]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common
Merge branch 'TimePath/items' into 'master'
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2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-28 MarioDon't network target_push entities anymore (trigger_pus...
2015-10-28 MarioRemove a reference to the mod weapon Flak
2015-10-28 MarioIncrease announcement limit again
2015-10-28 MarioIncrease announce notification count
2015-10-28 TimePathMerge branch 'TimePath/independent_offhand' into 'master'
2015-10-28 TimePathWeapons: add a second .weaponentity 247/head
2015-10-28 MarioFix a somehow broken compile
2015-10-28 MarioAdd some more useful hooks
2015-10-28 TimePathWeapons: pass weapon index
2015-10-28 TimePathWeapons: use bitflags for fire modes
2015-10-28 TimePathInstagib cells: suppress spawnfunc warning
2015-10-27 TimePathOO: `super` considered harmful; does not handle multipl...
2015-10-26 TimePathMerge branch 'TimePath/scoreboard_dmg' into 'master'
2015-10-26 TimePathRebase @Debugger's damage-on-scoreboard
2015-10-26 MarioAdd noise3 (door locked sound)
2015-10-26 MarioPrecache it too
2015-10-26 MarioApply the same fix to regular doors
2015-10-26 MarioAllow customizing the sound secret door plays when...
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 TimePathUse the BIT macro
2015-10-25 TimePathPutClientInServer: cleanup
2015-10-25 TimePathStartFrame: minor cleanup
2015-10-25 TimePathDamagetext: option to change colour depending on weapon
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-24 MarioLet's not use uppercase filenames
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-21 MarioMerge branch 'terencehill/menu_gametype_tooltips_2...
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-18 MarioAdd a spawnflag to trigger_multiple to not trigger...
2015-10-18 MarioIncrease the maximum number of monsters
2015-10-18 TimePathGametypes: mutator dependence capability
2015-10-18 TimePathGametypes: invert control
2015-10-18 TimePathMutators: combine headers
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-15 MarioHack: mute all target_music entities when the match...
2015-10-14 TimePathMapinfo: decentralise mapinfo parsing
2015-10-14 MarioClean up the bounds a little bit
2015-10-14 MarioMake a common function for getting the player's gun...
2015-10-14 TimePathmapinfo: remove some IS_GAMETYPE macros
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-14 MarioMove some race related stuff out of the main physics...
2015-10-14 MarioMove an existing mutator hook to support the killing...
2015-10-14 MarioAnother 2 gamemode specific checks killed
2015-10-14 MarioButcher another hidden gamemode specific block
2015-10-14 MarioMinor comment fix
2015-10-14 MarioMove some more cvars and kill a keyhunt specific call
2015-10-14 MarioClean up a bunch of gamemode specific code
2015-10-14 MarioMore gamemode specific checks gone boom
2015-10-14 MarioClean up GetTeamCount
2015-10-14 MarioMove the superspec followfc command into the CTF mutato...
2015-10-14 MarioMove all gamemode cvars into their files, also renamed...
2015-10-14 TimePathMutators: increase limit
2015-10-14 TimePathMutators: remove MUTATOR_(DECLARATION|DEFINITION)
2015-10-14 MarioMerge branch 'TimePath/gamemode_composition' of https...
2015-10-14 TimePathMutators: remove MUTATOR_HOOKFUNCTION_1
2015-10-14 MarioOne small hook for a plumber, one giant mutator file...
2015-10-14 MarioAdd an argument to SetMovedir
2015-10-14 MarioClean up door key handling
2015-10-13 Rudolf PolzerMerge branch 'terencehill/tooltips_cleanup' into 'master'
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-13 MarioFix barrel death message and assault objectives
2015-10-13 TimePathItems: fix blank weapon names
2015-10-13 TimePathItems: shift picking up weapons into WeaponPickup
2015-10-13 TimePathMerge branch 'TimePath/deathtypes' into 'master'
2015-10-12 TimePathItems: remove flags parameter from `_StartItem`
2015-10-12 MarioMinor whitespace cleanup
2015-10-12 MarioFix arguments for the door locked notifications
2015-10-12 MarioAdd an extra spawnflag to func_train to replicate origi...
2015-10-12 TimePathItems: source name and pickups from item and weapon...
2015-10-12 TimePathItems: use Model references instead of strings
2015-10-11 TimePathRemove uses of self
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-11 TimePathcommon: move instagib and nexball as they add custom...
2015-10-11 TimePathlib: move csqcmodellib and warpzonelib
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-10 TimePath#includes: cleanup server
2015-10-10 TimePath#includes: cleanup client
2015-10-09 terencehillProperly hide minigame panels from the hud editor
2015-10-09 terencehillBetter integration of the vehicle HUD in the main HUD...
2015-10-09 terencehillFix check for enabled scoreboard in vehicles HUD
2015-10-09 MarioAdd a server side option to disable bunnyhopping
2015-10-09 terencehillRename 2 global variables
2015-10-09 TimePathCommands: move dump commands to their respective systems
2015-10-09 TimePathCommands: use registry
2015-10-09 TimePath#includes: cleanup
2015-10-09 MarioMerge branch 'Mario/multiplayer_snake' into 'master'
2015-10-09 MarioFix a minor issue with snake tail 238/head
2015-10-09 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathRaptor: fix primary friendly fire
2015-10-08 terencehillPort bumblebee and raptor HUD code from cl_vehicles...
2015-10-08 terencehillClean up HUD code:
2015-10-08 TimePathRevert "Merge branch 'TimePath/bot_api' into 'master'\r"
2015-10-08 MarioGreatly improve network performance with snake movement
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 MarioIncrease the maximum number of mutators
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