]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Code for using the new sound
authorMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 11 Apr 2011 13:47:58 +0000 (16:47 +0300)
committerMircea Kitsune <sonichedgehog_hyperblast00@yahoo.com>
Mon, 11 Apr 2011 13:47:58 +0000 (16:47 +0300)
qcsrc/server/w_hagar.qc

index ab4e9ee3bfec833d45da1e338ed09befc2bf3c1f..f09163e6934f31c12d1d897a04fdd69500fcdea6 100644 (file)
@@ -132,6 +132,8 @@ void W_Hagar_Attack2_Load (void)
                if(self.hagarload_refire < time)
                {
                        self.hagar_load += 1;
+                       sound(self, CHAN_WEAPON, "weapons/hagar_load.wav", VOL_BASE, ATTN_NORM);
+
                        if(self.hagar_load >= autocvar_g_balance_hagar_secondary_load_maxload)
                                self.hagarload_loaded = TRUE;
 
@@ -262,6 +264,7 @@ float w_hagar(float req)
                precache_model ("models/weapons/v_hagar.md3");
                precache_model ("models/weapons/h_hagar.iqm");
                precache_sound ("weapons/hagar_fire.wav");
+               precache_sound ("weapons/hagar_load.wav");
                //precache_sound ("weapons/reload.wav"); // until weapons have individual reload sounds, precache the reload sound somewhere else
        }
        else if (req == WR_SETUP)