HUD_Write_PanelCvar_q("_timeout_speed_in");
HUD_Write_PanelCvar_q("_timeout_speed_out");
HUD_Write_PanelCvar_q("_onlyowned");
+ HUD_Write_PanelCvar_q("_noncurrent_alpha");
+ HUD_Write_PanelCvar_q("_noncurrent_scale");
break;
case HUD_PANEL_AMMO:
HUD_Write_PanelCvar_q("_onlycurrent");
HUD_Write_PanelCvar_q("_text");
break;
case HUD_PANEL_POWERUPS:
- HUD_Write_PanelCvar_q("_flip");
HUD_Write_PanelCvar_q("_iconalign");
HUD_Write_PanelCvar_q("_baralign");
HUD_Write_PanelCvar_q("_progressbar");
- HUD_Write_PanelCvar_q("_progressbar_strength");
- HUD_Write_PanelCvar_q("_progressbar_shield");
HUD_Write_PanelCvar_q("_text");
break;
case HUD_PANEL_HEALTHARMOR:
HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
HUD_Write_PanelCvar_q("_fade_minfontsize");
break;
+ case HUD_PANEL_ITEMSTIME:
+ HUD_Write_PanelCvar_q("_iconalign");
+ HUD_Write_PanelCvar_q("_progressbar");
+ HUD_Write_PanelCvar_q("_progressbar_name");
+ HUD_Write_PanelCvar_q("_progressbar_reduced");
+ HUD_Write_PanelCvar_q("_text");
+ HUD_Write_PanelCvar_q("_ratio");
+ HUD_Write_PanelCvar_q("_dynamicsize");
+ case HUD_PANEL_QUICKMENU:
+ HUD_Write_PanelCvar_q("_align");
+ break;
}
HUD_Write("\n");
}
HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
- printf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
+ LOG_INFOF(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
fclose(fh);
}
else
- printf(_("^1Couldn't write to %s\n"), filename);
+ LOG_INFOF(_("^1Couldn't write to %s\n"), filename);
}
void HUD_Configure_Exit_Force()
int i;
for (i = 0; i < HUD_PANEL_NUM; ++i) {
panel = hud_panel[i];
+ if(panel == HUD_PANEL(MAPVOTE)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
if(!panel_enabled) continue;
int i;
for (i = 0; i < HUD_PANEL_NUM; ++i) {
panel = hud_panel[i];
+ if(panel == HUD_PANEL(MAPVOTE)) continue;
if(panel == highlightedPanel) continue;
HUD_Panel_UpdatePosSize();
if(!panel_enabled) continue;
}
}
-const int S_MOUSE1 = 1;
-const int S_MOUSE2 = 2;
-const int S_MOUSE3 = 4;
-int mouseClicked;
-int prevMouseClicked; // previous state
-float prevMouseClickedTime; // time during previous left mouse click, to check for doubleclicks
-vector prevMouseClickedPos; // pos during previous left mouse click, to check for doubleclicks
-
void HUD_Panel_EnableMenu();
entity tab_panels[HUD_PANEL_MAX];
entity tab_panel;
for(i = 0; i < HUD_PANEL_NUM; ++i)
{
panel = hud_panel[i];
+ if(panel == HUD_PANEL(MAPVOTE))
+ continue;
if (panel == tab_panels[i] || panel == starting_panel)
continue;
HUD_Panel_UpdatePosSize();
j += 1;
panel = hud_panel[i];
+ if(panel == HUD_PANEL(MAPVOTE)) continue;
HUD_Panel_UpdatePosSize();
float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
j += 1;
panel = hud_panel[i];
+ if(panel == HUD_PANEL(MAPVOTE))
+ continue;
HUD_Panel_UpdatePosSize();
float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize