]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/command/common.qc
Merge branch 'master' into terencehill/menu_optimization
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "../../common/command/command.qh"
2 #include "common.qh"
3
4 #include "../scores.qh"
5
6 #include "../../common/monsters/all.qh"
7 #include "../../common/notifications.qh"
8 #include "../../lib/warpzone/common.qh"
9
10
11 // ====================================================
12 //  Shared code for server commands, written by Samual
13 //  Last updated: December 27th, 2011
14 // ====================================================
15
16 // select the proper prefix for usage and other messages
17 string GetCommandPrefix(entity caller)
18 {
19         if (caller) return "cmd";
20         else return "sv_cmd";
21 }
22
23 // if client return player nickname, or if server return admin nickname
24 string GetCallerName(entity caller)
25 {
26         if (caller) return caller.netname;
27         else return admin_name();  // ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
28 }
29
30 // verify that the client provided is acceptable for kicking
31 float VerifyKickableEntity(entity client)
32 {
33         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
34         return CLIENT_ACCEPTABLE;
35 }
36
37 // verify that the client provided is acceptable for use
38 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
39 {
40         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
41         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
42         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
43
44         return CLIENT_ACCEPTABLE;
45 }
46
47 // if the client is not acceptable, return a string to be used for error messages
48 string GetClientErrorString_color(float clienterror, string original_input, string col)
49 {
50         switch (clienterror)
51         {
52                 case CLIENT_DOESNT_EXIST:
53                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
54                 }
55                 case CLIENT_NOT_REAL:
56                 { return strcat(col, "Client '", original_input, col, "' is not real");
57                 }
58                 case CLIENT_NOT_BOT:
59                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
60                 }
61                 default:
62                 { return "Incorrect usage of GetClientErrorString";
63                 }
64         }
65 }
66
67 // is this entity number even in the possible range of entities?
68 float VerifyClientNumber(float tmp_number)
69 {
70         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
71         else return true;
72 }
73
74 entity GetIndexedEntity(float argc, float start_index)
75 {
76         entity selection;
77         float tmp_number, index;
78         string tmp_string;
79
80         next_token = -1;
81         index = start_index;
82         selection = world;
83
84         if (argc > start_index)
85         {
86                 if (substring(argv(index), 0, 1) == "#")
87                 {
88                         tmp_string = substring(argv(index), 1, -1);
89                         ++index;
90
91                         if (tmp_string != "")  // is it all one token? like #1
92                         {
93                                 tmp_number = stof(tmp_string);
94                         }
95                         else if (argc > index)  // no, it's two tokens? # 1
96                         {
97                                 tmp_number = stof(argv(index));
98                                 ++index;
99                         }
100                         else
101                         {
102                                 tmp_number = 0;
103                         }
104                 }
105                 else  // maybe it's ONLY a number?
106                 {
107                         tmp_number = stof(argv(index));
108                         ++index;
109                 }
110
111                 if (VerifyClientNumber(tmp_number))
112                 {
113                         selection = edict_num(tmp_number);  // yes, it was a number
114                 }
115                 else  // no, maybe it's a name?
116                 {
117                         FOREACH_CLIENT(true, LAMBDA(
118                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
119                                 {
120                                         selection = it;
121                                         break; // no reason to keep looking
122                                 }
123                         ));
124
125                         index = (start_index + 1);
126                 }
127         }
128
129         next_token = index;
130         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
131         return selection;
132 }
133
134 // find a player which matches the input string, and return their entity
135 entity GetFilteredEntity(string input)
136 {
137         entity selection;
138         float tmp_number;
139
140         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
141         else tmp_number = stof(input);
142
143         if (VerifyClientNumber(tmp_number))
144         {
145                 selection = edict_num(tmp_number);
146         }
147         else
148         {
149                 selection = world;
150                 FOREACH_CLIENT(true, LAMBDA(
151                         if(strdecolorize(it.netname) == strdecolorize(input))
152                         {
153                                 selection = it;
154                                 break; // no reason to keep looking
155                         }
156                 ));
157         }
158
159         return selection;
160 }
161
162 // same thing, but instead return their edict number
163 float GetFilteredNumber(string input)
164 {
165         entity selection = GetFilteredEntity(input);
166         float output;
167
168         output = etof(selection);
169
170         return output;
171 }
172
173 // switch between sprint and print depending on whether the receiver is the server or a player
174 void print_to(entity to, string input)
175 {
176         if (to) sprint(to, strcat(input, "\n"));
177         else LOG_INFO(input, "\n");
178 }
179
180 // ==========================================
181 //  Supporting functions for common commands
182 // ==========================================
183
184 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
185 void timeout_handler_reset()
186 {
187         SELFPARAM();
188         timeout_caller = world;
189         timeout_time = 0;
190         timeout_leadtime = 0;
191
192         remove(self);
193 }
194
195 void timeout_handler_think()
196 {
197         SELFPARAM();
198         switch (timeout_status)
199         {
200                 case TIMEOUT_ACTIVE:
201                 {
202                         if (timeout_time > 0)  // countdown is still going
203                         {
204                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
205
206                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
207                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE);
208
209                                 self.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
210                                 timeout_time -= 1;                                  // decrease the time counter
211                         }
212                         else  // time to end the timeout
213                         {
214                                 timeout_status = TIMEOUT_INACTIVE;
215
216                                 // reset the slowmo value back to normal
217                                 cvar_set("slowmo", ftos(orig_slowmo));
218
219                                 // unlock the view for players so they can move around again
220                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
221                                         it.fixangle = false;
222                                 ));
223
224                                 timeout_handler_reset();
225                         }
226
227                         return;
228                 }
229
230                 case TIMEOUT_LEADTIME:
231                 {
232                         if (timeout_leadtime > 0)  // countdown is still going
233                         {
234                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
235
236                                 self.nextthink = time + 1; // think again in one second
237                                 timeout_leadtime -= 1;     // decrease the time counter
238                         }
239                         else  // time to begin the timeout
240                         {
241                                 timeout_status = TIMEOUT_ACTIVE;
242
243                                 // set the slowmo value to the timeout default slowmo value
244                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
245
246                                 // reset all the flood variables
247                                 FOREACH_CLIENT(true, LAMBDA(
248                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat = 
249                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
250                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
251                                 ));
252
253                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
254                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
255                                         it.lastV_angle = it.v_angle;
256                                 ));
257
258                                 self.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
259                         }
260
261                         return;
262                 }
263
264
265                 case TIMEOUT_INACTIVE:
266                 default:
267                 {
268                         timeout_handler_reset();
269                         return;
270                 }
271         }
272 }
273
274
275 // ===================================================
276 //  Common commands used in both sv_cmd.qc and cmd.qc
277 // ===================================================
278
279 void CommonCommand_cvar_changes(float request, entity caller)
280 {
281         switch (request)
282         {
283                 case CMD_REQUEST_COMMAND:
284                 {
285                         print_to(caller, cvar_changes);
286                         return;  // never fall through to usage
287                 }
288
289                 default:
290                 case CMD_REQUEST_USAGE:
291                 {
292                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
293                         print_to(caller, "  No arguments required.");
294                         print_to(caller, "See also: ^2cvar_purechanges^7");
295                         return;
296                 }
297         }
298 }
299
300 void CommonCommand_cvar_purechanges(float request, entity caller)
301 {
302         switch (request)
303         {
304                 case CMD_REQUEST_COMMAND:
305                 {
306                         print_to(caller, cvar_purechanges);
307                         return;  // never fall through to usage
308                 }
309
310                 default:
311                 case CMD_REQUEST_USAGE:
312                 {
313                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
314                         print_to(caller, "  No arguments required.");
315                         print_to(caller, "See also: ^2cvar_changes^7");
316                         return;
317                 }
318         }
319 }
320
321 void CommonCommand_editmob(int request, entity caller, int argc)
322 {
323         SELFPARAM();
324         switch (request)
325         {
326                 case CMD_REQUEST_COMMAND:
327                 {
328                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
329                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
330
331                         if (caller)
332                         {
333                                 makevectors(self.v_angle);
334                                 WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
335                         }
336
337                         entity mon = trace_ent;
338                         bool is_visible = IS_MONSTER(mon);
339                         string argument = argv(2);
340
341                         switch (argv(1))
342                         {
343                                 case "name":
344                                 {
345                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
346                                         if (!argument)   break;  // escape to usage
347                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
348                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
349                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
350
351                                         string mon_oldname = mon.monster_name;
352
353                                         mon.monster_name = argument;
354                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
355                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
356                                         return;
357                                 }
358                                 case "spawn":
359                                 {
360                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
361                                         if (!argv(2))   break;  // escape to usage
362
363                                         int moveflag, tmp_moncount = 0;
364                                         string arg_lower = strtolower(argument);
365                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
366                                         ret_string = "Monster spawning is currently disabled by a mutator";
367
368                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
369
370                                         FOR_EACH_MONSTER(mon)
371                                         {
372                                                 if (mon.realowner == caller) ++tmp_moncount;
373                                         }
374
375                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
376                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
377                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
378                                         if (MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
379                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
380                                         if (caller.frozen) { print_to(caller, "You can't spawn monsters while frozen"); return; }
381                                         if (caller.deadflag != DEAD_NO) { print_to(caller, "You can't spawn monsters while dead"); return; }
382                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
383                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
384
385                                         bool found = false;
386                                         for (int i = MON_FIRST; i <= MON_LAST; ++i)
387                                         {
388                                                 mon = get_monsterinfo(i);
389                                                 if (mon.netname == arg_lower) { found = true; break; }
390                                         }
391
392                                         if (!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
393
394                                         totalspawned += 1;
395                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
396                                         mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
397                                         print_to(caller, strcat("Spawned ", mon.monster_name));
398                                         return;
399                                 }
400                                 case "kill":
401                                 {
402                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
403                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
404                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
405
406                                         Damage(mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
407                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
408                                         return;
409                                 }
410                                 case "skin":
411                                 {
412                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
413                                         if (!argument)   break;  // escape to usage
414                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
415                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
416                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
417                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
418
419                                         mon.skin = stof(argument);
420                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
421                                         return;
422                                 }
423                                 case "movetarget":
424                                 {
425                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
426                                         if (!argument)   break;  // escape to usage
427                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
428                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
429                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
430
431                                         mon.monster_moveflags = stof(argument);
432                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
433                                         return;
434                                 }
435                                 case "butcher":
436                                 {
437                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
438                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
439
440                                         int tmp_remcount = 0;
441                                         entity tmp_entity;
442
443                                         FOR_EACH_MONSTER(tmp_entity)
444                                         {
445                                                 Monster_Remove(tmp_entity);
446                                                 ++tmp_remcount;
447                                         }
448
449                                         monsters_total = monsters_killed = totalspawned = 0;
450
451                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
452                                         return;
453                                 }
454                         }
455                 }
456
457                 default:
458                 case CMD_REQUEST_USAGE:
459                 {
460                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
461                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
462                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
463                         print_to(caller, "  spawn also takes arguments list and random");
464                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
465                         return;
466                 }
467         }
468 }
469
470 void CommonCommand_info(float request, entity caller, float argc)
471 {
472         switch (request)
473         {
474                 case CMD_REQUEST_COMMAND:
475                 {
476                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
477
478                         if (command) wordwrap_sprint(command, 1000);
479                         else print_to(caller, "ERROR: unsupported info command");
480
481                         return;  // never fall through to usage
482                 }
483
484                 default:
485                 case CMD_REQUEST_USAGE:
486                 {
487                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
488                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
489                         return;
490                 }
491         }
492 }
493
494 void CommonCommand_ladder(float request, entity caller)
495 {
496         switch (request)
497         {
498                 case CMD_REQUEST_COMMAND:
499                 {
500                         print_to(caller, ladder_reply);
501                         return;  // never fall through to usage
502                 }
503
504                 default:
505                 case CMD_REQUEST_USAGE:
506                 {
507                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
508                         print_to(caller, "  No arguments required.");
509                         return;
510                 }
511         }
512 }
513
514 void CommonCommand_lsmaps(float request, entity caller)
515 {
516         switch (request)
517         {
518                 case CMD_REQUEST_COMMAND:
519                 {
520                         print_to(caller, lsmaps_reply);
521                         return;  // never fall through to usage
522                 }
523
524                 default:
525                 case CMD_REQUEST_USAGE:
526                 {
527                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
528                         print_to(caller, "  No arguments required.");
529                         return;
530                 }
531         }
532 }
533
534 void CommonCommand_printmaplist(float request, entity caller)
535 {
536         switch (request)
537         {
538                 case CMD_REQUEST_COMMAND:
539                 {
540                         print_to(caller, maplist_reply);
541                         return;  // never fall through to usage
542                 }
543
544                 default:
545                 case CMD_REQUEST_USAGE:
546                 {
547                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
548                         print_to(caller, "  No arguments required.");
549                         return;
550                 }
551         }
552 }
553
554 void CommonCommand_rankings(float request, entity caller)
555 {
556         switch (request)
557         {
558                 case CMD_REQUEST_COMMAND:
559                 {
560                         print_to(caller, rankings_reply);
561                         return;  // never fall through to usage
562                 }
563
564                 default:
565                 case CMD_REQUEST_USAGE:
566                 {
567                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
568                         print_to(caller, "  No arguments required.");
569                         return;
570                 }
571         }
572 }
573
574 void CommonCommand_records(float request, entity caller)
575 {
576         switch (request)
577         {
578                 case CMD_REQUEST_COMMAND:
579                 {
580                         for (int i = 0; i < 10; ++i)
581                                 if (records_reply[i] != "") print_to(caller, records_reply[i]);
582
583                         return;  // never fall through to usage
584                 }
585
586                 default:
587                 case CMD_REQUEST_USAGE:
588                 {
589                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
590                         print_to(caller, "  No arguments required.");
591                         return;
592                 }
593         }
594 }
595
596 void CommonCommand_teamstatus(float request, entity caller)
597 {
598         switch (request)
599         {
600                 case CMD_REQUEST_COMMAND:
601                 {
602                         Score_NicePrint(caller);
603                         return;  // never fall through to usage
604                 }
605
606                 default:
607                 case CMD_REQUEST_USAGE:
608                 {
609                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
610                         print_to(caller, "  No arguments required.");
611                         return;
612                 }
613         }
614 }
615
616 void CommonCommand_time(float request, entity caller)
617 {
618         switch (request)
619         {
620                 case CMD_REQUEST_COMMAND:
621                 {
622                         print_to(caller, strcat("time = ", ftos(time)));
623                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
624                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
625                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
626                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
627                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
628                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
629                         return;
630                 }
631
632                 default:
633                 case CMD_REQUEST_USAGE:
634                 {
635                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
636                         print_to(caller, "  No arguments required.");
637                         return;
638                 }
639         }
640 }
641
642 void CommonCommand_timein(float request, entity caller)
643 {
644         switch (request)
645         {
646                 case CMD_REQUEST_COMMAND:
647                 {
648                         if (!caller || autocvar_sv_timeout)
649                         {
650                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
651                                 else if (caller && (caller != timeout_caller))
652                                 {
653                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
654                                 }
655
656                                 else  // everything should be okay, continue aborting timeout
657                                 {
658                                         switch (timeout_status)
659                                         {
660                                                 case TIMEOUT_LEADTIME:
661                                                 {
662                                                         timeout_status = TIMEOUT_INACTIVE;
663                                                         timeout_time = 0;
664                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
665                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
666                                                         return;
667                                                 }
668
669                                                 case TIMEOUT_ACTIVE:
670                                                 {
671                                                         timeout_time = autocvar_sv_timeout_resumetime;
672                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
673                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
674                                                         return;
675                                                 }
676
677                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
678                                                         return;
679                                         }
680                                 }
681                         }
682                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
683
684                         return;  // never fall through to usage
685                 }
686
687                 default:
688                 case CMD_REQUEST_USAGE:
689                 {
690                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
691                         print_to(caller, "  No arguments required.");
692                         return;
693                 }
694         }
695 }
696
697 void CommonCommand_timeout(float request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
698 {
699         switch (request)
700         {
701                 case CMD_REQUEST_COMMAND:
702                 {
703                         if (!caller || autocvar_sv_timeout)
704                         {
705                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
706
707                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
708                                 else if (vote_called)
709                                 {
710                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
711                                 }
712                                 else if (warmup_stage && !g_warmup_allow_timeout)
713                                 {
714                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
715                                 }
716                                 else if (time < game_starttime)
717                                 {
718                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
719                                 }
720                                 else if (caller && (caller.allowed_timeouts < 1))
721                                 {
722                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
723                                 }
724                                 else if (caller && !IS_PLAYER(caller))
725                                 {
726                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
727                                 }
728                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
729                                 {
730                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
731                                 }
732
733                                 else  // everything should be okay, proceed with starting the timeout
734                                 {
735                                         if (caller)   caller.allowed_timeouts -= 1;
736                                         // write a bprint who started the timeout (and how many they have left)
737                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
738
739                                         timeout_status = TIMEOUT_LEADTIME;
740                                         timeout_caller = caller;
741                                         timeout_time = autocvar_sv_timeout_length;
742                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
743
744                                         timeout_handler = spawn();
745                                         timeout_handler.think = timeout_handler_think;
746                                         timeout_handler.nextthink = time;  // always let the entity think asap
747
748                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT);
749                                 }
750                         }
751                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
752
753                         return;  // never fall through to usage
754                 }
755
756                 default:
757                 case CMD_REQUEST_USAGE:
758                 {
759                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
760                         print_to(caller, "  No arguments required.");
761                         return;
762                 }
763         }
764 }
765
766 void CommonCommand_who(float request, entity caller, float argc)
767 {
768         switch (request)
769         {
770                 case CMD_REQUEST_COMMAND:
771                 {
772                         float total_listed_players, is_bot;
773
774                         float privacy = (caller && autocvar_sv_status_privacy);
775                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
776                         string tmp_netaddress, tmp_crypto_idfp;
777
778                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
779                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
780                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
781
782                         total_listed_players = 0;
783                         FOREACH_CLIENT(true, LAMBDA(
784                                 is_bot = (IS_BOT_CLIENT(it));
785
786                                 if (is_bot)
787                                 {
788                                         tmp_netaddress = "null/botclient";
789                                         tmp_crypto_idfp = "null/botclient";
790                                 }
791                                 else if (privacy)
792                                 {
793                                         tmp_netaddress = "hidden";
794                                         tmp_crypto_idfp = "hidden";
795                                 }
796                                 else
797                                 {
798                                         tmp_netaddress = it.netaddress;
799                                         tmp_crypto_idfp = it.crypto_idfp;
800                                 }
801
802                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
803                                         etof(it),
804                                         it.netname,
805                                         it.ping,
806                                         it.ping_packetloss,
807                                         process_time(1, time - it.jointime),
808                                         tmp_netaddress,
809                                         tmp_crypto_idfp));
810
811                                 ++total_listed_players;
812                         ));
813
814                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
815
816                         return;  // never fall through to usage
817                 }
818
819                 default:
820                 case CMD_REQUEST_USAGE:
821                 {
822                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
823                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
824                         return;
825                 }
826         }
827 }
828
829 /* use this when creating a new command, making sure to place it in alphabetical order... also,
830 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
831 void CommonCommand_(float request, entity caller)
832 {
833     switch(request)
834     {
835         case CMD_REQUEST_COMMAND:
836         {
837
838             return; // never fall through to usage
839         }
840
841         default:
842         case CMD_REQUEST_USAGE:
843         {
844             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
845             print_to(caller, "  No arguments required.");
846             return;
847         }
848     }
849 }
850 */