]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Whitelist all the hats cvars from purity checks
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index f00db073e47e1b805fd1bf5ac90a85cffb2e5a3a..0b800946813cd26f8a33ad1319897cfda8c4c3af 100644 (file)
@@ -13,7 +13,7 @@
 #include "g_hook.qh"
 #include "ipban.qh"
 #include "mapvoting.qh"
-#include "mutators/_mod.qh"
+#include <server/mutators/_mod.qh>
 #include "race.qh"
 #include "scores.qh"
 #include "teamplay.qh"
@@ -21,6 +21,7 @@
 #include "../common/constants.qh"
 #include <common/net_linked.qh>
 #include "../common/deathtypes/all.qh"
+#include "../common/gamemodes/sv_rules.qh"
 #include "../common/mapinfo.qh"
 #include "../common/monsters/_mod.qh"
 #include "../common/monsters/sv_monsters.qh"
@@ -30,8 +31,8 @@
 #include "../common/playerstats.qh"
 #include "../common/stats.qh"
 #include "../common/teams.qh"
-#include "../common/triggers/trigger/secret.qh"
-#include "../common/triggers/target/music.qh"
+#include "../common/mapobjects/trigger/secret.qh"
+#include "../common/mapobjects/target/music.qh"
 #include "../common/util.qh"
 #include "../common/items/_mod.qh"
 #include <common/weapons/_all.qh>
@@ -53,7 +54,7 @@ void PingPLReport_Think(entity this)
        this.nextthink = time + delta;
 
        e = edict_num(this.cnt + 1);
-       if(IS_REAL_CLIENT(e))
+       if(IS_CLIENT(e) && IS_REAL_CLIENT(e))
        {
                WriteHeader(MSG_BROADCAST, TE_CSQC_PINGPLREPORT);
                WriteByte(MSG_BROADCAST, this.cnt);
@@ -91,9 +92,6 @@ const float SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS = 1;
 string redirection_target;
 float world_initialized;
 
-string GetGametype();
-void ShuffleMaplist();
-
 void SetDefaultAlpha()
 {
        if (!MUTATOR_CALLHOOK(SetDefaultAlpha))
@@ -135,7 +133,7 @@ void GotoFirstMap(entity this)
        else
        {
                this.nextthink = time + 1;
-               LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...\n");
+               LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...");
        }
 }
 
@@ -145,12 +143,8 @@ void cvar_changes_init()
        string k, v, d;
        float n, i, adding, pureadding;
 
-       if(cvar_changes)
-               strunzone(cvar_changes);
-       cvar_changes = string_null;
-       if(cvar_purechanges)
-               strunzone(cvar_purechanges);
-       cvar_purechanges = string_null;
+       strfree(cvar_changes);
+       strfree(cvar_purechanges);
        cvar_purechanges_count = 0;
 
        h = buf_create();
@@ -253,6 +247,7 @@ void cvar_changes_init()
                // these can contain player IDs, so better hide
                BADPREFIX("g_forced_team_");
                BADCVAR("sv_muteban_list");
+               BADCVAR("sv_voteban_list");
                BADCVAR("sv_allow_customplayermodels_idlist");
                BADCVAR("sv_allow_customplayermodels_speciallist");
 
@@ -272,6 +267,7 @@ void cvar_changes_init()
                BADCVAR("g_freezetag");
                BADCVAR("g_freezetag_teams");
                BADCVAR("g_invasion_teams");
+               BADCVAR("g_invasion_type");
                BADCVAR("g_jailbreak");
                BADCVAR("g_jailbreak_teams");
                BADCVAR("g_keepaway");
@@ -364,6 +360,7 @@ void cvar_changes_init()
                BADPREFIX("gameversion_");
                BADPREFIX("g_chat_");
                BADPREFIX("g_ctf_captimerecord_");
+               BADPREFIX("g_hats_");
                BADPREFIX("g_maplist_");
                BADPREFIX("g_mod_");
                BADPREFIX("g_respawn_");
@@ -507,38 +504,6 @@ void cvar_changes_init()
        cvar_purechanges = strzone(cvar_purechanges);
 }
 
-void detect_maptype()
-{
-#if 0
-       vector o, v;
-       float i;
-
-       for (;;)
-       {
-               o = world.mins;
-               o.x += random() * (world.maxs.x - world.mins.x);
-               o.y += random() * (world.maxs.y - world.mins.y);
-               o.z += random() * (world.maxs.z - world.mins.z);
-
-               tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, NULL);
-               if(trace_fraction == 1)
-                       continue;
-
-               v = trace_endpos;
-
-               for(i = 0; i < 64; i += 4)
-               {
-                       tracebox(o, '-1 -1 -1' * i, '1 1 1' * i, o - '0 0 32768', MOVE_WORLDONLY, NULL);
-       if(trace_fraction == 1)
-               continue;
-                       LOG_INFO(ftos(i), " -> ", vtos(trace_endpos), "\n");
-               }
-
-               break;
-       }
-#endif
-}
-
 entity randomseed;
 bool RandomSeed_Send(entity this, entity to, int sf)
 {
@@ -579,7 +544,15 @@ spawnfunc(__init_dedicated_server)
 
        e = new(info_player_deathmatch);  // safeguard against player joining
 
-       this.classname = "worldspawn"; // safeguard against various stuff ;)
+    // assign reflectively to avoid "assignment to world" warning
+    for (int i = 0, n = numentityfields(); i < n; ++i) {
+        string k = entityfieldname(i);
+        if (k == "classname") {
+            // safeguard against various stuff ;)
+            putentityfieldstring(i, this, "worldspawn");
+            break;
+        }
+    }
 
        // needs to be done so early because of the constants they create
        static_init();
@@ -596,24 +569,15 @@ void __init_dedicated_server_shutdown() {
        MapInfo_Shutdown();
 }
 
-void SetLimits(int fraglimit_override, int leadlimit_override, float timelimit_override, float qualifying_override)
+STATIC_INIT_EARLY(maxclients)
 {
-       if(!autocvar_g_campaign)
-       {
-               if(fraglimit_override >= 0) cvar_set("fraglimit", ftos(fraglimit_override));
-               if(timelimit_override >= 0) cvar_set("timelimit", ftos(timelimit_override));
-               if(leadlimit_override >= 0) cvar_set("leadlimit", ftos(leadlimit_override));
-               if(qualifying_override >= 0) cvar_set("g_race_qualifying_timelimit", ftos(qualifying_override));
+       maxclients = 0;
+       for (entity head = nextent(NULL); head; head = nextent(head)) {
+               ++maxclients;
        }
-       limits_are_set = true;
 }
 
-void Map_MarkAsRecent(string m);
 float world_already_spawned;
-void Nagger_Init();
-void ClientInit_Spawn();
-void WeaponStats_Init();
-void WeaponStats_Shutdown();
 spawnfunc(worldspawn)
 {
        server_is_dedicated = boolean(stof(cvar_defstring("is_dedicated")));
@@ -652,7 +616,7 @@ spawnfunc(worldspawn)
                                fclose(sentinel);
                                if (switchversion != "" && switchversion != WATERMARK)
                                {
-                                       LOG_INFOF("Switching progs: " WATERMARK " -> %s\n", switchversion);
+                                       LOG_INFOF("Switching progs: " WATERMARK " -> %s", switchversion);
                                        // if it doesn't exist, assume either:
                                        //   a) the current program was overwritten
                                        //   b) this is a client only update
@@ -673,7 +637,7 @@ spawnfunc(worldspawn)
                }
                if (wantrestart)
                {
-                       LOG_INFOF("Restart requested\n");
+                       LOG_INFOF("Restart requested");
                        changelevel(mapname);
                        // let initialization continue, shutdown depends on it
                }
@@ -691,12 +655,6 @@ spawnfunc(worldspawn)
 
        cvar_changes_init(); // do this very early now so it REALLY matches the server config
 
-       maxclients = 0;
-       for (entity head = nextent(NULL); head; head = nextent(head))
-       {
-               ++maxclients;
-       }
-
        // needs to be done so early because of the constants they create
        static_init();
 
@@ -758,8 +716,7 @@ spawnfunc(worldspawn)
        readlevelcvars();
        GrappleHookInit();
 
-       if(!limits_are_set)
-               SetLimits(autocvar_fraglimit_override, autocvar_leadlimit_override, autocvar_timelimit_override, -1);
+    GameRules_limit_fallbacks();
 
        if(warmup_limit == 0)
                warmup_limit = (autocvar_timelimit > 0) ? autocvar_timelimit * 60 : autocvar_timelimit;
@@ -845,23 +802,23 @@ spawnfunc(worldspawn)
                                        continue;
                                if(argv(0) == "cd")
                                {
-                                       LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:\n");
-                                       LOG_INFO("  cdtrack ", argv(2), "\n");
+                                       LOG_INFO("Found ^1UNSUPPORTED^7 cd loop command in .cfg file; put this line in mapinfo instead:");
+                                       LOG_INFO("  cdtrack ", argv(2));
                                }
                                else if(argv(0) == "fog")
                                {
-                                       LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:\n");
-                                       LOG_INFO("  \"fog\" \"", s, "\"\n");
+                                       LOG_INFO("Found ^1UNSUPPORTED^7 fog command in .cfg file; put this line in worldspawn in the .map/.bsp/.ent file instead:");
+                                       LOG_INFO("  \"fog\" \"", s, "\"");
                                }
                                else if(argv(0) == "set")
                                {
-                                       LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
-                                       LOG_INFO("  clientsettemp_for_type all ", argv(1), " ", argv(2), "\n");
+                                       LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:");
+                                       LOG_INFO("  clientsettemp_for_type all ", argv(1), " ", argv(2));
                                }
                                else if(argv(0) != "//")
                                {
-                                       LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:\n");
-                                       LOG_INFO("  clientsettemp_for_type all ", argv(0), " ", argv(1), "\n");
+                                       LOG_INFO("Found ^1UNSUPPORTED^7 set command in .cfg file; put this line in mapinfo instead:");
+                                       LOG_INFO("  clientsettemp_for_type all ", argv(0), " ", argv(1));
                                }
                        }
                        fclose(fd);
@@ -874,8 +831,6 @@ spawnfunc(worldspawn)
 
        next_pingtime = time + 5;
 
-       detect_maptype();
-
        // set up information replies for clients and server to use
        maplist_reply = strzone(getmaplist());
        lsmaps_reply = strzone(getlsmaps());
@@ -948,6 +903,7 @@ spawnfunc(worldspawn)
        WinningConditionHelper(this); // set worldstatus
 
        world_initialized = 1;
+       __spawnfunc_spawn_all();
 }
 
 spawnfunc(light)
@@ -991,45 +947,43 @@ float GetMaplistPosition()
        return idx;
 }
 
-float MapHasRightSize(string map)
+bool MapHasRightSize(string map)
 {
-       float fh;
        if(currentbots || autocvar_bot_number || player_count < autocvar_minplayers)
        if(autocvar_g_maplist_check_waypoints)
        {
-               LOG_TRACE("checkwp "); LOG_TRACE(map);
+               string checkwp_msg = strcat("checkwp ", map);
                if(!fexists(strcat("maps/", map, ".waypoints")))
                {
-                       LOG_TRACE(": no waypoints");
+                       LOG_TRACE(checkwp_msg, ": no waypoints");
                        return false;
                }
-               LOG_TRACE(": has waypoints");
+               LOG_TRACE(checkwp_msg, ": has waypoints");
        }
 
        // open map size restriction file
-       LOG_TRACE("opensize "); LOG_TRACE(map);
-       fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
+       string opensize_msg = strcat("opensize ", map);
+       float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
        if(fh >= 0)
        {
-               float mapmin, mapmax;
-               LOG_TRACE(": ok, ");
-               mapmin = stof(fgets(fh));
-               mapmax = stof(fgets(fh));
+               opensize_msg = strcat(opensize_msg, ": ok, ");
+               int mapmin = stoi(fgets(fh));
+               int mapmax = stoi(fgets(fh));
                fclose(fh);
                if(player_count < mapmin)
                {
-                       LOG_TRACE("not enough");
+                       LOG_TRACE(opensize_msg, "not enough");
                        return false;
                }
-               if(player_count > mapmax)
+               if(mapmax && player_count > mapmax)
                {
-                       LOG_TRACE("too many");
+                       LOG_TRACE(opensize_msg, "too many");
                        return false;
                }
-               LOG_TRACE("right size");
+               LOG_TRACE(opensize_msg, "right size");
                return true;
        }
-       LOG_TRACE(": not found");
+       LOG_TRACE(opensize_msg, ": not found");
        return true;
 }
 
@@ -1097,7 +1051,7 @@ void Map_Goto(float reinit)
 // return codes of map selectors:
 //   -1 = temporary failure (that is, try some method that is guaranteed to succeed)
 //   -2 = permanent failure
-float() MaplistMethod_Iterate = // usual method
+float MaplistMethod_Iterate() // usual method
 {
        float pass, i;
 
@@ -1116,7 +1070,7 @@ float() MaplistMethod_Iterate = // usual method
        return -1;
 }
 
-float() MaplistMethod_Repeat = // fallback method
+float MaplistMethod_Repeat() // fallback method
 {
        LOG_TRACE("Trying MaplistMethod_Repeat");
 
@@ -1125,7 +1079,7 @@ float() MaplistMethod_Repeat = // fallback method
        return -2;
 }
 
-float() MaplistMethod_Random = // random map selection
+float MaplistMethod_Random() // random map selection
 {
        float i, imax;
 
@@ -1143,7 +1097,7 @@ float() MaplistMethod_Random = // random map selection
        return -1;
 }
 
-float(float exponent) MaplistMethod_Shuffle = // more clever shuffling
+float MaplistMethod_Shuffle(float exponent) // more clever shuffling
 // the exponent sets a bias on the map selection:
 // the higher the exponent, the less likely "shortly repeated" same maps are
 {
@@ -1202,9 +1156,7 @@ void Maplist_Init()
                error("empty maplist, cannot select a new map");
        Map_Current = bound(0, GetMaplistPosition(), Map_Count - 1);
 
-       if(Map_Current_Name)
-               strunzone(Map_Current_Name);
-       Map_Current_Name = strzone(argv(Map_Current)); // will be automatically freed on exit thanks to DP
+       strcpy(Map_Current_Name, argv(Map_Current)); // will be automatically freed on exit thanks to DP
        // this may or may not be correct, but who cares, in the worst case a map
        // isn't chosen in the first pass that should have been
 }
@@ -1330,8 +1282,8 @@ void IntermissionThink(entity this)
 {
        FixIntermissionClient(this);
 
-       float server_screenshot = (autocvar_sv_autoscreenshot && this.cvar_cl_autoscreenshot);
-       float client_screenshot = (this.cvar_cl_autoscreenshot == 2);
+       float server_screenshot = (autocvar_sv_autoscreenshot && CS(this).cvar_cl_autoscreenshot);
+       float client_screenshot = (CS(this).cvar_cl_autoscreenshot == 2);
 
        if( (server_screenshot || client_screenshot)
                && ((this.autoscreenshot > 0) && (time > this.autoscreenshot)) )
@@ -1437,7 +1389,7 @@ void DumpStats(float final)
        s = strcat(s, GetGametype(), "_", GetMapname(), ":", ftos(rint(time)));
 
        if(to_console)
-               LOG_INFO(s, "\n");
+               LOG_INFO(s);
        if(to_eventlog)
                GameLogEcho(s);
 
@@ -1453,7 +1405,7 @@ void DumpStats(float final)
 
        s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0));
        if(to_console)
-               LOG_INFO(s, "\n");
+               LOG_INFO(s);
        if(to_eventlog)
                GameLogEcho(s);
        if(to_file)
@@ -1468,7 +1420,7 @@ void DumpStats(float final)
                        s = strcat(s, "spectator:");
 
                if(to_console)
-                       LOG_INFO(s, playername(it, false), "\n");
+                       LOG_INFO(s, playername(it, false));
                if(to_eventlog)
                        GameLogEcho(strcat(s, ftos(it.playerid), ":", playername(it, false)));
                if(to_file)
@@ -1479,7 +1431,7 @@ void DumpStats(float final)
        {
                s = strcat(":labels:teamscores:", GetTeamScoreString(0, 0));
                if(to_console)
-                       LOG_INFO(s, "\n");
+                       LOG_INFO(s);
                if(to_eventlog)
                        GameLogEcho(s);
                if(to_file)
@@ -1490,7 +1442,7 @@ void DumpStats(float final)
                        s = strcat(":teamscores:see-labels:", GetTeamScoreString(i, 0));
                        s = strcat(s, ":", ftos(i));
                        if(to_console)
-                               LOG_INFO(s, "\n");
+                               LOG_INFO(s);
                        if(to_eventlog)
                                GameLogEcho(s);
                        if(to_file)
@@ -1499,7 +1451,7 @@ void DumpStats(float final)
        }
 
        if(to_console)
-               LOG_INFO(":end\n");
+               LOG_INFO(":end");
        if(to_eventlog)
                GameLogEcho(":end");
        if(to_file)
@@ -1904,7 +1856,7 @@ void CheckRules_World()
                                totalplayers = playerswithlaps = readyplayers = 0;
                                FOREACH_CLIENT(IS_PLAYER(it), {
                                        ++totalplayers;
-                                       if(PlayerScore_Add(it, SP_RACE_FASTEST, 0))
+                                       if(GameRules_scoring_add(it, RACE_FASTEST, 0))
                                                ++playerswithlaps;
                                        if(it.ready)
                                                ++readyplayers;
@@ -2070,12 +2022,12 @@ void EndFrame()
        FOREACH_CLIENT(IS_REAL_CLIENT(it), {
                entity e = IS_SPEC(it) ? it.enemy : it;
                if (e.typehitsound) {
-                       it.typehit_time = time;
+                       STAT(TYPEHIT_TIME, it) = time;
                } else if (e.killsound) {
-                       it.kill_time = time;
+                       STAT(KILL_TIME, it) = time;
                } else if (e.damage_dealt) {
-                       it.hit_time = time;
-                       it.damage_dealt_total += ceil(e.damage_dealt);
+                       STAT(HIT_TIME, it) = time;
+                       STAT(DAMAGE_DEALT_TOTAL, it) += ceil(e.damage_dealt);
                }
        });
        // add 1 frametime because after this, engine SV_Physics
@@ -2094,6 +2046,10 @@ void EndFrame()
        {
                antilag_record(it, it, altime);
        });
+       IL_EACH(g_projectiles, it.classname == "nade",
+       {
+               antilag_record(it, it, altime);
+       });
        systems_update();
        IL_ENDFRAME();
 }
@@ -2130,7 +2086,7 @@ float RedirectionThink()
        clients_found = 0;
        FOREACH_CLIENT(IS_REAL_CLIENT(it), {
                // TODO add timer
-               LOG_INFO("Redirecting: sending connect command to ", it.netname, "\n");
+               LOG_INFO("Redirecting: sending connect command to ", it.netname);
                if(redirection_target == "self")
                        stuffcmd(it, "\ndisconnect; defer ", ftos(autocvar_quit_and_redirect_timer), " reconnect\n");
                else
@@ -2138,7 +2094,7 @@ float RedirectionThink()
                ++clients_found;
        });
 
-       LOG_INFO("Redirecting: ", ftos(clients_found), " clients left.\n");
+       LOG_INFO("Redirecting: ", ftos(clients_found), " clients left.");
 
        if(time > redirection_timeout || clients_found == 0)
                localcmd("\nwait; wait; wait; quit\n");
@@ -2146,7 +2102,6 @@ float RedirectionThink()
        return true;
 }
 
-void TargetMusic_RestoreGame();
 void RestoreGame()
 {
        // Loaded from a save game
@@ -2203,7 +2158,7 @@ void Shutdown()
        }
        else if(world_initialized == 0)
        {
-               LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data\n");
+               LOG_INFO("NOTE: crashed before even initializing the world, not saving persistent data");
        }
        else
        {