3 #include "../cl_client.qh"
4 #include "../cl_player.qh"
5 #include "../cl_impulse.qh"
6 #include "../cheats.qh"
7 #include "../g_damage.qh"
8 #include "../round_handler.qh"
9 #include "../scores.qh"
10 #include "../scores_rules.qh"
11 #include "../teamplay.qh"
13 #include "../bot/bot.qh"
14 #include "../bot/navigation.qh"
15 #include "../bot/waypoints.qh"
16 #include "../bot/havocbot/roles.qh"
18 #include "../bot/havocbot/havocbot.qh"
20 #include "../command/vote.qh"
22 #include <common/monsters/all.qh>
24 #include "../command/common.qh"
26 #include "../weapons/tracing.qh"
27 #include "../weapons/weaponsystem.qh"
29 #include <common/deathtypes/all.qh>
30 #include <common/notifications/all.qh>
31 #include <common/triggers/teleporters.qh>
32 #include <common/triggers/subs.qh>
33 #include <common/stats.qh>
34 #include <common/teams.qh>
36 #include <lib/warpzone/server.qh>
37 #include <lib/warpzone/util_server.qh>
41 float redalive, bluealive, yellowalive, pinkalive;
42 .float redalive_stat = _STAT(REDALIVE);
43 .float bluealive_stat = _STAT(BLUEALIVE);
44 .float yellowalive_stat = _STAT(YELLOWALIVE);
45 .float pinkalive_stat = _STAT(PINKALIVE);