]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/g_world.qc
Merge branch 'master' into terencehill/itemstime
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / g_world.qc
index 80a34a0e69b393eccf1f1a9fc4c770929af4fb4c..b6eae6724fc65bbe4830f3b85686240e3d410958 100644 (file)
@@ -225,7 +225,6 @@ void cvar_changes_init()
                BADPREFIX("g_respawn_ghosts");
                BADPREFIX("g_voice_flood_");
                BADPREFIX("rcon_");
-               BADPREFIX("settemp_");
                BADPREFIX("sv_allowdownloads");
                BADPREFIX("sv_autodemo");
                BADPREFIX("sv_curl_");
@@ -296,7 +295,6 @@ void cvar_changes_init()
                BADCVAR("g_balance_kill_delay");
                BADCVAR("g_ca_point_leadlimit");
                BADCVAR("g_ctf_captimerecord_always");
-               BADCVAR("g_ctf_capture_leadlimit");
                BADCVAR("g_ctf_flag_capture_effects");
                BADCVAR("g_ctf_flag_glowtrails");
                BADCVAR("g_ctf_flag_pickup_effects");
@@ -351,9 +349,7 @@ void cvar_changes_init()
                BADCVAR("g_balance_teams_force");
                BADCVAR("g_ban_sync_trusted_servers");
                BADCVAR("g_ban_sync_uri");
-               BADCVAR("g_ctf_capture_limit");
                BADCVAR("g_ctf_ignore_frags");
-               BADCVAR("g_ctf_win_mode");
                BADCVAR("g_domination_point_limit");
                BADCVAR("g_friendlyfire");
                BADCVAR("g_fullbrightitems");
@@ -535,6 +531,10 @@ void spawnfunc___init_dedicated_server(void)
 
        self.classname = "worldspawn"; // safeguard against various stuff ;)
 
+       // needs to be done so early because of the constants they create
+       RegisterWeapons();
+       RegisterGametypes();
+
        MapInfo_Enumerate();
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0);
 }
@@ -543,6 +543,7 @@ void Map_MarkAsRecent(string m);
 float world_already_spawned;
 void RegisterWeapons();
 void Nagger_Init();
+void Item_ItemsTime_Init();
 void ClientInit_Spawn();
 void WeaponStats_Init();
 void WeaponStats_Shutdown();
@@ -578,8 +579,9 @@ void spawnfunc_worldspawn (void)
                head = nextent(head);
        }
 
-       // needs to be done so early as they would still spawn
+       // needs to be done so early because of the constants they create
        RegisterWeapons();
+       RegisterGametypes();
 
        ServerProgsDB = db_load(strcat("server.db", autocvar_sessionid));
 
@@ -786,6 +788,17 @@ void spawnfunc_worldspawn (void)
 
        addstat(STAT_HAGAR_LOAD, AS_INT, hagar_load);
 
+       addstat(STAT_ARMOR_LARGE_TIME, AS_FLOAT, item_armor_large_time);
+       addstat(STAT_HEALTH_MEGA_TIME, AS_FLOAT, item_health_mega_time);
+       addstat(STAT_INVISIBLE_TIME, AS_FLOAT, item_invisible_time);
+       addstat(STAT_SPEED_TIME, AS_FLOAT, item_speed_time);
+       addstat(STAT_EXTRALIFE_TIME, AS_FLOAT, item_extralife_time);
+       addstat(STAT_STRENGTH_TIME, AS_FLOAT, item_strength_time);
+       addstat(STAT_SHIELD_TIME, AS_FLOAT, item_shield_time);
+       addstat(STAT_FUELREGEN_TIME, AS_FLOAT, item_fuelregen_time);
+       addstat(STAT_JETPACK_TIME, AS_FLOAT, item_jetpack_time);
+       Item_ItemsTime_Init();
+
        if(g_ca || g_freezetag)
        {
                addstat(STAT_REDALIVE, AS_INT, redalive_stat);
@@ -812,7 +825,8 @@ void spawnfunc_worldspawn (void)
        next_pingtime = time + 5;
 
        detect_maptype();
-
+       
+       // set up information replies for clients and server to use
        lsmaps_reply = "^7Maps available: ";
        lsnewmaps_reply = "^7Maps without a record set: ";
        for(i = 0, j = 0; i < MapInfo_count; ++i)
@@ -824,18 +838,20 @@ void spawnfunc_worldspawn (void)
                                        col = "^2";
                                else
                                        col = "^3";
+                                       
                                ++j;
+                               
                                lsmaps_reply = strcat(lsmaps_reply, col, MapInfo_Map_bspname, " ");
+                               
                                if(g_race && !stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, RACE_RECORD, "time"))))
                                        lsnewmaps_reply = strcat(lsnewmaps_reply, col, MapInfo_Map_bspname, " ");
                                else if(g_cts && !stof(db_get(ServerProgsDB, strcat(MapInfo_Map_bspname, CTS_RECORD, "time"))))
                                        lsnewmaps_reply = strcat(lsnewmaps_reply, col, MapInfo_Map_bspname, " ");
                        }
        }
+       
        lsmaps_reply = strzone(strcat(lsmaps_reply, "\n"));
-       if (!g_race && !g_cts)
-               lsnewmaps_reply = "Need to be playing race or CTS for lsnewmaps to work.";
-       lsnewmaps_reply = strzone(strcat(lsnewmaps_reply, "\n"));
+       lsnewmaps_reply = strzone(strcat(((!g_race && !g_cts) ? "Need to be playing race or CTS for lsnewmaps to work." : lsnewmaps_reply), "\n"));
 
        maplist_reply = "^7Maps in list: ";
        n = tokenize_console(autocvar_g_maplist);
@@ -858,11 +874,12 @@ void spawnfunc_worldspawn (void)
        {
                records_reply[i] = strzone(getrecords(i));
        }
-       if(g_cts)
-               ladder_reply = strzone(getladder());
+       
+       ladder_reply = strzone(getladder());
 
        rankings_reply = strzone(getrankings());
 
+       // begin other init
        ClientInit_Spawn();
        RandomSeed_Spawn();
        PingPLReport_Spawn();
@@ -912,7 +929,7 @@ void spawnfunc_light (void)
 
 string GetGametype()
 {
-       return GametypeNameFromType(game);
+       return MapInfo_Type_ToString(MapInfo_LoadedGametype);
 }
 
 string getmapname_stored;
@@ -1060,15 +1077,8 @@ void Map_Goto_SetFloat(float position)
        Map_Goto_SetStr(argv(position));
 }
 
-void GameResetCfg()
-{
-       // settings persist, except...
-       localcmd("\nsettemp_restore\n");
-}
-
 void Map_Goto(float reinit)
 {
-       GameResetCfg();
        MapInfo_LoadMap(getmapname_stored, reinit);
 }
 
@@ -1244,8 +1254,8 @@ float DoNextMapOverride(float reinit)
                }
        if(autocvar_lastlevel)
        {
-               GameResetCfg();
-               localcmd("set lastlevel 0\ntogglemenu\n");
+               cvar_settemp_restore();
+               localcmd("set lastlevel 0\ntogglemenu 1\n");
                alreadychangedlevel = TRUE;
                return TRUE;
        }
@@ -2868,14 +2878,11 @@ void RestoreGame()
        TargetMusic_RestoreGame();
 }
 
-void SV_Shutdown()
+void Shutdown()
 {
        entity e;
 
-       if(gameover > 1) // shutting down already?
-               return;
-
-       gameover = 2; // 2 = server shutting down
+       gameover = 2;
 
        if(world_initialized > 0)
        {