#define DIALOG_SETTINGS_GAME_MESSAGES_H
#include "tab.qc"
CLASS(XonoticGameMessageSettingsTab, XonoticTab)
- //METHOD(XonoticGameWeaponsSettingsTab, toString, string(entity))
METHOD(XonoticGameMessageSettingsTab, fill, void(entity))
METHOD(XonoticGameMessageSettingsTab, showNotify, void(entity))
- ATTRIB(XonoticGameMessageSettingsTab, title, string, _("Messages"))
ATTRIB(XonoticGameMessageSettingsTab, intendedWidth, float, 0.9)
ATTRIB(XonoticGameMessageSettingsTab, rows, float, 13)
ATTRIB(XonoticGameMessageSettingsTab, columns, float, 6)