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Cleanup #includes
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators / gamemode.qh
1 #pragma once
2
3 #include <server/cl_client.qh>
4 #include <server/cl_player.qh>
5 #include <server/cl_impulse.qh>
6 #include <server/cheats.qh>
7 #include <server/g_damage.qh>
8 #include <server/g_world.qh>
9 #include <server/round_handler.qh>
10 #include <server/scores.qh>
11 #include <server/scores_rules.qh>
12 #include <server/teamplay.qh>
13
14 #include <server/bot/api.qh>
15
16 #include <server/command/_all.qh>
17
18 #include <common/monsters/all.qh>
19
20 #include <server/weapons/tracing.qh>
21 #include <server/weapons/weaponsystem.qh>
22
23 #include <common/physics/player.qh>
24 #include <common/effects/qc/all.qh>
25 #include <common/deathtypes/all.qh>
26 #include <common/notifications/all.qh>
27 #include <common/triggers/teleporters.qh>
28 #include <common/triggers/subs.qh>
29 #include <common/stats.qh>
30 #include <common/teams.qh>
31
32 #include <lib/warpzone/server.qh>
33 #include <lib/warpzone/util_server.qh>
34
35 .float lastground;
36 float total_players;
37 float redalive, bluealive, yellowalive, pinkalive;
38 .float redalive_stat = _STAT(REDALIVE);
39 .float bluealive_stat = _STAT(BLUEALIVE);
40 .float yellowalive_stat = _STAT(YELLOWALIVE);
41 .float pinkalive_stat = _STAT(PINKALIVE);