3 #include "../gamemode.qh"
5 .float lms_spectate_warning;
6 #define autocvar_g_lms_lives_override cvar("g_lms_lives_override")
9 REGISTER_MUTATOR(lms, false)
16 GameRules_limit_score(((!autocvar_g_lms_lives_override) ? -1 : autocvar_g_lms_lives_override));
17 GameRules_limit_lead(0);
23 float lms_lowest_lives;
24 float LMS_NewPlayerLives();