]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - vehicle_raptor.cfg
New branch, old was br0ked. new aux. crosshait system.
[xonotic/xonotic-data.pk3dir.git] / vehicle_raptor.cfg
1 set g_vehicle_raptor_respawntime 60
2
3 // 0: go where player aims, +forward etc relative to aim angles
4 // 1: ignore aim for up/down movement. +forward always moved forward, +jump always moves up
5 set g_vehicle_raptor_movestyle 1
6
7 set g_vehicle_raptor_turnroll 0.1
8
9 set g_vehicle_raptor_turnspeed 90
10 set g_vehicle_raptor_pitchspeed 45
11 set g_vehicle_raptor_pitchlimit 30
12
13 set g_vehicle_raptor_speed_forward 1500
14 set g_vehicle_raptor_speed_strafe 1500
15 set g_vehicle_raptor_speed_up 1250
16 set g_vehicle_raptor_speed_down 1400
17
18 set g_vehicle_raptor_bomblets           10
19 set g_vehicle_raptor_bomblet_alt        500
20 set g_vehicle_raptor_bomblet_time       0.5
21 set g_vehicle_raptor_bomblet_spread     0.25
22 set g_vehicle_raptor_bomblet_damage     40
23 set g_vehicle_raptor_bomblet_edgedamage 20
24 set g_vehicle_raptor_bomblet_radius     300
25 set g_vehicle_raptor_bomblet_force      150
26 set g_vehicle_raptor_bombs_refire       5
27
28 set g_vehicle_raptor_guns_turnspeed 32
29 set g_vehicle_raptor_guns_turnlimit 10
30 set g_vehicle_raptor_guns_pitchlimit 8
31
32 set g_vehicle_raptor_cannon_cost     1
33 set g_vehicle_raptor_cannon_damage   10
34 set g_vehicle_raptor_cannon_radius   25
35 set g_vehicle_raptor_cannon_refire   0.1
36 set g_vehicle_raptor_cannon_speed    9000
37 set g_vehicle_raptor_cannon_spread   0.05
38
39 set g_vehicle_raptor_energy             200
40 set g_vehicle_raptor_energy_regen       50
41 set g_vehicle_raptor_energy_regen_pause 1
42
43 set g_vehicle_raptor_health             250
44 set g_vehicle_raptor_health_regen       0
45 set g_vehicle_raptor_health_regen_pause 0
46
47 set g_vehicle_raptor_shield             250
48 set g_vehicle_raptor_shield_regen       50
49 set g_vehicle_raptor_shield_regen_pause 1.5