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Merge branch 'master' into Juhu/strafehud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / weapons / hitplot.qc
1 #include "hitplot.qh"
2
3 #include <server/client.qh>
4 #include <common/weapons/_all.qh>
5 #include <common/stats.qh>
6 #include <server/world.qh>
7 #include <server/miscfunctions.qh>
8 #include "../antilag.qh"
9 #include <common/weapons/_all.qh>
10 #include <common/state.qh>
11 #include <common/wepent.qh>
12
13 vector W_HitPlotUnnormalizedUntransform(vector screenforward, vector screenright, vector screenup, vector v)
14 {
15         vector ret;
16         ret.x = screenright * v;
17         ret.y = screenup * v;
18         ret.z = screenforward * v;
19         return ret;
20 }
21
22 vector W_HitPlotNormalizedUntransform(vector org, entity targ, vector screenforward, vector screenright, vector screenup, vector v)
23 {
24         float i, j, k;
25         vector mi, ma, thisv, myv, ret;
26
27         myv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, org);
28
29         // x = 0..1 relative to hitbox; y = 0..1 relative to hitbox; z = distance
30
31         mi = ma = targ.origin + 0.5 * (targ.mins + targ.maxs);
32         for(i = 0; i < 2; ++i) for(j = 0; j < 2; ++j) for(k = 0; k < 2; ++k)
33         {
34                 thisv = targ.origin;
35                 if(i) thisv.x += targ.maxs.x; else thisv.x += targ.mins.x;
36                 if(j) thisv.y += targ.maxs.y; else thisv.y += targ.mins.y;
37                 if(k) thisv.z += targ.maxs.z; else thisv.z += targ.mins.z;
38                 thisv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, thisv);
39                 if(i || j || k)
40                 {
41                         if(mi.x > thisv.x) mi.x = thisv.x; if(ma.x < thisv.x) ma.x = thisv.x;
42                         if(mi.y > thisv.y) mi.y = thisv.y; if(ma.y < thisv.y) ma.y = thisv.y;
43                         //if(mi_z > thisv_z) mi_z = thisv_z; if(ma_z < thisv_z) ma_y = thisv_z;
44                 }
45                 else
46                 {
47                         // first run
48                         mi = ma = thisv;
49                 }
50         }
51
52         thisv = W_HitPlotUnnormalizedUntransform(screenforward, screenright, screenup, v);
53         ret.x = (thisv.x - mi.x) / (ma.x - mi.x);
54         ret.y = (thisv.y - mi.y) / (ma.y - mi.y);
55         ret.z = thisv.z - myv.z;
56         return ret;
57 }
58
59 void W_HitPlotAnalysis(entity player, entity wep, vector screenforward, vector screenright, vector screenup)
60 {
61         if(CS(player).hitplotfh >= 0)
62         {
63                 float lag = ANTILAG_LATENCY(player);
64                 if(lag < 0.001)
65                         lag = 0;
66                 if(!IS_REAL_CLIENT(player))
67                         lag = 0; // only antilag for clients
68
69                 vector org = player.origin + player.view_ofs;
70                 traceline_antilag_force(player, org, org + screenforward * max_shot_distance, MOVE_NORMAL, player, lag);
71                 if(IS_CLIENT(trace_ent) || IS_MONSTER(trace_ent))
72                 {
73                     entity store = IS_CLIENT(trace_ent) ? CS(trace_ent) : trace_ent;
74                         antilag_takeback(trace_ent, store, time - lag);
75                         vector hitplot = W_HitPlotNormalizedUntransform(org, trace_ent, screenforward, screenright, screenup, trace_endpos);
76                         antilag_restore(trace_ent, store);
77                         fputs(CS(player).hitplotfh, strcat(ftos(hitplot.x), " ", ftos(hitplot.y), " ", ftos(hitplot.z), " ", ftos(wep.m_id), "\n"));
78                         //print(strcat(ftos(hitplot_x), " ", ftos(hitplot_y), " ", ftos(hitplot_z), "\n"));
79                 }
80         }
81 }
82
83 void W_HitPlotOpen(entity player)
84 {
85         if(autocvar_g_hitplots || strhasword(autocvar_g_hitplots_individuals, player.netaddress))
86         {
87                 CS(player).hitplotfh = fopen(strcat("hits-", matchid, "-", player.netaddress, "-", ftos(player.playerid), ".plot"), FILE_WRITE);
88                 fputs(CS(player).hitplotfh, strcat("#name ", playername(player, false), "\n"));
89         }
90         else { CS(player).hitplotfh = -1; }
91 }
92
93 void W_HitPlotClose(entity player)
94 {
95         if(CS(player).hitplotfh >= 0)
96         {
97                 fclose(CS(player).hitplotfh);
98                 CS(player).hitplotfh = -1;
99         }
100 }