HUD_Write_PanelCvar_q("_flip");
HUD_Write_PanelCvar_q("_fontscale");
HUD_Write_PanelCvar_q("_time");
+ HUD_Write_PanelCvar_q("_fadetime");
break;
}
HUD_Write("\n");
{
string s;
+ // we only care for keyboard events
+ if(bInputType != 0 && bInputType != 1)
+ return false;
+
if(!autocvar__hud_configure)
return false;