remove(players);
db_close(binddb);
db_close(tempdb);
- db_save(ClientProgsDB, "client.db");
+ if(cvar("cl_db_saveasdump"))
+ db_dump(ClientProgsDB, "client.db");
+ else
+ db_save(ClientProgsDB, "client.db");
db_close(ClientProgsDB);
cvar_clientsettemp_restore();
g_weaponswitchdelay = ReadByte() / 255.0;
- g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
- g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
+ g_balance_grenadelauncher_bouncefactor = ReadCoord();
+ g_balance_grenadelauncher_bouncestop = ReadCoord();
+ g_balance_electro_secondary_bouncefactor = ReadCoord();
+ g_balance_electro_secondary_bouncestop = ReadCoord();
nex_scope = !ReadByte();
campingrifle_scope = !ReadByte();
+ serverflags = ReadByte();
+
if(!postinit)
PostInit();
}