]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/autocvars.qh
Don't give accuracy for shooting frozen players
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / autocvars.qh
index bb14c1315e87d4be246bdb4a3b2df6b1fa09bff3..4b9468552db2ce915736e5321ff8d27da540d3ef 100644 (file)
@@ -64,7 +64,6 @@ float autocvar_bot_wander_enable;
 float autocvar_captureleadlimit_override;
 #define autocvar_capturelimit_override cvar("capturelimit_override")
 #define autocvar_developer cvar("developer")
-float autocvar_developer_fteqccbugs;
 float autocvar_ekg;
 #define autocvar_fraglimit cvar("fraglimit")
 #define autocvar_fraglimit_override cvar("fraglimit_override")
@@ -447,7 +446,6 @@ float autocvar_g_pickup_shells_max;
 float autocvar_g_player_alpha;
 float autocvar_g_player_brightness;
 float autocvar_g_playerclip_collisions;
-string autocvar_g_playerstats_uri;
 float autocvar_g_powerups;
 float autocvar_g_projectiles_damage;
 float autocvar_g_projectiles_keep_owner;