]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud.qc
Fix water damage (ignore armor when drowning).
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
index d151a535678400ace2f7465b2a802b3bbdfb3bd6..398078acecb09fb751a34d6006a7019da26ee3f2 100644 (file)
@@ -1416,7 +1416,7 @@ void HUD_HealthArmor(void)
        if(autocvar_hud_panel_healtharmor == 2) // combined health and armor display
        {
                vector v;
-               v = healtharmor_maxdamage(health, armor, armorblockpercent);
+               v = healtharmor_maxdamage(health, armor, armorblockpercent, DEATH_WEAPON);
 
                float x;
                x = floor(v_x + 1);