entity players;
entity teams;
-var float team_count; // real teams
+float team_count; // real teams
void AuditLists()
{
}
// drawpic wrapper to draw an image as large as possible with preserved aspect ratio into a box
-var float _drawpic_imgaspect;
-var vector _drawpic_imgsize;
-var vector _drawpic_sz;
-var float _drawpic_oldsz;
-var string _drawpic_picpath;
+float _drawpic_imgaspect;
+vector _drawpic_imgsize;
+vector _drawpic_sz;
+float _drawpic_oldsz;
+string _drawpic_picpath;
#define drawpic_aspect(pos,pic,mySize,color,theAlpha,drawflag)\
do {\
_drawpic_imgsize = draw_getimagesize(pic);\