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Correct check on the cutsound cvars
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2011-02-25 MirceaKitsunePort crosshair pickup effect from Xonotic
2010-10-30 MirceaKitsuneSimplify fall damage sound, as done in Xonotic
2010-10-05 MirceaKitsuneFix another comment just for the sake of it
2010-10-05 MirceaKitsuneGramm@r
2010-10-05 MirceaKitsuneFix a major forgotten issue in the vore AI. 0.4 has...
2010-10-04 MirceaKitsuneYou are defenseless in the stomach if you can't kick...
2010-10-04 MirceaKitsuneComment
2010-10-04 MirceaKitsuneVore AI: Team heal swallowing should be done the same...
2010-10-04 MirceaKitsuneAdd another check to the digestion switch
2010-10-04 MirceaKitsuneAdd Gentle Digestion mutator to menu. 0.4 has been...
2010-10-04 MirceaKitsuneProperly implement that last change. 0.4 has been delay...
2010-10-04 MirceaKitsuneAdd a request made by several players; A way to disable...
2010-10-04 MirceaKitsuneFix some little things I came across. 0.4 has been...
2010-10-04 MirceaKitsuneA comment too
2010-10-04 MirceaKitsuneVore AI: Don't eat someone with spawn shield active...
2010-10-04 MirceaKitsuneLose spawn shield when we vore someone
2010-10-03 MirceaKitsuneImplement stomach kick force (predators get pushed...
2010-10-03 MirceaKitsuneSame for other similar func's
2010-10-03 MirceaKitsuneComment on my last fix
2010-10-03 MirceaKitsuneFix a major and very rare issue, that would cause killt...
2010-10-03 MirceaKitsunesimplify player/botclip collision cvars
2010-10-03 MirceaKitsuneBotclip CTF flags and Keyhunt keys too. Or if the key...
2010-10-03 MirceaKitsuneBot clips should block waypoints too
2010-10-03 MirceaKitsuneImplement botclip collisions
2010-10-02 MirceaKitsuneProperly execute target_changelevel
2010-10-02 MirceaKitsuneTransform this too, from Quake's trigger_changelevel
2010-10-02 MirceaKitsuneGametype key
2010-10-02 MirceaKitsuneMake trigger_changelevel a target instead
2010-10-02 MirceaKitsunetrigger_changelevel. Changing maps when touched
2010-09-30 MirceaKitsunekeepinstomach - same thing on the predator's end. When...
2010-09-30 MirceaKitsuneCvar bots leaving the stomach automatically once team...
2010-09-30 MirceaKitsuneMove a check in the proper place
2010-09-30 MirceaKitsuneDon't execute the predator vore AI if the bot is prey
2010-09-30 MirceaKitsuneWe only need one randomtry float now
2010-09-30 MirceaKitsuneVore AI: Correct fearing system, and teach bots to...
2010-09-29 MirceaKitsuneDon't play fall sound for dead players
2010-09-29 MirceaKitsuneEnable falling sounds
2010-09-29 MirceaKitsuneAllow fall damage in situations where it should be...
2010-09-29 MirceaKitsuneNew health pickup sounds
2010-09-27 MirceaKitsuneMore intermission music client side, and fix an issue...
2010-09-27 MirceaKitsuneAdd menu entry for intermission art & music
2010-09-27 MirceaKitsuneDon't do intermission in RPG, since no one wins or...
2010-09-26 MirceaKitsuneA hopefully better bot balancing
2010-09-26 MirceaKitsuneEngrish!
2010-09-26 MirceaKitsunePlay, not loop. Don't think anyone would want short...
2010-09-26 MirceaKitsuneNo intermission music for spectators (since they don...
2010-09-26 MirceaKitsuneSeparate intermission tracks for winning and loosing
2010-09-26 MirceaKitsuneNo map voting at campaign end! Fixes a big issue
2010-09-26 MirceaKitsuneFirst step toward implementing an artwork system; Draw...
2010-09-26 MirceaKitsuneVore AI: Don't eat (teamheal) a team mate who is holdin...
2010-09-26 MirceaKitsuneFix a badly written code in the bot vore AI. This shoul...
2010-09-26 MirceaKitsuneTurrets: Don't shoot someone who's in the belly. Wrong...
2010-09-26 MirceaKitsuneTurret hit and explode sounds
2010-09-24 MirceaKitsuneg_deathspeed. A cruel way to fix the bot falling issue...
2010-09-24 MirceaKitsuneNon-colliding players in last level (since you all...
2010-09-23 MirceaKitsunePrevent a bug causing players to float if a new arena...
2010-09-23 MirceaKitsuneFix a bug (apparently from Nexuiz) that would cause...
2010-09-22 MirceaKitsuneTurrets: Don't attack in RPG by default.
2010-09-19 MirceaKitsuneRevert that last change. Turrets already take damage...
2010-09-19 MirceaKitsuneAllow turrets to take damage by grabber alt fire.
2010-09-15 MirceaKitsuneMerge branch 'master' into mirceakitsune/voretournament...
2010-09-15 MirceaKitsuneLog the team change too.
2010-09-15 MirceaKitsuneAdd a cvar to allow forcing the player in a given team...
2010-09-13 MirceaKitsuneWhy force this win mode in campaign CTF?
2010-09-13 MirceaKitsuneCampaign mode hooks
2010-09-12 MirceaKitsunePer campaign level cfg files. eg. if your campaign...
2010-09-12 MirceaKitsuneAdd a cvar that disables automatically loading the...
2010-09-12 MirceaKitsuneSmall arrangements to my last change
2010-09-12 MirceaKitsuneAdd a cvar that allows disabling the vore system. Yes...
2010-09-12 MirceaKitsuneNew feature; Reversed vore scoring. When enabled, the...
2010-09-11 MirceaKitsuneFix the view offset issues by handling the view offset...
2010-09-11 MirceaKitsuneFix some death messages
2010-09-11 MirceaKitsuneFix a bug causing the exterior weapon entity to show...
2010-09-10 MirceaKitsuneMore changes to the RPG scoreboard
2010-09-09 MirceaKitsuneteam vore also needs to be enabled in order to show...
2010-09-09 MirceaKitsuneMove this sound to misc, now that it addresses more...
2010-09-09 MirceaKitsuneAdd a cvar that can disable vore between team mates...
2010-09-09 MirceaKitsuneRemove an useless check from the "same team" messages...
2010-09-09 MirceaKitsuneGet rid of networking a cvar by doing another check...
2010-09-09 MirceaKitsuneRename another cvar to reflect reality
2010-09-09 MirceaKitsuneThese two are balance cvars
2010-09-09 MirceaKitsuneFix the stealprey feature. Now it finally works as...
2010-09-09 MirceaKitsunePunchangle effect when voring. Your view will get tilte...
2010-09-09 MirceaKitsuneGrammar! :D
2010-09-09 MirceaKitsunePlace an important code before the vore system delay
2010-09-09 MirceaKitsuneAdd this in the shooting code too. No way to test so...
2010-09-09 MirceaKitsuneMore changes to the botattack RPG setting; "bot behavio...
2010-09-09 MirceaKitsuneTwo new RPg settings. The first one allows anyone to...
2010-09-09 MirceaKitsuneFix Nexuiz's "players hear bot announcers" bug
2010-09-09 MirceaKitsuneComments and descriptions
2010-09-09 MirceaKitsuneDon't base the swallowing re-check on skill, since...
2010-09-09 MirceaKitsuneSplit the vore_think skill in two categories (predator...
2010-09-09 MirceaKitsuneComments and stuff
2010-09-09 MirceaKitsuneMove this check here, makes more sense
2010-09-09 MirceaKitsuneNot the cvar names :P
2010-09-09 MirceaKitsuneChange some more float names
2010-09-09 MirceaKitsuneFix a bug. Apparently this was conflicting with a float...
2010-09-09 MirceaKitsuneMany changes and optimizations in the Vore AI too....
2010-09-09 MirceaKitsuneShare some duplicated code instead
2010-09-09 MirceaKitsuneMany cosmetic changes and rearrangements in the vore...
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