]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index 9ff1e0e90a5c1b5ae651c65a25d0d295323d3281..18ff119a79ef636abbf231f6a7cb92ae0ea5e49b 100644 (file)
@@ -35,6 +35,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                HUD_Write_Cvar_q("hud_progressbar_armor_color");
                HUD_Write_Cvar_q("hud_progressbar_fuel_color");
                HUD_Write_Cvar_q("hud_progressbar_nexball_color");
+               HUD_Write_Cvar_q("hud_progressbar_speed_color");
+               HUD_Write_Cvar_q("hud_progressbar_acceleration_color");
+               HUD_Write_Cvar_q("hud_progressbar_acceleration_neg_color");
                HUD_Write("\n");
 
                HUD_Write_Cvar_q("_hud_panelorder");
@@ -61,17 +64,23 @@ void HUD_Panel_ExportCfg(string cfgname)
                        HUD_Write_PanelCvar_q("_bg_border");
                        HUD_Write_PanelCvar_q("_bg_padding");
                        switch(i) {
-                               case HUD_PANEL_WEAPONS:
+                               case HUD_PANEL_WEAPONS: 
+                                       HUD_Write_PanelCvar_q("_accuracy");
+                                       HUD_Write_PanelCvar_q("_label");
                                        HUD_Write_PanelCvar_q("_complainbubble");
                                        HUD_Write_PanelCvar_q("_complainbubble_padding");
+                                       HUD_Write_PanelCvar_q("_complainbubble_time");
+                                       HUD_Write_PanelCvar_q("_complainbubble_fadetime");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_outofammo");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_donthave");
                                        HUD_Write_PanelCvar_q("_complainbubble_color_unavailable");
+                                       HUD_Write_PanelCvar_q("_ammo");
                                        HUD_Write_PanelCvar_q("_ammo_color");
                                        HUD_Write_PanelCvar_q("_ammo_alpha");
                                        HUD_Write_PanelCvar_q("_aspect");
                                        HUD_Write_PanelCvar_q("_timeout");
                                        HUD_Write_PanelCvar_q("_timeout_effect");
+                                       HUD_Write_PanelCvar_q("_onlyowned");
                                        break;
                                case HUD_PANEL_AMMO:
                                        HUD_Write_PanelCvar_q("_onlycurrent");
@@ -88,6 +97,7 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_progressbar");
                                        HUD_Write_PanelCvar_q("_progressbar_strength");
                                        HUD_Write_PanelCvar_q("_progressbar_shield");
+                                       HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_HEALTHARMOR:
                                        HUD_Write_PanelCvar_q("_flip");
@@ -96,37 +106,76 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_progressbar");
                                        HUD_Write_PanelCvar_q("_progressbar_health");
                                        HUD_Write_PanelCvar_q("_progressbar_armor");
+                                       HUD_Write_PanelCvar_q("_progressbar_gfx");
+                                       HUD_Write_PanelCvar_q("_progressbar_gfx_smooth");
                                        HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_NOTIFY:
                                        HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_fontsize");
                                        HUD_Write_PanelCvar_q("_print");
+                                       HUD_Write_PanelCvar_q("_time");
+                                       HUD_Write_PanelCvar_q("_fadetime");
+                                       break;
+                               case HUD_PANEL_TIMER:
+                                       HUD_Write_PanelCvar_q("_increment");
                                        break;
                                case HUD_PANEL_RADAR:
                                        HUD_Write_PanelCvar_q("_foreground_alpha");
+                                       HUD_Write_PanelCvar_q("_rotation");
+                                       HUD_Write_PanelCvar_q("_zoommode");
+                                       HUD_Write_PanelCvar_q("_scale");
+                                       HUD_Write_PanelCvar_q("_maximized_scale");
+                                       HUD_Write_PanelCvar_q("_maximized_size");
+                                       break;
+                               case HUD_PANEL_SCORE:
+                                       HUD_Write_PanelCvar_q("_rankings");
                                        break;
                                case HUD_PANEL_VOTE:
                                        HUD_Write_PanelCvar_q("_alreadyvoted_alpha");
                                        break;
+                               case HUD_PANEL_MODICONS:
+                                       HUD_Write_PanelCvar_q("_dom_layout");
+                                       break;
                                case HUD_PANEL_PRESSEDKEYS:
                                        HUD_Write_PanelCvar_q("_aspect");
                                        break;
+                               case HUD_PANEL_ENGINEINFO:
+                                       HUD_Write_PanelCvar_q("_framecounter_time");
+                                       HUD_Write_PanelCvar_q("_framecounter_decimals");
+                                       break;
                                case HUD_PANEL_INFOMESSAGES:
                                        HUD_Write_PanelCvar_q("_flip");
                                        break;
                                case HUD_PANEL_PHYSICS:
+                                       HUD_Write_PanelCvar_q("_speed_unit");
+                                       HUD_Write_PanelCvar_q("_speed_unit_show");
+                                       HUD_Write_PanelCvar_q("_speed_max");
+                                       HUD_Write_PanelCvar_q("_speed_vertical");
+                                       HUD_Write_PanelCvar_q("_topspeed");
+                                       HUD_Write_PanelCvar_q("_topspeed_time");
+                                       HUD_Write_PanelCvar_q("_acceleration_max");
+                                       HUD_Write_PanelCvar_q("_acceleration_vertical");
                                        HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_baralign");
                                        HUD_Write_PanelCvar_q("_progressbar");
                                        HUD_Write_PanelCvar_q("_acceleration_mode");
+                                       HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_CENTERPRINT:
                                        HUD_Write_PanelCvar_q("_align");
                                        HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_fontscale");
                                        HUD_Write_PanelCvar_q("_time");
-                                       HUD_Write_PanelCvar_q("_fadetime");
+                                       HUD_Write_PanelCvar_q("_fade_in");
+                                       HUD_Write_PanelCvar_q("_fade_out");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent_passone_minalpha");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent_passtwo_minalpha");
+                                       HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
+                                       HUD_Write_PanelCvar_q("_fade_minfontsize");
                                        break;
                        }
                        HUD_Write("\n");
@@ -572,6 +621,10 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
 {
        string s;
 
+       // we only care for keyboard events
+       if(bInputType != 0 && bInputType != 1)
+               return false;
+
        if(!autocvar__hud_configure)
                return false;
 
@@ -579,7 +632,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
        string con_keys;
        float keys;
        con_keys = findkeysforcommand("toggleconsole");
-       keys = tokenize(con_keys);
+       keys = tokenize(con_keys); // findkeysforcommand returns data for this
 
        float hit_con_bind, i;
        for (i = 0; i < keys; ++i)
@@ -676,7 +729,7 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                float k, level, start_pos_x;
                vector candidate_pos;
                const float LEVELS_NUM = 4;
-               const float level_height = vid_conheight / LEVELS_NUM;
+               float level_height = vid_conheight / LEVELS_NUM;
 :find_tab_panel
                level = floor(tab_panel_pos_y / level_height) * level_height; //starting level
                candidate_pos_x = (!tab_backward) ? vid_conwidth : 0;