]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/playerstats.qh
Merge commit '40b7b8b8f77676', fixes #1937
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / playerstats.qh
index f3806d50df917fe39a165663fd62fa3f0937578c..b95037747b459c8bf055a6a2d3f46e6e57d87199 100644 (file)
@@ -1,26 +1,26 @@
 // time the player was alive and kicking
-string PLAYERSTATS_ALIVETIME  = "alivetime";
-string PLAYERSTATS_AVGLATENCY = "avglatency";
-string PLAYERSTATS_WINS = "wins";
-string PLAYERSTATS_MATCHES = "matches";
-string PLAYERSTATS_JOINS = "joins";
-string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
-string PLAYERSTATS_RANK = "rank";
-string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos";
-
-string PLAYERSTATS_TOTAL = "total-";
-string PLAYERSTATS_SCOREBOARD = "scoreboard-";
-
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
-string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
-string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
-string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
-string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
+const string PLAYERSTATS_ALIVETIME  = "alivetime";
+const string PLAYERSTATS_AVGLATENCY = "avglatency";
+const string PLAYERSTATS_WINS = "wins";
+const string PLAYERSTATS_MATCHES = "matches";
+const string PLAYERSTATS_JOINS = "joins";
+const string PLAYERSTATS_SCOREBOARD_VALID = "scoreboardvalid";
+const string PLAYERSTATS_RANK = "rank";
+const string PLAYERSTATS_SCOREBOARD_POS = "scoreboardpos";
+
+const string PLAYERSTATS_TOTAL = "total-";
+const string PLAYERSTATS_SCOREBOARD = "scoreboard-";
+
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_3 = "achievement-kill-spree-3";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_5 = "achievement-kill-spree-5";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_10 = "achievement-kill-spree-10";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_15 = "achievement-kill-spree-15";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_20 = "achievement-kill-spree-20";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_25 = "achievement-kill-spree-25";
+const string PLAYERSTATS_ACHIEVEMENT_KILL_SPREE_30 = "achievement-kill-spree-30";
+const string PLAYERSTATS_ACHIEVEMENT_BOTLIKE = "achievement-botlike";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD = "achievement-firstblood";
+const string PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM = "achievement-firstvictim";
 
 // delay map switch until this is set
 float playerstats_waitforme;
@@ -38,10 +38,10 @@ void PlayerStats_AddTeam(float t);
 void PlayerStats_AddEvent(string event_id);
 
 // call on each event to track, or at player disconnect OR match end for "global stuff"
-void PlayerStats_Event(entity e, string event_id, float value);
+float PlayerStats_Event(entity e, string event_id, float value);
 
 // add a team score
-void PlayerStats_TeamScore(float t, string event_id, float value);
+float PlayerStats_TeamScore(float t, string event_id, float value);
 
 // call at game over
 void PlayerStats_Shutdown(); // send stats to the server