seta cl_damagetext_offset_world "0 0 0" "Damage text offset (world coordinates relative to player's view)"
seta cl_damagetext_accumulate_range "30" "Damage text spawned within this range is accumulated"
seta cl_damagetext_accumulate_alpha_rel "0.65" "Only update existing damage text when it's above this much percentage (0 to 1) of the starting alpha"
seta cl_damagetext_offset_world "0 0 0" "Damage text offset (world coordinates relative to player's view)"
seta cl_damagetext_accumulate_range "30" "Damage text spawned within this range is accumulated"
seta cl_damagetext_accumulate_alpha_rel "0.65" "Only update existing damage text when it's above this much percentage (0 to 1) of the starting alpha"