// game type list box stuff (does not NEED to contain all game types, other
// types stay available via console)
-float GameType_GetID(float cnt);
-string GameType_GetName(float cnt);
-string GameType_GetIcon(float cnt);
+int GameType_GetID(int cnt);
+string GameType_GetName(int cnt);
+string GameType_GetIcon(int cnt);
//string GameType_GetTeams(float cnt);
-float GameType_GetCount();
+int GameType_GetCount();
void dialog_hudpanel_common_notoggle(entity me, string panelname);
#define DIALOG_HUDPANEL_COMMON_NOTOGGLE() \