]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/hud_config.qc
Merge branch 'master' into Mario/vehicles
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud_config.qc
index 4b55bb40e9850ab92c104210f6d2fb3712373c93..485b82b2c3ed2fc3a5689f859df502a944d8d789 100644 (file)
@@ -96,6 +96,8 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_timeout_speed_in");
                                        HUD_Write_PanelCvar_q("_timeout_speed_out");
                                        HUD_Write_PanelCvar_q("_onlyowned");
+                                       HUD_Write_PanelCvar_q("_noncurrent_alpha");
+                                       HUD_Write_PanelCvar_q("_noncurrent_scale");
                                        break;
                                case HUD_PANEL_AMMO:
                                        HUD_Write_PanelCvar_q("_onlycurrent");
@@ -108,12 +110,9 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_POWERUPS:
-                                       HUD_Write_PanelCvar_q("_flip");
                                        HUD_Write_PanelCvar_q("_iconalign");
                                        HUD_Write_PanelCvar_q("_baralign");
                                        HUD_Write_PanelCvar_q("_progressbar");
-                                       HUD_Write_PanelCvar_q("_progressbar_strength");
-                                       HUD_Write_PanelCvar_q("_progressbar_shield");
                                        HUD_Write_PanelCvar_q("_text");
                                        break;
                                case HUD_PANEL_HEALTHARMOR:
@@ -202,6 +201,15 @@ void HUD_Panel_ExportCfg(string cfgname)
                                        HUD_Write_PanelCvar_q("_fade_subsequent_minfontsize");
                                        HUD_Write_PanelCvar_q("_fade_minfontsize");
                                        break;
+                               case HUD_PANEL_ITEMSTIME:
+                                       HUD_Write_PanelCvar_q("_iconalign");
+                                       HUD_Write_PanelCvar_q("_progressbar");
+                                       HUD_Write_PanelCvar_q("_progressbar_name");
+                                       HUD_Write_PanelCvar_q("_progressbar_reduced");
+                                       HUD_Write_PanelCvar_q("_text");
+                                       HUD_Write_PanelCvar_q("_ratio");
+                                       HUD_Write_PanelCvar_q("_dynamicsize");
+                                       break;
                        }
                        HUD_Write("\n");
                }
@@ -232,6 +240,7 @@ vector HUD_Panel_CheckMove(vector myPos, vector mySize)
        int i;
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -328,6 +337,7 @@ vector HUD_Panel_CheckResize(vector mySize, vector resizeorigin) {
        int i;
        for (i = 0; i < HUD_PANEL_NUM; ++i) {
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                if(panel == highlightedPanel) continue;
                HUD_Panel_UpdatePosSize();
                if(!panel_enabled) continue;
@@ -787,6 +797,8 @@ float HUD_Panel_InputEvent(float bInputType, float nPrimary, float nSecondary)
                        for(i = 0; i < HUD_PANEL_NUM; ++i)
                        {
                                panel = hud_panel[i];
+                               if(panel == HUD_PANEL(MAPVOTE))
+                                       continue;
                                if (panel == tab_panels[i] || panel == starting_panel)
                                        continue;
                                HUD_Panel_UpdatePosSize();
@@ -934,6 +946,7 @@ float HUD_Panel_Check_Mouse_Pos(float allow_move)
                j += 1;
 
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE)) continue;
                HUD_Panel_UpdatePosSize();
 
                float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize
@@ -1015,6 +1028,8 @@ void HUD_Panel_Highlight(float allow_move)
                j += 1;
 
                panel = hud_panel[i];
+               if(panel == HUD_PANEL(MAPVOTE))
+                       continue;
                HUD_Panel_UpdatePosSize();
 
                float border = max(8, panel_bg_border); // FORCED border so a small border size doesn't mean you can't resize