]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/command/cmd.qc
Merge commit '40b7b8b8f77676', fixes #1937
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / command / cmd.qc
index 7b1af114cae0419a9cd063ace891ba8768a55123..78424484aa34f4ff826c794a5c893383414c600f 100644 (file)
@@ -57,7 +57,7 @@ void ClientCommand_checkfail(float request, string command) // internal command,
        {
                case CMD_REQUEST_COMMAND:
                {
-                       print(sprintf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1))));
+                       printf("CHECKFAIL: %s (%s) epically failed check %s\n", self.netname, self.netaddress, substring(command, argv_start_index(1), argv_end_index(-1) - argv_start_index(1)));
                        self.checkfail = 1;
                        return; // never fall through to usage
                }
@@ -193,22 +193,22 @@ void ClientCommand_mobedit(float request, float argc)
                                makevectors(self.v_angle);
                                WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 100, MOVE_NORMAL, self);
                                
-                               if(!(trace_ent.flags & FL_MONSTER)) { sprint(self, "You need to aim at your monster to edit its properties.\n"); }
-                               else if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); }
-                               else // all went well, continue
+                               if(!autocvar_g_monsters_edit) { sprint(self, "Monster property editing is not enabled.\n"); return; }
+                               if(trace_ent.flags & FL_MONSTER)
                                {
+                                       if(trace_ent.realowner != self) { sprint(self, "That monster does not belong to you.\n"); return; }
                                        switch(argv(1))
                                        {
                                                case "skin":
                                                {
                                                        if(trace_ent.monsterid != MON_MAGE)
                                                                trace_ent.skin = stof(argv(2));
-                                                       break;
+                                                       return;
                                                }
                                                case "movetarget":
                                                {
                                                        trace_ent.monster_moveflags = stof(argv(2));
-                                                       break;
+                                                       return;
                                                }
                                        }
                                }
@@ -220,6 +220,7 @@ void ClientCommand_mobedit(float request, float argc)
                {
                        sprint(self, "\nUsage:^3 cmd mobedit [argument]\n");
                        sprint(self, "  Where 'argument' can be skin or movetarget.\n");
+                       sprint(self, "  Aim at your monster to edit its properties.\n");
                        return;
                }
        }
@@ -245,10 +246,6 @@ void ClientCommand_mobkill(float request)
                                Damage (trace_ent, world, world, trace_ent.health + trace_ent.max_health + 200, DEATH_KILL, trace_ent.origin, '0 0 0');
                                return;
                        }
-                       else
-                               sprint(self, "You need to aim at your monster to kill it.\n");
-                       
-                       return;
                }
        
                default:
@@ -270,7 +267,7 @@ void ClientCommand_mobspawn(float request, float argc)
                {
                        entity e;
                        string tospawn;
-                       float moveflag;
+                       float moveflag, monstercount = 0;
                        
                        moveflag = (argv(2) ? stof(argv(2)) : 1); // follow owner if not defined
                        tospawn = strtolower(argv(1));
@@ -281,31 +278,52 @@ void ClientCommand_mobspawn(float request, float argc)
                                return;
                        }
                        
-                       if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); }
-                       else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); }
-                       else if(tospawn == "") { sprint(self, "No argument specified.\n"); }
-                       else if(g_invasion) { sprint(self, "You can't spawn monsters during an invasion!\n"); }
-                       else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); }
-                       else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); }
-                       else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); }
-                       else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); }
-                       else if(self.monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); }
-                       else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); }
-                       else // all worked out, so continue
+                       FOR_EACH_MONSTER(e)
                        {
-                               self.monstercount += 1;
-                               totalspawned += 1;
-                       
-                               makevectors(self.v_angle);
-                               WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
-                               //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
+                               if(e.realowner == self)
+                                       ++monstercount;
+                       }
                        
-                               e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, moveflag);
+                       if(autocvar_g_monsters_max <= 0 || autocvar_g_monsters_max_perplayer <= 0) { sprint(self, "Monster spawning is disabled.\n"); return; }
+                       else if(!IS_PLAYER(self)) { sprint(self, "You can't spawn monsters while spectating.\n"); return; }
+                       else if(MUTATOR_CALLHOOK(AllowMobSpawning)) { sprint(self, "Monster spawning is currently disabled by a mutator.\n"); return; }
+                       else if(!autocvar_g_monsters) { Send_Notification(NOTIF_ONE, self, MSG_INFO, INFO_MONSTERS_DISABLED); return; }
+                       else if(self.vehicle) { sprint(self, "You can't spawn monsters while driving a vehicle.\n"); return; }
+                       else if(self.freezetag_frozen) { sprint(self, "You can't spawn monsters while frozen.\n"); return; }
+                       else if(autocvar_g_campaign) { sprint(self, "You can't spawn monsters in campaign mode.\n"); return; }
+                       else if(self.deadflag != DEAD_NO) { sprint(self, "You can't spawn monsters while dead.\n"); return; }
+                       else if(monstercount >= autocvar_g_monsters_max_perplayer) { sprint(self, "You have spawned too many monsters, kill some before trying to spawn any more.\n"); return; }
+                       else if(totalspawned >= autocvar_g_monsters_max) { sprint(self, "The global maximum monster count has been reached, kill some before trying to spawn any more.\n"); return; }
+                       else if(tospawn != "")
+                       {
+                               float found = 0, i;
+                               entity mon;
                                
-                               sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+                               for(i = MON_FIRST; i <= MON_LAST; ++i)
+                               {
+                                       mon = get_monsterinfo(i);
+                                       if(mon.netname == tospawn)
+                                       {
+                                               found = TRUE;
+                                               break;
+                                       }
+                               }
+
+                               if(found || tospawn == "random")
+                               {
+                                       totalspawned += 1;
+                               
+                                       makevectors(self.v_angle);
+                                       WarpZone_TraceBox (CENTER_OR_VIEWOFS(self), PL_MIN, PL_MAX, CENTER_OR_VIEWOFS(self) + v_forward * 150, TRUE, self);
+                                       //WarpZone_TraceLine(self.origin + self.view_ofs, self.origin + self.view_ofs + v_forward * 150, MOVE_NORMAL, self);
+                               
+                                       e = spawnmonster(tospawn, 0, self, self, trace_endpos, FALSE, FALSE, moveflag);
+                                       
+                                       sprint(self, strcat("Spawned ", e.monster_name, "\n"));
+                                       
+                                       return;
+                               }
                        }
-                       
-                       return;
                }
        
                default:
@@ -313,7 +331,7 @@ void ClientCommand_mobspawn(float request, float argc)
                case CMD_REQUEST_USAGE:
                {
                        sprint(self, "\nUsage:^3 cmd mobspawn <random> <monster> [movetype]\n");
-                       sprint(self, "  See 'cmd mobspawn list' for available arguments.\n");
+                       sprint(self, "  See 'cmd mobspawn list' for available monsters.\n");
                        sprint(self, "  Argument 'random' spawns a random monster.\n");
                        sprint(self, "  Monster will follow the owner if second argument is not defined.\n");
                        return;
@@ -441,7 +459,19 @@ void ClientCommand_selectteam(float request, float argc)
                                                                        else if(self.wasplayer && autocvar_g_changeteam_banned)
                                                                                sprint(self, "^1You cannot change team, forbidden by the server.\n");
                                                                        else
+                                                                       {
+                                                                               if(autocvar_g_balance_teams && autocvar_g_balance_teams_prevent_imbalance)
+                                                                               {
+                                                                                       CheckAllowedTeams(self);
+                                                                                       GetTeamCounts(self);
+                                                                                       if(!TeamSmallerEqThanTeam(Team_TeamToNumber(selection), Team_TeamToNumber(self.team), self))
+                                                                                       {
+                                                                                               sprint(self, "Cannot change to a larger/better/shinier team\n");
+                                                                                               return;
+                                                                                       }
+                                                                               }
                                                                                ClientKill_TeamChange(selection);
+                                                                       }
                                                                }
                                                        }
                                                        else