HUD_Write_PanelCvar_q("_fontsize");
HUD_Write_PanelCvar_q("_time");
HUD_Write_PanelCvar_q("_fadetime");
+ HUD_Write_PanelCvar_q("_icon_aspect");
break;
case HUD_PANEL_TIMER:
HUD_Write_PanelCvar_q("_increment");
HUD_Write_PanelCvar_q("_maximized_scale");
HUD_Write_PanelCvar_q("_maximized_size");
HUD_Write_PanelCvar_q("_maximized_rotation");
- HUD_Write_PanelCvar_q("_maximized_zoommode");
+ HUD_Write_PanelCvar_q("_maximized_zoommode");
break;
case HUD_PANEL_SCORE:
HUD_Write_PanelCvar_q("_rankings");
}
HUD_Write("menu_sync\n"); // force the menu to reread the cvars, so that the dialogs are updated
- print(sprintf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename));
+ printf(_("^2Successfully exported to %s! (Note: It's saved in data/data/)\n"), filename);
fclose(fh);
}
else
- print(sprintf(_("^1Couldn't write to %s\n"), filename));
+ printf(_("^1Couldn't write to %s\n"), filename);
}
void HUD_Configure_Exit_Force()
if(!autocvar__hud_configure)
return false;
- // block any input while a menu dialog is fading
- if(autocvar__menu_alpha)
- return true;
-
if(bInputType == 3)
{
mousepos_x = nPrimary;
return true;
}
+ // block any input while a menu dialog is fading
+ // don't block mousepos read as it leads to cursor jumps in the interaction with the menu
+ if(autocvar__menu_alpha)
+ {
+ hudShiftState = 0;
+ mouseClicked = 0;
+ return true;
+ }
+
// allow console bind to work
string con_keys;
float keys;
if (bInputType == 1)
return true;
menu_enabled = 1;
- menu_enabled_time = time;
localcmd("menu_showhudexit\n");
}
else if(nPrimary == K_BACKSPACE && hudShiftState & S_CTRL)
}
// now save the new top id
panel_order[0] = id;
-
+
// let's save them into the cvar by some strcat trickery
string s = "";
for(i = 0; i < HUD_PANEL_NUM; ++i)
void HUD_Panel_EnableMenu()
{
menu_enabled = 2;
- menu_enabled_time = time;
localcmd("menu_showhudoptions ", highlightedPanel.panel_name, "\n");
}
float mouse_over_panel;
void HUD_Panel_Mouse()
{
- // TODO: needs better check... is there any float that contains the current state of the menu? _menu_alpha isn't apparently updated the frame the menu gets enabled
- if (autocvar__menu_alpha == 0 && time - menu_enabled_time > 0.5)
- menu_enabled = 0;
-
- /*
- print("menu_enabled: ", ftos(menu_enabled), "\n");
- print("Highlighted: ", ftos(highlightedPanel), "\n");
- print("Menu theAlpha: ", ftos(autocvar__menu_alpha), "\n");
- */
-
if(autocvar__menu_alpha == 1)
return;
- if not(autocvar_hud_cursormode)
+ if (!autocvar_hud_cursormode)
{
mousepos = mousepos + getmousepos() * autocvar_menu_mouse_speed;
-
+
mousepos_x = bound(0, mousepos_x, vid_conwidth);
mousepos_y = bound(0, mousepos_y, vid_conheight);
}
}
}
+float _menu_alpha_prev;
void HUD_Configure_Frame()
{
float i;
HUD_Configure_Exit_Force();
return;
}
+
if(!hud_configure_prev || hud_configure_prev == -1)
{
if(autocvar_hud_cursormode)
for(i = HUD_PANEL_NUM - 1; i >= 0; --i)
hud_panel[panel_order[i]].update_time = time;
}
+
+ // NOTE this check is necessary because _menu_alpha isn't updated the frame the menu gets enabled
+ if(autocvar__menu_alpha != _menu_alpha_prev)
+ {
+ if(autocvar__menu_alpha == 0)
+ menu_enabled = 0;
+ _menu_alpha_prev = autocvar__menu_alpha;
+ }
+
HUD_Configure_DrawGrid();
}
else if(hud_configure_prev)