]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/server/race.qc
Merge branch 'master' into terencehill/dynamic_hud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / race.qc
1 #include "race.qh"
2
3 #include "cl_client.qh"
4 #include "portals.qh"
5 #include "scores.qh"
6 #include "spawnpoints.qh"
7 #include "bot/waypoints.qh"
8 #include "bot/navigation.qh"
9 #include "command/getreplies.qh"
10 #include "../common/deathtypes/all.qh"
11 #include "../common/notifications/all.qh"
12 #include "../common/mapinfo.qh"
13 #include "../common/triggers/subs.qh"
14 #include "../lib/warpzone/util_server.qh"
15 #include "../lib/warpzone/common.qh"
16 #include "../common/mutators/mutator/waypoints/waypointsprites.qh"
17
18 void race_InitSpectator()
19 {
20         if(g_race_qualifying)
21                 if(msg_entity.enemy.race_laptime)
22                         race_SendNextCheckpoint(msg_entity.enemy, 1);
23 }
24
25 void W_Porto_Fail(float failhard);
26
27 float race_readTime(string map, float pos)
28 {
29         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
30
31         return stof(db_get(ServerProgsDB, strcat(map, rr, "time", ftos(pos))));
32 }
33
34 string race_readUID(string map, float pos)
35 {
36         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
37
38         return db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos)));
39 }
40
41 float race_readPos(string map, float t)
42 {
43         float i;
44         for (i = 1; i <= RANKINGS_CNT; ++i)
45         if (race_readTime(map, i) == 0 || race_readTime(map, i) > t)
46                 return i;
47
48         return 0; // pos is zero if unranked
49 }
50
51 void race_writeTime(string map, float t, string myuid)
52 {
53         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
54
55         float newpos;
56         newpos = race_readPos(map, t);
57
58         float i, prevpos = 0;
59         for(i = 1; i <= RANKINGS_CNT; ++i)
60         {
61                 if(race_readUID(map, i) == myuid)
62                         prevpos = i;
63         }
64         if (prevpos)
65         {
66                 // player improved his existing record, only have to iterate on ranks between new and old recs
67                 for (i = prevpos; i > newpos; --i)
68                 {
69                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
70                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
71                 }
72         }
73         else
74         {
75                 // player has no ranked record yet
76                 for (i = RANKINGS_CNT; i > newpos; --i)
77                 {
78                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(map, i - 1)));
79                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(map, i - 1));
80                 }
81         }
82
83         // store new time itself
84         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(newpos)), ftos(t));
85         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(newpos)), myuid);
86 }
87
88 string race_readName(string map, float pos)
89 {
90         string rr = (g_cts) ? CTS_RECORD : RACE_RECORD;
91
92         return uid2name(db_get(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(pos))));
93 }
94
95
96 const float MAX_CHECKPOINTS = 255;
97
98 spawnfunc(target_checkpoint);
99
100 .float race_penalty;
101 .float race_penalty_accumulator;
102 .string race_penalty_reason;
103 .float race_checkpoint; // player: next checkpoint that has to be reached
104 .entity race_lastpenalty;
105
106 .entity sprite;
107
108 float race_checkpoint_records[MAX_CHECKPOINTS];
109 string race_checkpoint_recordholders[MAX_CHECKPOINTS];
110 float race_checkpoint_lasttimes[MAX_CHECKPOINTS];
111 float race_checkpoint_lastlaps[MAX_CHECKPOINTS];
112 entity race_checkpoint_lastplayers[MAX_CHECKPOINTS];
113
114 float race_highest_checkpoint;
115 float race_timed_checkpoint;
116
117 float defrag_ents;
118 float defragcpexists;
119
120 float race_NextCheckpoint(float f)
121 {
122         if(f >= race_highest_checkpoint)
123                 return 0;
124         else
125                 return f + 1;
126 }
127
128 float race_PreviousCheckpoint(float f)
129 {
130         if(f == -1)
131                 return 0;
132         else if(f == 0)
133                 return race_highest_checkpoint;
134         else
135                 return f - 1;
136 }
137
138 // encode as:
139 //   0 = common start/finish
140 // 254 = start
141 // 255 = finish
142 float race_CheckpointNetworkID(float f)
143 {
144         if(race_timed_checkpoint)
145         {
146                 if(f == 0)
147                         return 254; // start
148                 else if(f == race_timed_checkpoint)
149                         return 255; // finish
150         }
151         return f;
152 }
153
154 void race_SendNextCheckpoint(entity e, float spec) // qualifying only
155 {
156         float recordtime;
157         string recordholder;
158         float cp;
159
160         if(!e.race_laptime)
161                 return;
162
163         cp = e.race_checkpoint;
164         recordtime = race_checkpoint_records[cp];
165         recordholder = race_checkpoint_recordholders[cp];
166         if(recordholder == e.netname)
167                 recordholder = "";
168
169         if(!IS_REAL_CLIENT(e))
170                 return;
171
172         if(!spec)
173                 msg_entity = e;
174         WRITESPECTATABLE_MSG_ONE(msg_entity, {
175                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
176                 if(spec)
177                 {
178                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING);
179                         //WriteCoord(MSG_ONE, e.race_laptime - e.race_penalty_accumulator);
180                         WriteCoord(MSG_ONE, time - e.race_movetime - e.race_penalty_accumulator);
181                 }
182                 else
183                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_NEXT_QUALIFYING);
184                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player will be at next
185                 WriteInt24_t(MSG_ONE, recordtime);
186                 WriteString(MSG_ONE, recordholder);
187         });
188 }
189
190 void race_send_recordtime(float msg)
191 {
192         // send the server best time
193         WriteHeader(msg, TE_CSQC_RACE);
194         WriteByte(msg, RACE_NET_SERVER_RECORD);
195         WriteInt24_t(msg, race_readTime(GetMapname(), 1));
196 }
197
198
199 void race_send_speedaward(float msg)
200 {
201         // send the best speed of the round
202         WriteHeader(msg, TE_CSQC_RACE);
203         WriteByte(msg, RACE_NET_SPEED_AWARD);
204         WriteInt24_t(msg, floor(speedaward_speed+0.5));
205         WriteString(msg, speedaward_holder);
206 }
207
208 void race_send_speedaward_alltimebest(float msg)
209 {
210         // send the best speed
211         WriteHeader(msg, TE_CSQC_RACE);
212         WriteByte(msg, RACE_NET_SPEED_AWARD_BEST);
213         WriteInt24_t(msg, floor(speedaward_alltimebest+0.5));
214         WriteString(msg, speedaward_alltimebest_holder);
215 }
216
217 void race_SendRankings(float pos, float prevpos, float del, float msg)
218 {
219         WriteHeader(msg, TE_CSQC_RACE);
220         WriteByte(msg, RACE_NET_SERVER_RANKINGS);
221         WriteShort(msg, pos);
222         WriteShort(msg, prevpos);
223         WriteShort(msg, del);
224         WriteString(msg, race_readName(GetMapname(), pos));
225         WriteInt24_t(msg, race_readTime(GetMapname(), pos));
226 }
227
228 void race_SendStatus(float id, entity e)
229 {
230         if(!IS_REAL_CLIENT(e))
231                 return;
232
233         float msg;
234         if (id == 0)
235                 msg = MSG_ONE;
236         else
237                 msg = MSG_ALL;
238         msg_entity = e;
239         WRITESPECTATABLE_MSG_ONE(msg_entity, {
240                 WriteHeader(msg, TE_CSQC_RACE);
241                 WriteByte(msg, RACE_NET_SERVER_STATUS);
242                 WriteShort(msg, id);
243                 WriteString(msg, e.netname);
244         });
245 }
246
247 void race_setTime(string map, float t, string myuid, string mynetname, entity e)
248 {
249         // netname only used TEMPORARILY for printing
250         float newpos, player_prevpos;
251         newpos = race_readPos(map, t);
252
253         float i;
254         player_prevpos = 0;
255         for(i = 1; i <= RANKINGS_CNT; ++i)
256         {
257                 if(race_readUID(map, i) == myuid)
258                         player_prevpos = i;
259         }
260
261         float oldrec;
262         string oldrec_holder;
263         if (player_prevpos && (player_prevpos < newpos || !newpos))
264         {
265                 oldrec = race_readTime(GetMapname(), player_prevpos);
266                 race_SendStatus(0, e); // "fail"
267                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_RANKED, mynetname, player_prevpos, t, oldrec);
268                 return;
269         }
270         else if (!newpos)
271         {
272                 // no ranking, time worse than the worst ranked
273                 oldrec = race_readTime(GetMapname(), RANKINGS_CNT);
274                 race_SendStatus(0, e); // "fail"
275                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FAIL_UNRANKED, mynetname, RANKINGS_CNT, t, oldrec);
276                 return;
277         }
278
279         // if we didn't hit a return yet, we have a new record!
280
281         // if the player does not have a UID we can unfortunately not store the record, as the rankings system relies on UIDs
282         if(myuid == "")
283         {
284                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_MISSING_UID, mynetname, t);
285                 return;
286         }
287
288         oldrec = race_readTime(GetMapname(), newpos);
289         oldrec_holder = race_readName(GetMapname(), newpos);
290
291         // store new ranking
292         race_writeTime(GetMapname(), t, myuid);
293
294         if (newpos == 1)
295         {
296                 write_recordmarker(e, time - TIME_DECODE(t), TIME_DECODE(t));
297                 race_send_recordtime(MSG_ALL);
298         }
299
300         race_SendRankings(newpos, player_prevpos, 0, MSG_ALL);
301         if(rankings_reply)
302                 strunzone(rankings_reply);
303         rankings_reply = strzone(getrankings());
304
305         if(newpos == player_prevpos)
306         {
307                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_IMPROVED, mynetname, newpos, t, oldrec);
308                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
309                 else { race_SendStatus(1, e); } // "new time"
310         }
311         else if(oldrec == 0)
312         {
313                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_SET, mynetname, newpos, t);
314                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
315                 else { race_SendStatus(2, e); } // "new rank"
316         }
317         else
318         {
319                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_NEW_BROKEN, mynetname, oldrec_holder, newpos, t, oldrec);
320                 if(newpos == 1) { race_SendStatus(3, e); } // "new server record"
321                 else { race_SendStatus(2, e); } // "new rank"
322         }
323 }
324
325 void race_deleteTime(string map, float pos)
326 {
327         string rr;
328         if(g_cts)
329                 rr = CTS_RECORD;
330         else
331                 rr = RACE_RECORD;
332
333         float i;
334         for (i = pos; i <= RANKINGS_CNT; ++i)
335         {
336                 if (i == RANKINGS_CNT)
337                 {
338                         db_remove(ServerProgsDB, strcat(map, rr, "time", ftos(i)));
339                         db_remove(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)));
340                 }
341                 else
342                 {
343                         db_put(ServerProgsDB, strcat(map, rr, "time", ftos(i)), ftos(race_readTime(GetMapname(), i+1)));
344                         db_put(ServerProgsDB, strcat(map, rr, "crypto_idfp", ftos(i)), race_readUID(GetMapname(), i+1));
345                 }
346         }
347
348         race_SendRankings(pos, 0, 1, MSG_ALL);
349         if(pos == 1)
350                 race_send_recordtime(MSG_ALL);
351
352         if(rankings_reply)
353                 strunzone(rankings_reply);
354         rankings_reply = strzone(getrankings());
355 }
356
357 void race_SendTime(entity e, float cp, float t, float tvalid)
358 {
359         float snew, l;
360
361         if(g_race_qualifying)
362                 t += e.race_penalty_accumulator;
363
364         t = TIME_ENCODE(t); // make integer
365         // adding just 0.4 so it rounds down in the .5 case (matching the timer display)
366
367         if(tvalid)
368         if(cp == race_timed_checkpoint) // finish line
369         if (!e.race_completed)
370         {
371                 float s;
372                 if(g_race_qualifying)
373                 {
374                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
375                         if(!s || t < s)
376                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
377                 }
378                 else
379                 {
380                         s = PlayerScore_Add(e, SP_RACE_FASTEST, 0);
381                         if(!s || t < s)
382                                 PlayerScore_Add(e, SP_RACE_FASTEST, t - s);
383
384                         s = PlayerScore_Add(e, SP_RACE_TIME, 0);
385                         snew = TIME_ENCODE(time - game_starttime);
386                         PlayerScore_Add(e, SP_RACE_TIME, snew - s);
387                         l = PlayerTeamScore_Add(e, SP_RACE_LAPS, ST_RACE_LAPS, 1);
388
389                         if(autocvar_fraglimit)
390                                 if(l >= autocvar_fraglimit)
391                                         race_StartCompleting();
392
393                         if(race_completing)
394                         {
395                                 e.race_completed = 1;
396                                 MAKE_INDEPENDENT_PLAYER(e);
397                                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_FINISHED, e.netname);
398                                 ClientData_Touch(e);
399                         }
400                 }
401         }
402
403         float recordtime;
404         string recordholder;
405         if(g_race_qualifying)
406         {
407                 if(tvalid)
408                 {
409                         recordtime = race_checkpoint_records[cp];
410                         recordholder = strcat1(race_checkpoint_recordholders[cp]); // make a tempstring copy, as we'll possibly strunzone it!
411                         if(recordholder == e.netname)
412                                 recordholder = "";
413
414                         if(t != 0)
415                         {
416                                 if(cp == race_timed_checkpoint)
417                                 {
418                                         race_setTime(GetMapname(), t, e.crypto_idfp, e.netname, e);
419                                         MUTATOR_CALLHOOK(Race_FinalCheckpoint, e);
420                                 }
421                                 if(t < recordtime || recordtime == 0)
422                                 {
423                                         race_checkpoint_records[cp] = t;
424                                         if(race_checkpoint_recordholders[cp])
425                                                 strunzone(race_checkpoint_recordholders[cp]);
426                                         race_checkpoint_recordholders[cp] = strzone(e.netname);
427                                         if(g_race_qualifying)
428                                         {
429                                                 FOREACH_CLIENT(IS_PLAYER(it) && IS_REAL_CLIENT(it) && it.race_checkpoint == cp, LAMBDA(race_SendNextCheckpoint(it, 0)));
430                                         }
431                                 }
432                         }
433                 }
434                 else
435                 {
436                         // dummies
437                         t = 0;
438                         recordtime = 0;
439                         recordholder = "";
440                 }
441
442                 if(IS_REAL_CLIENT(e))
443                 {
444                         msg_entity = e;
445                         if(g_race_qualifying)
446                         {
447                                 WRITESPECTATABLE_MSG_ONE(msg_entity, {
448                                         WriteHeader(MSG_ONE, TE_CSQC_RACE);
449                                         WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_QUALIFYING);
450                                         WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
451                                         WriteInt24_t(MSG_ONE, t); // time to that intermediate
452                                         WriteInt24_t(MSG_ONE, recordtime); // previously best time
453                                         WriteString(MSG_ONE, recordholder); // record holder
454                                 });
455                         }
456                 }
457         }
458         else // RACE! Not Qualifying
459         {
460                 float lself, lother, othtime;
461                 entity oth;
462                 oth = race_checkpoint_lastplayers[cp];
463                 if(oth)
464                 {
465                         lself = PlayerScore_Add(e, SP_RACE_LAPS, 0);
466                         lother = race_checkpoint_lastlaps[cp];
467                         othtime = race_checkpoint_lasttimes[cp];
468                 }
469                 else
470                         lself = lother = othtime = 0;
471
472                 if(IS_REAL_CLIENT(e))
473                 {
474                         msg_entity = e;
475                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
476                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
477                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE);
478                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
479                                 if(e == oth)
480                                 {
481                                         WriteInt24_t(MSG_ONE, 0);
482                                         WriteByte(MSG_ONE, 0);
483                                         WriteString(MSG_ONE, "");
484                                 }
485                                 else
486                                 {
487                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - race_checkpoint_lasttimes[cp]));
488                                         WriteByte(MSG_ONE, lself - lother);
489                                         WriteString(MSG_ONE, oth.netname); // record holder
490                                 }
491                         });
492                 }
493
494                 race_checkpoint_lastplayers[cp] = e;
495                 race_checkpoint_lasttimes[cp] = time;
496                 race_checkpoint_lastlaps[cp] = lself;
497
498                 if(IS_REAL_CLIENT(oth))
499                 {
500                         msg_entity = oth;
501                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
502                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
503                                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT);
504                                 WriteByte(MSG_ONE, race_CheckpointNetworkID(cp)); // checkpoint the player now is at
505                                 if(e == oth)
506                                 {
507                                         WriteInt24_t(MSG_ONE, 0);
508                                         WriteByte(MSG_ONE, 0);
509                                         WriteString(MSG_ONE, "");
510                                 }
511                                 else
512                                 {
513                                         WriteInt24_t(MSG_ONE, TIME_ENCODE(time - othtime));
514                                         WriteByte(MSG_ONE, lother - lself);
515                                         WriteString(MSG_ONE, e.netname); // record holder
516                                 }
517                         });
518                 }
519         }
520 }
521
522 void race_ClearTime(entity e)
523 {
524         e.race_checkpoint = 0;
525         e.race_laptime = 0;
526         e.race_movetime = e.race_movetime_frac = e.race_movetime_count = 0;
527         e.race_penalty_accumulator = 0;
528         e.race_lastpenalty = world;
529
530         if(!IS_REAL_CLIENT(e))
531                 return;
532
533         msg_entity = e;
534         WRITESPECTATABLE_MSG_ONE(msg_entity, {
535                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
536                 WriteByte(MSG_ONE, RACE_NET_CHECKPOINT_CLEAR); // next
537         });
538 }
539
540 void dumpsurface(entity e)
541 {
542         float n, si, ni;
543         vector norm, vec;
544         LOG_INFO("Surfaces of ", etos(e), ":\n");
545
546         LOG_INFO("TEST = ", ftos(getsurfacenearpoint(e, '0 0 0')), "\n");
547
548         for(si = 0; ; ++si)
549         {
550                 n = getsurfacenumpoints(e, si);
551                 if(n <= 0)
552                         break;
553                 LOG_INFO("  Surface ", ftos(si), ":\n");
554                 norm = getsurfacenormal(e, si);
555                 LOG_INFO("    Normal = ", vtos(norm), "\n");
556                 for(ni = 0; ni < n; ++ni)
557                 {
558                         vec = getsurfacepoint(e, si, ni);
559                         LOG_INFO("    Point ", ftos(ni), " = ", vtos(vec), " (", ftos(norm * vec), ")\n");
560                 }
561         }
562 }
563
564 void checkpoint_passed()
565 {SELFPARAM();
566         string oldmsg;
567         entity cp;
568
569         if(other.classname == "porto")
570         {
571                 // do not allow portalling through checkpoints
572                 trace_plane_normal = normalize(-1 * other.velocity);
573                 setself(other);
574                 W_Porto_Fail(0);
575                 return;
576         }
577
578         /*
579          * Trigger targets
580          */
581         if (!((self.spawnflags & 2) && (IS_PLAYER(other))))
582         {
583                 activator = other;
584                 oldmsg = self.message;
585                 self.message = "";
586                 SUB_UseTargets();
587                 self.message = oldmsg;
588         }
589
590         if (!IS_PLAYER(other))
591                 return;
592
593         /*
594          * Remove unauthorized equipment
595          */
596         Portal_ClearAll(other);
597
598         other.porto_forbidden = 2; // decreased by 1 each StartFrame
599
600         if(defrag_ents)
601         {
602                 if(self.race_checkpoint == -2)
603                 {
604                         self.race_checkpoint = other.race_checkpoint;
605                 }
606
607                 float largest_cp_id = 0;
608                 float cp_amount = 0;
609                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
610                 {
611                         cp_amount += 1;
612                         if(cp.race_checkpoint > largest_cp_id) // update the finish id if someone hit a new checkpoint
613                         {
614                                 largest_cp_id = cp.race_checkpoint;
615                                 for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
616                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
617                                 race_highest_checkpoint = largest_cp_id + 1;
618                                 race_timed_checkpoint = largest_cp_id + 1;
619
620                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
621                                 {
622                                         if(cp.race_checkpoint == -2) // set defragcpexists to -1 so that the cp id file will be rewritten when someone finishes
623                                                 defragcpexists = -1;
624                                 }
625                         }
626                 }
627                 if(cp_amount == 0)
628                 {
629                         for(cp = world; (cp = find(cp, classname, "target_stopTimer"));)
630                                 cp.race_checkpoint = 1;
631                         race_highest_checkpoint = 1;
632                         race_timed_checkpoint = 1;
633                 }
634         }
635
636         if((other.race_checkpoint == -1 && self.race_checkpoint == 0) || (other.race_checkpoint == self.race_checkpoint))
637         {
638                 if(self.race_penalty)
639                 {
640                         if(other.race_lastpenalty != self)
641                         {
642                                 other.race_lastpenalty = self;
643                                 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
644                         }
645                 }
646
647                 if(other.race_penalty)
648                         return;
649
650                 /*
651                  * Trigger targets
652                  */
653                 if(self.spawnflags & 2)
654                 {
655                         activator = other;
656                         oldmsg = self.message;
657                         self.message = "";
658                         SUB_UseTargets();
659                         self.message = oldmsg;
660                 }
661
662                 if(other.race_respawn_checkpoint != self.race_checkpoint || !other.race_started)
663                         other.race_respawn_spotref = self; // this is not a spot but a CP, but spawnpoint selection will deal with that
664                 other.race_respawn_checkpoint = self.race_checkpoint;
665                 other.race_checkpoint = race_NextCheckpoint(self.race_checkpoint);
666                 other.race_started = 1;
667
668                 race_SendTime(other, self.race_checkpoint, other.race_movetime, boolean(other.race_laptime));
669
670                 if(!self.race_checkpoint) // start line
671                 {
672                         other.race_laptime = time;
673                         other.race_movetime = other.race_movetime_frac = other.race_movetime_count = 0;
674                         other.race_penalty_accumulator = 0;
675                         other.race_lastpenalty = world;
676                 }
677
678                 if(g_race_qualifying)
679                         race_SendNextCheckpoint(other, 0);
680
681                 if(defrag_ents && defragcpexists < 0 && self.classname == "target_stopTimer")
682                 {
683                         float fh;
684                         defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_WRITE);
685                         if(fh >= 0)
686                         {
687                                 for(cp = world; (cp = find(cp, classname, "target_checkpoint"));)
688                                 fputs(fh, strcat(cp.targetname, " ", ftos(cp.race_checkpoint), "\n"));
689                         }
690                         fclose(fh);
691                 }
692         }
693         else if(other.race_checkpoint == race_NextCheckpoint(self.race_checkpoint))
694         {
695                 // ignored
696         }
697         else
698         {
699                 if(self.spawnflags & 4)
700                         Damage (other, self, self, 10000, DEATH_HURTTRIGGER.m_id, other.origin, '0 0 0');
701         }
702 }
703
704 void checkpoint_touch()
705 {
706         EXACTTRIGGER_TOUCH;
707         checkpoint_passed();
708 }
709
710 void checkpoint_use()
711 {
712         if(other.classname == "info_player_deathmatch") // a spawn, a spawn
713                 return;
714
715         other = activator;
716         checkpoint_passed();
717 }
718
719 float race_waypointsprite_visible_for_player(entity e)
720 {SELFPARAM();
721         if(e.race_checkpoint == -1 || self.owner.race_checkpoint == -2)
722                 return true;
723         else if(e.race_checkpoint == self.owner.race_checkpoint)
724                 return true;
725         else
726                 return false;
727 }
728
729 void trigger_race_checkpoint_verify(entity this)
730 {
731     static bool have_verified;
732         if (have_verified) return;
733         have_verified = true;
734
735         bool qual = g_race_qualifying;
736
737         int pl_race_checkpoint = 0;
738         int pl_race_place = 0;
739
740         if (g_race) {
741                 for (int i = 0; i <= race_highest_checkpoint; ++i) {
742                         pl_race_checkpoint = race_NextCheckpoint(i);
743
744                         // race only (middle of the race)
745                         g_race_qualifying = false;
746                         pl_race_place = 0;
747                         if (!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) {
748                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for respawning in race) - bailing out"));
749             }
750
751                         if (i == 0) {
752                                 // qualifying only
753                                 g_race_qualifying = 1;
754                                 pl_race_place = race_lowest_place_spawn;
755                                 if (!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) {
756                                         error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
757                 }
758
759                                 // race only (initial spawn)
760                                 g_race_qualifying = 0;
761                                 for (int p = 1; p <= race_highest_place_spawn; ++p) {
762                                         pl_race_place = p;
763                                         if (!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) {
764                                                 error(strcat("Checkpoint ", ftos(i), " misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for initially spawning in race) - bailing out"));
765                     }
766                                 }
767                         }
768                 }
769         } else if (!defrag_ents) {
770                 // qualifying only
771                 pl_race_checkpoint = race_NextCheckpoint(0);
772                 g_race_qualifying = 1;
773                 pl_race_place = race_lowest_place_spawn;
774                 if (!Spawn_FilterOutBadSpots(findchain(classname, "info_player_deathmatch"), 0, false)) {
775                         error(strcat("Checkpoint 0 misses a spawnpoint with race_place==", ftos(pl_race_place), " (used for qualifying) - bailing out"));
776         }
777         } else {
778                 pl_race_checkpoint = race_NextCheckpoint(0);
779                 g_race_qualifying = 1;
780                 pl_race_place = 0; // there's only one spawn on defrag maps
781
782                 // check if a defragcp file already exists, then read it and apply the checkpoint order
783                 float fh;
784                 float len;
785                 string l;
786
787                 defragcpexists = fh = fopen(strcat("maps/", GetMapname(), ".defragcp"), FILE_READ);
788                 if (fh >= 0) {
789                         while ((l = fgets(fh))) {
790                                 len = tokenize_console(l);
791                                 if (len != 2) {
792                                         defragcpexists = -1; // something's wrong in the defrag cp file, set defragcpexists to -1 so that it will be rewritten when someone finishes
793                                         continue;
794                                 }
795                                 for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
796                                         if (argv(0) == cp.targetname) {
797                                                 cp.race_checkpoint = stof(argv(1));
798                     }
799                 }
800                         }
801                         fclose(fh);
802                 }
803         }
804
805         g_race_qualifying = qual;
806
807         if (race_timed_checkpoint) {
808                 if (defrag_ents) {
809                         for (entity cp = world; (cp = find(cp, classname, "target_startTimer"));) {
810                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
811             }
812                         for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
813                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
814             }
815                         for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
816                                 if (cp.race_checkpoint == -2) { // something's wrong with the defrag cp file or it has not been written yet, set defragcpexists to -1 so that it will be rewritten when someone finishes
817                                         defragcpexists = -1;
818                 }
819                         }
820                         if (defragcpexists != -1) {
821                                 float largest_cp_id = 0;
822                                 for (entity cp = world; (cp = find(cp, classname, "target_checkpoint"));) {
823                                         if (cp.race_checkpoint > largest_cp_id) {
824                                                 largest_cp_id = cp.race_checkpoint;
825                     }
826                 }
827                                 for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
828                                         cp.race_checkpoint = largest_cp_id + 1; // finish line
829                 }
830                                 race_highest_checkpoint = largest_cp_id + 1;
831                                 race_timed_checkpoint = largest_cp_id + 1;
832                         } else {
833                                 for (entity cp = world; (cp = find(cp, classname, "target_stopTimer"));) {
834                                         cp.race_checkpoint = 255; // finish line
835                 }
836                                 race_highest_checkpoint = 255;
837                                 race_timed_checkpoint = 255;
838                         }
839                 } else {
840                         for (entity cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); ) {
841                                 if (cp.sprite) {
842                                         if (cp.race_checkpoint == 0) {
843                                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceStart, WP_Null, WP_Null);
844                     } else if (cp.race_checkpoint == race_timed_checkpoint) {
845                                                 WaypointSprite_UpdateSprites(cp.sprite, WP_RaceFinish, WP_Null, WP_Null);
846                     }
847                                 }
848             }
849                 }
850         }
851
852         if (defrag_ents) {
853                 for (entity trigger = world; (trigger = find(trigger, classname, "trigger_multiple")); ) {
854                         for (entity targ = world; (targ = find(targ, targetname, trigger.target)); ) {
855                                 if (targ.classname == "target_checkpoint" || targ.classname == "target_startTimer" || targ.classname == "target_stopTimer") {
856                                         trigger.wait = 0;
857                                         trigger.delay = 0;
858                                         targ.wait = 0;
859                                         targ.delay = 0;
860
861                     // These just make the game crash on some maps with oddly shaped triggers.
862                     // (on the other hand they used to fix the case when two players ran through a checkpoint at once,
863                     // and often one of them just passed through without being registered. Hope it's fixed  in a better way now.
864                     // (happened on item triggers too)
865                     //
866                                         //targ.wait = -2;
867                                         //targ.delay = 0;
868
869                                         //setsize(targ, trigger.mins, trigger.maxs);
870                                         //setorigin(targ, trigger.origin);
871                                         //remove(trigger);
872                                 }
873             }
874         }
875         }
876 }
877
878 vector trigger_race_checkpoint_spawn_evalfunc(entity player, entity spot, vector current)
879 {SELFPARAM();
880         if(g_race_qualifying)
881         {
882                 // spawn at first
883                 if(self.race_checkpoint != 0)
884                         return '-1 0 0';
885                 if(spot.race_place != race_lowest_place_spawn)
886                         return '-1 0 0';
887         }
888         else
889         {
890                 if(self.race_checkpoint != player.race_respawn_checkpoint)
891                         return '-1 0 0';
892                 // try reusing the previous spawn
893                 if(self == player.race_respawn_spotref || spot == player.race_respawn_spotref)
894                         current.x += SPAWN_PRIO_RACE_PREVIOUS_SPAWN;
895                 if(self.race_checkpoint == 0)
896                 {
897                         float pl;
898                         pl = player.race_place;
899                         if(pl > race_highest_place_spawn)
900                                 pl = 0;
901                         if(pl == 0 && !player.race_started)
902                                 pl = race_highest_place_spawn; // use last place if he has not even touched finish yet
903                         if(spot.race_place != pl)
904                                 return '-1 0 0';
905                 }
906         }
907         return current;
908 }
909
910 spawnfunc(trigger_race_checkpoint)
911 {
912         vector o;
913         if(!g_race && !g_cts) { remove(self); return; }
914
915         EXACTTRIGGER_INIT;
916
917         self.use = checkpoint_use;
918         if (!(self.spawnflags & 1))
919                 self.touch = checkpoint_touch;
920
921         o = (self.absmin + self.absmax) * 0.5;
922         tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
923         waypoint_spawnforitem_force(self, trace_endpos);
924         self.nearestwaypointtimeout = time + 1000000000;
925
926         if(self.message == "")
927                 self.message = "went backwards";
928         if (self.message2 == "")
929                 self.message2 = "was pushed backwards by";
930         if (self.race_penalty_reason == "")
931                 self.race_penalty_reason = "missing a checkpoint";
932
933         self.race_checkpoint = self.cnt;
934
935         if(self.race_checkpoint > race_highest_checkpoint)
936         {
937                 race_highest_checkpoint = self.race_checkpoint;
938                 if(self.spawnflags & 8)
939                         race_timed_checkpoint = self.race_checkpoint;
940                 else
941                         race_timed_checkpoint = 0;
942         }
943
944         if(!self.race_penalty)
945         {
946                 if(self.race_checkpoint)
947                         WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
948                 else
949                         WaypointSprite_SpawnFixed(WP_RaceStartFinish, o, self, sprite, RADARICON_NONE);
950         }
951
952         self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
953         self.spawn_evalfunc = trigger_race_checkpoint_spawn_evalfunc;
954
955         InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
956 }
957
958 spawnfunc(target_checkpoint) // defrag entity
959 {
960         vector o;
961         if(!g_race && !g_cts) { remove(self); return; }
962         defrag_ents = 1;
963
964         EXACTTRIGGER_INIT;
965
966         self.use = checkpoint_use;
967         if (!(self.spawnflags & 1))
968                 self.touch = checkpoint_touch;
969
970         o = (self.absmin + self.absmax) * 0.5;
971         tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 1' * (o.z - self.absmin.z), MOVE_NORMAL, self);
972         waypoint_spawnforitem_force(self, trace_endpos);
973         self.nearestwaypointtimeout = time + 1000000000;
974
975         if(self.message == "")
976                 self.message = "went backwards";
977         if (self.message2 == "")
978                 self.message2 = "was pushed backwards by";
979         if (self.race_penalty_reason == "")
980                 self.race_penalty_reason = "missing a checkpoint";
981
982         if(self.classname == "target_startTimer")
983                 self.race_checkpoint = 0;
984         else
985                 self.race_checkpoint = -2;
986
987         race_timed_checkpoint = 1;
988
989         if(self.race_checkpoint == 0)
990                 WaypointSprite_SpawnFixed(WP_RaceStart, o, self, sprite, RADARICON_NONE);
991         else
992                 WaypointSprite_SpawnFixed(WP_RaceCheckpoint, o, self, sprite, RADARICON_NONE);
993
994         self.sprite.waypointsprite_visible_for_player = race_waypointsprite_visible_for_player;
995
996         InitializeEntity(self, trigger_race_checkpoint_verify, INITPRIO_FINDTARGET);
997 }
998
999 spawnfunc(target_startTimer) { spawnfunc_target_checkpoint(this); }
1000 spawnfunc(target_stopTimer) { spawnfunc_target_checkpoint(this); }
1001
1002 void race_AbandonRaceCheck(entity p)
1003 {
1004         if(race_completing && !p.race_completed)
1005         {
1006                 p.race_completed = 1;
1007                 MAKE_INDEPENDENT_PLAYER(p);
1008                 Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_RACE_ABANDONED, p.netname);
1009                 ClientData_Touch(p);
1010         }
1011 }
1012
1013 void race_StartCompleting()
1014 {
1015         race_completing = 1;
1016         FOREACH_CLIENT(IS_PLAYER(it) && IS_DEAD(it), LAMBDA(race_AbandonRaceCheck(it)));
1017 }
1018
1019 void race_PreparePlayer()
1020 {SELFPARAM();
1021         race_ClearTime(self);
1022         self.race_place = 0;
1023         self.race_started = 0;
1024         self.race_respawn_checkpoint = 0;
1025         self.race_respawn_spotref = world;
1026 }
1027
1028 void race_RetractPlayer()
1029 {SELFPARAM();
1030         if(!g_race && !g_cts)
1031                 return;
1032         if(self.race_respawn_checkpoint == 0 || self.race_respawn_checkpoint == race_timed_checkpoint)
1033                 race_ClearTime(self);
1034         self.race_checkpoint = self.race_respawn_checkpoint;
1035 }
1036
1037 spawnfunc(info_player_race)
1038 {
1039         if(!g_race && !g_cts) { remove(self); return; }
1040         ++race_spawns;
1041         spawnfunc_info_player_deathmatch(this);
1042
1043         if(self.race_place > race_highest_place_spawn)
1044                 race_highest_place_spawn = self.race_place;
1045         if(self.race_place < race_lowest_place_spawn)
1046                 race_lowest_place_spawn = self.race_place;
1047 }
1048
1049 void race_ClearRecords()
1050 {SELFPARAM();
1051         float i;
1052
1053         for(i = 0; i < MAX_CHECKPOINTS; ++i)
1054         {
1055                 race_checkpoint_records[i] = 0;
1056                 if(race_checkpoint_recordholders[i])
1057                         strunzone(race_checkpoint_recordholders[i]);
1058                 race_checkpoint_recordholders[i] = string_null;
1059         }
1060
1061         FOREACH_CLIENT(true, LAMBDA(
1062                 float p = it.race_place;
1063                 WITHSELF(it, race_PreparePlayer());
1064                 it.race_place = p;
1065         ));
1066 }
1067
1068 void race_ImposePenaltyTime(entity pl, float penalty, string reason)
1069 {
1070         if(g_race_qualifying)
1071         {
1072                 pl.race_penalty_accumulator += penalty;
1073                 if(IS_REAL_CLIENT(pl))
1074                 {
1075                         msg_entity = pl;
1076                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
1077                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1078                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_QUALIFYING);
1079                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1080                                 WriteString(MSG_ONE, reason);
1081                         });
1082                 }
1083         }
1084         else
1085         {
1086                 pl.race_penalty = time + penalty;
1087                 if(IS_REAL_CLIENT(pl))
1088                 {
1089                         msg_entity = pl;
1090                         WRITESPECTATABLE_MSG_ONE(msg_entity, {
1091                                 WriteHeader(MSG_ONE, TE_CSQC_RACE);
1092                                 WriteByte(MSG_ONE, RACE_NET_PENALTY_RACE);
1093                                 WriteShort(MSG_ONE, TIME_ENCODE(penalty));
1094                                 WriteString(MSG_ONE, reason);
1095                         });
1096                 }
1097         }
1098 }
1099
1100 void penalty_touch()
1101 {SELFPARAM();
1102         EXACTTRIGGER_TOUCH;
1103         if(other.race_lastpenalty != self)
1104         {
1105                 other.race_lastpenalty = self;
1106                 race_ImposePenaltyTime(other, self.race_penalty, self.race_penalty_reason);
1107         }
1108 }
1109
1110 void penalty_use()
1111 {SELFPARAM();
1112         race_ImposePenaltyTime(activator, self.race_penalty, self.race_penalty_reason);
1113 }
1114
1115 spawnfunc(trigger_race_penalty)
1116 {
1117         // TODO: find out why this wasnt done:
1118         //if(!g_cts && !g_race) { remove(self); return; }
1119
1120         EXACTTRIGGER_INIT;
1121
1122         self.use = penalty_use;
1123         if (!(self.spawnflags & 1))
1124                 self.touch = penalty_touch;
1125
1126         if (self.race_penalty_reason == "")
1127                 self.race_penalty_reason = "missing a checkpoint";
1128         if (!self.race_penalty)
1129                 self.race_penalty = 5;
1130 }
1131
1132 float race_GetFractionalLapCount(entity e)
1133 {
1134         // interesting metrics (idea by KrimZon) to maybe sort players in the
1135         // scoreboard, immediately updates when overtaking
1136         //
1137         // requires the track to be built so you never get farther away from the
1138         // next checkpoint, though, and current Xonotic race maps are not built that
1139         // way
1140         //
1141         // also, this code is slow and would need optimization (i.e. "next CP"
1142         // links on CP entities)
1143
1144         float l;
1145         l = PlayerScore_Add(e, SP_RACE_LAPS, 0);
1146         if(e.race_completed)
1147                 return l; // not fractional
1148
1149         vector o0, o1;
1150         float bestfraction, fraction;
1151         entity lastcp, cp0, cp1;
1152         float nextcpindex, lastcpindex;
1153
1154         nextcpindex = max(e.race_checkpoint, 0);
1155         lastcpindex = e.race_respawn_checkpoint;
1156         lastcp = e.race_respawn_spotref;
1157
1158         if(nextcpindex == lastcpindex)
1159                 return l; // finish
1160
1161         bestfraction = 1;
1162         for(cp0 = world; (cp0 = find(cp0, classname, "trigger_race_checkpoint")); )
1163         {
1164                 if(cp0.race_checkpoint != lastcpindex)
1165                         continue;
1166                 if(lastcp)
1167                         if(cp0 != lastcp)
1168                                 continue;
1169                 o0 = (cp0.absmin + cp0.absmax) * 0.5;
1170                 for(cp1 = world; (cp1 = find(cp1, classname, "trigger_race_checkpoint")); )
1171                 {
1172                         if(cp1.race_checkpoint != nextcpindex)
1173                                 continue;
1174                         o1 = (cp1.absmin + cp1.absmax) * 0.5;
1175                         if(o0 == o1)
1176                                 continue;
1177                         fraction = bound(0.0001, vlen(e.origin - o1) / vlen(o0 - o1), 1);
1178                         if(fraction < bestfraction)
1179                                 bestfraction = fraction;
1180                 }
1181         }
1182
1183         // we are at CP "nextcpindex - bestfraction"
1184         // race_timed_checkpoint == 4: then nextcp==4 means 0.9999x, nextcp==0 means 0.0000x
1185         // race_timed_checkpoint == 0: then nextcp==0 means 0.9999x
1186         float c, nc;
1187         nc = race_highest_checkpoint + 1;
1188         c = ((nextcpindex - race_timed_checkpoint + nc + nc - 1) % nc) + 1 - bestfraction;
1189
1190         return l + c / nc;
1191 }