAYER(caller))
721                                 {
722                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
723                                 }
724                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
725                                 {
726                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
727                                 }
728
729                                 else  // everything should be okay, proceed with starting the timeout
730                                 {
731                                         if (caller)   caller.allowed_timeouts -= 1;
732                                         // write a bprint who started the timeout (and how many they have left)
733                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
734
735                                         timeout_status = TIMEOUT_LEADTIME;
736                                         timeout_caller = caller;
737                                         timeout_time = autocvar_sv_timeout_length;
738                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
739
740                                         timeout_handler = spawn();
741                                         setthink(timeout_handler, timeout_handler_think);
742                                         timeout_handler.nextthink = time;  // always let the entity think asap
743
744                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT);
745                                 }
746                         }
747                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
748
749                         return;  // never fall through to usage
750                 }
751
752                 default:
753                 case CMD_REQUEST_USAGE:
754                 {
755                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
756                         print_to(caller, "  No arguments required.");
757                         return;
758                 }
759         }
760 }
761
762 void CommonCommand_who(float request, entity caller, float argc)
763 {
764         switch (request)
765         {
766                 case CMD_REQUEST_COMMAND:
767                 {
768                         float total_listed_players, is_bot;
769
770                         float privacy = (caller && autocvar_sv_status_privacy);
771                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
772                         string tmp_netaddress, tmp_crypto_idfp;
773
774                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
775                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
776                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
777
778                         total_listed_players = 0;
779                         FOREACH_CLIENT(true, LAMBDA(
780                                 is_bot = (IS_BOT_CLIENT(it));
781
782                                 if (is_bot)
783                                 {
784                                         tmp_netaddress = "null/botclient";
785                                         tmp_crypto_idfp = "null/botclient";
786                                 }
787                                 else if (privacy)
788                                 {
789                                         tmp_netaddress = "hidden";
790                                         tmp_crypto_idfp = "hidden";
791                                 }
792                                 else
793                                 {
794                                         tmp_netaddress = it.netaddress;
795                                         tmp_crypto_idfp = it.crypto_idfp;
796                                 }
797
798                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
799                                         etof(it),
800                                         it.netname,
801                                         it.ping,
802                                         it.ping_packetloss,
803                                         process_time(1, time - it.jointime),
804                                         tmp_netaddress,
805                                         tmp_crypto_idfp));
806
807                                 ++total_listed_players;
808                         ));
809
810                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
811
812                         return;  // never fall through to usage
813                 }
814
815                 default:
816                 case CMD_REQUEST_USAGE:
817                 {
818                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
819                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
820                         return;
821                 }
822         }
823 }
824
825 /* use this when creating a new command, making sure to place it in alphabetical order... also,
826 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
827 void CommonCommand_(float request, entity caller)
828 {
829     switch(request)
830     {
831         case CMD_REQUEST_COMMAND:
832         {
833
834             return; // never fall through to usage
835         }
836
837         default:
838         case CMD_REQUEST_USAGE:
839         {
840             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
841             print_to(caller, "  No arguments required.");
842             return;
843         }
844     }
845 }
846 */