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Use a single byte for the friendlyfire bool
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2016-07-03 MarioUse a single byte for the friendlyfire bool 333/head
2016-07-02 FreddyFix copy-paste "typo"
2016-07-02 FreddyFriendly fire damagetext menu items
2016-07-02 FreddyDamagetext for friendly fire
2016-06-30 MarioFix HMG firing after its time is up
2016-06-29 MarioAllow raptor to land on water (prevents diving underwat...
2016-06-29 MarioFix racer staying underwater indefinitely
2016-06-28 MarioMerge branch 'Mario/fireball_merge' into 'master'
2016-06-27 MarioMerge branch 'Mario/grenade_prediction_fix'
2016-06-27 Mariosv_gameplayfix_gravityunaffectedbyticrate isn't used...
2016-06-25 MarioFix teamradio voices playing to everyone (they now...
2016-06-25 MarioFix Arc cooldown sound playing on pickup after dying
2016-06-24 MarioMerge branch 'Mario/killother' into 'master'
2016-06-24 MarioFix typo
2016-06-24 MarioReset raptor velocity when entering (possible fix for...
2016-06-24 MarioPrevent picking up weapons when carrying the ball in...
2016-06-23 MarioMerge branch 'master' into Mario/killother 327/head
2016-06-21 MarioDon't show console message twice if buff timed out
2016-06-21 MarioDon't allow entering enemy team's gunner slots
2016-06-19 MarioSpeed up some more loops
2016-06-19 MarioPurge other from blocked
2016-06-19 MarioMore thoroughly clean out other from touch
2016-06-19 MarioPurge other from customizeentityforclient
2016-06-19 MarioCleanse the touch functions of the other evil
2016-06-19 MarioFix double multiplier on damage to vehicles from weapon...
2016-06-19 TimePathWrap engine events
2016-06-19 TimePathMutators: extra pass for macro expansion
2016-06-19 MarioOptimize some more find loops
2016-06-19 MarioOptimize a spiderbot rocket loop
2016-06-19 MarioDon't run think on idle vehicles every server frame
2016-06-18 MarioMove a shared raptor function into the main vehicle...
2016-06-18 MarioClean up some for() loops, also replace a few remaining...
2016-06-18 MarioSome more minor vehicle code cleanup
2016-06-18 MarioRemove a random semicolon
2016-06-18 MarioRemove a useless tracebox causing some overhead when...
2016-06-18 MarioReset player's buff time to 0 (possible fix for droppin...
2016-06-18 MarioFix MOVETYPE_FOLLOW
2016-06-17 MarioDon't run client-side player physics while inside a...
2016-06-17 MarioDon't use client TICRATE for noclip prediction (fixes...
2016-06-14 terencehillMerge branch 'master' into terencehill/hud_shake_fix
2016-06-14 MarioMerge branch 'master' into Mario/fullbright_skins 311/head
2016-06-14 MarioMerge branch 'Mario/entrap_nade' into 'master'
2016-06-14 MarioMerge branch 'master' into Mario/entrap_nade 324/head
2016-06-13 MarioMerge branch 'master' into Mario/fullbright_skins
2016-06-13 TimePaths/world/NULL/
2016-06-13 TimePathPrefer using droptofloor over builtin_droptofloor
2016-06-12 MarioFix captureshield texture, also make entrap affect...
2016-06-12 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-12 MarioUse a stock model to remain compatible with old clients
2016-06-12 MarioMake orb visible from the inside, also show a tint...
2016-06-12 MarioFix bumblebee gunners
2016-06-12 MarioTidy up the setorigin calls a little
2016-06-12 MarioReplace some more vlen checks with vdist and vlen2
2016-06-12 TimePathFix invisible devastator rockets
2016-06-12 TimePathRemove uses of WITHSELF
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 MarioFix a crash with nades
2016-06-11 MarioManually rotate it
2016-06-11 MarioMerge branch 'master' into Mario/entrap_nade
2016-06-11 TimePathStep 6: complete
2016-06-11 MarioRemove some more unnecessary WITHSELFs
2016-06-11 MarioFix prediction of jumppads without targets
2016-06-11 MarioNetwork movedir (should fix jumppads that don't use...
2016-06-11 MarioFix a crash with sandbox
2016-06-11 MarioAllow placing and controlling more than one dozer
2016-06-11 MarioPrevent save and fill commands from working when not...
2016-06-10 MarioCleanse PlayerRegen
2016-06-10 MarioHopefully fix monster model detection
2016-06-10 MarioAllow changing other/toucher from item and buff touch...
2016-06-10 MarioGive Weapon_ImpactEffect an argument for the effect...
2016-06-10 MarioRemove a couple of missed WITHSELFs
2016-06-10 MarioKill off some now useless WITHSELF cases
2016-06-10 Mariowr_resetplayer no longer needs WITHSELF
2016-06-10 MarioStep 5: complete
2016-06-10 MarioMake setself extinct
2016-06-10 MarioRemove unnecessary returns
2016-06-10 MarioFix some mistakes
2016-06-10 MarioFix compile
2016-06-10 MarioPurge WITHSELF from all non-engine functions
2016-06-10 MarioClean out some more SELFPARAMs
2016-06-10 MarioRemove some more SELFPARAMs
2016-06-10 MarioCleanse vehicles of SELFPARAM
2016-06-10 MarioPurge SELFPARAM from the turret code
2016-06-10 MarioFinish off turret SELFPARAMs
2016-06-10 MarioClean up some of the turret code's self uses
2016-06-10 MarioClean out some waypoint sprite SELFPARAMs
2016-06-10 MarioClean up some SELFPARAMs
2016-06-10 MarioCleanse GetPressedKeys
2016-06-10 MarioCleanse server client commands
2016-06-10 MarioCleanse PlayerUseKey and PlayerPreThink
2016-06-10 MarioCleanse the physics hooks
2016-06-10 MarioCleanse the last of the server side mutator hooks
2016-06-10 MarioKill the ret_string global
2016-06-10 MarioFix up even more mutators
2016-06-10 MarioFix up more mutator hooks
2016-06-10 MarioCleanse more of the mutator hooks
2016-06-10 MarioPurge self from the damage/death mutator hooks
2016-06-10 MarioPurify PutClientInServer and PlayerSpawn mutator hooks
2016-06-10 MarioPort client mutator hooks to new arguments system
2016-06-09 MarioPurify PlayerDamage_Calculate
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