2010-10-05 |
MirceaKitsune | Fix a major forgotten issue in the vore AI. 0.4 has... |
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2010-10-04 |
MirceaKitsune | You are defenseless in the stomach if you can't kick... |
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2010-10-04 |
MirceaKitsune | Comment |
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2010-10-04 |
MirceaKitsune | Vore AI: Team heal swallowing should be done the same... |
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2010-10-04 |
MirceaKitsune | Add another check to the digestion switch |
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2010-10-04 |
MirceaKitsune | Add Gentle Digestion mutator to menu. 0.4 has been... |
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2010-10-04 |
MirceaKitsune | Properly implement that last change. 0.4 has been delay... |
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2010-10-04 |
MirceaKitsune | Add a request made by several players; A way to disable... |
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2010-10-04 |
MirceaKitsune | Fix some little things I came across. 0.4 has been... |
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2010-10-04 |
MirceaKitsune | A comment too |
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2010-10-04 |
MirceaKitsune | Vore AI: Don't eat someone with spawn shield active... |
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2010-10-04 |
MirceaKitsune | Lose spawn shield when we vore someone |
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2010-10-03 |
MirceaKitsune | Implement stomach kick force (predators get pushed... |
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2010-10-03 |
MirceaKitsune | Same for other similar func's |
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2010-10-03 |
MirceaKitsune | Comment on my last fix |
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2010-10-03 |
MirceaKitsune | Fix a major and very rare issue, that would cause killt... |
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2010-10-03 |
MirceaKitsune | simplify player/botclip collision cvars |
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2010-10-03 |
MirceaKitsune | Botclip CTF flags and Keyhunt keys too. Or if the key... |
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2010-10-03 |
MirceaKitsune | Bot clips should block waypoints too |
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2010-10-03 |
MirceaKitsune | Implement botclip collisions |
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2010-10-02 |
MirceaKitsune | Properly execute target_changelevel |
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2010-10-02 |
MirceaKitsune | Transform this too, from Quake's trigger_changelevel |
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2010-10-02 |
MirceaKitsune | Gametype key |
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2010-10-02 |
MirceaKitsune | Make trigger_changelevel a target instead |
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2010-10-02 |
MirceaKitsune | trigger_changelevel. Changing maps when touched |
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2010-09-30 |
MirceaKitsune | keepinstomach - same thing on the predator's end. When... |
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2010-09-30 |
MirceaKitsune | Cvar bots leaving the stomach automatically once team... |
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2010-09-30 |
MirceaKitsune | Move a check in the proper place |
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2010-09-30 |
MirceaKitsune | Don't execute the predator vore AI if the bot is prey |
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2010-09-30 |
MirceaKitsune | We only need one randomtry float now |
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2010-09-30 |
MirceaKitsune | Vore AI: Correct fearing system, and teach bots to... |
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2010-09-29 |
MirceaKitsune | Don't play fall sound for dead players |
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2010-09-29 |
MirceaKitsune | Enable falling sounds |
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2010-09-29 |
MirceaKitsune | Allow fall damage in situations where it should be... |
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2010-09-29 |
MirceaKitsune | New health pickup sounds |
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2010-09-27 |
MirceaKitsune | More intermission music client side, and fix an issue... |
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2010-09-27 |
MirceaKitsune | Add menu entry for intermission art & music |
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2010-09-27 |
MirceaKitsune | Don't do intermission in RPG, since no one wins or... |
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2010-09-26 |
MirceaKitsune | A hopefully better bot balancing |
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2010-09-26 |
MirceaKitsune | Engrish! |
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2010-09-26 |
MirceaKitsune | Play, not loop. Don't think anyone would want short... |
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2010-09-26 |
MirceaKitsune | No intermission music for spectators (since they don... |
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2010-09-26 |
MirceaKitsune | Separate intermission tracks for winning and loosing |
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2010-09-26 |
MirceaKitsune | No map voting at campaign end! Fixes a big issue |
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2010-09-26 |
MirceaKitsune | First step toward implementing an artwork system; Draw... |
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2010-09-26 |
MirceaKitsune | Vore AI: Don't eat (teamheal) a team mate who is holdin... |
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2010-09-26 |
MirceaKitsune | Fix a badly written code in the bot vore AI. This shoul... |
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2010-09-26 |
MirceaKitsune | Turrets: Don't shoot someone who's in the belly. Wrong... |
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2010-09-26 |
MirceaKitsune | Turret hit and explode sounds |
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2010-09-24 |
MirceaKitsune | g_deathspeed. A cruel way to fix the bot falling issue... |
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2010-09-24 |
MirceaKitsune | Non-colliding players in last level (since you all... |
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2010-09-23 |
MirceaKitsune | Prevent a bug causing players to float if a new arena... |
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2010-09-23 |
MirceaKitsune | Fix a bug (apparently from Nexuiz) that would cause... |
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2010-09-22 |
MirceaKitsune | Turrets: Don't attack in RPG by default. |
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2010-09-19 |
MirceaKitsune | Revert that last change. Turrets already take damage... |
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2010-09-19 |
MirceaKitsune | Allow turrets to take damage by grabber alt fire. |
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2010-09-15 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/voretournament... |
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2010-09-15 |
MirceaKitsune | Log the team change too. |
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2010-09-15 |
MirceaKitsune | Add a cvar to allow forcing the player in a given team... |
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2010-09-13 |
MirceaKitsune | Why force this win mode in campaign CTF? |
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2010-09-13 |
MirceaKitsune | Campaign mode hooks |
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2010-09-12 |
MirceaKitsune | Per campaign level cfg files. eg. if your campaign... |
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2010-09-12 |
MirceaKitsune | Add a cvar that disables automatically loading the... |
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2010-09-12 |
MirceaKitsune | Small arrangements to my last change |
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2010-09-12 |
MirceaKitsune | Add a cvar that allows disabling the vore system. Yes... |
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2010-09-12 |
MirceaKitsune | New feature; Reversed vore scoring. When enabled, the... |
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2010-09-11 |
MirceaKitsune | Fix the view offset issues by handling the view offset... |
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2010-09-11 |
MirceaKitsune | Fix some death messages |
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2010-09-11 |
MirceaKitsune | Fix a bug causing the exterior weapon entity to show... |
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2010-09-10 |
MirceaKitsune | More changes to the RPG scoreboard |
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2010-09-09 |
MirceaKitsune | team vore also needs to be enabled in order to show... |
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2010-09-09 |
MirceaKitsune | Move this sound to misc, now that it addresses more... |
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2010-09-09 |
MirceaKitsune | Add a cvar that can disable vore between team mates... |
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2010-09-09 |
MirceaKitsune | Remove an useless check from the "same team" messages... |
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2010-09-09 |
MirceaKitsune | Get rid of networking a cvar by doing another check... |
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2010-09-09 |
MirceaKitsune | Rename another cvar to reflect reality |
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2010-09-09 |
MirceaKitsune | These two are balance cvars |
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2010-09-09 |
MirceaKitsune | Fix the stealprey feature. Now it finally works as... |
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2010-09-09 |
MirceaKitsune | Punchangle effect when voring. Your view will get tilte... |
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2010-09-09 |
MirceaKitsune | Grammar! :D |
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2010-09-09 |
MirceaKitsune | Place an important code before the vore system delay |
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2010-09-09 |
MirceaKitsune | Add this in the shooting code too. No way to test so... |
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2010-09-09 |
MirceaKitsune | More changes to the botattack RPG setting; "bot behavio... |
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2010-09-09 |
MirceaKitsune | Two new RPg settings. The first one allows anyone to... |
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2010-09-09 |
MirceaKitsune | Fix Nexuiz's "players hear bot announcers" bug |
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2010-09-09 |
MirceaKitsune | Comments and descriptions |
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2010-09-09 |
MirceaKitsune | Don't base the swallowing re-check on skill, since... |
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2010-09-09 |
MirceaKitsune | Split the vore_think skill in two categories (predator... |
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2010-09-09 |
MirceaKitsune | Comments and stuff |
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2010-09-09 |
MirceaKitsune | Move this check here, makes more sense |
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2010-09-09 |
MirceaKitsune | Not the cvar names :P |
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2010-09-09 |
MirceaKitsune | Change some more float names |
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2010-09-09 |
MirceaKitsune | Fix a bug. Apparently this was conflicting with a float... |
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2010-09-09 |
MirceaKitsune | Many changes and optimizations in the Vore AI too.... |
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2010-09-09 |
MirceaKitsune | Share some duplicated code instead |
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2010-09-09 |
MirceaKitsune | Many cosmetic changes and rearrangements in the vore... |
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2010-09-08 |
MirceaKitsune | This is no longer needed, since we don't allow vore... |
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2010-09-08 |
MirceaKitsune | Fix an issue with movement in Arena |
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2010-09-08 |
MirceaKitsune | Don't allow vore before a round begins |
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2010-09-08 |
MirceaKitsune | Fix a major issue that was just reported. Right before... |
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