WriteByte(MSG_ONE, TE_CSQC_NEX_VELOCITY);
WriteShort(MSG_ONE, cvar("g_balance_nex_velocitydependent_minspeed"));
WriteShort(MSG_ONE, cvar("g_balance_nex_velocitydependent_maxspeed"));
+ WriteShort(MSG_ONE, cvar("g_balance_nex_velocitydependent_falloff_factor") * 10000);
}
void send_CSQC_cr_maxbullets(entity e) {