- limitreached = false;
- if (limit && WinningConditionHelper_topscore >= limit)
- limitreached = true;
- if(leadlimit)
- {
- float leadlimitreached;
- leadlimitreached = (WinningConditionHelper_topscore - WinningConditionHelper_secondscore >= leadlimit);
- if(autocvar_leadlimit_and_fraglimit)
- limitreached = (limitreached && leadlimitreached);
- else
- limitreached = (limitreached || leadlimitreached);
- }
+ bool fraglimit_reached = (limit && WinningConditionHelper_topscore >= limit);
+ bool leadlimit_reached = (WinningConditionHelper_topscore - WinningConditionHelper_secondscore >= leadlimit);