]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/server/tturrets/units/unit_machinegun.qc
animation blending makes headshots pointless; so let's remove them
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / tturrets / units / unit_machinegun.qc
index f96d3b93cc79911ba5e7036da81f49a92858f6ec..9358cd7baf1bff223a7e90334e52ba02e690900f 100644 (file)
@@ -5,7 +5,7 @@ void turret_machinegun_attack();
 //.float bulletcounter;
 void turret_machinegun_attack()
 {
-    fireBallisticBullet (self.tur_shotorg, self.tur_shotdir_updated,self.shot_spread, self.shot_speed, 5, self.shot_dmg, 0, self.shot_force, DEATH_TURRET_MACHINEGUN, 0, 1, autocvar_g_balance_uzi_bulletconstant);
+    fireBallisticBullet (self.tur_shotorg, self.tur_shotdir_updated,self.shot_spread, self.shot_speed, 5, self.shot_dmg, self.shot_force, DEATH_TURRET_MACHINEGUN, 0, 1, autocvar_g_balance_uzi_bulletconstant);
     endFireBallisticBullet();
 
     UziFlash();