6 #include "spawnpoints.qh"
8 #include "command/getreplies.qh"
9 #include "../common/deathtypes/all.qh"
10 #include "../common/notifications/all.qh"
11 #include "../common/mapinfo.qh"
12 #include <common/net_linked.qh>
13 #include "../common/triggers/subs.qh"
14 #include "../lib/warpzone/util_server.qh"
15 #include "../lib/warpzone/common.qh"
16 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
18 void race_InitSpectator()
21 if(msg_entity.enemy.race_laptime)
22 race_SendNextCheckpoint(msg_entity.enemy, 1);
25 void W_Porto_Fail(entity this, float failhard);
27 float race_readTime(string map, float pos)
29 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
31 return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
34 string race_readUID(string map, float pos)
36 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
38 return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
41 float race_readPos(string map, float t)
44 for (i = 1; i <= RANKINGS_CNT; ++i)
45 if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
48 return 0; // pos is zero if unranked
51 void race_writeTime(string map, float t, string myuid)
53 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
56 newpos = race_readPos(map, t);
59 for(i = 1; i <= RANKINGS_CNT; ++i)
61 if(race_readUID(map, i) == myuid)
66 // player improved his existing record, only have to iterate on ranks between new and old recs
67 for (i = prevpos; i > newpos; --i)
69 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
70 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
75 // player has no ranked record yet
76 for (i = RANKINGS_CNT; i > newpos; --i)
78 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
79 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
83 // store new time itself
84 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
85 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
88 string race_readName(string map, float pos)
90 string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
92 return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
96 const float MAX_CHECKPOINTS = 255;
98 spawnfunc(target_checkpoint);
101 .float race_penalty_accumulator;
102 .string race_penalty_reason;
103 .float race_checkpoint; // player: next checkpoint that has to be reached
104 .entity race_lastpenalty;
108 float race_checkpoint_records[MAX_CHECKPOINTS];
109 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
110 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
111 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
112 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
114 float race_highest_checkpoint;
115 float race_timed_checkpoint;
118 float defragcpexists;
120 float race_NextCheckpoint(float f)
122 if(f >= race_highest_checkpoint)
128 float race_PreviousCheckpoint(float f)
133 return race_highest_checkpoint;
139 // 0 = common start/finish
142 float race_CheckpointNetworkID(float f)
144 if(race_timed_checkpoint)
148 else if(f == race_timed_checkpoint)
149 return 255; // finish
154 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
163 cp = e.race_checkpoint;
164 recordtime = race_checkpoint_records[cp];
165 recordholder = race_checkpoint_recordholders[cp];
166 if(recordholder == e.netname)
169 if(!IS_REAL_CLIENT(e))
174 WRITESPECTATABLE_MSG_ONE(msg_entity, {
175 WriteHeader(MSG_ONE, TE_CSQC_RACE);
178 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
179 //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
180 WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
183 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
184 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
185 WriteInt24_t(MSG_ONE, recordtime);
186 WriteString(MSG_ONE, recordholder);
190 void race_send_recordtime(float msg)
192 // send the server best time
193 WriteHeader(msg, TE_CSQC_RACE);
194 WriteByte(msg, RACE_NET_SERVER_RECORD);
195 WriteInt24_t(msg, race_readTime(GetMapname(), 1));
199 void race_send_speedaward(float msg)
201 // send the best speed of the round
202 WriteHeader(msg, TE_CSQC_RACE);
203 WriteByte(msg, RACE_NET_SPEED_AWARD);
204 WriteInt24_t(msg, floor(speedaward_speed+0.5));
205 WriteString(msg, speedaward_holder);
208 void race_send_speedaward_alltimebest(float msg)
210 // send the best speed
211 WriteHeader(msg, TE_CSQC_RACE);
212 WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
213 WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
214 WriteString(msg, speedaward_alltimebest_holder);
217 void race_SendRankings(float pos, float prevpos, float del, float msg)
219 WriteHeader(msg, TE_CSQC_RACE);
220 WriteByte(msg, RACE_NET_SERVER_RANKINGS);
221 WriteShort(msg, pos);
222 WriteShort(msg, prevpos);
223 WriteShort(msg, del);
224 WriteString(msg, race_readName(GetMapname(), pos));
225 WriteInt24_t(msg, race_readTime(GetMapname(), pos));
228 void race_SendStatus(float id, entity e)
230 if(!IS_REAL_CLIENT(e))
239 WRITESPECTATABLE_MSG_ONE(msg_entity, {
240 WriteHeader(msg, TE_CSQC_RACE);
241 WriteByte(msg, RACE_NET_SERVER_STATUS);
243 WriteString(msg, e.netname);
247 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
249 // netname only used TEMPORARILY for printing
250 float newpos, player_prevpos;
251 newpos = race_readPos(map, t);
255 for(i = 1; i <= RANKINGS_CNT; ++i)
257 if(race_readUID(map, i) == myuid)
262 string oldrec_holder;
263 if (player_prevpos && (player_prevpos < newpos || !newpos))
265 oldrec = race_readTime(GetMapname(), player_prevpos);
266 race_SendStatus(0, e); // "fail"
267 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
272 // no ranking, time worse than the worst ranked
273 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
274 race_SendStatus(0, e); // "fail"
275 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
279 // if we didn't hit a return yet, we have a new record!
281 // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
284 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
288 if(uid2name(myuid) == "^1Unregistered Player")
290 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_MISSING_NAME, mynetname, t);
294 oldrec = race_readTime(GetMapname(), newpos);
295 oldrec_holder = race_readName(GetMapname(), newpos);
298 race_writeTime(GetMapname(), t, myuid);
302 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
303 race_send_recordtime(MSG_ALL);
306 race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
308 strunzone(rankings_reply);
309 rankings_reply = strzone(getrankings());
311 if(newpos == player_prevpos)
313 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
314 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
315 else { race_SendStatus(1, e); } // "new time"
319 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
320 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
321 else { race_SendStatus(2, e); } // "new rank"
325 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
326 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
327 else { race_SendStatus(2, e); } // "new rank"
331 void race_deleteTime(string map, float pos)
340 for (i = pos; i <= RANKINGS_CNT; ++i)
342 if (i == RANKINGS_CNT)
344 db_remove(ServerProgsDB, strcat(map, rr, "time", ftos(i)));
345 db_remove(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)));
349 db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
350 db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
354 race_SendRankings(pos, 0, 1, MSG_ALL);
356 race_send_recordtime(MSG_ALL);
359 strunzone(rankings_reply);
360 rankings_reply = strzone(getrankings());
363 void race_SendTime(entity e, float cp, float t, float tvalid)
367 if(g_race_qualifying)
368 t += e.race_penalty_accumulator;
370 t = TIME_ENCODE(t); // make integer
373 if(cp == race_timed_checkpoint) // finish line
374 if (!e.race_completed)
377 if(g_race_qualifying)
379 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
381 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
385 s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
387 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
389 s = PlayerScore_Add(e, SP_RACE_TIME, 0);
390 snew = TIME_ENCODE(time - game_starttime);
391 PlayerScore_Add(e, SP_RACE_TIME, snew - s);
392 l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
394 if(autocvar_fraglimit)
395 if(l >= autocvar_fraglimit)
396 race_StartCompleting();
400 e.race_completed = 1;
401 MAKE_INDEPENDENT_PLAYER(e);
402 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_FINISHED, e.netname);
410 if(g_race_qualifying)
414 recordtime = race_checkpoint_records[cp];
415 recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
416 if(recordholder == e.netname)
421 if(cp == race_timed_checkpoint)
423 race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
424 MUTATOR_CALLHOOK(Race_FinalCheckpoint, e);
426 if(t < recordtime || recordtime == 0)
428 race_checkpoint_records[cp] = t;
429 if(race_checkpoint_recordholders[cp])
430 strunzone(race_checkpoint_recordholders[cp]);
431 race_checkpoint_recordholders[cp] = strzone(e.netname);
432 if(g_race_qualifying)
434 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, LAMBDA(race_SendNextCheckpoint(it, 0)));
447 if(IS_REAL_CLIENT(e))
450 if(g_race_qualifying)
452 WRITESPECTATABLE_MSG_ONE(msg_entity, {
453 WriteHeader(MSG_ONE, TE_CSQC_RACE);
454 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
455 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
456 WriteInt24_t(MSG_ONE, t); // time to that intermediate
457 WriteInt24_t(MSG_ONE, recordtime); // previously best time
458 WriteString(MSG_ONE, recordholder); // record holder
463 else // RACE! Not Qualifying
465 float mylaps, lother, othtime;
467 oth = race_checkpoint_lastplayers[cp];
470 mylaps = PlayerScore_Add(e, SP_RACE_LAPS, 0);
471 lother = race_checkpoint_lastlaps[cp];
472 othtime = race_checkpoint_lasttimes[cp];
475 mylaps = lother = othtime = 0;
477 if(IS_REAL_CLIENT(e))
480 WRITESPECTATABLE_MSG_ONE(msg_entity, {
481 WriteHeader(MSG_ONE, TE_CSQC_RACE);
482 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
483 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
486 WriteInt24_t(MSG_ONE, 0);
487 WriteByte(MSG_ONE, 0);
488 WriteString(MSG_ONE, "");
492 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
493 WriteByte(MSG_ONE, mylaps - lother);
494 WriteString(MSG_ONE, oth.netname); // record holder
499 race_checkpoint_lastplayers[cp] = e;
500 race_checkpoint_lasttimes[cp] = time;
501 race_checkpoint_lastlaps[cp] = mylaps;
503 if(IS_REAL_CLIENT(oth))
506 WRITESPECTATABLE_MSG_ONE(msg_entity, {
507 WriteHeader(MSG_ONE, TE_CSQC_RACE);
508 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
509 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
512 WriteInt24_t(MSG_ONE, 0);
513 WriteByte(MSG_ONE, 0);
514 WriteString(MSG_ONE, "");
518 WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
519 WriteByte(MSG_ONE, lother - mylaps);
520 WriteString(MSG_ONE, e.netname); // record holder
527 void race_ClearTime(entity e)
529 e.race_checkpoint = 0;
531 e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
532 e.race_penalty_accumulator = 0;
533 e.race_lastpenalty = NULL;
535 if(!IS_REAL_CLIENT(e))
539 WRITESPECTATABLE_MSG_ONE(msg_entity, {
540 WriteHeader(MSG_ONE, TE_CSQC_RACE);
541 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
545 void dumpsurface(entity e)
549 LOG_INFO("Surfaces of ", etos(e), ":\n");
551 LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
555 n = getsurfacenumpoints(e, si);
558 LOG_INFO(" Surface ", ftos(si), ":\n");
559 norm = getsurfacenormal(e, si);
560 LOG_INFO(" Normal = ", vtos(norm), "\n");
561 for(ni = 0; ni < n; ++ni)
563 vec = getsurfacepoint(e, si, ni);
564 LOG_INFO(" Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
569 void checkpoint_passed(entity this, entity player)
574 if(player.classname == "porto")
576 // do not allow portalling through checkpoints
577 trace_plane_normal = normalize(-1 * player.velocity);
578 W_Porto_Fail(player, 0);
585 if (!((this.spawnflags & 2) && (IS_PLAYER(player))))
587 oldmsg = this.message;
589 SUB_UseTargets(this, player, player);
590 this.message = oldmsg;
593 if (!IS_PLAYER(player))
597 * Remove unauthorized equipment
599 Portal_ClearAll(player);
601 player.porto_forbidden = 2; // decreased by 1 each StartFrame
605 if(this.race_checkpoint == -2)
607 this.race_checkpoint = player.race_checkpoint;
610 float largest_cp_id = 0;
612 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
615 if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
617 largest_cp_id = cp.race_checkpoint;
618 for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
619 cp.race_checkpoint = largest_cp_id + 1; // finish line
620 race_highest_checkpoint = largest_cp_id + 1;
621 race_timed_checkpoint = largest_cp_id + 1;
623 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
625 if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
632 for(cp = NULL; (cp = find(cp, classname, "target_stopTimer"));)
633 cp.race_checkpoint = 1;
634 race_highest_checkpoint = 1;
635 race_timed_checkpoint = 1;
639 if((player.race_checkpoint == -1 && this.race_checkpoint == 0) || (player.race_checkpoint == this.race_checkpoint))
641 if(this.race_penalty)
643 if(player.race_lastpenalty != this)
645 player.race_lastpenalty = this;
646 race_ImposePenaltyTime(player, this.race_penalty, this.race_penalty_reason);
650 if(player.race_penalty)
656 if(this.spawnflags & 2)
658 oldmsg = this.message;
660 SUB_UseTargets(this, player, player); // TODO: should we be using other for the trigger here?
661 this.message = oldmsg;
664 if(player.race_respawn_checkpoint != this.race_checkpoint || !player.race_started)
665 player.race_respawn_spotref = this; // this is not a spot but a CP, but spawnpoint selection will deal with that
666 player.race_respawn_checkpoint = this.race_checkpoint;
667 player.race_checkpoint = race_NextCheckpoint(this.race_checkpoint);
668 player.race_started = 1;
670 race_SendTime(player, this.race_checkpoint, player.race_movetime, boolean(player.race_laptime));
672 if(!this.race_checkpoint) // start line
674 player.race_laptime = time;
675 player.race_movetime = player.race_movetime_frac = player.race_movetime_count = 0;
676 player.race_penalty_accumulator = 0;
677 player.race_lastpenalty = NULL;
680 if(g_race_qualifying)
681 race_SendNextCheckpoint(player, 0);
683 if(defrag_ents && defragcpexists < 0 && this.classname == "target_stopTimer")
686 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
689 for(cp = NULL; (cp = find(cp, classname, "target_checkpoint"));)
690 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
695 else if(player.race_checkpoint == race_NextCheckpoint(this.race_checkpoint))
701 if(this.spawnflags & 4)
702 Damage (player, this, this, 10000, DEATH_HURTTRIGGER.m_id, player.origin, '0 0 0');
706 void checkpoint_touch(entity this, entity toucher)
708 EXACTTRIGGER_TOUCH(this, toucher);
709 checkpoint_passed(this, toucher);
712 void checkpoint_use(entity this, entity actor, entity trigger)
714 if(trigger.classname == "info_player_deathmatch") // a spawn, a spawn
717 checkpoint_passed(this, actor);
720 bool race_waypointsprite_visible_for_player(entity this, entity player, entity view)
722 if(view.race_checkpoint == -1 || this.owner.race_checkpoint == -2)
724 else if(view.race_checkpoint == this.owner.race_checkpoint)
730 void trigger_race_checkpoint_verify(entity this)
732 static bool have_verified;
733 if (have_verified) return;
734 have_verified = true;
736 bool qual = g_race_qualifying;
738 int pl_race_checkpoint = 0;
739 int pl_race_place = 0;
742 for (int i = 0; i <= race_highest_checkpoint; ++i) {
743 pl_race_checkpoint = race_NextCheckpoint(i);
745 // race only (middle of the race)
746 g_race_qualifying = false;
748 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
749 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
754 g_race_qualifying = 1;
755 pl_race_place = race_lowest_place_spawn;
756 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
757 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
760 // race only (initial spawn)
761 g_race_qualifying = 0;
762 for (int p = 1; p <= race_highest_place_spawn; ++p) {
764 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
765 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
770 } else if (!defrag_ents) {
772 pl_race_checkpoint = race_NextCheckpoint(0);
773 g_race_qualifying = 1;
774 pl_race_place = race_lowest_place_spawn;
775 if (!Spawn_FilterOutBadSpots(this, findchain(classname, "info_player_deathmatch"), 0, false)) {
776 error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
779 pl_race_checkpoint = race_NextCheckpoint(0);
780 g_race_qualifying = 1;
781 pl_race_place = 0; // there's only one spawn on defrag maps
783 // check if a defragcp file already exists, then read it and apply the checkpoint order
788 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
790 while ((l = fgets(fh))) {
791 len = tokenize_console(l);
793 defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
796 for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
797 if (argv(0) == cp.targetname) {
798 cp.race_checkpoint = stof(argv(1));
806 g_race_qualifying = qual;
808 if (race_timed_checkpoint) {
810 for (entity cp = NULL; (cp = find(cp, classname, "target_startTimer"));) {
811 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
813 for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
814 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
816 for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
817 if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
821 if (defragcpexists != -1) {
822 float largest_cp_id = 0;
823 for (entity cp = NULL; (cp = find(cp, classname, "target_checkpoint"));) {
824 if (cp.race_checkpoint > largest_cp_id) {
825 largest_cp_id = cp.race_checkpoint;
828 for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
829 cp.race_checkpoint = largest_cp_id + 1; // finish line
831 race_highest_checkpoint = largest_cp_id + 1;
832 race_timed_checkpoint = largest_cp_id + 1;
834 for (entity cp = NULL; (cp = find(cp, classname, "target_stopTimer"));) {
835 cp.race_checkpoint = 255; // finish line
837 race_highest_checkpoint = 255;
838 race_timed_checkpoint = 255;
841 IL_EACH(g_racecheckpoints, it.sprite,
843 if (it.race_checkpoint == 0) {
844 WaypointSprite_UpdateSprites(it.sprite, WP_RaceStart, WP_Null, WP_Null);
845 } else if (it.race_checkpoint == race_timed_checkpoint) {
846 WaypointSprite_UpdateSprites(it.sprite, WP_RaceFinish, WP_Null, WP_Null);
853 for (entity trigger = NULL; (trigger = find(trigger, classname, "trigger_multiple")); ) {
854 for (entity targ = NULL; (targ = find(targ, targetname, trigger.target)); ) {
855 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
861 // These just make the game crash on some maps with oddly shaped triggers.
862 // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
863 // and often one of them just passed through without being registered. Hope it's fixed in a better way now.
864 // (happened on item triggers too)
869 //setsize(targ, trigger.mins, trigger.maxs);
870 //setorigin(targ, trigger.origin);
878 vector trigger_race_checkpoint_spawn_evalfunc(entity this, entity player, entity spot, vector current)
880 if(g_race_qualifying)
883 if(this.race_checkpoint != 0)
885 if(spot.race_place != race_lowest_place_spawn)
890 if(this.race_checkpoint != player.race_respawn_checkpoint)
892 // try reusing the previous spawn
893 if(this == player.race_respawn_spotref || spot == player.race_respawn_spotref)
894 current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
895 if(this.race_checkpoint == 0)
897 int pl = player.race_place;
898 if(pl > race_highest_place_spawn)
900 if(pl == 0 && !player.race_started)
901 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
902 if(spot.race_place != pl)
909 spawnfunc(trigger_race_checkpoint)
912 if(!g_race && !g_cts) { delete(this); return; }
916 this.use = checkpoint_use;
917 if (!(this.spawnflags & 1))
918 settouch(this, checkpoint_touch);
920 o = (this.absmin + this.absmax) * 0.5;
921 tracebox(o, PL_MIN_CONST, PL_MAX_CONST, o - '0 0 1' * (o.z - this.absmin.z), MOVE_NORMAL, this);
922 waypoint_spawnforitem_force(this, trace_endpos);
923 this.nearestwaypointtimeout = time + 1000000000;
925 if(this.message == "")
926 this.message = "went backwards";
927 if (this.message2 == "")
928 this.message2 = "was pushed backwards by";
929 if (this.race_penalty_reason == "")
930 this.race_penalty_reason = "missing a checkpoint";
932 this.race_checkpoint = this.cnt;
934 if(this.race_checkpoint > race_highest_checkpoint)
936 race_highest_checkpoint = this.race_checkpoint;
937 if(this.spawnflags & 8)
938 race_timed_checkpoint = this.race_checkpoint;
940 race_timed_checkpoint = 0;
943 if(!this.race_penalty)
945 if(this.race_checkpoint)
946 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, this, sprite, RADARICON_NONE);
948 WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, this, sprite, RADARICON_NONE);
951 this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
952 this.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
954 IL_PUSH(g_racecheckpoints, this);
956 InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
959 spawnfunc(target_checkpoint) // defrag entity
961 if(!g_race && !g_cts) { delete(this); return; }
964 // if this is targeted, then it probably isn't a trigger
965 bool is_trigger = !boolean(!this.nottargeted && this.targetname != "");
970 this.use = checkpoint_use;
971 if (is_trigger && !(this.spawnflags & 1))
972 settouch(this, checkpoint_touch);
974 vector org = this.origin;
976 // bots should only pathfind to this if it is a valid touchable trigger
979 org = (this.absmin + this.absmax) * 0.5;
980 tracebox(org, PL_MIN_CONST, PL_MAX_CONST, org - '0 0 1' * (org.z - this.absmin.z), MOVE_NORMAL, this);
981 waypoint_spawnforitem_force(this, trace_endpos);
982 this.nearestwaypointtimeout = time + 1000000000;
985 if(this.message == "")
986 this.message = "went backwards";
987 if (this.message2 == "")
988 this.message2 = "was pushed backwards by";
989 if (this.race_penalty_reason == "")
990 this.race_penalty_reason = "missing a checkpoint";
992 if(this.classname == "target_startTimer")
993 this.race_checkpoint = 0;
995 this.race_checkpoint = -2;
997 race_timed_checkpoint = 1;
999 if(this.race_checkpoint == 0)
1000 WaypointSprite_SpawnFixed(WP_RaceStart, org, this, sprite, RADARICON_NONE);
1002 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, org, this, sprite, RADARICON_NONE);
1004 this.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
1006 InitializeEntity(this, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
1009 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
1010 spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
1012 void race_AbandonRaceCheck(entity p)
1014 if(race_completing && !p.race_completed)
1016 p.race_completed = 1;
1017 MAKE_INDEPENDENT_PLAYER(p);
1018 Send_Notification(NOTIF_ALL, NULL, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1019 ClientData_Touch(p);
1023 void race_StartCompleting()
1025 race_completing = 1;
1026 FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it)));
1029 void race_PreparePlayer(entity this)
1031 race_ClearTime(this);
1032 this.race_place = 0;
1033 this.race_started = 0;
1034 this.race_respawn_checkpoint = 0;
1035 this.race_respawn_spotref = NULL;
1038 void race_RetractPlayer(entity this)
1040 if(!g_race && !g_cts)
1042 if(this.race_respawn_checkpoint == 0 || this.race_respawn_checkpoint == race_timed_checkpoint)
1043 race_ClearTime(this);
1044 this.race_checkpoint = this.race_respawn_checkpoint;
1047 spawnfunc(info_player_race)
1049 if(!g_race && !g_cts) { delete(this); return; }
1051 spawnfunc_info_player_deathmatch(this);
1053 if(this.race_place > race_highest_place_spawn)
1054 race_highest_place_spawn = this.race_place;
1055 if(this.race_place < race_lowest_place_spawn)
1056 race_lowest_place_spawn = this.race_place;
1059 void race_ClearRecords()
1063 for(i = 0; i < MAX_CHECKPOINTS; ++i)
1065 race_checkpoint_records[i] = 0;
1066 if(race_checkpoint_recordholders[i])
1067 strunzone(race_checkpoint_recordholders[i]);
1068 race_checkpoint_recordholders[i] = string_null;
1071 FOREACH_CLIENT(true, LAMBDA(
1072 float p = it.race_place;
1073 race_PreparePlayer(it);
1078 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1080 if(g_race_qualifying)
1082 pl.race_penalty_accumulator += penalty;
1083 if(IS_REAL_CLIENT(pl))
1086 WRITESPECTATABLE_MSG_ONE(msg_entity, {
1087 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1088 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1089 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1090 WriteString(MSG_ONE, reason);
1096 pl.race_penalty = time + penalty;
1097 if(IS_REAL_CLIENT(pl))
1100 WRITESPECTATABLE_MSG_ONE(msg_entity, {
1101 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1102 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1103 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1104 WriteString(MSG_ONE, reason);
1110 void penalty_touch(entity this, entity toucher)
1112 EXACTTRIGGER_TOUCH(this, toucher);
1113 if(toucher.race_lastpenalty != this)
1115 toucher.race_lastpenalty = this;
1116 race_ImposePenaltyTime(toucher, this.race_penalty, this.race_penalty_reason);
1120 void penalty_use(entity this, entity actor, entity trigger)
1122 race_ImposePenaltyTime(actor, this.race_penalty, this.race_penalty_reason);
1125 spawnfunc(trigger_race_penalty)
1127 // TODO: find out why this wasnt done:
1128 //if(!g_cts && !g_race) { remove(this); return; }
1132 this.use = penalty_use;
1133 if (!(this.spawnflags & 1))
1134 settouch(this, penalty_touch);
1136 if (this.race_penalty_reason == "")
1137 this.race_penalty_reason = "missing a checkpoint";
1138 if (!this.race_penalty)
1139 this.race_penalty = 5;
1142 float race_GetFractionalLapCount(entity e)
1144 // interesting metrics (idea by KrimZon) to maybe sort players in the
1145 // scoreboard, immediately updates when overtaking
1147 // requires the track to be built so you never get farther away from the
1148 // next checkpoint, though, and current Xonotic race maps are not built that
1151 // also, this code is slow and would need optimization (i.e. "next CP"
1152 // links on CP entities)
1155 l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1156 if(e.race_completed)
1157 return l; // not fractional
1160 float bestfraction, fraction;
1162 float nextcpindex, lastcpindex;
1164 nextcpindex = max(e.race_checkpoint, 0);
1165 lastcpindex = e.race_respawn_checkpoint;
1166 lastcp = e.race_respawn_spotref;
1168 if(nextcpindex == lastcpindex)
1172 IL_EACH(g_racecheckpoints, true,
1174 if(it.race_checkpoint != lastcpindex)
1179 o0 = (it.absmin + it.absmax) * 0.5;
1180 IL_EACH(g_racecheckpoints, true,
1182 if(it.race_checkpoint != nextcpindex)
1184 o1 = (it.absmin + it.absmax) * 0.5;
1187 fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1188 if(fraction < bestfraction)
1189 bestfraction = fraction;
1193 // we are at CP "nextcpindex - bestfraction"
1194 // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1195 // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1197 nc = race_highest_checkpoint + 1;
1198 c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;