self.drawmask = MASK_NORMAL;
}
-void turret_draw()
-{SELFPARAM();
+void turret_draw(entity this)
+{
float dt;
dt = time - self.move_time;
if(self.health < 85)
if(dt < 0.01)
- pointparticles(particleeffectnum(EFFECT_SMOKE_LARGE), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(EFFECT_SMOKE_LARGE, (self.origin + (randomvec() * 80)), '0 0 0', 1);
if(self.health < 32)
if(dt < 0.015)
- pointparticles(particleeffectnum(EFFECT_SMOKE_SMALL), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+ pointparticles(EFFECT_SMOKE_SMALL, (self.origin + (randomvec() * 80)), '0 0 0', 1);
}
-void turret_draw2d()
-{SELFPARAM();
+void turret_draw2d(entity this)
+{
if(self.netname == "")
return;
return;
float dist = vlen(self.origin - view_origin);
- float t = (GetPlayerColor(player_localnum) + 1);
+ float t = (entcs_GetTeam(player_localnum) + 1);
vector o;
string txt;
o_z = 0;
if(hud != HUD_NORMAL)
{
- if((get_turretinfo(self.turretid)).spawnflags & TUR_FLAG_MOVE)
+ if((get_turretinfo(self.m_id)).spawnflags & TUR_FLAG_MOVE)
txt = "gfx/vehicles/turret_moving.tga";
else
txt = "gfx/vehicles/turret_stationary.tga";
string spriteimage = self.netname;
float a = self.alpha * autocvar_hud_panel_fg_alpha;
- vector rgb = spritelookupcolor(spriteimage, self.teamradar_color);
+ vector rgb = spritelookupcolor(self, spriteimage, self.teamradar_color);
if(self.maxdistance > waypointsprite_normdistance)
void turret_construct()
{SELFPARAM();
- entity tur = get_turretinfo(self.turretid);
+ entity tur = get_turretinfo(self.m_id);
if(self.tur_head == world)
self.tur_head = spawn();
- self.netname = TUR_NAME(self.turretid);
+ self.netname = tur.turret_name;
setorigin(self, self.origin);
_setmodel(self, tur.model);
setsize(self, tur.mins, tur.maxs);
setsize(self.tur_head, '0 0 0', '0 0 0');
- if(self.turretid == TUR_EWHEEL)
+ if(self.m_id == TUR_EWHEEL.m_id)
setattachment(self.tur_head, self, "");
else
setattachment(self.tur_head, self, "tag_head");
self.teamradar_color = '1 0 0';
self.alpha = 1;
- TUR_ACTION(self.turretid, TR_SETUP);
+ tur.tr_setup(tur, self);
}
entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
void turret_gibboom();
-void turret_gib_draw()
-{SELFPARAM();
- Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
+void turret_gib_draw(entity this)
+{
+ Movetype_Physics_MatchTicrate(self, autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
self.drawmask = MASK_NORMAL;
{SELFPARAM();
float i;
- sound (self, CH_SHOTS, W_Sound("rocket_impact"), VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
+ sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
+ pointparticles(EFFECT_ROCKET_EXPLODE, self.origin, '0 0 0', 1);
for (i = 1; i < 5; i = i + 1)
turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin + '0 0 2', self.velocity + randomvec() * 700, '0 0 0', false);
if(trace_startsolid)
return world;
- gib = spawn();
+ gib = new(turret_gib);
setorigin(gib, _from);
_setmodel(gib, _model);
gib.colormod = _cmod;
gib.move_avelocity = prandomvec() * 32;
gib.move_time = time;
gib.damageforcescale = 1;
- gib.classname = "turret_gib";
return gib;
}
void turret_die()
{SELFPARAM();
- sound (self, CH_SHOTS, W_Sound("rocket_impact"), VOL_BASE, ATTEN_NORM);
- pointparticles(particleeffectnum(EFFECT_ROCKET_EXPLODE), self.origin, '0 0 0', 1);
+ sound (self, CH_SHOTS, SND_ROCKET_IMPACT, VOL_BASE, ATTEN_NORM);
+ pointparticles(EFFECT_ROCKET_EXPLODE, self.origin, '0 0 0', 1);
if (!autocvar_cl_nogibs)
{
// Base
- if(self.turretid == TUR_EWHEEL)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
- else if (self.turretid == TUR_WALKER)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
- else if (self.turretid == TUR_TESLA)
- turret_gibtoss((get_turretinfo(self.turretid)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
+ if(self.m_id == TUR_EWHEEL.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 400' + '0.1 0.1 1' * (random() * 400), '-1 -1 -1', true);
+ else if (self.m_id == TUR_WALKER.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', self.velocity + '0 0 300' + '0.1 0.1 1' * (random() * 200), '-1 -1 -1', true);
+ else if (self.m_id == TUR_TESLA.m_id)
+ turret_gibtoss((get_turretinfo(self.m_id)).model, self.origin + '0 0 18', '0 0 200', '-1 -1 -1', false);
else
{
if (random() > 0.5)
else
turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 8', '0 0 0', '0 0 0', true);
- entity headgib = turret_gibtoss((get_turretinfo(self.turretid)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
+ entity headgib = turret_gibtoss((get_turretinfo(self.m_id)).head_model, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', true);
if(headgib)
{
headgib.angles = headgib.move_angles = self.tur_head.angles;
setmodel(self.tur_head, MDL_Null);
}
-void ent_turret()
-{SELFPARAM();
+NET_HANDLE(ENT_CLIENT_TURRET, bool isnew)
+{
float sf;
sf = ReadByte();
if(sf & TNSF_SETUP)
{
- self.turretid = ReadByte();
+ self.m_id = ReadByte();
self.origin_x = ReadCoord();
self.origin_y = ReadCoord();
self.health = _tmp;
}
//self.enemy.health = self.health / 255;
+ return true;
}