]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/playerstats.qc
Merge commit '40b7b8b8f77676', fixes #1937
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / playerstats.qc
index 6aecd736b84fef5ed4fbafb4c7ef4eff089fc6f7..3186b1aa3b432f9060ac130554895e419e13c29e 100644 (file)
@@ -5,6 +5,26 @@ string events_last;
 .float playerstats_addedglobalinfo;
 .string playerstats_id;
 
+#define ALL_ANTICHEATS \
+       ANTICHEAT("_time"); \
+       ANTICHEAT("speedhack"); \
+       ANTICHEAT("speedhack_m1"); \
+       ANTICHEAT("speedhack_m2"); \
+       ANTICHEAT("speedhack_m3"); \
+       ANTICHEAT("speedhack_m4"); \
+       ANTICHEAT("speedhack_m5"); \
+       ANTICHEAT("div0_strafebot_old"); \
+       ANTICHEAT("div0_strafebot_new"); \
+       ANTICHEAT("div0_evade"); \
+       ANTICHEAT("idle_snapaim"); \
+       ANTICHEAT("idle_snapaim_signal"); \
+       ANTICHEAT("idle_snapaim_noise"); \
+       ANTICHEAT("idle_snapaim_m2"); \
+       ANTICHEAT("idle_snapaim_m3"); \
+       ANTICHEAT("idle_snapaim_m4"); \
+       ANTICHEAT("idle_snapaim_m7"); \
+       ANTICHEAT("idle_snapaim_m10");
+
 void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly
 {
        string uri;
@@ -17,7 +37,7 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are
        if(playerstats_db >= 0)
                playerstats_waitforme = FALSE; // must wait for it at match end
 
-       serverflags |= SERVERFLAG_PLAYERSTATS;  
+       serverflags |= SERVERFLAG_PLAYERSTATS;
 
        PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME);
        PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY);
@@ -25,6 +45,7 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are
        PlayerStats_AddEvent(PLAYERSTATS_MATCHES);
        PlayerStats_AddEvent(PLAYERSTATS_JOINS);
        PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID);
+       PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS);
        PlayerStats_AddEvent(PLAYERSTATS_RANK);
 
     // accuracy stats
@@ -43,6 +64,11 @@ void PlayerStats_Init() // initiated before InitGameplayMode so that scores are
         PlayerStats_AddEvent(strcat("acc-", w.netname, "-frags"));
     }
 
+#define ANTICHEAT(name) \
+       PlayerStats_AddEvent("anticheat-" name)
+       ALL_ANTICHEATS
+#undef ANTICHEAT
+
        PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3);
        PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5);
        PlayerStats_AddEvent(PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10);
@@ -67,12 +93,12 @@ void PlayerStats_AddPlayer(entity e)
        s = string_null;
        if(e.crypto_idfp != "" && e.cvar_cl_allow_uidtracking == 1)
                s = e.crypto_idfp;
-       else if(clienttype(e) == CLIENTTYPE_BOT)
+       else if(IS_BOT_CLIENT(e))
                s = sprintf("bot#%g#%s", skill, e.cleanname);
 
        if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then!
        {
-               if(clienttype(e) == CLIENTTYPE_BOT)
+               if(IS_BOT_CLIENT(e))
                        s = sprintf("bot#%d", e.playerid);
                else
                        s = sprintf("player#%d", e.playerid);
@@ -82,7 +108,7 @@ void PlayerStats_AddPlayer(entity e)
 
        string key;
        key = sprintf("%s:*", e.playerstats_id);
-       
+
        string p;
        p = db_get(playerstats_db, key);
        if(p == "")
@@ -98,14 +124,14 @@ void PlayerStats_AddPlayer(entity e)
        }
 }
 
-void PlayerStats_AddTeam(float t) // TODO: doesn't this remain unused?
+void PlayerStats_AddTeam(float t)
 {
        if(playerstats_db < 0)
                return;
 
        string key;
        key = sprintf("%d", t);
-       
+
        string p;
        p = db_get(playerstats_db, key);
        if(p == "")
@@ -125,10 +151,10 @@ void PlayerStats_AddEvent(string event_id)
 {
        if(playerstats_db < 0)
                return;
-       
+
        string key;
        key = sprintf("*:%s", event_id);
-       
+
        string p;
        p = db_get(playerstats_db, key);
        if(p == "")
@@ -144,27 +170,32 @@ void PlayerStats_AddEvent(string event_id)
        }
 }
 
-void PlayerStats_Event(entity e, string event_id, float value)
+float PlayerStats_Event(entity e, string event_id, float value)
 {
        if((e.playerstats_id == "") || playerstats_db < 0)
-               return;
-       
+               return 0;
+
        string key;
        float val;
        key = sprintf("%s:%s", e.playerstats_id, event_id);
        val = stof(db_get(playerstats_db, key));
        val += value;
        db_put(playerstats_db, key, ftos(val));
+       return val;
 }
 
-void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused?
+float PlayerStats_TeamScore(float t, string event_id, float value)
 {
+       if(playerstats_db < 0)
+               return 0;
+
        string key;
        float val;
        key = sprintf("team#%d:%s", t, event_id);
        val = stof(db_get(playerstats_db, key));
        val += value;
        db_put(playerstats_db, key, ftos(val));
+       return val;
 }
 
 /*
@@ -188,6 +219,7 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn
        U: UDP port number of the server
        D: duration of the match
        P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!)
+       Q: team number of an existing team (format: team#NN); this also sets the owner for all following "e" lines (lower case!)
        n: nickname of the player (optional)
        t: team ID
        i: player index
@@ -215,6 +247,7 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn
 
 void PlayerStats_ready(entity fh, entity pass, float status)
 {
+       string t, tn;
        string p, pn;
        string e, en;
        string nn, tt;
@@ -223,7 +256,7 @@ void PlayerStats_ready(entity fh, entity pass, float status)
        switch(status)
        {
                case URL_READY_CANWRITE:
-                       url_fputs(fh, "V 5\n");
+                       url_fputs(fh, "V 7\n");
 #ifdef WATERMARK
                        url_fputs(fh, sprintf("R %s\n", WATERMARK));
 #endif
@@ -236,6 +269,20 @@ void PlayerStats_ready(entity fh, entity pass, float status)
                        url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count));
                        url_fputs(fh, sprintf("U %d\n", cvar("port")));
                        url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime)));
+                       if(teamplay)
+                       {
+                               for(t = teamstats_last; (tn = db_get(playerstats_db, sprintf("%d", stof(t)))) != ""; t = tn)
+                               {
+                                       url_fputs(fh, sprintf("Q team#%s\n", t));
+                                       for(e = events_last; (en = db_get(playerstats_db, sprintf("*:%s", e))) != ""; e = en)
+                                       {
+                                               float v;
+                                               v = stof(db_get(playerstats_db, sprintf("team#%d:%s", stof(t), e)));
+                                               if(v != 0)
+                                                       url_fputs(fh, sprintf("e %s %g\n", e, v));
+                                       }
+                               }
+                       }
                        for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn)
                        {
                                url_fputs(fh, sprintf("P %s\n", p));
@@ -334,6 +381,18 @@ void PlayerStats_Accuracy(entity p)
     //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n"));
 }
 
+void PlayerStats_Anticheat(entity p)
+{
+       entity oldself = self;
+       self = p;
+
+#define ANTICHEAT(name) \
+       PlayerStats_Event(p, "anticheat-" name, anticheat_getvalue(name))
+       ALL_ANTICHEATS
+#undef ANTICHEAT
+       self = oldself;
+}
+
 void PlayerStats_AddGlobalInfo(entity p)
 {
        if(playerstats_db < 0)
@@ -350,11 +409,11 @@ void PlayerStats_AddGlobalInfo(entity p)
        }
 
        db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid));
-       
-       if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT)
+
+       if(p.cvar_cl_allow_uid2name == 1 || IS_BOT_CLIENT(p))
                db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname);
 
-    if(teamplay)
+       if(teamplay)
                db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team));
 
        if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0)
@@ -362,6 +421,17 @@ void PlayerStats_AddGlobalInfo(entity p)
 
        PlayerStats_Accuracy(p);
 
+       PlayerStats_Anticheat(p);
+
+       if(IS_REAL_CLIENT(p))
+       {
+               if(p.latency_cnt)
+               {
+                       float latency = (p.latency_sum / p.latency_cnt);
+                       if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
+               }
+       }
+
        strunzone(p.playerstats_id);
        p.playerstats_id = string_null;
 }
@@ -370,32 +440,34 @@ void PlayerStats_AddGlobalInfo(entity p)
 void PlayerStats_EndMatch(float finished)
 {
        entity p;
-       PlayerScore_Sort(score_dummyfield, 0);
-       PlayerScore_Sort(scoreboard_pos, 1);
-       FOR_EACH_CLIENT(p) // spectators intentionally not included
+       PlayerScore_Sort(score_dummyfield, 0, 0, 0);
+       PlayerScore_Sort(scoreboard_pos, 1, 1, 1);
+       if(teamplay)
+               PlayerScore_TeamStats();
+       FOR_EACH_CLIENT(p)
        {
-               //PlayerStats_Accuracy(p); // stats are already written with PlayerStats_AddGlobalInfo(entity), don't double them up.
-               
-               if((g_arena || g_lms || g_ca) && (p.alivetime <= 0)) { continue; }
-               else if(p.classname != "player") { continue; }
+               // add personal score rank
+               PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
 
-               if(clienttype(p) == CLIENTTYPE_REAL)
-               {
-                       if(p.latency_cnt)
-                       {
-                               float latency = (p.latency_sum / p.latency_cnt);
-                               if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); }
-                       }
-               }
-               
-               PlayerScore_PlayerStats(p);
+               if(!p.scoreboard_pos)
+                       continue;
+
+               // scoreboard is valid!
                PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1);
+
+               // add scoreboard position
+               PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
+
+               // add scoreboard data
+               PlayerScore_PlayerStats(p);
+
+               // if the match ended normally, add winning info
                if(finished)
                {
                        PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning);
                        PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1);
-                       PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield);
-                       PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos);
                }
        }
 }
+
+#undef ALL_ANTICHEATS