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Merge branch 'terencehill/scores_per_round' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / scores.qc
1 #include "scores.qh"
2
3 #include <common/mapinfo.qh>
4 #include <common/mutators/base.qh>
5 #include <common/net_linked.qh>
6 #include <common/playerstats.qh>
7 #include <common/scores.qh>
8 #include <common/state.qh>
9 #include <common/stats.qh>
10 #include <common/teams.qh>
11 #include <common/weapons/_all.qh>
12 #include <server/client.qh>
13 #include <server/command/common.qh>
14 #include <server/intermission.qh>
15 #include <server/mutators/_mod.qh>
16 #include <server/round_handler.qh>
17 #include <server/world.qh>
18
19 .entity scorekeeper;
20 entity teamscorekeepers[16];
21 float teamscores_entities_count;
22 var .float scores_primary;
23 var .float teamscores_primary;
24 float scores_flags_primary;
25 float teamscores_flags_primary;
26 var .float scores_secondary;
27 float scores_flags_secondary;
28
29 // returns cmp value
30 int ScoreField_Compare(entity t1, entity t2, .float field, float fieldflags, int previous)
31 {
32         if(fieldflags & SFL_NOT_SORTABLE) // column does not sort
33                 return previous;
34         if (t1.(field) == t2.(field))
35                 return previous;
36
37         if(fieldflags & SFL_ZERO_IS_WORST)
38         {
39                 if (t1.(field) == 0)
40                 {
41                         previous = -1;
42                         return previous;
43                 }
44                 else if (t2.(field) == 0)
45                 {
46                         previous = +1;
47                         return previous;
48                 }
49         }
50
51         if (fieldflags & SFL_LOWER_IS_BETTER)
52                 previous = (t2.(field) - t1.(field));
53         else
54                 previous = (t1.(field) - t2.(field));
55
56         return previous;
57 }
58
59 /*
60  * teamscore entities
61  */
62
63 bool TeamScore_SendEntity(entity this, entity to, float sendflags)
64 {
65         float i, longflags;
66
67         WriteHeader(MSG_ENTITY, ENT_CLIENT_TEAMSCORES);
68         int t = this.team - 1;
69         assert(t, eprint(this));
70         WriteByte(MSG_ENTITY, t);
71
72         longflags = 0;
73         for(i = 0; i < MAX_TEAMSCORE; ++i)
74                 if(this.(teamscores(i)) > 127 || this.(teamscores(i)) <= -128)
75                         longflags |= BIT(i);
76
77 #if MAX_TEAMSCORE <= 8
78         WriteByte(MSG_ENTITY, sendflags);
79         WriteByte(MSG_ENTITY, longflags);
80 #else
81         WriteShort(MSG_ENTITY, sendflags);
82         WriteShort(MSG_ENTITY, longflags);
83 #endif
84         for(i = 0; i < MAX_TEAMSCORE; ++i)
85                 if(sendflags & BIT(i))
86                 {
87                         if(longflags & BIT(i))
88                                 WriteInt24_t(MSG_ENTITY, this.(teamscores(i)));
89                         else
90                                 WriteChar(MSG_ENTITY, this.(teamscores(i)));
91                 }
92
93         return true;
94 }
95
96 void TeamScore_Spawn(float t, string name)
97 {
98         entity ts = new_pure(csqc_score_team);
99         ts.netname = name; // not used yet, FIXME
100         ts.team = t;
101         Net_LinkEntity(ts, false, 0, TeamScore_SendEntity);
102         teamscorekeepers[t - 1] = ts;
103         ++teamscores_entities_count;
104         PlayerStats_GameReport_AddTeam(t);
105 }
106
107 float TeamScore_AddToTeam(int t, float scorefield, float score)
108 {
109         entity s;
110
111         if(game_stopped)
112         {
113                 score = 0;
114         }
115
116         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
117         if(t <= 0 || t >= 16)
118         {
119                 if(game_stopped)
120                         return 0;
121                 error("Adding score to invalid team!");
122         }
123         s = teamscorekeepers[t - 1];
124         if(!s)
125         {
126                 if(game_stopped)
127                         return 0;
128                 error("Adding score to unknown team!");
129         }
130         if(score)
131                 if(teamscores_label(scorefield) != "")
132                         s.SendFlags |= BIT(scorefield);
133         return (s.(teamscores(scorefield)) += score);
134 }
135
136 float TeamScore_Add(entity player, float scorefield, float score)
137 {
138         return TeamScore_AddToTeam(player.team, scorefield, score);
139 }
140
141 // strict: compare others fields too besides primary and secondary
142 int TeamScore_Compare(entity t1, entity t2, bool strict)
143 {
144         if(!t1 || !t2) return (!t2) - !t1;
145
146         // supporting MAX_TEAMSCORE > 2 requires keeping track of primary and secondary teamscore
147         if (MAX_TEAMSCORE > 2)
148                 error("MAX_TEAMSCORE > 2 not supported");
149
150         // first compare primary, then others (don't check secondary flag since there are only 2 teamscores)
151         int result = 0;
152         int i = boolean(teamscores_primary && teamscores_primary == teamscores(1));
153         result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
154         if (result == 0 && strict)
155         {
156                 i = (i + 1) % MAX_TEAMSCORE;
157                 result = ScoreField_Compare(t1, t2, teamscores(i), teamscores_flags(i), result);
158                 if (result == 0)
159                         result = t1.team - t2.team;
160         }
161
162         return result;
163 }
164
165 /*
166  * the scoreinfo entity
167  */
168
169 void ScoreInfo_SetLabel_PlayerScore(PlayerScoreField i, string label, float scoreflags)
170 {
171         scores_label(i) = label;
172         scores_flags(i) = scoreflags;
173         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
174         {
175                 scores_primary = scores(i);
176                 scores_flags_primary = scoreflags;
177         }
178         else if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
179         {
180                 scores_secondary = scores(i);
181                 scores_flags_secondary = scoreflags;
182         }
183         if(label != "")
184         {
185                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
186                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
187         }
188 }
189
190 void ScoreInfo_SetLabel_TeamScore(float i, string label, float scoreflags)
191 {
192         teamscores_label(i) = label;
193         teamscores_flags(i) = scoreflags;
194         if((scoreflags & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
195         {
196                 teamscores_primary = teamscores(i);
197                 teamscores_flags_primary = scoreflags;
198         }
199         if(label != "")
200         {
201                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_TOTAL, label));
202                 PlayerStats_GameReport_AddEvent(strcat(PLAYERSTATS_SCOREBOARD, label));
203         }
204 }
205
206 bool ScoreInfo_SendEntity(entity this, entity to, int sf)
207 {
208         float i;
209         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES_INFO);
210         WriteRegistered(Gametypes, MSG_ENTITY, MapInfo_LoadedGametype);
211         FOREACH(Scores, true, {
212                 WriteString(MSG_ENTITY, scores_label(it));
213                 WriteByte(MSG_ENTITY, scores_flags(it));
214         });
215         for(i = 0; i < MAX_TEAMSCORE; ++i)
216         {
217                 WriteString(MSG_ENTITY, teamscores_label(i));
218                 WriteByte(MSG_ENTITY, teamscores_flags(i));
219         }
220         // prevent sending the welcome message again when score types are sent again because the scoring system has changed
221         // it can happen in some game modes like Race when the qualyfing session ends and the race starts
222         bool welcome_msg_too = (!CS(to) || time < CS(to).jointime + 5);
223         WriteByte(MSG_ENTITY, welcome_msg_too);
224         // welcome message is sent here because it needs to know the gametype
225         if (welcome_msg_too)
226                 SendWelcomeMessage(to, MSG_ENTITY);
227         return true;
228 }
229
230 void ScoreInfo_Init(int teams)
231 {
232         if(scores_initialized)
233         {
234                 scores_initialized.SendFlags |= 1; // force a resend
235         }
236         else
237         {
238                 scores_initialized = new_pure(ent_client_scoreinfo);
239                 Net_LinkEntity(scores_initialized, false, 0, ScoreInfo_SendEntity);
240         }
241         if(teams & BIT(0))
242                 TeamScore_Spawn(NUM_TEAM_1, "Red");
243         if(teams & BIT(1))
244                 TeamScore_Spawn(NUM_TEAM_2, "Blue");
245         if(teams & BIT(2))
246                 TeamScore_Spawn(NUM_TEAM_3, "Yellow");
247         if(teams & BIT(3))
248                 TeamScore_Spawn(NUM_TEAM_4, "Pink");
249 }
250
251 /*
252  * per-player score entities
253  */
254
255 bool PlayerScore_SendEntity(entity this, entity to, float sendflags)
256 {
257         WriteHeader(MSG_ENTITY, ENT_CLIENT_SCORES);
258         WriteByte(MSG_ENTITY, etof(this.owner));
259
260         int longflags = 0;
261         FOREACH(Scores, true, {
262             int p = 1 << (i % 16);
263                 if (this.(scores(it)) > 127 || this.(scores(it)) <= -128)
264                         longflags |= p;
265     });
266
267         WriteShort(MSG_ENTITY, sendflags);
268         WriteShort(MSG_ENTITY, longflags);
269         FOREACH(Scores, true, {
270             int p = 1 << (i % 16);
271                 if (sendflags & p)
272                 {
273                         if(longflags & p)
274                                 WriteInt24_t(MSG_ENTITY, this.(scores(it)));
275                         else
276                                 WriteChar(MSG_ENTITY, this.(scores(it)));
277                 }
278     });
279
280         return true;
281 }
282
283 float PlayerScore_Clear(entity player)
284 {
285         entity sk;
286
287         if(teamscores_entities_count)
288                 return 0;
289
290         if(MUTATOR_CALLHOOK(ForbidPlayerScore_Clear)) return 0;
291
292         sk = CS(player).scorekeeper;
293         FOREACH(Scores, true, {
294                 if(sk.(scores(it)) != 0)
295                         if(scores_label(it) != "")
296                                 sk.SendFlags |= BIT(i % 16);
297                 if(i != SP_ELO.m_id)
298                         sk.(scores(it)) = 0;
299         });
300
301         return 1;
302 }
303
304 void Score_ClearAll()
305 {
306         entity sk;
307         float t;
308         FOREACH_CLIENTSLOT(true, {
309                 sk = CS(it).scorekeeper;
310                 if (!sk) continue;
311                 FOREACH(Scores, true, {
312                         if(sk.(scores(it)) != 0)
313                                 if(scores_label(it) != "")
314                                         sk.SendFlags |= BIT(i % 16);
315                         if(i != SP_ELO.m_id)
316                                 sk.(scores(it)) = 0;
317                 });
318         });
319         for(t = 0; t < 16; ++t)
320         {
321                 sk = teamscorekeepers[t];
322                 if(!sk)
323                         continue;
324                 for(int j = 0; j < MAX_TEAMSCORE; ++j)
325                 {
326                         if(sk.(teamscores(j)) != 0)
327                                 if(teamscores_label(j) != "")
328                                         sk.SendFlags |= BIT(j);
329                         sk.(teamscores(j)) = 0;
330                 }
331         }
332 }
333
334 void PlayerScore_Attach(entity player)
335 {
336         if(CS(player).scorekeeper)
337                 error("player already has a scorekeeper");
338         entity sk = new_pure(scorekeeper);
339         sk.owner = player;
340         Net_LinkEntity(sk, false, 0, PlayerScore_SendEntity);
341         CS(player).scorekeeper = sk;
342 }
343
344 void PlayerScore_Detach(entity player)
345 {
346         if(!CS(player).scorekeeper)
347                 error("player has no scorekeeper");
348         delete(CS(player).scorekeeper);
349         CS(player).scorekeeper = NULL;
350 }
351
352 float PlayerScore_Add(entity player, PlayerScoreField scorefield, float score)
353 {
354         bool mutator_returnvalue = MUTATOR_CALLHOOK(AddPlayerScore, scorefield, score, player);
355         score = M_ARGV(1, float);
356
357         if(!mutator_returnvalue && game_stopped)
358         {
359                 score = 0;
360         }
361
362         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
363         entity s = CS(player).scorekeeper;
364         if(!s)
365         {
366                 if(game_stopped)
367                         return 0;
368                 LOG_WARN("Adding score to unknown player!");
369                 return 0;
370         }
371         if(!score)
372         {
373                 return s.(scores(scorefield));
374         }
375         if(scores_label(scorefield) != "")
376                 s.SendFlags |= BIT(scorefield.m_id % 16);
377         if(!warmup_stage)
378                 PlayerStats_GameReport_Event_Player(s.owner, strcat(PLAYERSTATS_TOTAL, scores_label(scorefield)), score);
379         s.(scores(scorefield)) += score;
380         MUTATOR_CALLHOOK(AddedPlayerScore, scorefield, score, player);
381         return s.(scores(scorefield));
382 }
383
384 float PlayerScore_Set(entity player, PlayerScoreField scorefield, float score)
385 {
386         if(!scores_initialized) return 0; // FIXME remove this when everything uses this system
387         entity s = CS(player).scorekeeper;
388         if(!s)
389         {
390                 if(game_stopped)
391                         return 0;
392                 LOG_WARN("Setting score of unknown player!");
393                 return 0;
394         }
395
396         float oldscore = s.(scores(scorefield));
397         if(oldscore == score)
398                 return oldscore;
399
400         if(scores_label(scorefield) != "")
401                 s.SendFlags |= BIT(scorefield.m_id % 16);
402         s.(scores(scorefield)) = score;
403         return s.(scores(scorefield));
404 }
405
406 float PlayerTeamScore_Add(entity player, PlayerScoreField pscorefield, float tscorefield, float score)
407 {
408         float r;
409         r = PlayerScore_Add(player, pscorefield, score);
410         if(teamscores_entities_count) // only for teamplay
411                 r = TeamScore_Add(player, tscorefield, score);
412         return r;
413 }
414
415 // strict: compare others fields too besides primary and secondary
416 float PlayerScore_Compare(entity t1, entity t2, bool strict)
417 {
418         if(!t1 || !t2) return (!t2) - !t1;
419
420         int result = 0;
421         result = ScoreField_Compare(t1, t2, scores_primary, scores_flags_primary, result);
422         // NOTE: if (scores_secondary) doesn't work because it's a field pointer
423         if (result == 0 && scores_flags_secondary)
424                 result = ScoreField_Compare(t1, t2, scores_secondary, scores_flags_secondary, result);
425
426         if (result == 0 && strict)
427         {
428                 FOREACH(Scores, true, {
429                         if (scores_flags(it) & SFL_SORT_PRIO_MASK)
430                                 continue;
431                         if (scores_label(it) == "")
432                                 continue;
433                         var .float f = scores(it);
434                         result = ScoreField_Compare(t1, t2, f, scores_flags(it), result);
435                         if (result) break;
436                 });
437                 if (result == 0)
438                         result = t1.owner.playerid - t2.owner.playerid;
439         }
440
441         return result;
442 }
443
444 void WinningConditionHelper(entity this)
445 {
446         float c;
447         string s;
448         float fullstatus;
449         entity winnerscorekeeper;
450         entity secondscorekeeper;
451         entity sk;
452
453         // format:
454         // gametype:P<pure>:S<slots>::plabel,plabel:tlabel,tlabel:teamid:tscore,tscore:teamid:tscore,tscore
455         // score labels always start with a symbol or with lower case
456         // so to match pure, match for :P0:
457         // to match full, match for :S0:
458
459         fullstatus = autocvar_g_full_getstatus_responses;
460
461         s = GetGametype();
462         s = strcat(s, ":", autocvar_g_xonoticversion);
463         s = strcat(s, ":P", ftos(cvar_purechanges_count));
464         s = strcat(s, ":S", ftos(nJoinAllowed(this, NULL)));
465         s = strcat(s, ":F", ftos(serverflags));
466         s = strcat(s, ":T", sv_termsofservice_url_escaped);
467         s = strcat(s, ":M", modname);
468         s = strcat(s, "::", GetPlayerScoreString(NULL, (fullstatus ? 1 : 2)));
469
470         if(teamscores_entities_count)
471         {
472                 float t;
473
474                 s = strcat(s, ":", GetTeamScoreString(0, 1));
475                 for(t = 0; t < 16; ++t)
476                         if(teamscorekeepers[t])
477                                 s = strcat(s, ":", ftos(t+1), ":", GetTeamScoreString(t+1, 1));
478
479                 WinningConditionHelper_winnerteam = -1;
480                 WinningConditionHelper_secondteam = -1;
481                 winnerscorekeeper = NULL;
482                 secondscorekeeper = NULL;
483                 for(t = 0; t < 16; ++t)
484                 {
485                         sk = teamscorekeepers[t];
486                         c = TeamScore_Compare(winnerscorekeeper, sk, true);
487                         if(c < 0)
488                         {
489                                 WinningConditionHelper_secondteam = WinningConditionHelper_winnerteam;
490                                 WinningConditionHelper_winnerteam = t + 1;
491                                 secondscorekeeper = winnerscorekeeper;
492                                 winnerscorekeeper = sk;
493                         }
494                         else
495                         {
496                                 c = TeamScore_Compare(secondscorekeeper, sk, true);
497                                 if(c < 0)
498                                 {
499                                         WinningConditionHelper_secondteam = t + 1;
500                                         secondscorekeeper = sk;
501                                 }
502                         }
503                 }
504
505                 WinningConditionHelper_equality = (TeamScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
506                 if(WinningConditionHelper_equality)
507                         WinningConditionHelper_winnerteam = WinningConditionHelper_secondteam = -1;
508
509                 WinningConditionHelper_topscore = winnerscorekeeper.teamscores_primary;
510                 WinningConditionHelper_secondscore = secondscorekeeper.teamscores_primary;
511                 WinningConditionHelper_lowerisbetter = (teamscores_flags_primary & SFL_LOWER_IS_BETTER);
512                 WinningConditionHelper_zeroisworst = (teamscores_flags_primary & SFL_ZERO_IS_WORST);
513
514                 WinningConditionHelper_winner = NULL; // not supported in teamplay
515                 WinningConditionHelper_second = NULL; // not supported in teamplay
516         }
517         else
518         {
519                 WinningConditionHelper_winner = NULL;
520                 WinningConditionHelper_second = NULL;
521                 winnerscorekeeper = NULL;
522                 secondscorekeeper = NULL;
523                 FOREACH_CLIENT(IS_PLAYER(it), {
524                         sk = CS(it).scorekeeper;
525                         c = PlayerScore_Compare(winnerscorekeeper, sk, true);
526                         if(c < 0)
527                         {
528                                 WinningConditionHelper_second = WinningConditionHelper_winner;
529                                 WinningConditionHelper_winner = it;
530                                 secondscorekeeper = winnerscorekeeper;
531                                 winnerscorekeeper = sk;
532                         }
533                         else
534                         {
535                                 c = PlayerScore_Compare(secondscorekeeper, sk, true);
536                                 if(c < 0)
537                                 {
538                                         WinningConditionHelper_second = it;
539                                         secondscorekeeper = sk;
540                                 }
541                         }
542                 });
543
544                 WinningConditionHelper_equality = (PlayerScore_Compare(winnerscorekeeper, secondscorekeeper, false) == 0);
545                 if(WinningConditionHelper_equality)
546                         WinningConditionHelper_winner = WinningConditionHelper_second = NULL;
547
548                 WinningConditionHelper_topscore = winnerscorekeeper.scores_primary;
549                 WinningConditionHelper_secondscore = secondscorekeeper.scores_primary;
550                 WinningConditionHelper_lowerisbetter = (scores_flags_primary & SFL_LOWER_IS_BETTER);
551                 WinningConditionHelper_zeroisworst = (scores_flags_primary & SFL_ZERO_IS_WORST);
552
553                 WinningConditionHelper_winnerteam = -1; // no teamplay
554                 WinningConditionHelper_secondteam = -1; // no teamplay
555         }
556
557         if(WinningConditionHelper_topscore == 0)
558         {
559                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
560                 {
561                         if(WinningConditionHelper_lowerisbetter)
562                                 WinningConditionHelper_topscore = 999999999;
563                         else
564                                 WinningConditionHelper_topscore = -999999999;
565                 }
566                 if(player_count == 0) // special case: empty servers DO end the match at a 0:0 tie
567                         WinningConditionHelper_equality = 0;
568         }
569
570         if(WinningConditionHelper_secondscore == 0)
571         {
572                 if(scores_flags_primary & SFL_ZERO_IS_WORST)
573                 {
574                         if(WinningConditionHelper_lowerisbetter)
575                                 WinningConditionHelper_secondscore = 999999999;
576                         else
577                                 WinningConditionHelper_secondscore = -999999999;
578                 }
579         }
580
581         strcpy(worldstatus, s);
582
583         FOREACH_CLIENT(true, {
584                 string s = "";
585                 if(fullstatus)
586                 {
587                         s = GetPlayerScoreString(it, 1);
588                         s = strcat(s, IS_REAL_CLIENT(it) ? ":human" : ":bot");
589                         if(!(IS_PLAYER(it) || INGAME_JOINED(it)))
590                                 s = strcat(s, ":spectator");
591                 }
592                 else
593                 {
594                         if (IS_PLAYER(it) || INGAME_JOINED(it))
595                                 s = GetPlayerScoreString(it, 2);
596                         else
597                                 s = "-666";
598                 }
599
600                 strcpy(it.clientstatus, s);
601         });
602 }
603
604 string GetScoreLogLabel(string label, float fl)
605 {
606         if(fl & SFL_LOWER_IS_BETTER)
607                 label = strcat(label, "<");
608         if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
609                 label = strcat(label, "!!");
610         else if((fl & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
611                 label = strcat(label, "!");
612         return label;
613 }
614
615 string GetPlayerScoreString(entity pl, float shortString)
616 {
617         string out;
618         entity sk;
619         float f;
620         string l;
621
622         out = "";
623         if(!pl)
624         {
625                 // label
626                 FOREACH(Scores, true, {
627                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
628                         {
629                                 f = scores_flags(it);
630                                 l = scores_label(it);
631                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
632                         }
633         });
634                 if(shortString < 2)
635                 FOREACH(Scores, true, {
636                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
637                         {
638                                 f = scores_flags(it);
639                                 l = scores_label(it);
640                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
641                         }
642         });
643                 if(shortString < 1)
644                 FOREACH(Scores, true, {
645                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
646                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
647                         {
648                                 f = scores_flags(it);
649                                 l = scores_label(it);
650                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
651                         }
652         });
653                 out = substring(out, 0, strlen(out) - 1);
654         }
655         else if((sk = CS(pl).scorekeeper))
656         {
657                 FOREACH(Scores, true, {
658                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
659                                 out = strcat(out, ftos(sk.(scores(it))), ",");
660         });
661                 if(shortString < 2)
662                 FOREACH(Scores, true, {
663                         if ((scores_flags(it) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
664                                 out = strcat(out, ftos(sk.(scores(it))), ",");
665         });
666                 if(shortString < 1)
667                 FOREACH(Scores, true, {
668                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
669                         if((scores_flags(it) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
670                                 out = strcat(out, ftos(sk.(scores(it))), ",");
671         });
672                 out = substring(out, 0, strlen(out) - 1);
673         }
674         return out;
675 }
676
677 string GetTeamScoreString(float tm, float shortString)
678 {
679         string out;
680         entity sk;
681         float i, f;
682         string l;
683
684         out = "";
685         if(tm == 0)
686         {
687                 // label
688                 for(i = 0; i < MAX_TEAMSCORE; ++i)
689                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
690                         {
691                                 f = teamscores_flags(i);
692                                 l = teamscores_label(i);
693                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
694                         }
695                 if(shortString < 2)
696                 for(i = 0; i < MAX_TEAMSCORE; ++i)
697                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
698                         {
699                                 f = teamscores_flags(i);
700                                 l = teamscores_label(i);
701                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
702                         }
703                 if(shortString < 1)
704                 for(i = 0; i < MAX_TEAMSCORE; ++i)
705                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
706                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
707                         {
708                                 f = teamscores_flags(i);
709                                 l = teamscores_label(i);
710                                 out = strcat(out, GetScoreLogLabel(l, f), ",");
711                         }
712                 out = substring(out, 0, strlen(out) - 1);
713         }
714         else if((sk = teamscorekeepers[tm - 1]))
715         {
716                 for(i = 0; i < MAX_TEAMSCORE; ++i)
717                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_PRIMARY)
718                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
719                 if(shortString < 2)
720                 for(i = 0; i < MAX_TEAMSCORE; ++i)
721                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) == SFL_SORT_PRIO_SECONDARY)
722                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
723                 if(shortString < 1)
724                 for(i = 0; i < MAX_TEAMSCORE; ++i)
725                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_PRIMARY)
726                         if((teamscores_flags(i) & SFL_SORT_PRIO_MASK) != SFL_SORT_PRIO_SECONDARY)
727                                 out = strcat(out, ftos(sk.(teamscores(i))), ",");
728                 out = substring(out, 0, strlen(out) - 1);
729         }
730         return out;
731 }
732
733 // strict: compare others fields too besides primary and secondary
734 int PlayerTeamScore_Compare(entity p1, entity p2, float teams, bool strict)
735 {
736         if(teams && teamscores_entities_count)
737         {
738                 if(p1.team != p2.team)
739                 {
740                         entity t1, t2;
741                         float r;
742                         t1 = teamscorekeepers[p1.team - 1];
743                         t2 = teamscorekeepers[p2.team - 1];
744                         r = TeamScore_Compare(t1, t2, ((teams >= 0) ? 1 : strict));
745                         return r;
746                 }
747                 if(teams < 0)
748                         return 0;
749         }
750
751         return PlayerScore_Compare(CS(p1).scorekeeper, CS(p2).scorekeeper, strict);
752 }
753
754 entity PlayerScore_Sort(.float field, int teams, bool strict, bool nospectators)
755 {
756         entity p, plist, pprev, pbest, pbestprev, pfirst, plast;
757         float i, j;
758
759         plist = NULL;
760
761         FOREACH_CLIENT(true, { it.(field) = 0; });
762
763         FOREACH_CLIENT(CS(it).scorekeeper,
764         {
765                 if(nospectators)
766                         if(it.frags == FRAGS_SPECTATOR)
767                                 continue;
768
769                 it.chain = plist;
770                 plist = it;
771         });
772         // Now plist points to the whole list.
773
774         pfirst = plast = NULL;
775
776         i = j = 0;
777         while(plist)
778         {
779                 pprev = pbestprev = NULL;
780                 pbest = plist;
781                 for(p = plist; (pprev = p), (p = p.chain); )
782                 {
783                         if(PlayerTeamScore_Compare(p, pbest, teams, strict) > 0)
784                         {
785                                 pbest = p;
786                                 pbestprev = pprev;
787                         }
788                 }
789
790                 // remove pbest out of the chain
791                 if(pbestprev == NULL)
792                         plist = pbest.chain;
793                 else
794                         pbestprev.chain = pbest.chain;
795                 pbest.chain = NULL;
796
797                 ++i;
798                 if(!plast || PlayerTeamScore_Compare(plast, pbest, teams, strict))
799                         j = i;
800
801                 pbest.(field) = j;
802
803                 if (!pfirst)
804                         pfirst = pbest;
805                 if(plast)
806                         plast.chain = pbest;
807                 plast = pbest;
808         }
809
810         return pfirst;
811 }
812
813 float TeamScore_GetCompareValue(float t)
814 {
815         float s;
816         entity sk;
817
818         if(t <= 0 || t >= 16)
819         {
820                 if(game_stopped)
821                         return 0;
822                 error("Reading score of invalid team!");
823         }
824
825         sk = teamscorekeepers[t - 1];
826         if (!sk)
827                 return -999999999;
828         s = sk.teamscores_primary;
829         if(teamscores_flags_primary & SFL_ZERO_IS_WORST)
830                 if(!s)
831                         return -999999999;
832         if(teamscores_flags_primary & SFL_LOWER_IS_BETTER)
833                 s = -s;
834         return s;
835 }
836
837 const float NAMEWIDTH = 22;
838 const float SCORESWIDTH = 58;
839 // TODO put this somewhere in common?
840 string Score_NicePrint_ItemColor(float vflags)
841 {
842         if(vflags & SFL_SORT_PRIO_PRIMARY)
843                 return "^3";
844         else if(vflags & SFL_SORT_PRIO_SECONDARY)
845                 return "^5";
846         else
847                 return "^7";
848 }
849
850 void Score_NicePrint_Team(entity to, float t, float w)
851 {
852         string s, s2;
853         float i;
854         entity sk;
855         float fl, sc;
856         s = "";
857
858         sk = teamscorekeepers[t - 1];
859         if(sk)
860         {
861                 s = strcat(s, Team_ColoredFullName(t));
862                 for(i = 0; i < MAX_TEAMSCORE; ++i)
863                         if(teamscores_label(i) != "")
864                         {
865                                 fl = teamscores_flags(i);
866                                 sc = sk.(teamscores(i));
867                                 s = strcat(s, " ", Score_NicePrint_ItemColor(fl), ScoreString(fl, sc, 0));
868                         }
869         }
870         else
871                 s = "Scores:";
872
873         s = strcat(s, strpad(max(0, NAMEWIDTH - strlennocol(s)), ""));
874
875         FOREACH(Scores, true, {
876                 if(scores_label(it) != "")
877                 {
878                         fl = scores_flags(it);
879                         s2 = scores_label(it);
880                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, substring(s2, 0, w)));
881                 }
882     });
883
884         print_to(to, s);
885 }
886
887 void Score_NicePrint_Player(entity to, entity p, float w)
888 {
889         string s;
890         float i;
891         entity sk;
892         float fl, sc;
893         s = "  ";
894
895         sk = CS(p).scorekeeper;
896
897         s = strcat(s, playername(p.netname, p.team, false));
898         for (;;)
899         {
900                 i = strlennocol(s) - NAMEWIDTH;
901                 if(i > 0)
902                         s = substring(s, 0, strlen(s) - i);
903                 else
904                 {
905                         s = strcat(s, strpad(i, ""));
906                         break;
907                 }
908         }
909
910         FOREACH(Scores, true, {
911                 if(scores_label(it) != "")
912                 {
913                         fl = scores_flags(it);
914                         sc = sk.(scores(it));
915                         s = strcat(s, " ", Score_NicePrint_ItemColor(fl), strpad(-w, ScoreString(fl, sc, 0)));
916                 }
917     });
918
919         print_to(to, s);
920 }
921
922 void Score_NicePrint_Spectators(entity to)
923 {
924         print_to(to, "Spectators:");
925 }
926
927 void Score_NicePrint_Spectator(entity to, entity p)
928 {
929         print_to(to, strcat("  ", playername(p.netname, p.team, false)));
930 }
931
932 .float score_dummyfield;
933 void Score_NicePrint(entity to)
934 {
935         entity p;
936         float w;
937
938         int t = 0;
939         FOREACH(Scores, true, {
940                 if(scores_label(it) != "")
941                         ++t;
942     });
943         w = bound(6, floor(SCORESWIDTH / t - 1), 9);
944
945         p = PlayerScore_Sort(score_dummyfield, 1, true, false);
946         t = -1;
947
948         if(!teamscores_entities_count)
949                 Score_NicePrint_Team(to, t, w);
950         while(p)
951         {
952                 if(teamscores_entities_count)
953                         if(t != p.team)
954                                 Score_NicePrint_Team(to, p.team, w);
955                 Score_NicePrint_Player(to, p, w);
956                 t = p.team;
957                 p = p.chain;
958         }
959
960         t = 0;
961         FOREACH_CLIENT(!IS_PLAYER(it), {
962                 if (!t)
963                         Score_NicePrint_Spectators(to);
964                 Score_NicePrint_Spectator(to, it);
965                 t = 1;
966         });
967 }
968
969 void PlayerScore_PlayerStats(entity p)
970 {
971         entity s = CS(p).scorekeeper;
972         FOREACH(Scores, true, {
973                 if(s.(scores(it)) != 0 && scores_label(it) != "")
974                         PlayerStats_GameReport_Event_Player(s.owner,
975                                 strcat(PLAYERSTATS_SCOREBOARD, scores_label(it)), s.(scores(it)));
976         });
977 }
978
979 void PlayerScore_TeamStats()
980 {
981         entity sk;
982         float t, i;
983         for(t = 0; t < 16; ++t)
984         {
985                 sk = teamscorekeepers[t];
986                 if(!sk)
987                         continue;
988                 for(i = 0; i < MAX_TEAMSCORE; ++i)
989                         if(sk.(teamscores(i)) != 0 && teamscores_label(i) != "")
990                                 // the +1 is important here!
991                                 PlayerStats_GameReport_Event_Team(t+1,
992                                         strcat(PLAYERSTATS_SCOREBOARD, teamscores_label(i)), sk.(teamscores(i)));
993         }
994 }