]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/constants.qh
animation blending makes headshots pointless; so let's remove them
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / constants.qh
index 75f5a0bde762037387dbeb344989a47b1409bc01..cdc58cb55445fa99d28d899c5d5e3a464fab5f9e 100644 (file)
@@ -432,7 +432,7 @@ float DEATH_HITTYPEMASK = 0x1F00; // which is WAY below 10000 used for normal de
 float HITTYPE_SECONDARY = 0x100;
 float HITTYPE_SPLASH = 0x200; // automatically set by RadiusDamage
 float HITTYPE_BOUNCE = 0x400;
-float HITTYPE_HEADSHOT = 0x800; // automatically set by Damage (if headshotbonus is set)
+float HITTYPE_RESERVED2 = 0x800;
 float HITTYPE_RESERVED = 0x1000; // unused yet
 
 // macros to access these