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Remove SELFPARAM() from .think and .touch
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / common.qc
1 #include "common.qh"
2 #include <common/command/command.qh>
3 #include "common.qh"
4
5 #include "../scores.qh"
6
7 #include <common/monsters/all.qh>
8 #include <common/notifications/all.qh>
9 #include <lib/warpzone/common.qh>
10
11
12 // ====================================================
13 //  Shared code for server commands, written by Samual
14 //  Last updated: December 27th, 2011
15 // ====================================================
16
17 // select the proper prefix for usage and other messages
18 string GetCommandPrefix(entity caller)
19 {
20         if (caller) return "cmd";
21         else return "sv_cmd";
22 }
23
24 // if client return player nickname, or if server return admin nickname
25 string GetCallerName(entity caller)
26 {
27         if (caller) return caller.netname;
28         else return admin_name();  // ((autocvar_sv_adminnick != "") ? autocvar_sv_adminnick : autocvar_hostname);
29 }
30
31 // verify that the client provided is acceptable for kicking
32 float VerifyKickableEntity(entity client)
33 {
34         if (!IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
35         return CLIENT_ACCEPTABLE;
36 }
37
38 // verify that the client provided is acceptable for use
39 float VerifyClientEntity(entity client, float must_be_real, float must_be_bots)
40 {
41         if (!IS_CLIENT(client)) return CLIENT_DOESNT_EXIST;
42         else if (must_be_real && !IS_REAL_CLIENT(client)) return CLIENT_NOT_REAL;
43         else if (must_be_bots && !IS_BOT_CLIENT(client)) return CLIENT_NOT_BOT;
44
45         return CLIENT_ACCEPTABLE;
46 }
47
48 // if the client is not acceptable, return a string to be used for error messages
49 string GetClientErrorString_color(float clienterror, string original_input, string col)
50 {
51         switch (clienterror)
52         {
53                 case CLIENT_DOESNT_EXIST:
54                 { return strcat(col, "Client '", original_input, col, "' doesn't exist");
55                 }
56                 case CLIENT_NOT_REAL:
57                 { return strcat(col, "Client '", original_input, col, "' is not real");
58                 }
59                 case CLIENT_NOT_BOT:
60                 { return strcat(col, "Client '", original_input, col, "' is not a bot");
61                 }
62                 default:
63                 { return "Incorrect usage of GetClientErrorString";
64                 }
65         }
66 }
67
68 // is this entity number even in the possible range of entities?
69 float VerifyClientNumber(float tmp_number)
70 {
71         if ((tmp_number < 1) || (tmp_number > maxclients)) return false;
72         else return true;
73 }
74
75 entity GetIndexedEntity(float argc, float start_index)
76 {
77         entity selection;
78         float tmp_number, index;
79         string tmp_string;
80
81         next_token = -1;
82         index = start_index;
83         selection = world;
84
85         if (argc > start_index)
86         {
87                 if (substring(argv(index), 0, 1) == "#")
88                 {
89                         tmp_string = substring(argv(index), 1, -1);
90                         ++index;
91
92                         if (tmp_string != "")  // is it all one token? like #1
93                         {
94                                 tmp_number = stof(tmp_string);
95                         }
96                         else if (argc > index)  // no, it's two tokens? # 1
97                         {
98                                 tmp_number = stof(argv(index));
99                                 ++index;
100                         }
101                         else
102                         {
103                                 tmp_number = 0;
104                         }
105                 }
106                 else  // maybe it's ONLY a number?
107                 {
108                         tmp_number = stof(argv(index));
109                         ++index;
110                 }
111
112                 if (VerifyClientNumber(tmp_number))
113                 {
114                         selection = edict_num(tmp_number);  // yes, it was a number
115                 }
116                 else  // no, maybe it's a name?
117                 {
118                         FOREACH_CLIENT(true, LAMBDA(
119                                 if(strdecolorize(it.netname) == strdecolorize(argv(start_index)))
120                                 {
121                                         selection = it;
122                                         break; // no reason to keep looking
123                                 }
124                         ));
125
126                         index = (start_index + 1);
127                 }
128         }
129
130         next_token = index;
131         // print(strcat("start_index: ", ftos(start_index), ", next_token: ", ftos(next_token), ", edict: ", ftos(num_for_edict(selection)), ".\n"));
132         return selection;
133 }
134
135 // find a player which matches the input string, and return their entity
136 entity GetFilteredEntity(string input)
137 {
138         entity selection;
139         float tmp_number;
140
141         if (substring(input, 0, 1) == "#") tmp_number = stof(substring(input, 1, -1));
142         else tmp_number = stof(input);
143
144         if (VerifyClientNumber(tmp_number))
145         {
146                 selection = edict_num(tmp_number);
147         }
148         else
149         {
150                 selection = world;
151                 FOREACH_CLIENT(true, LAMBDA(
152                         if(strdecolorize(it.netname) == strdecolorize(input))
153                         {
154                                 selection = it;
155                                 break; // no reason to keep looking
156                         }
157                 ));
158         }
159
160         return selection;
161 }
162
163 // same thing, but instead return their edict number
164 float GetFilteredNumber(string input)
165 {
166         entity selection = GetFilteredEntity(input);
167         float output;
168
169         output = etof(selection);
170
171         return output;
172 }
173
174 // switch between sprint and print depending on whether the receiver is the server or a player
175 void print_to(entity to, string input)
176 {
177         if (to) sprint(to, strcat(input, "\n"));
178         else LOG_INFO(input, "\n");
179 }
180
181 // ==========================================
182 //  Supporting functions for common commands
183 // ==========================================
184
185 // used by CommonCommand_timeout() and CommonCommand_timein() to handle game pausing and messaging and such.
186 void timeout_handler_reset()
187 {
188         SELFPARAM();
189         timeout_caller = world;
190         timeout_time = 0;
191         timeout_leadtime = 0;
192
193         remove(self);
194 }
195
196 void timeout_handler_think(entity this)
197 {
198         switch (timeout_status)
199         {
200                 case TIMEOUT_ACTIVE:
201                 {
202                         if (timeout_time > 0)  // countdown is still going
203                         {
204                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_ENDING, timeout_time);
205
206                                 if (timeout_time == autocvar_sv_timeout_resumetime) // play a warning sound when only <sv_timeout_resumetime> seconds are left
207                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_PREPARE);
208
209                                 self.nextthink = time + TIMEOUT_SLOWMO_VALUE;       // think again in one second
210                                 timeout_time -= 1;                                  // decrease the time counter
211                         }
212                         else  // time to end the timeout
213                         {
214                                 timeout_status = TIMEOUT_INACTIVE;
215
216                                 // reset the slowmo value back to normal
217                                 cvar_set("slowmo", ftos(orig_slowmo));
218
219                                 // unlock the view for players so they can move around again
220                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
221                                         it.fixangle = false;
222                                 ));
223
224                                 timeout_handler_reset();
225                         }
226
227                         return;
228                 }
229
230                 case TIMEOUT_LEADTIME:
231                 {
232                         if (timeout_leadtime > 0)  // countdown is still going
233                         {
234                                 Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_TIMEOUT_BEGINNING, timeout_leadtime);
235
236                                 self.nextthink = time + 1; // think again in one second
237                                 timeout_leadtime -= 1;     // decrease the time counter
238                         }
239                         else  // time to begin the timeout
240                         {
241                                 timeout_status = TIMEOUT_ACTIVE;
242
243                                 // set the slowmo value to the timeout default slowmo value
244                                 cvar_set("slowmo", ftos(TIMEOUT_SLOWMO_VALUE));
245
246                                 // reset all the flood variables
247                                 FOREACH_CLIENT(true, LAMBDA(
248                                         it.nickspamcount = it.nickspamtime = it.floodcontrol_chat =
249                                                 it.floodcontrol_chatteam = it.floodcontrol_chattell =
250                                                         it.floodcontrol_voice = it.floodcontrol_voiceteam = 0;
251                                 ));
252
253                                 // copy .v_angle to .lastV_angle for every player in order to fix their view during pause (see PlayerPreThink)
254                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it), LAMBDA(
255                                         it.lastV_angle = it.v_angle;
256                                 ));
257
258                                 self.nextthink = time;  // think again next frame to handle it under TIMEOUT_ACTIVE code
259                         }
260
261                         return;
262                 }
263
264
265                 case TIMEOUT_INACTIVE:
266                 default:
267                 {
268                         timeout_handler_reset();
269                         return;
270                 }
271         }
272 }
273
274
275 // ===================================================
276 //  Common commands used in both sv_cmd.qc and cmd.qc
277 // ===================================================
278
279 void CommonCommand_cvar_changes(float request, entity caller)
280 {
281         switch (request)
282         {
283                 case CMD_REQUEST_COMMAND:
284                 {
285                         print_to(caller, cvar_changes);
286                         return;  // never fall through to usage
287                 }
288
289                 default:
290                 case CMD_REQUEST_USAGE:
291                 {
292                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_changes"));
293                         print_to(caller, "  No arguments required.");
294                         print_to(caller, "See also: ^2cvar_purechanges^7");
295                         return;
296                 }
297         }
298 }
299
300 void CommonCommand_cvar_purechanges(float request, entity caller)
301 {
302         switch (request)
303         {
304                 case CMD_REQUEST_COMMAND:
305                 {
306                         print_to(caller, cvar_purechanges);
307                         return;  // never fall through to usage
308                 }
309
310                 default:
311                 case CMD_REQUEST_USAGE:
312                 {
313                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " cvar_purechanges"));
314                         print_to(caller, "  No arguments required.");
315                         print_to(caller, "See also: ^2cvar_changes^7");
316                         return;
317                 }
318         }
319 }
320
321 void CommonCommand_editmob(int request, entity caller, int argc)
322 {
323         switch (request)
324         {
325                 case CMD_REQUEST_COMMAND:
326                 {
327                         if (autocvar_g_campaign) { print_to(caller, "Monster editing is disabled in singleplayer"); return; }
328                         // no checks for g_monsters here, as it may be toggled mid match which existing monsters
329
330                         if (caller)
331                         {
332                                 makevectors(caller.v_angle);
333                                 WarpZone_TraceLine(caller.origin + caller.view_ofs, caller.origin + caller.view_ofs + v_forward * 100, MOVE_NORMAL, caller);
334                         }
335
336                         entity mon = trace_ent;
337                         bool is_visible = IS_MONSTER(mon);
338                         string argument = argv(2);
339
340                         switch (argv(1))
341                         {
342                                 case "name":
343                                 {
344                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
345                                         if (!argument)   break;  // escape to usage
346                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
347                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
348                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
349
350                                         string mon_oldname = mon.monster_name;
351
352                                         mon.monster_name = argument;
353                                         if (mon.sprite)   WaypointSprite_UpdateSprites(mon.sprite, WP_Monster, WP_Null, WP_Null);
354                                         print_to(caller, sprintf("Your pet '%s' is now known as '%s'", mon_oldname, mon.monster_name));
355                                         return;
356                                 }
357                                 case "spawn":
358                                 {
359                                         if (!caller) { print_to(caller, "Only players can spawn monsters"); return; }
360                                         if (!argv(2))   break;  // escape to usage
361
362                                         int moveflag, tmp_moncount = 0;
363                                         string arg_lower = strtolower(argument);
364                                         moveflag = (argv(3)) ? stof(argv(3)) : 1;  // follow owner if not defined
365                                         ret_string = "Monster spawning is currently disabled by a mutator";
366
367                                         if (arg_lower == "list") { print_to(caller, monsterlist_reply); return; }
368
369                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
370                                                 if(it.realowner == caller)
371                                                         ++tmp_moncount;
372                                         ));
373
374                                         if (!autocvar_g_monsters) { print_to(caller, "Monsters are disabled"); return; }
375                                         if (autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { print_to(caller, "Monster spawning is disabled"); return; }
376                                         if (!IS_PLAYER(caller)) { print_to(caller, "You must be playing to spawn a monster"); return; }
377                                         if (MUTATOR_CALLHOOK(AllowMobSpawning)) { print_to(caller, ret_string); return; }
378                                         if (caller.vehicle) { print_to(caller, "You can't spawn monsters while driving a vehicle"); return; }
379                                         if (STAT(FROZEN, caller)) { print_to(caller, "You can't spawn monsters while frozen"); return; }
380                                         if (IS_DEAD(caller)) { print_to(caller, "You can't spawn monsters while dead"); return; }
381                                         if (tmp_moncount >= autocvar_g_monsters_max) { print_to(caller, "The maximum monster count has been reached"); return; }
382                                         if (tmp_moncount >= autocvar_g_monsters_max_perplayer) { print_to(caller, "You can't spawn any more monsters"); return; }
383
384                                         bool found = false;
385                                         for (int i = MON_FIRST; i <= MON_LAST; ++i)
386                                         {
387                                                 mon = get_monsterinfo(i);
388                                                 if (mon.netname == arg_lower) { found = true; break; }
389                                         }
390
391                                         if (!found && arg_lower != "random") { print_to(caller, "Invalid monster"); return; }
392
393                                         totalspawned += 1;
394                                         WarpZone_TraceBox(CENTER_OR_VIEWOFS(caller), caller.mins, caller.maxs, CENTER_OR_VIEWOFS(caller) + v_forward * 150, true, caller);
395                                         mon = spawnmonster(arg_lower, 0, caller, caller, trace_endpos, false, false, moveflag);
396                                         print_to(caller, strcat("Spawned ", mon.monster_name));
397                                         return;
398                                 }
399                                 case "kill":
400                                 {
401                                         if (!caller) { print_to(caller, "Only players can kill monsters"); return; }
402                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
403                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
404
405                                         Damage(mon, world, world, mon.health + mon.max_health + 200, DEATH_KILL.m_id, mon.origin, '0 0 0');
406                                         print_to(caller, strcat("Your pet '", mon.monster_name, "' has been brutally mutilated"));
407                                         return;
408                                 }
409                                 case "skin":
410                                 {
411                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
412                                         if (!argument)   break;  // escape to usage
413                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
414                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
415                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
416                                         if (mon.monsterid == MON_MAGE.monsterid) { print_to(caller, "Mage skins can't be changed"); return; }  // TODO
417
418                                         mon.skin = stof(argument);
419                                         print_to(caller, strcat("Monster skin successfully changed to ", ftos(mon.skin)));
420                                         return;
421                                 }
422                                 case "movetarget":
423                                 {
424                                         if (!caller) { print_to(caller, "Only players can edit monsters"); return; }
425                                         if (!argument)   break;  // escape to usage
426                                         if (!autocvar_g_monsters_edit) { print_to(caller, "Monster editing is disabled"); return; }
427                                         if (!is_visible) { print_to(caller, "You must look at your monster to edit it"); return; }
428                                         if (mon.realowner != caller && autocvar_g_monsters_edit < 2) { print_to(caller, "This monster does not belong to you"); return; }
429
430                                         mon.monster_moveflags = stof(argument);
431                                         print_to(caller, strcat("Monster move target successfully changed to ", ftos(mon.monster_moveflags)));
432                                         return;
433                                 }
434                                 case "butcher":
435                                 {
436                                         if (caller) { print_to(caller, "This command is not available to players"); return; }
437                                         if (MUTATOR_CALLHOOK(AllowMobButcher)) { LOG_INFO(ret_string, "\n"); return; }
438
439                                         int tmp_remcount = 0;
440
441                                         FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, LAMBDA(
442                                                 Monster_Remove(it);
443                                                 ++tmp_remcount;
444                                         ));
445
446                                         monsters_total = monsters_killed = totalspawned = 0;
447
448                                         print_to(caller, (tmp_remcount) ? sprintf("Killed %d monster%s", tmp_remcount, (tmp_remcount == 1) ? "" : "s") : "No monsters to kill");
449                                         return;
450                                 }
451                         }
452                 }
453
454                 default:
455                 case CMD_REQUEST_USAGE:
456                 {
457                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " editmob command [arguments]"));
458                         print_to(caller, "  Where 'command' can be butcher spawn skin movetarget kill name");
459                         print_to(caller, "  spawn, skin, movetarget and name require 'arguments'");
460                         print_to(caller, "  spawn also takes arguments list and random");
461                         print_to(caller, "  Monster will follow owner if third argument of spawn command is not defined");
462                         return;
463                 }
464         }
465 }
466
467 void CommonCommand_info(float request, entity caller, float argc)
468 {
469         switch (request)
470         {
471                 case CMD_REQUEST_COMMAND:
472                 {
473                         string command = builtin_cvar_string(strcat("sv_info_", argv(1)));
474
475                         if (command) wordwrap_sprint(command, 1000);
476                         else print_to(caller, "ERROR: unsupported info command");
477
478                         return;  // never fall through to usage
479                 }
480
481                 default:
482                 case CMD_REQUEST_USAGE:
483                 {
484                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " info request"));
485                         print_to(caller, "  Where 'request' is the suffixed string appended onto the request for cvar.");
486                         return;
487                 }
488         }
489 }
490
491 void CommonCommand_ladder(float request, entity caller)
492 {
493         switch (request)
494         {
495                 case CMD_REQUEST_COMMAND:
496                 {
497                         print_to(caller, ladder_reply);
498                         return;  // never fall through to usage
499                 }
500
501                 default:
502                 case CMD_REQUEST_USAGE:
503                 {
504                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " ladder"));
505                         print_to(caller, "  No arguments required.");
506                         return;
507                 }
508         }
509 }
510
511 void CommonCommand_lsmaps(float request, entity caller)
512 {
513         switch (request)
514         {
515                 case CMD_REQUEST_COMMAND:
516                 {
517                         print_to(caller, lsmaps_reply);
518                         return;  // never fall through to usage
519                 }
520
521                 default:
522                 case CMD_REQUEST_USAGE:
523                 {
524                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " lsmaps"));
525                         print_to(caller, "  No arguments required.");
526                         return;
527                 }
528         }
529 }
530
531 void CommonCommand_printmaplist(float request, entity caller)
532 {
533         switch (request)
534         {
535                 case CMD_REQUEST_COMMAND:
536                 {
537                         print_to(caller, maplist_reply);
538                         return;  // never fall through to usage
539                 }
540
541                 default:
542                 case CMD_REQUEST_USAGE:
543                 {
544                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " printmaplist"));
545                         print_to(caller, "  No arguments required.");
546                         return;
547                 }
548         }
549 }
550
551 void CommonCommand_rankings(float request, entity caller)
552 {
553         switch (request)
554         {
555                 case CMD_REQUEST_COMMAND:
556                 {
557                         print_to(caller, rankings_reply);
558                         return;  // never fall through to usage
559                 }
560
561                 default:
562                 case CMD_REQUEST_USAGE:
563                 {
564                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " rankings"));
565                         print_to(caller, "  No arguments required.");
566                         return;
567                 }
568         }
569 }
570
571 void CommonCommand_records(float request, entity caller)
572 {
573         switch (request)
574         {
575                 case CMD_REQUEST_COMMAND:
576                 {
577                         for (int i = 0; i < 10; ++i)
578                                 if (records_reply[i] != "") print_to(caller, records_reply[i]);
579
580                         return;  // never fall through to usage
581                 }
582
583                 default:
584                 case CMD_REQUEST_USAGE:
585                 {
586                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " records"));
587                         print_to(caller, "  No arguments required.");
588                         return;
589                 }
590         }
591 }
592
593 void CommonCommand_teamstatus(float request, entity caller)
594 {
595         switch (request)
596         {
597                 case CMD_REQUEST_COMMAND:
598                 {
599                         Score_NicePrint(caller);
600                         return;  // never fall through to usage
601                 }
602
603                 default:
604                 case CMD_REQUEST_USAGE:
605                 {
606                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " teamstatus"));
607                         print_to(caller, "  No arguments required.");
608                         return;
609                 }
610         }
611 }
612
613 void CommonCommand_time(float request, entity caller)
614 {
615         switch (request)
616         {
617                 case CMD_REQUEST_COMMAND:
618                 {
619                         print_to(caller, strcat("time = ", ftos(time)));
620                         print_to(caller, strcat("frame start = ", ftos(gettime(GETTIME_FRAMESTART))));
621                         print_to(caller, strcat("realtime = ", ftos(gettime(GETTIME_REALTIME))));
622                         print_to(caller, strcat("hires = ", ftos(gettime(GETTIME_HIRES))));
623                         print_to(caller, strcat("uptime = ", ftos(gettime(GETTIME_UPTIME))));
624                         print_to(caller, strcat("localtime = ", strftime(true, "%a %b %e %H:%M:%S %Z %Y")));
625                         print_to(caller, strcat("gmtime = ", strftime(false, "%a %b %e %H:%M:%S %Z %Y")));
626                         return;
627                 }
628
629                 default:
630                 case CMD_REQUEST_USAGE:
631                 {
632                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " time"));
633                         print_to(caller, "  No arguments required.");
634                         return;
635                 }
636         }
637 }
638
639 void CommonCommand_timein(float request, entity caller)
640 {
641         switch (request)
642         {
643                 case CMD_REQUEST_COMMAND:
644                 {
645                         if (!caller || autocvar_sv_timeout)
646                         {
647                                 if (!timeout_status) { print_to(caller, "^7Error: There is no active timeout called."); }
648                                 else if (caller && (caller != timeout_caller))
649                                 {
650                                         print_to(caller, "^7Error: You are not allowed to stop the active timeout.");
651                                 }
652
653                                 else  // everything should be okay, continue aborting timeout
654                                 {
655                                         switch (timeout_status)
656                                         {
657                                                 case TIMEOUT_LEADTIME:
658                                                 {
659                                                         timeout_status = TIMEOUT_INACTIVE;
660                                                         timeout_time = 0;
661                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
662                                                         bprint(strcat("^7The timeout was aborted by ", GetCallerName(caller), " !\n"));
663                                                         return;
664                                                 }
665
666                                                 case TIMEOUT_ACTIVE:
667                                                 {
668                                                         timeout_time = autocvar_sv_timeout_resumetime;
669                                                         timeout_handler.nextthink = time;  // timeout_handler has to take care of it immediately
670                                                         bprint(strcat("^1Attention: ^7", GetCallerName(caller), " resumed the game! Prepare for battle!\n"));
671                                                         return;
672                                                 }
673
674                                                 default: LOG_TRACE("timeout status was inactive, but this code was executed anyway?");
675                                                         return;
676                                         }
677                                 }
678                         }
679                         else { print_to(caller, "^1Timeins are not allowed to be called, enable them with sv_timeout 1.\n"); }
680
681                         return;  // never fall through to usage
682                 }
683
684                 default:
685                 case CMD_REQUEST_USAGE:
686                 {
687                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timein"));
688                         print_to(caller, "  No arguments required.");
689                         return;
690                 }
691         }
692 }
693
694 void CommonCommand_timeout(float request, entity caller)  // DEAR GOD THIS COMMAND IS TERRIBLE.
695 {
696         switch (request)
697         {
698                 case CMD_REQUEST_COMMAND:
699                 {
700                         if (!caller || autocvar_sv_timeout)
701                         {
702                                 float last_possible_timeout = ((autocvar_timelimit * 60) - autocvar_sv_timeout_leadtime - 1);
703
704                                 if (timeout_status) { print_to(caller, "^7Error: A timeout is already active."); }
705                                 else if (vote_called)
706                                 {
707                                         print_to(caller, "^7Error: You can not call a timeout while a vote is active.");
708                                 }
709                                 else if (warmup_stage && !g_warmup_allow_timeout)
710                                 {
711                                         print_to(caller, "^7Error: You can not call a timeout in warmup-stage.");
712                                 }
713                                 else if (time < game_starttime)
714                                 {
715                                         print_to(caller, "^7Error: You can not call a timeout while the map is being restarted.");
716                                 }
717                                 else if (caller && (caller.allowed_timeouts < 1))
718                                 {
719                                         print_to(caller, "^7Error: You already used all your timeout calls for this map.");
720                                 }
721                                 else if (caller && !IS_PLAYER(caller))
722                                 {
723                                         print_to(caller, "^7Error: You must be a player to call a timeout.");
724                                 }
725                                 else if ((autocvar_timelimit) && (last_possible_timeout < time - game_starttime))
726                                 {
727                                         print_to(caller, "^7Error: It is too late to call a timeout now!");
728                                 }
729
730                                 else  // everything should be okay, proceed with starting the timeout
731                                 {
732                                         if (caller)   caller.allowed_timeouts -= 1;
733                                         // write a bprint who started the timeout (and how many they have left)
734                                         bprint(GetCallerName(caller), " ^7called a timeout", (caller ? strcat(" (", ftos(caller.allowed_timeouts), " timeout(s) left)") : ""), "!\n");
735
736                                         timeout_status = TIMEOUT_LEADTIME;
737                                         timeout_caller = caller;
738                                         timeout_time = autocvar_sv_timeout_length;
739                                         timeout_leadtime = autocvar_sv_timeout_leadtime;
740
741                                         timeout_handler = spawn();
742                                         setthink(timeout_handler, timeout_handler_think);
743                                         timeout_handler.nextthink = time;  // always let the entity think asap
744
745                                         Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_TIMEOUT);
746                                 }
747                         }
748                         else { print_to(caller, "^1Timeouts are not allowed to be called, enable them with sv_timeout 1.\n"); }
749
750                         return;  // never fall through to usage
751                 }
752
753                 default:
754                 case CMD_REQUEST_USAGE:
755                 {
756                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " timeout"));
757                         print_to(caller, "  No arguments required.");
758                         return;
759                 }
760         }
761 }
762
763 void CommonCommand_who(float request, entity caller, float argc)
764 {
765         switch (request)
766         {
767                 case CMD_REQUEST_COMMAND:
768                 {
769                         float total_listed_players, is_bot;
770
771                         float privacy = (caller && autocvar_sv_status_privacy);
772                         string separator = strreplace("%", " ", strcat((argv(1) ? argv(1) : " "), "^7"));
773                         string tmp_netaddress, tmp_crypto_idfp;
774
775                         print_to(caller, strcat("List of client information", (privacy ? " (some data is hidden for privacy)" : ""), ":"));
776                         print_to(caller, sprintf(strreplace(" ", separator, " %-4s %-20s %-5s %-3s %-9s %-16s %s "),
777                                 "ent", "nickname", "ping", "pl", "time", "ip", "crypto_id"));
778
779                         total_listed_players = 0;
780                         FOREACH_CLIENT(true, LAMBDA(
781                                 is_bot = (IS_BOT_CLIENT(it));
782
783                                 if (is_bot)
784                                 {
785                                         tmp_netaddress = "null/botclient";
786                                         tmp_crypto_idfp = "null/botclient";
787                                 }
788                                 else if (privacy)
789                                 {
790                                         tmp_netaddress = "hidden";
791                                         tmp_crypto_idfp = "hidden";
792                                 }
793                                 else
794                                 {
795                                         tmp_netaddress = it.netaddress;
796                                         tmp_crypto_idfp = it.crypto_idfp;
797                                 }
798
799                                 print_to(caller, sprintf(strreplace(" ", separator, " #%-3d %-20.20s %-5d %-3d %-9s %-16s %s "),
800                                         etof(it),
801                                         it.netname,
802                                         it.ping,
803                                         it.ping_packetloss,
804                                         process_time(1, time - it.jointime),
805                                         tmp_netaddress,
806                                         tmp_crypto_idfp));
807
808                                 ++total_listed_players;
809                         ));
810
811                         print_to(caller, strcat("Finished listing ", ftos(total_listed_players), " client(s) out of ", ftos(maxclients), " slots."));
812
813                         return;  // never fall through to usage
814                 }
815
816                 default:
817                 case CMD_REQUEST_USAGE:
818                 {
819                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " who [separator]"));
820                         print_to(caller, "  Where 'separator' is the optional string to separate the values with, default is a space.");
821                         return;
822                 }
823         }
824 }
825
826 /* use this when creating a new command, making sure to place it in alphabetical order... also,
827 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
828 void CommonCommand_(float request, entity caller)
829 {
830     switch(request)
831     {
832         case CMD_REQUEST_COMMAND:
833         {
834
835             return; // never fall through to usage
836         }
837
838         default:
839         case CMD_REQUEST_USAGE:
840         {
841             print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " "));
842             print_to(caller, "  No arguments required.");
843             return;
844         }
845     }
846 }
847 */